Interactive Narrative & Natural Language 2015


Interactive narrative / Interactive narratives / Interactive narratology + (Natural language)

Notes:

  • Adaptive narrative
  • Automated event recognition
  • Automatic story clustering
  • Branching narrative
  • Conversational storytelling
  • Narrative control
  • Narrative feedback
  • Narrative intelligence
  • Plan-based narrative
  • Story generation system

Resources:

  • aiide.org .. artificial intelligence and interactive digital entertainment
  • galaconf.org .. games and learning alliance conference
  • galanoe.eu .. network of excellence for serious games
  • icids.org .. international conference on interactive digital storytelling
  • seriousgamessociety.org .. serious games society
  • twinery.org .. open-source tool for telling interactive, nonlinear stories

Wikipedia:

References:

See also:

Computational Narrative | Inform7Interactive Narrative & Dialog Systems | INSCAPE (Interactive Storytelling for Creative People) | Interactive Digital Narrative | SceneMaker | Story Generation Systems 2014


[BOOK] Narrative as Virtual Reality 2: Revisiting Immersion and Interactivity in Literature and Electronic Media ML Ryan – 2015 – books.google.com … Many Forms of Interactivity Hypertext: The Functions and Effects of Exploratory, External Interactivity iv: reconciling immersion and interactivity 9 Participatory Interactivity from Life Situations to Drama Chasing the Dream of the Immersive, Interactive Narrative Conclusion Notes … Cited by 1057 Related articles All 7 versions

Computer-assisted authoring of interactive narratives M Kapadia, J Falk, F Zünd, M Marti… – Proceedings of the 19th …, 2015 – dl.acm.org … Computer-Assisted Authoring of Interactive Narratives Mubbasir Kapadia1,3 Jessica Falk2 Fabio Zünd2 Marcel Marti2 Robert W. Sumner1,2 Markus Gross1,2 … Figure 1: We present a computer-assisted authoring tool for interactive narratives. … Cited by 10 Related articles All 8 versions

Evaluating the authoring complexity of interactive narratives with interactive behaviour trees M Kapadia, F Zünd, J Falk, M Marti… – Foundations of Digital …, 2015 – cgl.ethz.ch … Keywords interactive narratives, behavior trees, augmented reality 1. INTRODUCTION Interactive narratives place users in immersive virtual worlds where they become an integral part of an unfolding story. … For interactive narratives Page 5. A Leaf Node Sequence (AND) A B … Cited by 2 Related articles All 4 versions

A review of interactive narrative systems and technologies: a training perspective L Luo, W Cai, S Zhou, M Lees, H Yin – Simulation, 2015 – sim.sagepub.com … drama architecture (IDA)34 proposed by Brian Magerko and John Laird at the University of Michigan is an interactive narrative system, which … either manipulating the objects with narrative meaning or giving advice to virtual agents via natural language pro- cessing (NLP). … Cited by 3 Related articles All 5 versions

Using a Controlled Natural Language for Specifying the Narratives of Serious Games F Van Broeckhoven, J Vlieghe, O De Troyer – International Conference on …, 2015 – Springer … The easiest way to specify the narrative of a game is through natural language (NL). … The participants noted that (the use of) this language shows analogies with methods for interactive narrative design that they had encountered before, ie, using small simple sentences in … Cited by 2 Related articles All 6 versions

Scheherazade: Crowd-Powered Interactive Narrative Generation. B Li, MO Riedl – AAAI, 2015 – cc.gatech.edu … (2012) and Li et al. (2013) and summarized below. The process begins with a user request for an interactive narrative on a particular topic. The system generates a query to Amazon’s Mechanical Turk to solicit example narratives of the given topic, provided in natural language. … Cited by 3 Related articles All 4 versions

Automated Planning and Player Modeling for Interactive Storytelling A Ramirez, V Bulitko – … on Computational Intelligence and AI in …, 2015 – ieeexplore.ieee.org … 1Within the research community, Interactive Storytelling (IS) is also known as interactive narrative, interactive fiction or interactive … a novel architecture that integrates emotional, interactive character behaviour, drama-managed plot and shallow natural language processing.” This … Cited by 6 Related articles All 3 versions

Towards Narrative-Based Knowledge Representation in Cognitive Systems N Szilas – OASIcs-OpenAccess Series in Informatics, 2015 – drops.dagstuhl.de … 3 Heather Barber and Daniel Kudenko. Dynamic generation of dilemma-based interactive narratives. In Proc. Third Conf. … 18 Michael Mateas and Andrew Stern. Integrating Plot, Character and Natural Language Processing in the Interactive Drama Façade. … Cited by 3 Related articles All 5 versions

Generating natural language retellings from Prom Week play traces C Antoun, M Antoun, JO Ryan, B Samuel… – Proceedings of the …, 2015 – academia.edu Page 1. Generating Natural Language Retellings from Prom Week Play Traces … In this paper, we outline ongoing work in which we procedu- rally generate natural language retellings of playthroughs of the social-simulation game Prom Week. … Cited by 2 Related articles All 6 versions

Narrative in exergames: Thoughts on procedure, mechanism, and others AS Lu – Games for health journal, 2015 – online.liebertpub.com … pseudo-artificial intelligence games, such as “Façade” (developed by Michael Mateas and Andrew Stern), use natural language processing scripts … time a game is played, a sufficiently good narrative might overcome this obstacle, or, alternatively, interactive narratives 57 could … Cited by 4 Related articles All 7 versions

Toward natural language generation by humans JO Ryan, AM Fisher, T Owen-Milner… – … of the INT, 2015 – users.soe.ucsc.edu … Current dialogue-authoring practice, in which individuals or even teams of writers tirelessly produce huge amounts of content by hand, is largely seen as both untenable and constraining of the form of interactive narrative (Mateas 2007). Natural language generation (NLG … Cited by 3 Related articles All 6 versions

Automated gameplay generation from declarative world representations J Robertson, RM Young – … of the 11th AAAI Conference on …, 2015 – pdfs.semanticscholar.org … The combined vision of procedural content generation and interactive narrative is best exemplified by the holodeck from Star Trek: The Next Generation. … and Future Work Given the right library of assets, UGME could be used in conjunction with a natural language authoring tool … Cited by 3 Related articles All 4 versions

Intentionally Generating Choices in Interactive Narratives M Mateas, P Mawhorter… – Proceedings of the Sixth …, 2015 – games.cs.uno.edu … module. Dunyazad ultimately produces natural language narratives. Each … 2015 293 Page 3. entire interactive narratives that players can interact with separately (importantly, this allows players to re-play parts of the narrative). As … Cited by 1 Related articles All 7 versions

Open design challenges for interactive emergent narrative JO Ryan, M Mateas, N Wardrip-Fruin – International Conference on …, 2015 – Springer … A number of projects have explored using techniques from natural language generation to facilitate generative dialogue in interactive narrative systems [20, 35, 51, 63, 69]. A handful of other projects have explored expressive procedural character animation [36, 57]. … Cited by 2 Related articles All 6 versions

Evaluating the pairwise event salience hypothesis in Indexter C Kives, SG Ware, LJ Baker – … of the Eleventh AAAI Conference on …, 2015 – nil.cs.uno.edu … 4 Experimental Design Much of the value of Indexter to the interactive narrative community lies in discovering how its operationalization of cognitive … The first is a text representation of a planning operator generated using simple natural language templates (eg event 6 was gener … Cited by 4 Related articles All 6 versions

Mapping between pedagogical design strategies and serious game narratives F Van Broeckhoven, J Vlieghe… – Games and Virtual …, 2015 – ieeexplore.ieee.org … Therefore, serious game designers choose to present pedagogical content and interventions through an interactive narrative. … It combines flow chart principles and a natural language based syntax that facilitates participation by non-technical experts in the narrative modeling of … Cited by 1 Related articles All 6 versions

Creative help: A story writing assistant M Roemmele, AS Gordon – International Conference on Interactive Digital …, 2015 – Springer … By giving users control over the generated content, Creative Help provides a new opportunity in open-domain interactive storytelling. Keywords. Open-domain interactive narrative Writing aids Natural language generation. 1 Introduction. … Cited by 2 Related articles All 3 versions

Multimodal adapted robot behavior synthesis within a narrative human-robot interaction A Aly, A Tapus – Intelligent Robots and Systems (IROS), 2015 …, 2015 – ieeexplore.ieee.org … system uses a group of videos in order to elicit specific target emotions in a human user, upon which interactive narratives will start (ie … It applies the natural language processing (NLP) algorithms on an input text in order to produce an animation script that can animate both of … Cited by 1 Related articles All 2 versions

Learning Through Making: Notes on Teaching Interactive Narrative A Salter – Syllabus, 2015 – scholarlyexchange.org … The guiding questions of both the course and the projects revolve around stories: What are the opportunities of interactive narratives, and how does … and simple games; 2) Twine, a card-?based system for creating linked hypertexts; and 3) Inform 7, a natural language engine for … Related articles All 5 versions

Design Approaches for Interactive Digital Narrative H Koenitz – International Conference on Interactive Digital …, 2015 – Springer … Simul. Gaming 34, 550–568 (2003)CrossRef. 10. Strohecker, C.: A case study in interactive narrative design. … JHU Press, Baltimore (1997). 23. Weizenbaum, J.: Eliza — a computer program for the study of natural language communication between man and machine. Commun. … Cited by 2 Related articles All 4 versions

An Interactive Narrative Format for Clinical Guidelines M Cavazza, F Charles, A Lindsay, J Siddle… – KI-Künstliche …, 2015 – Springer … of planning representations supporting the interactive narrative. Keywords Interactive narratives 4 Natural language processing 4 Patient education 1 Introduction and Objectives Clinical guidelines have become an important … Related articles All 3 versions

Reports of the workshops held at the Tenth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment (AIIDE) T Barnes, O Bown, M Buro, M Cook, A Eigenfeldt… – AI …, 2015 – go.galegroup.com … narrative to guide players along an intended story in a game world. Ian Horswill (Northwestern University) showed how classical AI research in question answering and problem solving could yield innovative game mechanics based on mind control with natural language input. … All 4 versions

MKULTRA I Horswill – Eleventh Artificial Intelligence and Interactive …, 2015 – pdfs.semanticscholar.org … The AI engine is feature complete; it includes natural language parsing and generation, ques- tion answering, dialog, problem solving, and in-engine debugging … Another goal of the system is for it to be usable as a base for game AI and interactive narrative researchers to start … Cited by 1 Related articles All 2 versions

Narrative Generation in Entertainment: Using Artificial Intelligence Planning RA George – Fields: journal of Huddersfield student research, 2015 – eprints.hud.ac.uk … In the Virtual Human Project, research in intelligent teaching, natural language generation and recognition, interactive narrative, emotional modelling and graphics and audio are all combined to provide a realistic and compelling training environment. …

[BOOK] Interactive Storytelling: 8th International Conference on Interactive Digital Storytelling, ICIDS 2015, Copenhagen, Denmark, November 30-December 4, 2015, … H Schoenau-Fog, LE Bruni, S Louchart, S Baceviciute – 2015 – books.google.com … Page 12. Interactive Narrative and Museums Paul Mulholland Research Fellow, Knowledge Media Institute The Open University, UK paul. … 130 Fernando Geraci and Mubbasir Kapadia Using a Controlled Natural Language for Specifying the Narratives of Serious Games …

Crowdsourcing Open Interactive Narrative M Guzdial, B Harrison, B Li, MO Riedl – the 10th International …, 2015 – boyangli.co … Instead, crowd workers are asked to provide linear archetypical examples of what could happen during the interactive narrative in natural language for the given topic; this is a natural mode of communication for humans. This yields a highly specialized corpus of example … Cited by 1 Related articles All 5 versions

Interactive Storytelling H Schoenau-Fog, LE Bruni, S Louchart, S Baceviciute – Springer … Page 12. Interactive Narrative and Museums Paul Mulholland Research Fellow, Knowledge Media Institute The Open University, UK paul. … 130 Fernando Geraci and Mubbasir Kapadia Using a Controlled Natural Language for Specifying the Narratives of Serious Games …

Remaking as Revision of Narrative Design in Digital Games T? Sezen – Interactive Digital Narrative: History, Theory and …, 2015 – books.google.com … years, several IDN researchers studied the effects of different design approaches on players’ perceptions of interactive narratives—most promi … on the interactive drama Façade (Mateas and Stern, 2005), compares gameplay logs of the original natural language input version with … Related articles All 2 versions

Intentionality and Conflict in The Best Laid Plans Interactive Narrative Virtual Environment S Ware, R Young – ieeexplore.ieee.org … This Scripted version of the game is meant to approximate the video game industry’s current approach to interactive narrative: hand-authored scripts … 4. The triggers uses in the Scripted version of the game, translated from the declarative scripting language into natural language. …

Interaction Design Principles as Narrative Techniques for Interactive Digital Storytelling U Spierling – Interactive Digital Narrative: History, Theory and …, 2015 – books.google.com … Reading, MA: Addison-Wesley. Mateas, M. and Stern, A.(2004) Natural language understanding in Façade: Surface- text processing. … 91–98. Müller, W., Spierling, U. and Stockhausen, C.(2013) Production and delivery of interactive narratives based on video snippets. … Related articles All 2 versions

Follow-up on Automatic Story Clustering for Interactive Narrative Authoring M Bída, M ?erný, C Brom – popelka.ms.mff.cuni.cz … 199-202, (2007). [4] M. Bída, M. ?erný, C. Brom: Towards Automatic Story Clustering for Interactive Narrative Authoring. In: Interactive Storytelling. … In both cases we provide simple handcrafted natural language representations of the actions in the story. A. SimDate3D Domain … Related articles All 2 versions

Computational Narration of Inner Thought: Memory, Reverie Machine J Zhu, DF Harrell – 2015 – hyperrhiz.io … 2007b). The result is a blended axiom or set of axioms that is then mapped to natural language output. … projects. A successful interactive narrative, however, requires a careful balance between the user’s agency and author’s intention. … Related articles

Fiascomatic: A Framework for Automated Fiasco Playsets ID Horswill – Eleventh Artificial Intelligence and Interactive …, 2015 – pdfs.semanticscholar.org … predicate logic assertions, eg because of the conciseness of quantifiers in natural language. … Be- cause of their improvisational character, they’re truly inter- active and so arguably a better model for future computa- tional interactive narrative systems than standard Aristote- lian … Related articles All 2 versions

A Hierarchical Visualization Program for Computer-Generated Narratives A Taisuke, O Takashi – … Applied Informatics (IIAI-AAI), 2015 IIAI …, 2015 – ieeexplore.ieee.org … Interactive narrative or storytelling system is already a major genre of narrative content using computer technologies [1]. Meanwhile … The system also includes a simple natural language generation program which generates Japanese sentences from a conceptual representation. … Related articles All 2 versions

To construct believable flow and nuanced dialogues in a BDI framework: An architecture for the development of interactive narratives D Isaacs Paternostro – 2015 – dspace.library.uu.nl … news reports, sales tactics, interrogating witnesses or suspects, and other similar situations in which eloquence and an un- derstanding of the nuance of human natural language are key … In general, the tests indicated that our method to creating interactive narratives could work. … Related articles

Bardiche: An Interactive Online Narrative Generator GJA Vink – 2015 – dspace.library.uu.nl … Speed is important in the creation of an online interactive narrative generator, which makes Glaive excellently suited to serve as a base for … In effect, the user is interfacing with two very highly scripted agents be- hind a natural language interface, which react differ- ently based on … Related articles

Interactive Digital Narratives for iTV and Online Video H Koenitz, N Knoller – 2015 – Springer … 26 Ubiquitous Sensors and Connected Appliances: Interactive Narratives Outside the (TV) Box . . . . . … Ursu et al. (2008b), for example, mention interactive narrative as a specific opportunity for iTV. … All 4 versions

Language, Meaning, and Culture: Research in the Humanities L Kimmel – From Sky and Earth to Metaphysics, 2015 – Springer … We play out our lives in complex and interactive narratives that constitute our individual and collective lives; taken altogether, such narratives constitute the self-understanding of a people … We view the world, as Aristotle suggests (Rhetoric), through our shared natural language. … Related articles All 5 versions

Interactive Narrative Intervention Alibis through Domain Revision J Robertson, RM Young – Eleventh Artificial Intelligence …, 2015 – pdfs.semanticscholar.org … Robertson and Young (2014) use ali- bis in the context of an interactive narrative system to widen the space of accommodations the system can find and Li et al. (2014) presents a system that generates NPC alibis and communicates them to the player using natural language. … Cited by 1 Related articles All 4 versions

A Visual Interface for a Collection of Computer-Generated Narratives T Akimoto, T Ogata – Information Engineering Express, 2015 – iaiai.org … part of artificial intelligence and computational creativity; it has been a subject of interest since the ’70s [1]. Although interactive narrative sys- tems are … The system includes a simple natural language generator, which transforms a conceptual representation into Japanese text. … Cited by 1 Related articles

Interact: A Mixed Reality Virtual Survivor for Holocaust Testimonies M Ma, S Coward, C Walker – Proceedings of the Annual Meeting of the …, 2015 – dl.acm.org … 3D graphics and natural language processing can be integrated and applied to specially- recorded testimonies to enable users to ask questions and receive answers from that virtualised individuals. This provides a new and rich interactive narratives of remembrance to engage … Related articles All 2 versions

Tracery: An Author-Focused Generative Text Tool K Compton, B Kybartas, M Mateas – International Conference on …, 2015 – Springer … 7. Riedl, MO, Bulitko, V.: Interactive narrative: an intelligent systems approach. AI Mag. … Weizenbaum, J.: ELIZA: a computer program for the study of natural language communication between man and machine. Commun. ACM 9(1), 36–45 (1966)CrossRef. 12. … Cited by 1 Related articles

Automated interactive narrative synthesis using dramatic theory CA Dominguez, Y Ichimura, M Kapadia – Proceedings of the 8th ACM …, 2015 – dl.acm.org … ISBN 978-1-4503-3991-9/15/11…$15.00 DOI: http://dx.doi.org/10.1145/2822013.2822028 Automated Interactive Narrative Synthesis using Dramatic Theory Carlos Antonio Dominguez Yuya Ichimura Mubbasir Kapadia … Automatic conversion to Interactive Narrative. … Related articles

Electronic Literature as an Information System JB Gutierrez, MC Marino, P Gervás, LB Castanyer – 2015 – hyperrhiz.io … In these task, current research into knowledge representation, natural language understanding, and natural language generation may provide … few years he has work on research lines concerning computational creativity, automated poetry generation and interactive narrative. … Related articles

Electronic Fictions: Television, the Internet, and the Future of Digital Fiction A Ensslin – researchgate.net … protagonist. They type natural language commands such as “go north” or “open gate” into an … been emerging around empirical approaches to studying actual reader responses to digital fiction and its specific interactive, narrative and multimodal elements.24 … Related articles All 2 versions

Augmenting User Interaction Experience through Embedded Multimodal Media Agents in Social Networks M Matsiola, CA Dimoulas, G Kalliris… – Social Media and the …, 2015 – books.google.com … This is fuelled by the emerging progress in associated technologies, such as cloud computing and mobile cloud computing paradigms, new software engineering models, natural language processing, artificial digital characters and “experienced” avatars, machine learning … Related articles All 3 versions

Reflective Rereading and the SimCity Effect in Interactive Stories A Mitchell – International Conference on Interactive Digital …, 2015 – Springer … JH: Why paris needs hector and lancelot needs mordred: using traditional narrative roles and functions for dramatic compression in interactive narrative. … Weizenbaum, J.: Eliza-a computer program for the study of natural language communication between man and machine. … Related articles

‘Chronovist’ conceptualisation method: exploring new approaches to structuring narrative in interactive immersive audio/visual media. AE Tchernakova – 2015 – discovery.ucl.ac.uk Page 1. ‘Chronovist’ conceptualization method: exploring new approaches to structuring narrative in interactive 1 The Slade School of Fine Art University College, London ‘Chronovist’ conceptualisation method: exploring new approaches to structuring narrative in interactive … Related articles All 2 versions

An Interactive Storytelling Model for Non-Player Characters on Electronic RPGs AO da Rocha Franco, JA de Mesquita Neto, JGR Maia… – sbgames.org … Within the scope of IS, the first work that focused on an interactive narrative model was the Tales-Spin system developed by … aspects of an interactive experience, such as dynamic character decision making, real-time audiovisual feedback and natural language interaction. … Related articles

Optimizing Players’ Expected Enjoyment in Interactive Stories H Yu, M Riedl – Proceedings of the 11th Annual AAAI Conference on …, 2015 – cc.gatech.edu … Springer. El-Nasr, MS 2007. Engagement, interaction, and drama creating an engaging interactive narrative using performance arts theories. … Mateas, M., and Stern, A. 2003. Integrating plot, charac- ter and natural language processing in the interactive drama Façade. … Cited by 2 Related articles All 3 versions

The GIFT 2015 Report Card and the State of the Project K Brawner, S Ososky – Generalized Intelligent Framework for …, 2015 – gifttutoring.org … Ritter, Stamper, & Berman, 2014; MacLellan, Wiese, Matsuda, & Koedinger, 2014) XX 2.2 Error-Sensitive Feedback, Natural Language Feedback, within … content creation activities, such as building a slide deck, designing a blog post, or writing a piece of interactive narrative. … Cited by 3 Related articles All 3 versions

Cognitive Intervention and Reconciliation: NPC Believability in Single-Player RPGs MS Lee, C Heeter – ijrp.subcultures.nl … In an interactive drama, for example, players can participate in a story in a virtual world that is populated with computer-controlled characters. Weizenbaum was able to create a virtual psychotherapist agent called ELIZA using natural language (1966). … Related articles

A holistic user-centered approach to immersive digital cultural heritage installations: Case Vrouw Maria M Reunanen, L Díaz, T Horttana – Journal on Computing and Cultural …, 2015 – dl.acm.org … the role of memory in the building of a national narrative, the historical background of the Vrouw Maria, interactive narrative development, underwater … and refers to the simulation of a system by a human “computer.” For example, systems that rely on natural language for input … Cited by 4 Related articles

Generating Relaxed, Obvious, and Dilemma Choices with Dunyazad P Mawhorter, M Mateas, N Wardrip-Fruin – Proceedings of the 11th …, 2015 – cs.hmc.edu … constructive systems that are similar to Dunyazad, Szilas’ IDtension and El-Nasr’s Mirage both stand out as interactive narrative systems rooted in narra … Once the answer set for a choice is generated, Dunyazad uses template-based natural language generation to create text. … Cited by 1 Related articles All 3 versions

Skald: An Affordance-Based User Interface For Interactive Fiction Z Tomaszewski – 2015 – zach.tomaszewski.name … Interactive fiction platforms also allow for rapid prototyping of a well-defined virtual world that is useful in interactive narrative generation and related … Proponents of the genre claim that this command-line parsing of natural language input is a defining feature of interactive fiction. … Related articles

Defining cultural agents for virtual heritage environments E Champion – PRESENCE: Teleoperators and Virtual Environments, 2015 – MIT Press … Contrary to calls for highly sophisticated interactive narrative agents proposed by leading artificial intelligence (AI) experts (Bringsjord, 2001), we … heritage, even though it would require elaborate spatial awareness, hero expres- sivity, and possibly natural language processing. … Related articles All 6 versions

Formalising Believability and Building Believable Virtual Agents A Bogdanovych, T Trescak, S Simoff – Australasian Conference on Artificial …, 2015 – Springer … 312–319 (1995) 26. Riedl, MO, Stern, A.: Failing believably: Toward drama management with autonomous actors in interactive narratives. In: TIDSE, pp. … Weizenbaum, J.: Eliza—a computer program for the study of natural language communica- tion between man and machine. … Cited by 1 Related articles All 8 versions

Intuitive Curve Drawing Based Folktale Generator Y Zhang, TD Tran, A Fangbemi – … International Conference on …, 2015 – ieeexplore.ieee.org … 2013, vol. 8210, pp. 333- 344. [5] Paracha. S & Yoshie. O, “ A conceptual framework for creating interactive narratives”, IEEE Region 10 Conference on TECON 2010, Fukouka, Japan, Nov. 2010, pp. 275- 280. [6] Oinonen. K et … Related articles

Kentucky Route Zero L Joyce – The Play Versus Story Divide in Game Studies: Critical …, 2015 – books.google.com … Mateas, Michael, and Andrew Stern.“Integrating Plot, Character and Natural Language Processing in the Interactive Drama Façade … Riedl, Mark O.“A Comparison of Interactive Narrative System Approaches Using Human Improvisational Actors.” Proceedings of the Intelligent … Related articles All 2 versions

Architectures for complex semantic models RB Allen, Y Chu – 2015 International Conference on Big Data …, 2015 – ieeexplore.ieee.org … Because we emphasize the description of content, we focus on qualitative models which are often based on natural language but data from other media may also be incorporated. … Natural language verb hierarchies provide a type of inheritance. … Cited by 1 Related articles All 5 versions

Literature on Tablets: Poetics of Touch Z Husarova – 2015 – academia.edu … 6 Interactive narrative applications It is an interactive toy… or rather poem… or artwork… Andrew Plotkin29 … In the mobile apps, the reader usually taps on the objects, in IF, she usually types commands and the programme accepts the interactor´s natural-language input. … Cited by 1 Related articles

Expanding Authoring Tools to Support Psychomotor Training Beyond the Desktop RA Sottilare, SJ Ososky, M Boyce – Design Recommendations for … – researchgate.net … His current research interests are in algorithm design and software development for tutoring systems and natural language processing (NLP). … He worked in the area of computational linguistics specifically natural language understanding, and discourse analysis. … Related articles All 2 versions

Learning Knowledge to Support Domain-Independent Narrative Intelligence B Li – 2015 – cc.gatech.edu … matographic rendering of 3D scenes [151]. Interactive narratives have been deployed … sjuzhet, which corresponds to the NI component G2. By utilizing the learned knowledge, tell the sjuzhet with natural language, pro- ducing interesting stories. … Cited by 6 Related articles All 4 versions

Cultivating Intelligent Tutoring Cognizing Agents in Ill-Defined Domains Using Hybrid Approaches S Abbas, R Hodhod – ecsjournal.org … learning phases, ALES-CA relies on the case-based reasoning method together with the SQL machine learning approach to compare the learners’ solutions, which written in natural language, with the ideal … [11] Hodhod, R., and Kudenko, D., “Interactive Narrative and Intelligent … Related articles

The Affective Storyteller: How Emotion Influences Narrative Generation FCA Kaptein – 2015 – repository.tudelft.nl … It requires reasoning about character goals, feelings about time and space, knowledge of natural language and even on how all this needs to be combined to invoke certain feelings in the audience [7]. A story-domain consists of actors and events. … Related articles All 2 versions

Computational organizational narrative generation for decision support learning CL Yeung – 2015 – ira.lib.polyu.edu.hk … 54 2.8 Technologies for Narrative Analysis and Generation ….. 67 2.8.1 Natural Language Processing ….. 67 … Narrative Fragment Recommendation Narrative Gap Identification Natural Language Processing Narrative Mapping Algorithm …

Programming Interactive Worlds with Linear Logic C Martens – 2015 – reports-archive.adm.cs.cmu.edu … We present three efforts toward realizing those possibilities: (1) the use of linear logic programming to generate narratives; (2) a new programming language for authoring interactive narratives, games, and simulations; and (3) techniques for stating and proving design-level … Cited by 1 Related articles All 7 versions

[BOOK] Game AI Pro 2: Collected Wisdom of Game AI Professionals S Rabin – 2015 – books.google.com … He earned a PhD from MIT, where he researched artificial intelligence, natural language processing, and crowdsourc- ing in the MIT … is an MSc student in computing science at the University of Alberta, Edmonton, Alberta, Canada, focusing on interactive narratives and advised … Cited by 1 Related articles All 4 versions

The Ensemble Engine: Next-Generation Social Physics B Samuel, AA Reed, P Maddaloni, M Mateas… – Proceedings of the … – ben-samuel.com … General Terms Design Keywords Game design, social simulation, interactive narrative, authoring tools, javascript. … with its hand-authored name (a simple string meant to describe the essence of what the rule is capturing), as well as a generated natural language description of … Related articles All 2 versions

Toward avatar models to enhance performance and engagement in educational games D Kao, DF Harrell – 2015 IEEE Conference on Computational …, 2015 – ieeexplore.ieee.org … Natural language processing revealed considerable differ- ences in the way players describe likeness avatars versus … Should we change the setting (eg, an interactive narrative game) or the art style (eg, blocky minecraft avatar), we may find that the results are dependent on … Cited by 5 Related articles All 3 versions

A chatbot service for use in video game development AJ Larsen – 2015 – 146.141.12.21 … interactive dialogue using a chatbot – a computer program that simulates conversation by responding to user’s text inputs in a natural language such as English. This … players can interact with using typed natural language (such as English). This is … Related articles All 2 versions

Applying norms and preferences for designing flexible game rules E Booth, J Thangarajah… – International Journal of …, 2015 – inderscienceonline.com … quickly. Therefore, interactive narrative approaches often implement some variation on the concept of a ‘director’ (Bates, 1991) agent whose role it is to take authored content and arrange at run-time in reaction to player choices. …

Entertainment, Culture, and Media Art R Nakatsu, N Tosa, M Rauterberg, W Xuan – 2015 – Springer … In the scope of this project, interactive adventures are experiences provided by an aug- mented reality (AR) environment based on selected parts from Lewis Carroll’s book “Alice in Wonderland.” The user assumes the role of Alice and explores this interactive narrative. … Cited by 1 All 3 versions

A domain-independent model of suspense in narrative RA Doust – 2015 – oro.open.ac.uk … domains of application: Natural language and story generation: Starting from basic story-lines, the addition of a suspense module to a wide range of interactive and non-interactive narrative systems could provide new ways to create Page 28. 1.2. Constraining the research 7 … Related articles All 2 versions

A panorama of artificial and computational intelligence in games GN Yannakakis, J Togelius – IEEE Transactions on …, 2015 – ieeexplore.ieee.org Page 1. 1943-068X (c) 2013 IEEE. Personal use is permitted, but republication/ redistribution requires IEEE permission. See http://www.ieee.org/ publications_standards/publications/rights/index.html for more information. This … Cited by 33 Related articles All 3 versions

“The Beneficial Life Stories.” Health And Mental Resilience From The Narrative Perspective U Tokarska – Health and Resilience, 2015 – books.google.com … 63 symbolic narrative may be consciously reflected on and modified.” According to the model, the fifth level, which is also known as verbal interactive narrative, is the most advanced and allows for complex narratives to emerge through both internal dialogue and dialogue with … Related articles

Thinking in stories TS Anderson – 2015 – smartech.gatech.edu … simple for virtually every form of storytelling from the literary to the visual. Indeed, Genette recognizes the inherently more static nature of natural language as a medium, pointing out that movie frames or comic strip panels can be literally presented in … Related articles All 2 versions

How You Emerge from This Game Is up to You HR Roine – Narrative Theory, Literature, and New Media: …, 2015 – books.google.com … While Ryan’s conceptualisation of “interactive narrative” addresses interac- tion as “behaving in the audience,” it fails to address the … is the need to “script the interac- tors.” The earliest successful example of this was Joseph Weizenbaum’s natural language processing program … Related articles All 2 versions

Employing branching comics to design, visualise and evaluate interactive stories D Andrews – 2015 – etheses.bham.ac.uk … may not correspond with other approaches. Though the phrase ‘interactive narrative’ is commonly used throughout related work (Bizzocchi and Woodbury, 2003; Cheong et al., 2008; Tanenbaum et al., 2010; Page 23. 9 Sali and … Related articles All 2 versions

Instant Sensemaking, Immersion and Invisibility. Notes on the Genealogy of Interface Paradigms F Hadler, D Irrgang – academia.edu … 8 Instant Sensemaking, Immersion and Invisibility Page 3. products, such as the touch paradigm of the smartphone, the tablet and other devices that operate with haptic input, or the natural language paradigm for services like Siri, Facebook Search and Amazon Echo. … Related articles All 2 versions

Here Today, Gone Tomorrow: Open Access, Open Data and Digital Preservation R Moore, J Richards – 2015 – degruyter.com … Zhang, Z. (2011), The Archaeology Data Service and the Archaeotools project: faceted classi cation and natural language process- ing … Earl, G., Frey, J., Keay, S. and Wade, A. (2013), ‘Enhancing research publications using rich interactive narratives’, Philosophical Transactions … Related articles All 3 versions

The Effectiveness of Using a Modified “Beat Frequent Pick” Algorithm in the First International RoShamBo Tournament SE Valdez, GP Siddayao… – International Journal of …, 2015 – search.proquest.com … and commercial products such as speech recognition [6], natural language processing [7], and computer games [8], [9]. … 1, pp. 32-35, 2002. [9] M. Riedl and V. Bulitko, Interactive narrative: A novel application of artificial intelligence for computer games, presented at AAAI, 2012. … Related articles All 3 versions

Classification accuracy from the perspective of the user: Real-time interaction with physiological computing SH Fairclough, AJ Karran, K Gilleade – Proceedings of the 33rd Annual …, 2015 – dl.acm.org … to emotional experience [1]. This form of implicit human-centred tagging [2] provides a method for understanding human behavior and the effects of media on the user – as well as enabling a number of interactive media applications, such as interactive narratives tailored to … Cited by 2 Related articles All 3 versions

Directing Virtual Humans Using Play-Script Spatiotemporal Reasoning C Talbot – 2015 – webpages.uncc.edu … are the core research contribution. These techniques include some natural language processing, rules engines, and force-directed graphs. With these methods, we are … 21 3.4. Virtual Agents 22 3.5. Natural Language Processing 23 3.6. Psychology and Spatial Cognition 25 3.7. … Related articles

Telicity, Aspect, and the Creation of “Fictional Truth”: Lubomr Dolezel’s Contributions to Understanding Metaphor and Cognition TC Xu – 2015 – jewlscholar.mtsu.edu Page 1. TELICITY, ASPECT, AND THE CREATION OF “FICTIONAL TRUTH”: LUBOMÍR DOLEŽEL’S CONTRIBUTIONS TO UNDERSTANDING METAPHOR AND COGNITION by Taffeta Chime Xu A Thesis Submitted in Partial … Related articles

Planning approaches to constraint-aware navigation in dynamic environments K Ninomiya, M Kapadia, A Shoulson… – … and Virtual Worlds, 2015 – Wiley Online Library Skip to Main Content. Wiley Online Library. Log in / Register. Log In E-Mail Address Password Forgotten Password? Remember Me. … Cited by 37 Related articles All 20 versions

Creating Believable, Emergent Behaviour in Virtual Agents, Using a ‘Synthetic Psychology’ Approach MM Rosenkind – 2015 – eprints.brighton.ac.uk Page 1. Creating Believable, Emergent Behaviour in Virtual Agents, Using a ‘Synthetic Psychology’ Approach Micah Marlon Rosenkind A thesis submitted in partial fulfilment of the requirements of the University of Brighton for the degree of Master of Philosophy December 2015 … Related articles

Authoring Tools and Methods for Adaptive Training and Education in Support of the US Army Learning Model: Research Outline S Ososky, R Sottilare, K Brawner, R Long, A Graesser – researchgate.net … paradigm. The authoring process might share processes associated with other content creation activities, such as assembling a slide deck, designing a blog post, or sequencing an interactive narrative (such as a video game). … Cited by 2 Related articles All 3 versions

Suspenser: A story generation system for suspense YG Cheong, RM Young – IEEE Transactions on Computational …, 2015 – ieeexplore.ieee.org Page 1. 1943-068X (c) 2013 IEEE. Personal use is permitted, but republication/ redistribution requires IEEE permission. See http://www.ieee.org/ publications_standards/publications/rights/index.html for more information. This … Cited by 10 Related articles

Believable Interactions Between Synthetic Characters N Costa – 2015 – fenix.tecnico.ulisboa.pt … In multiplayer games with other human play- ers, specially in games where cooperating and coor- dination between players is crucial, the player can usually use natural language, either by typing mes- sages or through speech, so communication is usu- ally not an issue in this … Related articles

Multimodal Content Delivery for Geo-services K Gardiner – 2015 – arrow.dit.ie … NL (Natural Language) OAA (Open Agent Architecture) OS (Operating System) PC (Personal Computer) PDA (Personal Digital Assistant) POI (Point Of Interest) RF (Radio Frequency) RFID (Radio Frequency Identification) RMS (Record Management System) SFX (Sound Effects … Related articles

[BOOK] Interface cultures: artistic aspects of interaction C Sommerer, L Mignonneau, D King – 2015 – books.google.com … Gaming Interfaces Noon–A Secret Told by Objects by Christina Heidecker and Tiago Martins is a pervasive gaming interface that uses objects and physical space to convey an interactive narrative. … CHRIS STARY zations, and/or some restricted forms of natural language. … Cited by 15 Related articles All 7 versions

Creating Affective Autonomous Characters using Planning in Partially Observable Stochastic Domains X Huang, S Zhang, Y Shang, W Zhang, J Liu – ieeexplore.ieee.org … using POMDP agents. Thespian has been used for the authoring and simulation of many (pedagogical) interactive narratives in various domains, including training and entertainment (video games) [41], [53]. In Thespian, POMDP … Related articles

[BOOK] Open Source Archaeology: Ethics and Practice AT Wilson, B Edwards – 2015 – books.google.com Page 1. Andrew T. Wilson and Ben Edwards (Eds.) Open Source Archaeology Ethics and Practice Page 2. Page 3. Andrew T. Wilson and Ben Edwards (Eds.) Open Source Archaeology: Ethics and Practice Managing Editor: Katarzyna … Related articles All 4 versions

Dividation–Generative Music Video Editing J Stefan – 2015 – juliastefan.com Page 1. Dividation – Generative Music Video Editing Julia Stefan BSc, MDigDes Queensland College of Art Arts, Education and Law Griffith University Submitted in fulfillment of the requirements of the degree of Doctor of Philosophy May 2015 Page 2. I Abstract … Related articles All 2 versions

[BOOK] Aesthetics and design for game-based learning MD Dickey – 2015 – books.google.com Page 1. AESIHE|[‘S AND DESIGN FOR GAME-BASE}|EARNING MICHEED DICE) R Page 2. “This book is about a vital but neglected aspect of game-based learning: emotionally imbuing participants with motivation and meaning through aesthetic experiences. … Cited by 4 Related articles All 2 versions

Representing and reasoning about videogame mechanics for automated design support MJ Nelson – 2015 – smartech.gatech.edu … 139 9.1 Systems built and research contributions . . . . . 139 9.1.1 Interactive narrative . . . . . 140 9.1.2 Automated game generation . . . . . 141 9.1.3 Mechanics-oriented prototype support . . . . . … Cited by 1 Related articles All 3 versions

Estimation of character diagram from open-movie databases for cultural understanding Y Ohwatari, T Kawamura, Y Sei… – … (ICSC), 2015 IEEE …, 2015 – ieeexplore.ieee.org Page 1. Proceedings of the 2015 IEEE 9th International Conference on Semantic Computing (IEEE ICSC 2015) Estimation of Character Diagram from Open-Movie Databases for Cultural Understanding Yuta Ohwatari, Takahiro … Related articles All 2 versions

Formative Research on an Instructional Design Theory for Virtual Patients in Clinical Education: A Pressure Ulcer Prevention Clinical Reasoning Case MM Schladen – 2015 – nsuworks.nova.edu Page 1. Nova Southeastern University NSUWorks CEC Theses and Dissertations College of Engineering and Computing 2015 Formative Research on an Instructional Design Theory for Virtual Patients in Clinical Education: A … Related articles All 2 versions

The STRIVE-ONR Project: Stress Resistance in Virtual Environments JG Buckwalter – 2015 – DTIC Document … To accomplish this, STRIVE has been designed as a multi-episode interactive narrative in VR, akin to being immersed … design and development effort—employing screenwriting, interactive narration, graphic design, animation, virtual humans, natural language and interactive … Related articles