Augmented Reality & Dialog Systems


Augmented Reality & Dialog Systems
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100 Best Aurasma Videos | 100 Best buildAR Videos | 100 Best Layar Videos | 100 Best Wikitude Videos | ARI (Augmented Reality Interface)Best Augmented Reality Hotel Videos | Best SecondLife & Augmented Reality Videos


Multimodal Interfaces for Augmented Reality M Billinghurst, M Lee – Expanding the Frontiers of Visual Analytics and …, 2012 – Springer … Denecke, M. (2002). Rapid prototyping for spoken dialogue systems. In Proceedings of the 19th international conference on computational linguistics (Vol. 1, pp. … 241–245). Heidemann, G., Bax, I., & Bekel, H. (2004). Multimodal interaction in an augmented reality sce- nario. …

Dynamic adaptation in dialog systems M Walker – Proceedings of the 11th Annual Meeting of the Special …, 2010 – dl.acm.org … I will describe two of my current projects at UCSC that are integrating these capabilities into mobile dialogue systems: SpyFeet, a role playing augmented reality game for encouraging girls to exercise, and Skipper, a dialogue system that gives pedestrians directions in both … All 2 versions

Personalized In-Vehicle Information Systems: Building an Application Infrastructure for Smart Cars in Smart Spaces MM Moniri, M Feld, C Muller – Intelligent Environments (IE), …, 2012 – ieeexplore.ieee.org … well as a number of commercial products which use pointing gesture [1], eye gaze [2], orientation tracking with augmented reality [3], [4 … The Audio Manager component connects audio input and output hardware to the dialog system and applies low-level processing functionality. …

[PDF] from ntu.edu.tw Multimodal local search in Speak4it P Ehlen, M Johnston – Proceedings of the 16th international conference …, 2011 – dl.acm.org … view, depending on the orientation of the device, results appear either as green markers within a compass or superimposed over the camera viewfinder, providing an augmented reality effect where … AdApt—A multimodal conversational dialogue system in an apartment domain. … Cited by 2 Related articles All 2 versions

[PDF] from ijvr.org [PDF] Fostering Collaboration in Kindergarten through an Augmented Reality Game P Campos, S Pessanha, J Jorge – International Journal of Virtual Reality, 2011 – ijvr.org … of augmented reality for teaching primary school science. Virtual Reality, Volume 10, Numbers 3-4, December 2006 , pp. 163-174. [13] T. Kannetis and A. Potamianos, (2009). Towards adapting fantasy, cu- riosity and challenge in multimodal dialogue systems for preschoolers. … Related articles View as HTML

[PDF] from liu.se Cross-Organisational Collaboration Supported by Augmented Reality S Nilsson, B Johansson… – … and Computer Graphics, …, 2010 – ieeexplore.ieee.org … by Augmented Reality Susanna Nilsson, Björn JE Johansson, and Arne Jönsson … The hypothesis in this paper is that Augmented Reality (AR) is especially suitable to support collaboration between actors from different organizations. … Cited by 2 Related articles All 8 versions

Just say it: an evaluation of speech interfaces for augmented reality design applications N Hanlon, B Mac Namee, J Kelleher – Artificial Intelligence and Cognitive …, 2010 – Springer … 2 Background Augmented reality (AR) applications augment video images of the real world with virtual objects rendered to appear as if they exist in the real world. This … This is a fundamental competence of dialogue systems and is by no means a solved problem. … Related articles All 4 versions

System and method for generating virtual images according to position of viewers O Emam, D Kanevsky, A Zlatsin – US Patent 7,995,076, 2011 – Google Patents … The images are gener- G09G 5/00 (2006-01) ated in order to see an augmented reality. The subjects are (52) US Cl. …. … These people watch the augmented reality through (58) Field of Classi?cation Search ….. … Related articles All 5 versions

[HTML] from cjb.net Enabling distributed communication of manual skills S Fox, P Ehlen, M Purver – International Journal of Managing …, 2011 – emeraldinsight.com … Pathomaree, N., Charoenseang, S. (2005), “Augmented reality for skill transfer in assembly task”, Proceedings of 2005 IEEE International … K., Bratt, EO, Clark, B., Peters, S. (2006), “Responding to student uncertainty in spoken tutorial dialogue systems”, International Journal of … Cited by 1 Related articles All 5 versions

Designing augmented reality tangible interfaces for kindergarten children P Campos, S Pessanha – Virtual and Mixed Reality-New Trends, 2011 – Springer … A.: Making it real: exploring the potential of augmented reality for teaching primary school science. Virtual Reality 10(3-4), 163–174 (2006) 13. Kannetis, T., Potamianos, A.: Towards adapting fantasy, curiosity and challenge in multimodal dialogue systems for preschoolers. … Related articles All 2 versions

Adaptive fuzzy knowledge-based systems for control metabots’ mobility on virtual environments A Arroyo, F Serradilla, O Calvo – Expert Systems, 2011 – Wiley Online Library … This experience sto- rage and retrieval leads to experience sharing (Kim et al., 2008) and the semantic representa- tion of these experiences will be the core in many of the future developments in Mirror Worlds, Augmented Reality and Semantic Metaverses. … Related articles All 2 versions

Getting a word in: adding artificial pauses to natural language interaction S Sali, R Liu, N Wardrip-Fruin, M Mateas… – Proceedings of the …, 2012 – dl.acm.org … ABSTRACT Natural language understanding (NLU) systems are promising alternatives to traditional menu-based dialogue systems more commonly employed in games, yet … AR Façade is an augmented reality version of Façade in which the player interacts with the couple in a …

Special Issue: Best of ITS 2010 V Aleven, J Kay – International Journal of Artificial Intelligence in …, 2011 – IOS Press … In addition, the following themes are represented: student modeling, dialogue analysis and dialogue systems, educational games, hybrid teaching … as well as relatively newer research areas, such as affect, collaborative and group learning, augmented reality, metacognition, as …

Using Ambient Intelligence Information in a Multimodal Dialogue System R López-Cózar – … of the 6th International Conference on …, 2010 – books.google.com … dialogue system, Ambient Intelligence, XHTML+ Voice, Human-Computer Interaction. Introduction We have witnessed remarkable advances in the last decades regarding new computation paradigms, such as pervasive computing, e-health, virtual or augmented reality, and …

[PDF] from ucsc.edu Murder in the Arboretum: Comparing Character Models to Personality Models MA Walker, GI Lin, J Sawyer, R Grant, M Buell… – Workshops at the …, 2011 – aaai.org … A. Walker, Grace I. Lin, Jennifer Sawyer, Ricky Grant, Michael Buell, Noah Wardrip-Fruin Natural Language and Dialogue Systems Lab, Computer … We apply these models to character utterances for a pilot narrative-based outdoor augmented reality game called Murder in the … Cited by 1 Related articles All 3 versions

[PDF] from kth.se [PDF] Furhat: A Back-projected Human-like Robot Head for Multiparty Human-Machine Interaction S Al Moubayed, J Beskow, G Skantze… – … systems Lecture Notes …, 2012 – speech.kth.se … Keywords: Facial Animation, Talking Heads, Robot Heads, Gaze, Mona Lisa Effect, Avatar, Dialogue System, Situated Interaction, Back Projection, Gaze Perception, Furhat, Multimodal … of the 2009 8th IEEE International Symposium on Mixed and Augmented Reality (ISMAR ’09 … Cited by 6 View as HTML

In-Car Media Search ML Seltzer, YC Ju, YY Wang, D Yu – Signal Processing …, 2011 – ieeexplore.ieee.org … force feedback. Augmented reality displays projected onto the windshield have also been prototyped in research laborato- ries. Within these categories of input and output modalities, many variations are possible. While there … Related articles All 5 versions

[BOOK] Universal Access in Human-computer Interaction. Design for All and Einclusion: 6th International Conference, Uahci 2011, Held As Part of Hci International … C Stephanidis – 2011 – books.google.com Page 1. Constantine Stephanidis (Ed.) Universal Access in Human-Computer Interaction Design for All and elnclusion 6th International Conference, UAHCI 2011 Held as Part of HCI International 2011 Orlando, FL, USA, July … Library Search

[PDF] from aclweb.org Dialogue systems for virtual environments L Benotti, P Estrella, C Areces – Proceedings of the NAACL HLT 2010 …, 2010 – dl.acm.org … After obtaining a first prototype of an instruction giving dialogue system, we will in- vestigate its use for distance learning, adapting the system to operate as a foreign language tutor (Wik and Hjalmarsson, 2009). … (3) Augmented Reality: a virtual tutor can provide additional … Related articles All 11 versions

[PDF] from ofai.at No peanuts! affective cues for the virtual bartender M Skowron, H Pirker, S Rank, G Paltoglou, J Ahn… – Proc. of the Florida …, 2011 – aaai.org … Recently, Tsetserukou and Neviarouskaya (2010) proposed an original sensorial based system (ie augmented reality) enabling users to receive affect feedback from text chatting. … 2004. Affective Dialogue Systems, Tutorial and Re- search Workshop (ADS 2004), LNAI 3068. … Cited by 6 Related articles All 5 versions

[PDF] from limsi.fr A location-aware virtual character in a smart room: effects on performance, presence and adaptivity N Tan, G Pruvost, M Courgeon, C Clavel… – Proceedings of the 16th …, 2011 – dl.acm.org … For example, it has been observed that a virtual agent integrated with a spoken dialogue system provides a more pleasant and human-like interaction when used in an … 14. Miyawaki, K. and Sano, M. A Virtual Agent for a Cooking Navigation System Using Augmented Reality. … Cited by 2 Related articles All 5 versions

[PDF] from att.com Speak4it: multimodal interaction for local search P Ehlen, M Johnston – … Conference on Multimodal Interfaces and the …, 2010 – dl.acm.org … depending on the orientation of the device, results appear either as green markers within a compass dial, or superimposed over the camera viewfinder, providing an augmented reality effect where … AdApt – A Multimodal Conversational Dialogue system in an Apartment Domain. … Related articles All 2 versions

[PDF] from cmu.edu Playing with words: from intuition to evaluation of game dialogue interfaces S Sali, N Wardrip-Fruin, S Dow, M Mateas… – Proceedings of the Fifth …, 2010 – dl.acm.org … In this paper we present the results of a study directly comparing three different dialogue system interfaces implemented over the complete course of … AR Façade is an augmented reality version of Façade in which the player interacts with the couple Trip and Grace in a physical … Cited by 1 Related articles All 3 versions

[PDF] from cmu.edu Understanding considerate systems-UCS (Pronounced: You see us) T Selker – … and Applications of Artificial Intelligence (TAAI), 2011 …, 2011 – ieeexplore.ieee.org … enabling considerate speech recognition, improving speech translation, enabling considerate conversation, moderating and improving spoken dialogue systems, and enabling … We have demonstrated an augmented reality kitchen in which text projected on appliances distract Cited by 4 Related articles All 6 versions

[PDF] from ecute.eu Full body gestures enhancing a game book for interactive story telling F Kistler, D Sollfrank, N Bee, E André – Interactive Storytelling, 2011 – Springer … 73–78. Grove Press, 841 Broadway, New York (1962) 2. Braun, N.: Storytelling in Collaborative Augmented Reality Environments. … In: 7th Workshop on Knowledge and Reasoning in Practical Dialogue Systems (2011) 10. Packard, E.: Die Insel der 1000 Gefahren. … Cited by 2 Related articles All 3 versions

[PDF] from canterbury.ac.nz Multimodal Speech-Gesture Interaction with 3D Objects in Augmented Reality Environments M Lee – 2010 – ir.canterbury.ac.nz Multimodal Speech-Gesture Interaction with 3D Objects in Augmented Reality Environments A thesis submitted in partial fulfilment … 3. Lee, M. and Billinghurst, M.: 2009, Interaction Space-based Gesture Classification for MultiModal Input in an Augmented Reality Environment. … Related articles All 3 versions

[BOOK] Workshop Proceedings of the 6th International Conference on Intelligent Environments V Callaghan, S Egerton, BD Johnson – 2010 – books.google.com … Topics covered range from ubiquitous interfaces and multimodal dialog systems for different applications to the implications of connect- ing users with … In the third story “We All Wear Dark Glasses Now” a rather darker application of augmented reality is presented, in which high …

Recent progress on programming methods for industrial robots Z Pan, J Polden, N Larkin, S Van Duin… – Robotics and Computer- …, 2011 – Elsevier … Robot Programming using augmented reality (RPAR) is a typical example recently developed aiming to improve the intuitiveness and flexibility of OLP task. … robot with a handle that is equipped with a force torque sensor and commands the robot using a speech dialog system. … Cited by 4 Related articles All 5 versions

[PDF] from att.com Speak4IT: Multimodal interaction in the wild M Johnston, P Ehlen – Spoken Language Technology …, 2010 – ieeexplore.ieee.org … depending on the orientation of the device, results appear either as green markers within a compass dial, or superimposed over the camera viewfinder, providing an augmented reality effect where … AdApt – A Multimodal Conversational Dialogue system in an Apartment Domain. … Related articles All 2 versions

[PDF] from thinkmind.org REST-based Meta Web Services in Mobile Application Frameworks D Sonntag, D Porta, J Setz – UBICOMM 2010, The Fourth International …, 2010 – thinkmind.org … the tech- nical limitations imposed by current mobile device hardware and software (which severely hinders the potential benefits of mobile speech-based applications and, eg, augmented reality applications such as … research and commercial spoken dialog systems.” in Proc. … Related articles All 3 versions

SYSTEMS, METHODS, APPARATUS, AND COMPUTER-READABLE MEDIA FOR SPATIALLY SELECTIVE AUDIO AUGMENTATION HJ Park, K Chan, R Li – US Patent 20,120,215,519, 2012 – freepatentsonline.com … 20040122674, Context-sensitive interface widgets for multi-modal dialog systems, June, 2004, Bangalore et al. … configured to perform an active noise cancellation operation on the first audio input channel to produce an antinoise signal; an augmented reality processing module … Cached

An open source integrated framework for rapid prototyping of multimodal affective applications in digital entertainment D Arnone, A Rossi, M Bertoncini – Journal on Multimodal User Interfaces, 2010 – Springer … interest and partic- ipation level), and a set of powerful output components, able to create sounds, speech, augmented reality that emotionally … like SmartKom [7], Embassi [8, 9], Galaxy C. [10], JASPIS [11] are mainly focused on the development of Dialog Systems that implement … Related articles All 3 versions

Spoken Dialogue in Virtual Worlds G Chollet, A Amehraye, J Razik, L Zouari… – … of Multimodal Interfaces: …, 2010 – Springer … analysis of multimodal interfaces, wizard-of-Oz strategy based on user observation will be addressed as a way to improve the design of spoken dialogue systems. … We can note the par- ticular case involving a real world with a virtual world (techniques of augmented reality) [26]. … Related articles All 2 versions

Collaboration in sustainability vision S Mann, L Smith – Collaboration Technologies and Systems ( …, 2011 – ieeexplore.ieee.org … a reality when DARPA released a request for the development of Soldier Centric Imaging via Computational Cameras [2]. SCENICC proposes an augmented reality system for … [30] H. Nguyen, and J. Masthoff, “Designing Persuasive Dialogue Systems: Using Argumentation with … Cited by 1 Related articles All 3 versions

[BOOK] HCI International 2011-Posters’ Extended Abstracts: International Conference, HCI International 2011, Orlando, FL, USA, July 9-14, 2011, Proceedings C Stephanidis – 2011 – books.google.com … 566 Martin Dostál and Zdenek Eichler Web Resource Selection for Dialogue System Generating Natural Responses….. 571 Masashi Inoue, Takuya Matsuda, and Shoichi Yokoyama R&D Information System to Support Knowledge Creation….. … Library Search All 5 versions

[PDF] from unito.it Storytelling on mobile devices for cultural heritage V Lombardo, R Damiano – 2012 – Taylor & Francis … In this paper, we address the storytelling paradigm in a mobile context in a more traditional way, namely as a third-person “performed narration” of a single character, in an augmented reality scenario. … Advances in Natural Multimodal Dialogue Systems , 30: 23–54. … Cited by 2 Related articles All 2 versions

Slovak language model from internet text data J Staš, D Hládek, M Pleva, J Juhár – Toward Autonomous, Adaptive, and …, 2011 – Springer … The multimodal dialogue system (MMDS) introduces an interaction between the human and computer by various inputs such as speech … C., Perrot, P., Petrovska-Delacrétaz, D., Zhou, D., Zouari, L.: Multimodal Human Machine Interactions in Virtual and Augmented Reality. … Cited by 4 Related articles All 3 versions

Agent-based museum and tour guides: applying the state of the art D Richards – Proceedings of The 8th Australasian Conference on …, 2012 – dl.acm.org … Increasingly the distinction is becoming blurred as mobile guides may use an augmented reality approach in which the user is situated in the museum or the tourist destination and is guided around the physical space either by a virtual agent or by a mixed reality approach …

[PDF] from uni-bremen.de Remembering interaction episodes: an unsupervised learning approach for a humanoid robot S Gieselmann, M Hanheide… – … (Humanoids), 2010 10th …, 2010 – ieeexplore.ieee.org … It was invented during a diploma thesis [1] to be used in an augmented reality (AR) scenario to help people to remember their interactions with other people. … By using a dialog system it is imaginable to ask the person for its name and store it as well. … Related articles All 4 versions

Usability in Malaysia AW Yeo, PC Chiu, TY Lim, PP Tan, T Lim, I Hussein – Global Usability, 2011 – Springer … In UNIMAS, there is the Sarawak Language Technology Research group, which focus on natural language processing (for example speech language dialog systems, and computer-mediated communication using indigenous languages), and augmented reality. … Related articles All 3 versions

I-MOVE: towards the use of a mobile 3D GeoBrowser framework for urban mobility decision making D Magliocchetti, G Conti, R De Amicis – International Journal on Interactive …, 2012 – Springer … In this situation it is essential not only to provide this GI as is, but to have a platform that is flexible enough to be tailored for a multiplicity of services from simple imagery support to more advanced features like augmented reality, vector data (ie points, lines, polygons) and real …

[PDF] from usc.edu Virtual Patients for Virtual Sick Call Medical Training PG Kenny, TD Parsons, P Garrity – The Interservice/Industry Training, …, 2010 – NTSA … Training for Dismounted Soldiers program. His current interests include Human-In-The-Loop (HITL) networked simulators, virtual and augmented reality, and immersive dismounted training applications. He earned his BS in … Related articles All 4 versions

[PDF] from realcorp.at [PDF] MARIA–Mobile Assistance for Barrier Free Mobility in Public Transportation L Paletta, R Sefelin, J Ortner, J Manninger… – Proc. 15th International …, 2010 – realcorp.at … Furthermore, the navigation assistant will be equipped with moble augmented reality functionality to overlay the real-time camera image with … In D. Gibbon, I. Mertins, R. Moore (Eds.), Handbook of Multimodal and Spoken Dialog Systems: Resources, Terminology and Product … Cited by 2 Related articles View as HTML All 5 versions

[PDF] from ed.ac.uk [CITATION] A Precise Controllable Projection System for Projected Virtual Characters and Its Calibration J Ehnes – 2010 Related articles All 7 versions

Towards Multimodal Capture, Annotation and Semantic Retrieval from Performing Arts R Kannan, F Andres, F Ferri, P Grifoni – Advances in Computing and …, 2011 – Springer … Kalajdziski, S., Davcev, D.: Augmented reality system interface for dance analysis and presentation based on MPEG-7. In: Proceedings of IASTED Conference … Callejas, Z., Lòpez-Còzar, R.: Influence of contextual information in emotion annotation for spoken dialogue systems. … Related articles

Usable Interface Design for Everyone C de Castro Lozano, E Salcines… – … Interaction, Tourism and …, 2011 – Springer … There are sophisticated systems which heighten the sensation of immersion: virtual reality, augmented reality, glasses, sensory gloves, curved screens … These investigations are important (as well) for the creation of computerized dialogue systems which model natural language … Related articles All 4 versions

[PDF] from alex-tsamakos.com [PDF] Steps towards affordable android telepresence N Mavridis, A Tsamakos, N Giakoumidis… – Proceedings of the …, 2011 – alex-tsamakos.com … For example, the current state of the art of dialogue systems for robots, is inadequate for dealing with broad, generic natural language interactions; also, vision systems for robots, although … [5] N. Mavridis and D. Hanson, The IbnSina Center: An Augmented Reality Theater with … Cited by 2 Related articles View as HTML All 2 versions

Usability in Poland M Sikorski, K Marasek – Global Usability, 2011 – Springer … based studies, especially in the areas of usability and consumer behaviour in on-line services; Polish-Japanese Institute of Information Technology in Warsaw: many projects • in developing multimodal interfaces, spoken dialog systems, augmented reality, emotion recognition … Related articles All 2 versions

Modeling threat behaviors in surveillance video metadata for detection using an Analogical Reasoner HE Neely, RS Belvin, MJ Daily – Aerospace Conference, 2010 …, 2010 – ieeexplore.ieee.org … His research interests are in wearable augmented reality systems, mobile intelligent systems, and intelligent system architectures. … experience in a variety of areas in linguistics and computational linguistics, including mixed initiative dialogue systems, machine translation of … Related articles

[PDF] from upm.es [PDF] Article _ A Arroyo, F Serradilla, O Calvo – Expert Systems, 2011 – geoimasd.upm.es … This experience sto- rage and retrieval leads to experience sharing (Kim et al., 2008) and the semantic representa- tion of these experiences will be the core in many of the future developments in Mirror Worlds, Augmented Reality and Semantic Metaverses. … View as HTML

Human-to-human interfaces: emerging trends and challenges A Gentile, A Santangelo, S Sorce… – International Journal of …, 2011 – Inderscience … various tasks. At the end of 90’s, even if the UC paradigm was still not so largely implemented, there were already clear some of its possible important application fields, as for instance the augmented reality (AR) one. The most … Cited by 5 Related articles All 4 versions

On the Voice-Activated Question Answering P Rosso, L Hurtado, E Segarra… – Systems, Man, and …, 2010 – ieeexplore.ieee.org … There are some recognition systems that can process more than 60000 words; some prototypes of mixed- initiative dialog systems, which are capable of an acceptable robust behavior, are also in an advanced stage of development. … Cited by 1 Related articles

[BOOK] Virtual and Mixed Reality-New Trends: International Conference, Virtual and Mixed Reality 2011, Held as Part of HCI International 2011, Orlando, FL, USA, … R Shumaker – 2011 – books.google.com … This volume, edited by Randall Shumaker, contains papers in the thematic area of virtual and mixed reality (VMR), addressing the following major topics: • Augmented reality applications • Virtual and immersive environments • Novel interaction devices and techniques in VR … Related articles Library Search

Developing serious games for cultural heritage: a state-of-the-art review EF Anderson, L McLoughlin, F Liarokapis, C Peters… – Virtual reality, 2010 – Springer … As a result, the field of serious heritage games concerns itself with recent advances in computer games, real-time computer graphics, virtual and augmented reality and artificial intelligence. … 2004) – ATOM Spoken Dialogue System (http://www.agilingua. … Cited by 5 Related articles All 6 versions

[PDF] from michaelkipp.de [PDF] Believable virtual characters in human-computer dialogs Y Jung, A Kuijper, D Fellner, M Kipp, J Miksatko… – 2011 – michaelkipp.de … This type of interface is made possible with the help of multimodal dialog systems, which extend common speech dialog sys- tems with additional modalities just like in human-human interaction. … Further- more, in dialog systems only one or a few characters are used. … Related articles View as HTML All 4 versions

Analysis of Variance (ANOVA) 122 animal behavioural research 261 augmented reality 242 automatic speaker recognition 71 automatic speech recognition 14 … ANF Inference, HRV HRV – … of the 6th International Conference on …, 2010 – books.google.com … 122 ambient intelligence 14, 42, 52, 71, 91 Analysis of Variance (ANOVA) 122 animal behavioural research 261 augmented reality 242 automatic … science 109, 195, 204 culture 261 data mining 271 decision support system 141 deep design 24 dialog systems 32 dialogue …

[PDF] from tapironline.no [PDF] Evolutionary Algorithms in Natural Language Processing L Bungum, B Gambäck – Norwegian Artificial Intelligens Symposium ( …, 2010 – tapironline.no … v Page 9. i vi CONTENTS Towards a Simple Augmented Reality Museum Guide . . . . . … Major application areas are spelling and grammar checking, machine translation, text summarization, ques- tion answering systems, and dialogue systems. 3.1. Ambiguity Resolution … Cited by 1 Related articles View as HTML All 3 versions

Creativity in Interactive TV: Personalize, Share, and Invent Interfaces RD Vatavu – Mobile TV: Customizing Content and Experience, 2010 – Springer … The Information Society Journal, 22, 195–203. Ibrahim, A., & Johansson, P. (2002). Multimodal dialogue systems for interactive TV applica- tions. In Proceedings of the 4th IEEE International Conference on Multimodal Interfaces 2002 (ICMI’02), Pittsburgh, USA, pp. 117–122. … Cited by 3 Related articles All 3 versions

[PDF] from keio.ac.jp Design-in-play: improving the variability of indoor pervasive games B Guo, R Fujimura, D Zhang, M Imai – Multimedia Tools and Applications, 2011 – Springer … 5(c) and (d). Presentation techniques The most technically advanced pervasive games use augmented reality (AR) techniques as a basis to present virtual information to players [15]. In Treasure, we also explored an AR device, called Prot (see Fig. … Cited by 1 Related articles All 5 versions

Animated Faces for Robotic Heads: Gaze and Beyond S Al Moubayed, J Beskow, J Edlund… – Analysis of Verbal and …, 2011 – Springer … Page 14. 32 S. Al Moubayed et al. the room is unknown to the ECA, as is the case in most spoken dialogue system experiments to date involving an ECA. … In: Proc. of the 2009 8th IEEE International Symposium on Mixed and Augmented Reality (ISMAR 2009). … Cited by 1 Related articles All 2 versions

[PDF] from dfki.de Call for Participation K Acquisition, R under Uncertainty, P Inferences… – 2012 – Springer … General Game Playing, Generalized Intelligence • AI for Human-Computer-Interaction and Adaptive Com- munication • Mobile Solutions with Textile, Semantic and Spatial Me- dia • Augmented Reality, Smart Cities … Dialog Systems that think along—do they really under- stand …

Information Ergonomics H Bubb – Information Ergonomics: A Theoretical Approach and …, 2012 – books.google.com … In this connection is to be mentioned the so-called “Augmented Reality (AR) technol- ogy” by which artificial generated information is superimposed to … A dialog is task appropriate if it supports the work of the user without unnecessary strain by the attributes of the dialog system. …

SPEECH CONVERTING DEVICE AND METHOD T Oba – EP Patent 1,083,769, 2010 – freepatentsonline.com … Fig.7 is a block diagram for illustrating a structure for creating an augmented reality by the HA of the present invention. Best mode for Carrying out the Invention. … The speech information generating unit 23 uses a speech dialogue system, as an example. … Cited by 7 Related articles Cached

[PDF] from att.com Location grounding in multimodal local search P Ehlen, M Johnston – … Conference on Multimodal Interfaces and the …, 2010 – dl.acm.org … list (Figure 2, Right) or in a ‘radar’ view (Figure 3). In the radar view, depending on the orientation of the device, results appear either as green markers on a compass view (Figure 3, Left) or superimposed over the camera viewfinder, providing an augmented reality effect where … Cited by 7 Related articles All 2 versions

[PDF] from arxiv.org Facebots: Steps towards enhanced long-term human-robot interaction by utilizing and publishing online social information N Mavridis, M Petychakis, A Tsamakos, P Toulis… – Paladyn. Journal of …, 2010 – Springer Page 1. PALADYN Journal of Behavioral Robotics Research article · DOI: 10.2478/s13230-011- 0003-y · JBR · 1(3) · 20110 · 169-178 FaceBots: Steps Towards Enhanced Long-Term Human-Robot Interaction by Utilizing and Publishing Online Social Information … Cited by 3 Related articles All 6 versions

Storyboarding and pre-visualization with x3d Y Jung, S Wagner, C Jung, J Behr… – Proceedings of the 15th …, 2010 – dl.acm.org … Moreover, due to our loosely coupled approach, interface languages are better suited than API calls. Thus, in the following we first need to review suitable frameworks and control languages, whereas concepts from multi- modal dialog systems seem to be most appropriate here. … Cited by 3 Related articles

A preliminary methodology for Generative Production Systems S Fox – Journal of Manufacturing Technology Management, 2011 – emeraldinsight.com … Derivations of Chomsky’s grammars are used in successful applications, such as in-car dialogue systems, which generate machine … is becoming widespread, because it is necessary for an increasing variety of applications including: augmented reality; biomedical imaging … Related articles All 4 versions

Electronic mobile guides: a survey M Kenteris, D Gavalas, D Economou – Personal and ubiquitous computing, 2011 – Springer Page 1. ORIGINAL ARTICLE Electronic mobile guides: a survey Michael Kenteris • Damianos Gavalas • Daphne Economou Received: 29 September 2009 / Accepted: 2 March 2010 / Published online: 8 April 2010 Ó Springer-Verlag London Limited 2010 … Cited by 16 Related articles All 6 versions

Prosthetic hearing device that transforms a detected speech into a speech of a speech form assistive in understanding the semantic meaning in the detected speech T Oba – US Patent 7,676,372, 2010 – Google Patents … Nakano, Mikio et al., “Understanding Unsegmented User Utterances in Real-Time Spoken Dialogue Systems”, Proc. … 25-32, 1998. Nakano M. et al., “DUG 1—A Spoken Dialogue System with Flex- ible Turn-Taking” Proc of 5’h annual meeting of NLP, 161-164,1999. … Cited by 1 Related articles All 2 versions

System and method for enabling users to interact in a virtual space D Leahy, J Challinger, BT Adler, SM Ardon – US Patent 7,945,856, 2011 – Google Patents … 13-19, ACM, New York, NY, USA. Bralick JR. et al., Using a Multi-User Dialogue System to Support Software Engineering Distance Education, Proc. of the 7th SEI CSEE Conference on Software Engineering Education, 1994, pp. 565-582, Springer-Verlag, London, UK. … Related articles All 4 versions

A Dynamic Spoken Dialogue Interface for Ambient Intelligence Interaction G Montoro, PA Haya, X Alamán – International Journal of Ambient …, 2010 – igi-global.com Page 1. 24 International Journal of Ambient Computing and Intelligence, 2(1), 24-51, January-March 2010 Copyright © 2010, IGI Global. Copying or distributing in print or electronic forms without written permission of IGI Global is prohibited. … Cited by 1 Related articles All 3 versions

[PDF] from uni-bielefeld.de [PDF] C Information and Communication Technology D Spohr, P Cimiano – 2011 – pub.uni-bielefeld.de … 25 35/0 Virtual and augmented reality, motion tracking, electroencephalography, electromyography 5/15 75 Page 8. … Applied Com- puter Linguis- tics Dialogue systems, dialogue, conversation, language interaction 3 3/1 Motion tracking lab, audio recording studio 1/10 … View as HTML All 3 versions

Taming Mona Lisa: communicating gaze faithfully in 2D and 3D facial projections SA Moubayed, J Edlund, J Beskow – ACM Transactions on Interactive …, 2012 – dl.acm.org Page 1. 11 Taming Mona Lisa: Communicating Gaze Faithfully in 2D and 3D Facial Projections SAMER AL MOUBAYED, JENS EDLUND, and JONAS BESKOW, KTH Royal Institute of Technology The perception of gaze plays a crucial role in human-human interaction. … Cited by 4 Related articles

[PDF] from buu.ac.th Content-based retrieval of distributed multimedia conversational data V Pallotta – Information Retrieval and Mining in Distributed …, 2011 – Springer … than the one discussed in this chapter, namely to refer to what is more commonly called a “man-machine dialogue system” [Teng et al. … For example, an augmented reality conversation system could show the notes taken by another par- ticipant in real time on a participant’s head … Cited by 1 Related articles All 2 versions

[PDF] from gatech.edu Task transparency in learning by demonstration: gaze, pointing, and dialog NB dePalma – 2010 – smartech.gatech.edu … 3 Page 13. pointing and a basic dialog system) and show that these basic techniques will allow the human teacher to shape the goal better than the baseline interaction alone. I … By providing a basic dialog system along with the first order task learning framework, task learning … Related articles Library Search

[PDF] from dtic.mil A Meta-Analysis of Factors Influencing the Development of Human-Robot Trust PA Hancock, DR Billings, KE Oleson, JY Chen… – 2011 – DTIC Document Page 1. A Meta-Analysis of Factors Influencing the Development of Human-Robot Trust by Peter A. Hancock, Deborah R. Billings, Kristin E. Oleson, Jessie YC Chen, Ewart De Visser, and Raja Parasuraman ARL-TR-5857 December 2011 …

[PDF] from ncl.ac.uk Towards a pervasive kitchen infrastructure for measuring cooking competence J Wagner, A van Halteren, J Hoonhout… – Pervasive …, 2011 – ieeexplore.ieee.org … Related systems include Ju et al.’s [17] rich multimedia experience guides to support users preparing new dishes, and Martins et al.’s [18] cooking guide based on a spoken dialog system which predicts the next activity based on a cooking ontology. … Cited by 1 Related articles All 3 versions

[PDF] from coventry.ac.uk Fundamentals of agent perception and attention modelling C Peters, G Castellano, M Rehm, E André… – Emotion-Oriented …, 2011 – Springer … In addition, new methods are required for calculating attentional prominence in an augmented reality which take into account both physical and digital object features. On a second level, we have to integrate the information delivered by the sen- sors. … Cited by 2 Related articles All 9 versions

[PDF] from dtic.mil Supervisory Control of Unmanned Vehicles JY Chen, MJ Barnes, M Harper-Sciarini – 2010 – DTIC Document … 6.3 Visualization Tools…..20 6.3.1 Augmented Reality …..21 6.3.2 Ecological Interface Design …..22 … Cited by 1 Related articles Library Search All 6 versions

Publications-IDA A Jönsson – 2011 – ida.liu.se … Automatic handling of Frequently Asked Questions using Latent Semantic Analysis, Patrik Larsson and Arne Jönsson, 6th IJCAI Workshop on Knowledge and Reasoning in Practical Dialogue Systems, Pasadena, CA, USA, 2009. Design of Augmented Reality for Collaboration … Cached

Supervisory control of multiple robots: Human-performance issues and user-interface design JYC Chen, MJ Barnes… – Systems, Man, and …, 2010 – ieeexplore.ieee.org Page 1. Copyright (c) 2010 IEEE. Personal use is permitted. For any other purposes, Permission must be obtained from the IEEE by emailing pubs-permissions@ieee.org. This article has been accepted for publication in a future issue of this journal, but has not been fully edited. … Cited by 9 Related articles All 4 versions

[PDF] from iks-project.eu [PDF] Model of Knowledge Based Interaction M Romanelli, S Germesin, A Adamou – 2010 – iks-project.eu … 26 2.6.1 Dialog Systems….. 28 2.6 … 152 6.10 DIALOG SYSTEMS ….. 153 7 REFERENCES … Cited by 1 Related articles View as HTML All 2 versions

MAMPF: An Intelligent Cooking Agent for Zoneless Stoves S Reichel, T Muller, O Stamm, F Groh… – … (IE), 2011 7th …, 2011 – ieeexplore.ieee.org … For this reason we also implemented a speech dialog system using the abilities of Windows 7 with Microsoft’s Speech API to recognize speech and give auditory feedback to the user … 11] ——, “A virtual agent for a cooking navigation system using augmented reality,” in Intelligent … Related articles All 3 versions

22 Virtual interface agents that adapt to user emotion and interest H Prendinger, M Ishizuka – The Routledge Handbook of …, 2010 – books.google.com … Becker, C, Kopp, S. and Wachsmuth, I.(2004)’Simulating the emotion dynamics of a multi- modal conversational agent’, in E. Andre, L. Dybkjaer, W. Minker and P. Heisterkamp (eds) Proceedings Tutorial and Research Workshop on Affective Dialogue Systems (ADS’04) (pp. … Related articles

[PDF] from arielscott.com [PDF] The Chemical Footprint Calculator AM Scott – 2011 – arielscott.com … to deliver persuasive messages to people and include platforms such as websites, mobile phones, video games, augmented reality, desktop software, virtual reality, and kiosks. … These categories include primary task, dialogue, system credibility, and social support. … View as HTML

[PDF] from uni-saarland.de The SEMAINE API: a component integration framework for a naturally interacting and emotionally competent embodied conversational agent M Schröder – 2011 – scidok.sulb.uni-saarland.de … and describes how these technologies are put to use to implement a specific type of dialogue system: a fully autonomous implementation of ‘Sensitive Artificial Listeners’ (SAL). … Page 15. 3 Since an ECA-based interactive dialogue system requires multiple input and … Cited by 1 Related articles All 3 versions

[PDF] from uni-hamburg.de [PDF] Rolf Schulmeister R Schulmeister – 2012 – zhw.uni-hamburg.de Page 1. Rolf Schulmeister Hypermedia Learning Systems English version of the first edition 1995 © Schulmeister, Hamburg 2012 Rolf Schulmeister _____ Hyper- media Learning Systems Page 2. Contents CHAPTER 1 Introduction 5 … View as HTML

[PDF] from janborg.dk [PDF] From Street to Screen: Developing Realistic Math Games J Borg, R Khaled – 2011 – janborg.dk Page 1. Master’s Thesis in Software Development and Technology From Street to Screen: Developing Realistic Math Games Author: Jan Borg 221082 jbor@itu.dk / janborg@gmail. com Supervisor: Rilla Khaled rikh@itu.dk May 2011 Page 2. 1 Abstract … Related articles View as HTML All 2 versions

[PDF] from diva-portal.org [PDF] The Virtual Language Teacher P Wik – 2011 – diva-portal.org … A different type of feedback, similarity measures, is investigated, and two different ways to interact with the VLT with- in the Simicry paradigm are explored. Chapter 9 opens with an introduction to spoken dialogue systems and how they may be utilized for CALL purposes. … Related articles View as HTML All 4 versions

[PDF] from unica.it New Challenges in HCI: Ambient Intelligence for Human Performance Improvement M Dibitonto – 2012 – veprints.unica.it Page 1. Università degli Studi di Cagliari DOTTORATO DI RICERCA Ingegneria Elettronica e Informatica Ciclo XXIV TITOLO TESI “New Challenges in HCI: Ambient Intelligence for Human Performance Improvement” Settore scientifico disciplinare di afferenza ING/INF 05 …

[PDF] from chalmers.se Implementation and real-traffic assessment of a new infotainment interface concept. S Dombrovskis – 2010 – publications.lib.chalmers.se Page 1. Implementation and real-traffic assessment of a new infotainment interface concept. Master’s Thesis in the Automotive Engineering SERGEJS DOMBROVSKIS Department of Applied Mechanics Division of Vehicle Safety … Related articles

[PDF] from utc.fr [PDF] SCENARISATION D’ENVIRONNEMENTS VIRTUELS: VERS UN EQUILIBRE ENTRE EMERGENCE, CONTROLE ET COHERENCE C BAROT – Journée des Doctorants, 2012 – hds.utc.fr … [2] E Bernier, R Chellali, and I Mouttapa Thouvenin. The mobilar robot, ubiquitous, unobtrusive, augmented reality device. In ASME 2012 Biennial Conference On Engineering Systems Design And Analysis ESDA 2012, 2012. … View as HTML

[PDF] from doria.fi Towards an Integrative Information Society: Studies on Individuality in Speech and Sign S Ojala – 2011 – doria.fi Page 1. Turku Centre for Computer Science TUCS Dissertations No 135, May 2011 Stina Ojala Towards an Integrative Information Society Studies on Individuality in Speech and Sign Page 2. Page 3. Towards an Integrative Information Society … Cited by 1 Related articles All 4 versions