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1678219253

Posted on 2023/03/30 by mendicott

**Odin Technology, a virtual human underlying technology company, completed the Pre-A round of financing, and Yida Capital exclusively invested**

This round of financing was exclusively invested by Yida Capital. Funds from this financing will be mainly used for technology research and development, team expansion, etc.

On March 6, 2023, Beijing AODING Information Technology Co., Ltd. (abbreviation: AODING Technology) announced the completion of the Pre-A round of financing. This round of financing was exclusively invested by Yida Capital. Funds from this round of financing will be mainly used for technology research and development, team expansion, etc.

Odin Technology is a technology company that is truly based on the underlying technology of virtual humans. In recent years, with the improvement of the national consumption level and the continuous upgrading of the consumption structure, the digital economy has flourished, and the development of social productivity has ushered in a new round of technological explosion. The virtual idol, virtual anchor, and virtual human industries relying on AIGC technology have also risen rapidly. As a new type of industry, on the one hand, national policies support the deep integration of culture and technology industries, and encourage the development of the virtual human industry; on the other hand, the virtual human image is constantly evolving from 2D to 3D, from cartoon to hyper-realistic, and the degree of simulation and complexity is gradually increasing. Among different forms of avatars, high-quality hyper-realistic avatars have high technical threshold, high commercial value, long life cycle, and weak substitutability. New formats such as brand endorsement meet the diverse needs of users and give birth to rich application scenarios.

As an innovative enterprise in the field of virtual human creation and production, Odin Technology has four core technologies, which include virtual human scanning, expression capture, clothing fabric material scanning, and face database. These technologies are based on Odin’s self-developed technology. Software and hardware technology.

Based on the differentiated technical path, Odin Technology has guaranteed the production capacity of “high quality, low cost and high efficiency” for super-realistic virtual humans, and has gained mainstream media such as Xinhuanet, CCTV and People’s Daily in just one year. The avatars that have participated in the production and creation include “Xiaozhu”, “Muhua”, “Little C”, etc., and have also reached commercial cooperation with many leading film and television companies and consumer companies.

The core team of Odin Technology includes core employees of the world’s leading digital technology companies, top Hollywood visual effects engineers, and first-class talents in technology, hardware, products, and algorithms. At present, Odin has a number of independently developed hardware and software intellectual property rights and a 3D digital asset library serving deep learning.

Zhang Yue, co-founder of Odin Technology, said, “Odin is a young company with dreams. We hope to complete the industrial production of hyper-realistic virtual humans through advanced scanning and facial capture technologies. Not only that, we are committed to embracing the most advanced technology. The advanced AI technology not only endows virtual humans with beautiful appearance, but also makes them have interesting souls. In the field of virtual humans, we all firmly believe that technology will endow virtual humans with more imagination. We are very happy to join hands with Yida Capital to create Odin will continue to launch more virtual human-based applications and products, bringing the metaverse into our lives.â? Before joining Odin Technology, Zhang Yue served as the general manager of Wentou Holdings (Jackie Chan Yaolai Culture) , and led the acquisition of Framestore, the third largest special effects company in the world.

Grissom, the co-founder of Odin Technology, emphasized, “In 2022, Odin completed the accumulation of a large number of 3D digital assets. This year, the breakthrough of the AI â??â??â??â??industry in the Transformer model also provides a new way for Odin to use 3D digital assets. I firmly believe that in addition to developing products in the direction of natural language such as ChatGPT, Transformer also has room for imagination in AIGC products based on 3D digital assets. After this financing, Odin Technology will use digital asset precipitation, AI-driven algorithms, and lightweight The research and development of high-precision facial capture equipment has transformed the company from a data advantage to an algorithm and product advantage.”Grissom has experience in multiple game main program projects developed by self-developed 3D engines.

https://finance.sina.com.cn/tech/roll/2023-03-06/doc-imyiwxha0598931.shtml

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