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Posted on 2022/01/21 by mendicott

**A virtual human who can read emotions is coming… Shall we date on the metaverse?**

*Se-Jun Ko, CEO of Yuuniverse, “Virtual humans remember users’ tastes and behavior patterns… Revitalizing the metaverse community”*

Long time for lunch, an artificial intelligence (AI) virtual lover receives a text message saying, ‘Oppa, cheer up and fight in the afternoon!’ When I get home from work, turn on my computer, and access the metaverse platform, my virtual lover welcomes me.

This is the appearance of ‘Project MSM’, which is being developed by Yuuniverse, a company specializing in metaverse, scheduled to be released in 2023. ‘Project MSM’ is a project to create your own lover and friend based on AI deep learning technology. Users can select a virtual human’s face, voice, and body type, sibling relationships, hobbies, and fields of interest. You can enjoy conversations, games, and shopping in MSM World, a platform with virtual humans created in this way.

In the MSM World, Yuuniverse plans to include not only virtual humans, but also real-person conversations. The new person the user meets may be a virtual human or a character created by a real person. .

Ko Se-joon, co-CEO of Youuniverse, introduced, “Project MSM aims to provide realistic content that can relieve loneliness and provide emotional stability in a virtual space beyond the level of a daily conversational chatbot.”

Project MSM helps anyone to easily create a virtual human character and give the user the desired personality through the tools developed with Unreal Engine 5 and the AI â??â??language model ‘GPT-3’ (Generative Pre-Trained Transformer 3). Yuuniverse is also discussing building its own AI algorithm for project MSM with global AI companies.

CEO Ko selected ‘persona’, which means the individuality of a virtual human, as a strength of Project MSM. Personas have the advantage of making people familiar with AI. However, the persona of an AI chatbot that was released last year caused controversy with hate speech related to race. Yuuniverse plans to prevent these controversies in advance through an AI learning model.

In addition, MSM persona remembers user behavior patterns and actively communicates. First, the virtual human is made to remember the user’s habits, hobbies, and favorite foods. For example, when a new action movie is released, it is possible to suggest â??Letâ??s see a movie at MSM Worldâ? first.

CEO Koh said, “In order to create a persona that can communicate emotionally, more specific deep learning processes are required. Starting with the chat algorithm, ‘MSM’, a tool that can implement age-specific voices (voices), and design your own virtual human Maker’ will be released in the first half of next year.”

In particular, CEO Ko said that the MSM platform’s various game and commerce content functions are differentiated from other metaverse platforms. He said, “The metaverse platforms that are being developed now focus only on collecting users, but what is really important is what the gathered users do and enjoy on the platform,” he said.

If the ecosystem that Project MSM aims is established, a virtual human designed by a user can become a famous influencer in the metaverse world and create a fandom. CEO Koh said, “If you become a famous influencer and have a fandom within the metaverse, you can naturally expand into the entertainment area or e-commerce area such as virtual goods. , we will create a structure in which various entertainments are reproduced by users.â?

He also said, “In addition to MSM, Oneuniverse plans to develop various metaverse services such as VR games using global IP, educational metaverse platforms linked with local offices of education, and games specialized for NFT and P2E (Play to Earn).” “We will become a professional metaverse developer that best reads users’ minds and reflects them quickly,” he said.

https://news.mt.co.kr/mtview.php?no=2022042710285415369

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