Chatbots & Easter Eggs


You are correct that an Easter egg is an intentional inside joke, a hidden message or image, or a secret feature that is included in a work, typically for the amusement of the audience. Easter eggs are often included in media such as movies, television shows, video games, and software as a way to add an extra layer of fun and interactivity for the audience.

Easter eggs can take many different forms, and they can be hidden in a variety of ways. For example, an Easter egg in a movie might be a hidden reference to another film or a subtle joke that is only visible in a particular scene. In a video game, an Easter egg might be a secret level or a hidden character that can be unlocked by completing a particular task or finding a hidden item. In software, an Easter egg might be a hidden feature or function that can be accessed by entering a particular command or sequence of keystrokes.

Easter eggs are often included as a way to reward dedicated or observant fans, and they can be a source of fun and enjoyment for those who are able to find and discover them.



See also:

100 Best Amazon Alexa Easter Egg Videos100 Best Cortana Easter Egg Videos100 Best Google Assistant Easter Egg Videos100 Best Google Meliza Videos | 100 Best Siri Easter Egg Videos

The Making of Task-Specific Chatbots for English Conversation Practice: A Preliminary Proposal
S Lee – (2012)
… earliest TTT chatbots. Below is a sample of a dialogue with Eliza (Weizenbaum, 1966 … matching, and the soft-tone (CPR/UPR) approach, guarantees a higher success rate for an ESL chatbot to prolong a student’s engagement in conversation practice … Funny Easter Eggs …

Human-level artificial general intelligence and the possibility of a technological singularity: A reaction to Ray Kurzweil’s The Singularity Is Near, and McDermott’s critique of Kurzweil
B Goertzel – Artificial Intelligence, 2007 – Elsevier
… But the interest of many humans in interacting with chatbots suggests that virtual talking parrots or similar devices would be likely to … B. Goertzel / Artificial Intelligence 171 (2007) 1161–1173 1173 [11] B. Goertzel, Virtual easter egg hunting: A thought-experiment in embodied …

Design with intent: 101 patterns for influencing behaviour through design
D Lockton, D Harrison, NA Stanton – 2010 –
… Did you mean? Can you detect and suggest a better option to users when it looks like they’re making an error? Google’s suggestion algorithm is continually evolving to take account of search trends; it also includes this nice ‘easter egg’! Ep Design with Intent E Page 22 …

Like having a really bad PA: the gulf between user expectation and experience of conversational agents
E Luger, A Sellen – Proceedings of the 2016 CHI Conference on Human …, 2016 –
… the term Conversational Agent, for example, one might think of a chatbot, virtual companion … In contrast, “chatbots” have no memory or knowledge but instead mimic conversation; for … one began their engagement through playful interactions such as finding ‘Easter eggs’ in the …

An Adaptive Learning with Gamification & Conversational UIs: The Rise of CiboPoliBot
A Fadhil, A Villafiorita – Adjunct Publication of the 25th Conference on …, 2017 –
… Moreover, unlike human tutors, chatbots won’t get tired or be judgmental as users practice … 3.5 Use Case Scenario To better illustrate the use case of our chatbot by children … exploratory tasks, nonlinear gameplay, Easter eggs, unlocked content, creativity tools, and customisation …

Re/Framing Virtual Conversational Partners: A Feminist Critique and Tentative Move Towards a New Design Paradigm
S Brahnam, M Weaver – … Conference of Design, User Experience, and …, 2015 – Springer
… For instance, on May 30, 2010, we found a total of ten embodied conversational agents being advertised on … Word has it that Ms. Dewey was loaded with tantalizing Easter Eggs; it is even rumored that after the ten-thousandth search, she stripped [41] …

Appendix of Resources/Products
A BARCLAY, B BRYANT… – Game-Based Teaching …, 2012 –
Page 241. Appendix of Resources/Products ALLAN BARCLAY, BETHANY BRYANT, AND GERALD STAPLETON HEALTHCARE EDUCATION IN SECOND LIFE Ann Meyers Medical Center T he AMMC is currently focused on …

Appendix of Resources/Products
HEINS LIFE – Game-Based Teaching and Simulation in Nursing …, 2012 –
Page 242. Appendix of Resources/Products ALLAN BARCLAY, BETHANY BRYANT, AND GERALD STAPLETON HEALTHCARE EDUCATION IN SECOND LIFE Ann Meyers Medical Center he AMMC is currently focused on …

What Can You Do?: Studying Social-Agent Orientation and Agent Proactive Interactions with an Agent for Employees
QV Liao, M Davis, W Geyer, M Muller… – Proceedings of the 2016 …, 2016 –
… In contrast to chatbots for hedonic use (eg ELIZA, Microsoft XiaoIce), the agent in our study was developed to address employees’ serious … from “completely disagree” to “completely agree” (Cronbach alpha=0.86): • “I think “small talks” with an AI agent or chatbot is enjoyable …

Unlikely Designs
K Willingham – 2017 –
… Instead, Y2K 24 Page 36. scared her enough to convert it into a nuclear emergency kit—spare batteries, iodine pills. Chatbots on Twitter have started exchanging advice about love—Why do people break up?—or is this a cipher? Different but softtttttt, the lady bot replies …

An integrative methodology for teaching embodied non-linguistic agents, applied to virtual animals in second life
B Goertzel, C Pennachin, N Geissweiller… – Frontiers in Artificial …, 2008 –
… talk; and also toward creating humanoid avatars that communicate in English with a level of grounded understanding, rather than in the manner of chat-bots … have a relatively easy time learning to play “freeze tag.” A pet that had learned how to hunt for Easter eggs would have a …

Transcoded Identities: Identification in Games and Play
L Juliano – Culture, 2009 –
… response for whether or not she is a lesbian. Abraham Lincoln is also offered in chatbot form … and, along with chatbots, have supplemented or replaced telemarketers and call center … Vasiliev browsed the game’s code for Easter eggs (jokes by game authors hidden in a blend of …

Rise of the HaCRS
Y Shoshitaishvili, M Weissbacher, L Dresel, C Salls… – 2017 –
Page 1. Rise of the HaCRS: Augmenting Autonomous Cyber Reasoning Systems with Human Assistance Yan Shoshitaishvili Arizona State University Michael Weissbacher Northeastern University …

A pragmatic path toward endowing virtually-embodied ais with human-level linguistic capability
B Goertzel – Neural Networks, 2008. IJCNN 2008.(IEEE World …, 2008 –
… There are many different possibilities on all these fronts: chat-bot-style conversation versus robotic or virtually-embodied conversation; a human-created NLP framework versus language learning via a generalized learning faculty; etc …

Good machine performance in Turing’s imitation game
K Warwick, H Shah – … on Computational Intelligence and AI in …, 2014 –
… Index Terms—Chatbots, deception detection, machine misiden- tification, natural language, Turing’s imitation game … The conversation sounded quite ‘random,’ but whether that was a poorly performing chatbot or a bored or distracted or disinterested human is hard to say …

Humour in video games: play, comedy, and mischief
AM Grönroos – 2013 –
Page 1. Humour in Video Games Play, Comedy, and Mischief Anne-Marie Grönroos Aalto University School of Art, Design and Architecture Department of Media Media Lab Helsinki Master’s Thesis March 2013 Page 2. Page 3 …

Text Analytics with Python: A Practical Real-World Approach to Gaining Actionable Insights from Your Data
D Sarkar – 2016 –
Page 1. Text Analytics with Python A Practical Real-World Approach to Gaining Actionable Insights from Your Data — Dipanjan Sarkar Page 2. Text Analytics with Python A Practical Real-World Approach to Gaining Actionable Insights from your Data Dipanjan Sarkar Page 3 …

Companions, Virtual Butlers, Assistive Robots: Empirical and Theoretical Insights for Building Long-Term Social Relationships
D Heylen, B Krenn, S Payr – 2010 –
Page 1. Österreichisches Forschungsinstitut für / Austrian Research Institute for / Artificial Intelligence TR–2010–05 Dirk Heylen, Brigitte Krenn, Sabine Payr Companions, Virtual Butlers, Assistive Robots: Empirical and Theoretical Insights …

Social Media Marketing in the Film Industry: Using Social Media to Create a Successful Marketing Campaign for the Theatrical Release of a Film
K Baker – 2016 –
… Raunika Nayyar: “I ran a Doc Brown campaign for Back to the Future. So we had a chat bot for Doc Brown and you could actually talk with him. So we had a Facebook page and we set up a messenger system where users could actually …

Neural Logic Framework for Digital Assistants
N Cingillioglu, A Russo, K Broda – 2017 –
Page 1. MEng Individual Project Imperial College London Department of Computing Neural Logic Framework for Digital Assistants Author: Nuri Cingillioglu Supervisor: Prof. Alessandra Russo Second Marker: Dr. Krysia Broda June 16, 2017 Page 2. Abstract …

Command Lines: Aesthetics and Technique in Interactive Fiction and New
J Douglass –
Page 1 …

Game Localization: Translating for the global digital entertainment industry
M O’Hagan, C Mangiron – 2013 –
… Chatbot / chatterbot: A type of computer program known as a “bot” designed to simulate conversations with humans via auditory or textual … Glossary 7 Easter egg: Hidden features or alternative narrative paths secretly embedded in a game by the designer as a surprise treat for …

Text Analytics with Python
D Sarkar – Springer
Page 1. Text Analytics with Python A Practical Real-World Approach to Gaining Actionable Insights from Your Data — Dipanjan Sarkar Page 2. Text Analytics with Python A Practical Real-World Approach to Gaining Actionable Insights from your Data Dipanjan Sarkar Page 3 …

The Johns Hopkins Guide to Digital Media
ML Ryan, L Emerson, BJ Robertson – 2014 –
… Engberg Digital Humanities Matthew K. Gold Digital Installation Art Kate Mondloch Digital Poetry Leonardo Flores 89 94 98 103 106 107 109 113 118 121 125 127 130 133 143 149 155 Early Digital Art and Writing (Pre-1990) Christopher Funkhouser Easter Eggs 165 Laine …

Take control: the Mac OS X lexicon
S Zardetto, A Baird – 2009 –
Page 1. Web Extras: Help | Catalog | Feedback | Print | Check for Updates Take Control The Mac OS X Lexicon by Sharon Zardetto and Andy Baird Table of Contents (1.5) Read Me First….. 2 Introduction …

Command lines: aesthetics and technique in interactive fiction and new media
J Douglass – 2007 –
… 51. Chatbots ….. 52 … Girl….. 27Figure 6. ALICE chatbot with Oddcast avatar. Bots emphasize breadth of varied …