Resources:
- opentk.github.io .. a low-level, cross-platform c# for opengl, opencl and openal
Wikipedia:
- OpenAL (Open Audio Library)
- OpenCL (Open Computing Language)
- OpenGL (Open Graphics Library)
- OpenTK (The Open Toolkit)
See also:
100 Best GoogleCode: Middleware | 100 Best Xamarin Videos
- GTK with OpenTK Because I want check if I release for Mac and Linux – That is why I need check
- OpenGL and C# Tutorial | The OpenTK Library | Part – 10 | Approximating a Cone
- Different same resolution workstations of OpenTK GameWindow and Unity Player’s Window
- Regular icosahedron (F#+OpenTK)
- Trying OpenTK in Embeddinator 4000
- OpenGL and C# Tutorial | The OpenTK Library | Part – 9 | Transparency ( Blending )
- C# OpenTK – Networking
- OpenGL and C# Tutorial | The OpenTK Library | Part -8 | Keyboard Input
- Hexanum – hobbyist fallout-like game with c# and opentk
- OpenGL and C# Tutorial | The OpenTK Library | Part -7 | Texture Mapping
- C# OpenTK 3D Game Engine
- OpenGL and C# Tutorial | The OpenTK Library | Part -6 | Lighting
- OpenGL and C# Tutorial | The OpenTK Library | Part -5 | Transformations
- The Column Demo 2 [WIP] OpenTK
- The Column Demo [WIP] OpenTK
- Quget Engine One, Animations OpenTK(OpenGL 4.5)
- Testing OpenTK in .NET Core
- OpenGL and C# Tutorial | The OpenTK Library | Part -4 | Diving into the third dimension
- GK OpenTK Project
- Procedural Planet Generation using OpenTK Update
- OpenGL 4 with OpenTK in C# Part 14: Basic Text
- OpenGL and C# Tutorial | The OpenTK Library | Part -3 | Specifying colour and basic animation
- OpenGL 4 with OpenTK in C# Part 13: IcoSphere
- KailashEngine 2 – Open Source – Graphics Demo – OpenGL/C#/OpenTK
- OpenGL 4 with OpenTK in C# Part 12: Basic Movable Camera
- OpenGL 4 with OpenTK in C# Part 11: Mipmap
- OpenGL 4 with OpenTK in C# Part 10: Asteroid Invaders
- OpenGL 4 with OpenTK in C# Part 9: Texturing
- OpenGL and C# Tutorial | The OpenTK Library | Part -2 | Drawing a simple 2D triangle
- OpenGL 4 with OpenTK in C# Part 8: Drawing multiple objects
- OpenGL 4 with OpenTK in C# Part 6: Rotations and Movement of objects
- OpenGL 4 with OpenTK in C# Part 3: Passing data to shaders
- PascalABC.net OpenTK #1
- OpenGL and C# tutorial | The OpenTK Library | Part -1 | Environment Setup and Creating a Window
- OpenTK CPU Usage
- Chunked Lod Test OpenTK
- OpenTK shadow mapping demo
- OpenTK C# – Draw primitives
- OpenTK C# – Color Changer
- NSware – C# OBJ-Loader (Animation/Textures) – OpenTK
- 01 OpenTK Hien thi Data Point Cloud voi C#
- Evolution of opentk (Gource Visualization)
- Nevada 3D Game Engine Update (in C#, using OpenTK)
- BulletSharp OpenTK OpenGL BoxShape fall error
- BulletSharp OpenTK OpenGL SphereShape fall
- Visual Basic OpenTK Würfel / Datenbank abrufen zu gl. einfügen
- How To Download OpenTK Software
- Test opentk android
- Gravitatioanl Simulation OpenTK 1000 particles
- OpenTK Basic Diffuse Lighting – Disco Inferno
- OpenTK Basic Diffuse Lighting
- OpenTK Game
- KailashEngine – Voxel Based Global Illumination – OpenGL/C#/OpenTK
- KailashEngine – Physics / Procedural Terrain / FFT Water – OpenGL/C#/OpenTK
- Nevada 3D Game Engine (in C#, using OpenTK)
- Encoder, Nucleo, C# and OpenTK
- nrcgl xamarin opentk 9
- nrcgl xamarin opentk 8
- nrcgl xamarin opentk 7
- nrcgl xamarin opentk 6
- nrcgl xamarin opentk 5
- nrcgl xamarin opentk 4
- nrcgl xamarin opentk 3
- nrcgl xamarin opentk 2
- OpenTK Basics Part 3: Matrices and Index Buffer Objects
- OpenTK Basics Part 0: GameWindow and Setup
- OpenTK Basics Part 1: Drawing in Immediate Mode
- OpenTK Basics Part 2: Creating a Vertex Buffer Object
- OpenTK Voxel Astroid Miner Demo
- OpenTK Platformer Tutorials: Part 10 Collision
- OpenTK Platformer Tutorials: Part 9 – Setting Up the Player Class
- OpenTK Platformer Tutorials: Part 8 Creating and Loading a Level
- OpenTK Platformer Tutorials: Part 7 – Setting up the Level Struct
- OpenTK Platformer Tutorials: Part 6 – Input
- OpenTK Platformer Tutorials: Part 5 – Tweening! (or “Easing”)
- KailashEngine – Tessellation – Terrain and Water – OpenGL/C#/OpenTK
- OpenTK Platformer Tutorials: Part 4 – The Spritebatch Class
- OpenTK Platformer Tutorials: Part 3 – The View Class
- OpenTK Platformer Tutorials: Part 2 – Loading and Drawing a Texture
- OpenTK Platformer Tutorial: Part 1 – Clearing and Drawing in our Custom Game Class
- OpenTK Platformer Tutorials: Part 0 – Installation and Setup
- OpenTK bump normal maps !!!
- Butterfly Engine C# OpenTK
- KailashEngine – Precomputed Atmoshperic Scattering – OpenGL/C#/OpenTK
- ALPTC – OpenGL/C# game – OpenTK
- Old School FPS Engine – C# OpenTK
- openTK vboDynamic
- KailashEngine – Volumetric Lighting Part II – OpenGL/C#/OpenTK
- KailashEngine – Volumetric Lighting – OpenGL/C#/OpenTK
- Opentk bulletphysic q3bsp
- C# openTK / openGL Tron-like Game
- C# openTK / openGL Cube
- Rotating 3D cube made with OpenTK
- OpenTK ocean water and terrain
- NeHe tutorial4 in OpenTK
- NeHe tutorial5 in OpenTK
- NeHe tutorial6 in OpenTK
- George’s C# OpenTK Game
- Quadtree terrain generation using OpenGL (C#, OpenTK)
- KailashEngine vid1 – OpenGL/C#/OpenTK
- Visual Basic Request: OpenTK / OpenGL 3D Multiple Objects and Movements
- Visual Basic How To: 3D with OpenTK / OpenGL
- Relief Mapping technique. Windows Form C# – OpenTK – GLSL – Obj Loader
- OpenTK fractal test
- Elastic Surface Nets in OpenTk (C#)
- z3D OpenGL / OpenTK model viewer
- C# OpenGL ( OpenTK ) Game of Life + GUI test
- OpenTK Terrain Picking
- Simple math fun with OpenTK
- OpenTK UBO Data Streaming
- OpenTK bump normal maps
- Early engine for puzzle game OpenTK
- OpenTK Shadow Mapping (First Test)
- Transformaciones 3D – C#+OpenTK
- Grompie OpenTK Test 2
- Grompie OpenTK test1
- GLSL OpenTK phong lighting test.
- OpenTK – Pong (OpenGL)
- OpenGL Textured Cube (using OpenTK + VB.NET)
- OpenGL using OpenTK and VB.NET: Gouraud Shaded Cube
- Animacion OpenGL 2D desde C# usando OpenTK
- Brain Computer Interface Game using OpenTk C#
- TiledMax OpenTK Explorer
- Conferencia completa: ‘Programación de videojuegos para iPhone con OpenTK’
- C#+OpenTK+JigLibX
- Skeletal animation OpenTK C#
- OpenTK Lighting Example
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