Notes:
Augmented Reality (AR) is a technology that allows users to view digital content in the context of the real world. It can be created in the Unity game engine by following these steps:
- Install the ARCore or ARKit package: ARCore is a software development kit (SDK) developed by Google that allows for AR applications to be built for Android devices, while ARKit is a similar SDK developed by Apple for iOS devices. These packages can be installed from the Unity Asset Store.
- Set up the AR camera: The AR camera is a special camera that is used to track the user’s real-world surroundings and to display the AR content on top of them. In Unity, you can set up the AR camera by adding an ARCore or ARKit camera prefab to your scene.
- Add AR content: The AR content is the digital content that you want to display in the real world. You can add AR content to your Unity scene by creating 3D models, images, or other assets and positioning them in the scene relative to the AR camera.
- Test and deploy the AR application: Once you have set up the AR camera and added your AR content, you can test the application in the Unity editor or on a mobile device by building and running the application. When you are satisfied with the result, you can deploy the application to the App Store or Google Play Store for users to download and use.
Note that the specific steps and requirements for creating AR applications in Unity may vary depending on the specific AR platform (e.g., ARCore, ARKit) and the device you are targeting. It is recommended to refer to the documentation and tutorials provided by the AR platform for more detailed instructions.
Wikipedia:
- Category:Augmented reality applications
- List of augmented reality software
- Vuforia Augmented Reality SDK
See also:
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