Notes:
The HTC Vive is a virtual reality (VR) headset that is designed to allow users to experience immersive VR content. It is developed by HTC Corporation and was first released in 2016.
The HTC Vive consists of a headset that is worn on the head, as well as a pair of motion-tracked controllers that are used to interact with the VR content. The headset is equipped with a high-resolution display, as well as sensors that track the user’s head and hand movements. The controllers are also equipped with sensors that enable them to track the user’s hand movements and gestures.
The HTC Vive is designed to be used with a PC and requires a separate computer to run. It is compatible with a range of VR content, including games, applications, and experiences, and is intended to provide users with a high-quality and immersive VR experience.
There are a few key differences between using the Unity game engine to create virtual humans for the HTC Vive and the Oculus Quest:
- Hardware capabilities: The HTC Vive and Oculus Quest have different hardware capabilities, which can affect the performance and capabilities of the virtual humans that are created for them. For example, the HTC Vive has a higher resolution display and more powerful processors, which can enable it to render more detailed and realistic virtual humans.
- Input and interaction: The HTC Vive and Oculus Quest have different input and interaction systems, which can affect the way that users interact with the virtual humans. The HTC Vive uses motion-tracked controllers, while the Oculus Quest uses hand tracking and touch-sensitive controls. This can impact the types of gestures and movements that users can make, and the level of realism and immersion that can be achieved.
- Platform differences: The HTC Vive and Oculus Quest are available on different platforms, which can affect the development process and the distribution of the virtual humans. For example, the Oculus Quest is a standalone device that does not require a separate computer, while the HTC Vive requires a PC to run. This can affect the hardware and software requirements for the virtual humans, as well as the distribution and deployment options.
Wikipedia:
See also:
100 Best Augmented Reality Mixed Reality Videos | 100 Best Facebook Spaces VR Videos | 100 Best Magic Leap Videos | 100 Best Photogrammetry Tutorial Videos | 100 Best Unity3d Virtual Reality Videos | 100 Best Virtual Reality Presence Videos | 100 Best Windows Mixed Reality Videos
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- Unity + Vive Tutorial – Controller Input
- Object Interactions – How To Make Games For The HTC Vive In Unity with C# (E01)
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- Unity for Vive demo 2017/02/16
- HTC VIVE Integration tutorial for Unity
- Unity – Vive – SteamVR Plugin – Scratching the Surface (Beginner) – How to – NO CODING!
- 1st demonstration with HTC Vive and unity
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- HTC Vive Unity Beginner Tutorial
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- Unity VR Tutorial 3 | Changing default Vive Controller Model to a Custom Gun using Steam VR Plugin
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- Unity VR: Vive Development Tutorial with SteamVR
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- Unity, SteamVR, HTC Vive demo
- Steam VR – Unity Vive Teleporter Tutorial – Cheating on Irregular Surfaces
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- HTC Vive demo (SteamVR, Unity 5.4B17)
- Unity3D Demo: Climbing Simulator for HTC Vive
- Vive VR Game Developer Tutorial – Part 3 – Create a Unity Scene and get the SteamVR Plugin
- Vive VR Game Developer Tutorial – Part 1 – Get Unity and explore Developer Resources
- Unity Sniper Demo for Vive
- Basic Unity Tutorial for Steam VR & Vive (Setting up HMD and controllers)
- Unity tutorial for people waiting for the HTC Vive to arrive