SHRDLU 2014


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SHRDLU

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Information-Processing Explanations of Understanding HA Simon – The Nature of Thought: Essays in Honor of Do Hebb, 2014 – books.google.com … 2 Other aspects, of understanding are illustrated by Winograd’s well-known SHRDLU program (Winograd, 1972). … SHRDLU has this capability in principle, although the “real world” on which it operates is in fact a simulated Block World that exists in acomputer memory. … Cited by 5 Related articles All 2 versions

Elementary? Question answering, IBM’s Watson, and the Jeopardy! challenge R Chandrasekar – Resonance, 2014 – Springer … 2.2 SHRDLU and Understanding in a Simplified World Terry Winograd (also from MIT) wrote SHRDLU [7], another early language understanding program, in 1968–1970. SHRDLU operated in a simplified virtual world of blocks – rectangular blocks, cones, spheres, etc. … Related articles All 5 versions

A Language Visualization System E Unal – 2014 – denizyuret.com … 4 2.1 SHRDLU . . . . . 4 2.2 Put System . . . . . … 49 D.1 Spatial Relation and Corresponding Procedures . . . . . 50 vi Page 7. LIST OF FIGURES 2.1 A display of SHRDLU blocks world. . . . . 5 … Related articles All 2 versions

Game Design for Classical AI I Horswill – Tenth Artificial Intelligence and Interactive Digital …, 2014 – exag.org … Page 2. SHRDLU Game Mechanics Suppose we wanted to design game mechanics around an AI system with roughly the capabilities of SHRDLU (Winograd, 1972). Even though SHRDLU is over 40 years old, it’s difficult to … Related articles All 2 versions

Knowledge-based Natural Language Understanding WG Lehnert – Exploring Artificial Intelligence: Survey Talks from …, 2014 – books.google.com … In his own words, he sums it up as follows: Fifteen years ago, a program named SHRDLU demonstrated that a com- puter could carry on a simple conversation about a blocks world in written English. … SHRDLU was a wonderful example of technology-driven research. … Related articles

Introduction to Cryptography C PERNET – membres-liglab.imag.fr … HYKLW ? Occurrences: WJKGCBSIRLTAOYZMDHNFX V 54 49 45 41 35 35 32 24 24 20 19 14 13 13 12 10 9 7 6 5 5 2 ? Most frequent letters in English: ETAOIN SHRDLU Page 31. Example: Try W ? T and J ? E tYSKBO … All 4 versions

Identifying and inferring objects from textual descriptions of scenes from books A Cropper, R Neykova, N Ng – 2014 Imperial College Computing …, 2014 – drops.dagstuhl.de … Finally, we conclude the paper and propose future work in section 6. 2 Related work Often cited as the first TTSCS, SHRDLU [22] allows users to enter natural language commands, which are reissued to a virtual robot arm which moves blocks around in a small ‘blocks world’. … Related articles All 3 versions

A Brief History and Recent Trend of Spoken Dialog Systems (SDS) T Kawahara – 2014 – ncmmsc.org … Kyoto Navi. MMD Agent Assistra CONVERSE ELIZA SHRDLU Kyoto Bus Navi. TOSBURG Takemaru Siri USC Agents … what:2 y, y Why do you ask? Does that interest you? SHRDLU [Winograd1972] Operating blocks in virtual world U: PICK UP A BIG RED BLOCK. S: OK. … Related articles All 2 versions

Talking to computers in natural language P Liang – XRDS: Crossroads, The ACM Magazine for Students, 2014 – dl.acm.org … Around the same time, Terry Winograd, then a Ph.D. student at MIT, developed another system called SHRDLU [3] that lived in a toy blocks world (see Figure 1). SHRDLU could both answer questions and execute actions, for example: “Find a block that is taller than the one you … Related articles

Towards a Meaningful Natural Language Interface H Khayrallah, S Trott, L Gilardi, J Feldman – icsi.berkeley.edu … SHRDLU, as shown in Figure 1, was described in Terry Winograd’s 1971 doctoral thesis, as an early example of a program that allowed the user to carry on a conversation, manipulate objects, and ask about the state of the block world. … Figure 1: SHRDLU … Related articles All 4 versions

Interactive Learning of Spatial Knowledge for Text to 3D Scene Generation AX Chang, M Savva, CD Manning – Sponsor: Idibon, 2014 – aclweb.org … First, by restricting the dis- course domain to a micro-world with simple geo- metric shapes, the SHRDLU system demonstrated parsing of natural language input for manipulating the scene, and learning of procedural knowledge through interaction (Winograd, 1972). … Cited by 1 Related articles All 10 versions

A Survey on Question Answering System BC Das – cfilt.iitb.ac.in … SHRDLU1 a question answering system that could perform dialogues based on blocks world. A short dialogue is provided below for the system. 1 SHRDLU is not a short form. Non qwerty typewriters had SHRDLU as the second line of key board buttons. … Related articles

Physics problem solver towards mental simulation for real world oriented intelligence T Inamura, H Yokono – Cyber Technology in Automation, …, 2014 – ieeexplore.ieee.org … SHRDLU [3] is a simulation system where 3D objects like building blocks in a virtual environment are manipulated according to natural language instructions by a user. The natural language understanding component of SHRDLU … Related articles All 2 versions

Artificial Minds: Fact or Fantasy? D Davenport – cs.bilkent.edu.tr … Winograd’s 1972 SHRDLU (Winograd, 1973) program, applied these ideas to demonstrate natural language understanding in the context of a ‘toy blocks world’. … appending transducers to a computer is obviously not enough (otherwise SHRDLU might easily have been an AI). … Related articles

Multimodally Grounded Translation. T Honkela – 2013-Paris, 2014 – lodel.irevues.inist.fr … limited domain of application. A classic example is SHRDLU system (Winograd 1972). SHRDLU was able to process commands related to a collection of items on the screen with varying sizes, colors and shapes. 8The problems … Related articles All 2 versions

[BOOK] Anaphora resolution R Mitkov – 2014 – books.google.com … 1 Interpretation of re?exives 3.2.2 Interpretation of personal pronouns 3.2.3 Interpretation of lexical noun phrases 3.3 Other related work 3.4 Summary The past: work in the 1960s, 1970s and 1980s 4.1 Early work in anaphora resolution 4.2 STUDENT 4.3 SHRDLU 4.4 LUNAR … Cited by 475 Related articles All 8 versions

A framework of recognizing physical situation in text description with physics simulation H Yokono, T Inamura – Information Science, Electronics and …, 2014 – ieeexplore.ieee.org … However, there are several works for each modules of our framework. SHRDLU [6] is a simulation system where 3D objects like building blocks in a virtual environment are manipulated according to natural language instructions given by the user. … Related articles

History of Conversational System Development T Nishida, A Nakazawa, Y Ohmoto… – Conversational …, 2014 – Springer … The earliest natural language diaglogue systems were text-based natural language question answering systems, such as Baseball (Green et al. 1961), LUNAR (Woods 1973), ELIZA (Weizenbaum 1966), and SHRDLU (Winograd 1972). … 3.2.3 SHRDLU … Related articles All 3 versions

Multimodal Environmental Interfaces: discrete and continuous changes of form, light, and color using natural modes of expression E Ob’yedkova – 2014 – dspace.mit.edu … [5, p. 11] In natural language understanding, the system SHRDLU developed by Wino- grad was a significant turning point. It clearly showed that syntactic parsing had … What does the box contain? [SHRDLU demo, http://hci.stanford.edu/winograd/shrdlu/] … Related articles

What’s so hard about the ‘hard’ problem? J Costanzo, R González – philpapers.org … For a third and final example, we might consider Terry Winograd’s program Shrdlu (Winograd 1972), a parser that allows user interaction with English words. The program … Would anyone believe that the different arrangement of objects give Shrdlu phenomenal perspectives? … Related articles

Language communication R Hausser – Foundations of Computational Linguistics, 2014 – Springer … 4. Why is the handling of reference nontrivial in the case of Curious, but trivial in the case of SHRDLU? … 5. In what respect can SHRDLU do more than Curious in its present form? What would be required to combine the different merits of the two systems? … Related articles All 2 versions

Aurobindonian Echoes in Paulo Coelho’s Eleven Minutes and By the River Piedra I Sat Down and Wept P Coelho – A Peer-Reviewed International Literary Quarterly … – rockpebblesindia.com … Furthermore, the character Shrdlu mentions reading the book Treasure Island (117) which he describes as a “profane” book. … Furthermore, the name ‘Shrdlu’is quite unique in the American scenario. Everybody will be curious if there is any verbal significance behind the name. … Related articles

UWM: Applying an Existing Trainable Semantic Parser to Parse Robotic Spatial Commands RJ Kate – SemEval 2014, 2014 – anthology.aclweb.org … data. The domain involved giv- ing natural language commands to a robotic arm which would then move blocks on a board (Dukes, 2013). The domain was inspired from the classic AI system SHRDLU (Winograd, 1972). The … Cited by 1 Related articles All 7 versions

Back to the Blocks World: Learning New Actions through Situated Human-Robot Dialogue L She, S Yang, Y Cheng, Y Jia, JY Chai… – 15th Annual Meeting of the …, 2014 – aclweb.org … performance for the robot. 2 Related Work Over forty years ago, Terry Winograd developed SHRDLU (Winograd, 1972) to demonstrate nat- ural language understanding using a simulated block-moving arm. One aspect he did … Cited by 3 Related articles All 6 versions

Historical Landmarks JL Bermúdez – assets.cambridge.org … in action. These include the studies of mental imagery carried out by Roger Shepherd and various collaborators; Terry Winograd’s computer program SHRDLU; and David Marr’s tri-level model of the early visual system. The …

Bracketing the Beetle: How Wittgenstein’s Understanding of Language Can Guide Our Practice in AGI and Cognitive Science SD Levy, C Lowney, W Meroney, RW Gayler – Artificial General …, 2014 – Springer … The general term we use for these models – Vector Symbolic Architecture, or VSA [8] – describes a class of connectionist networks that use high-dimensional 1 An oft-cited model was SHRDLU [2], which could converse in English about a virtual world containing children’s toy … Related articles All 5 versions

Defining Artificial Intelligence BJ Copeland – Artificial Reward and Punishment – dspace.library.uu.nl … 17 Chapter 1: Defining Artificial Intelligence Programs such as Eliza, Parry, Shrdlu, the General Problem Solver (GPS), Sam17 and the most famous computer conquerors of human champions Deep Blue18, 19, 20 and Watson, 21 have achieved impressive levels of … Related articles

Learning semantic relations with distributional similarity P Herger – 2014 – lt.informatik.tu-darmstadt.de … These programs included student by Daniel Bobrow, which solved algebra word problems, and eliza by Joseph Weizenbaum, an interactive program simulating a Rogerian psychotherapist. They were followed shortly after by Terry Winograd’s shrdlu and many more. … Related articles

Cognitive Foundations of Semantics R Hausser – Foundations of Computational Linguistics, 2014 – Springer … 3. When would Curious say something true (false)? 4. Describe the SHRDLU system of Winograd ( 1972 ). … 5. Why is SHRDLU a closed system – and why is Curious an open system? 6. Does SHRDLU distinguish between the task environment and the problem space? … Related articles All 2 versions

Contextual Semantic Parsing using Crowdsourced Spatial Descriptions K Dukes – arXiv preprint arXiv:1405.0145, 2014 – arxiv.org … We consider the different problem of using context to guide the parsing process. Our deep parsing task for robot- ic spatial commands is inspired by the rule-based SHRDLU (Winograd, 1972), a robotic arm that manipulates shapes on a board. … Cited by 2 Related articles All 2 versions

Voice Translation on Windows & Linux machine M Yadav, G Hegde – 2014 – academicscience.co.in … Some notably successful NLP systems developed in the 1960s were SHRDLU, a natural language system working in restricted “blocks worlds” with restricted vocabularies, and ELIZA, a simulation of a Rogerian psychotherapist, written by Joseph Weizenbaum between 1964 to …

Natural language processing in health care and biomedicine C Friedman, N Elhadad – Biomedical Informatics, 2014 – Springer … In the 1960s and 1970s, some successful general language NLP systems were developed that involved a very limited domain along with highly specific tasks, such as Eliza (Weizenbaum 1966 ), SHRDLU (Winograd 1972 ), and LUNAR (Woods 1973 ). … Cited by 7 Related articles All 2 versions

My Early Education and Concurrent Objects A Yonezawa – Concurrent Objects and Beyond, 2014 – Springer … Doctor Course Days in Japan – Winograd’s SHRDLU and MicroPlanner – Without a future insight, I entered the doctoral course in the Department of Applied Mathematics Department at the University of Tokyo and remained a part of the group led by Prof. Moriguti and Prof. … Related articles

Introduction to Cognitive Systems P Érdi, M Bányai – geza.kzoo.edu … One of the pio- neer of AI, Terry Winograd created a software (SHRDLU) to understand a language about a ”toy world”.54 SHRDLU was instructed to move various objects around in a the ”blocks world” containing various basic objects: blocks, cones, balls, etc. … Related articles

Learning Spatial Knowledge for Text to 3D Scene Generation AX Chang, M Savva, CD Manning – jan.stanford.edu Page 1. Learning Spatial Knowledge for Text to 3D Scene Generation Angel X. Chang, Manolis Savva and Christopher D. Manning Stanford University {angelx,msavva, manning}@cs.stanford.edu Abstract We address the grounding … Related articles All 7 versions

Efficient Latent-Variable Grammars: Learning and Inference AJ Dunlop – 2014 – digitalcommons.ohsu.edu … language). Early systems were limited to specific domains — eg BASEBALL [78], cover- ing American Baseball, or SHRDLU [181], which handled instructions and queries about an environment of colored blocks. More recent QA systems incorporate data gleaned auto- … Related articles

[BOOK] Artificial Intelligence And Machine Learning A HAREENDRAN – 2014 – books.google.com Page 1. Artificial Intelligence and MachineLearning VINODCHANDRAS.S. Director, Computer Centre University of Kerala Thiruvananthapuram ANAND HAREENDRAN S. Department of Computer Science and Engineering College of Engineering Trivandrum Delhi110092 2014 … Related articles All 2 versions

Introduction to ROSS: A New Representational Scheme GR Hofford – arXiv preprint arXiv:1411.4192, 2014 – arxiv.org … successes that had been antic- ipated. An example is the SHRDLU system of Terry Winograd, which focused on commonsense rea- soning about simple domains and question- answering (Winograd, 1971). Within the field of natural … Cited by 2 Related articles All 4 versions

Two alternative descriptions of person M Breen – etheses.dur.ac.uk … fulfilling this aim. In Gtidel, Escher, Bach, Hofstadter describes programs and computers which seem to have remarkable capabilities. SHRDLU is the name of a program which, although restricted to a relatively small frame of … Related articles

From existential graphs to conceptual graphs JF Sowa – Computational Linguistics: Concepts, Methodologies, …, 2014 – books.google.com Page 463. 439 Chapter 20 From Existential Graphs to Conceptual Graphs John F. Sowa VivoMind Research, LLC, USA ABSTRACT Existential graphs (EGs) are a simple, readable, and expressive graphic notation for logic. … Cited by 3 Related articles All 6 versions

Questions and speculation on learning and cohomology, Version J Tan – 2014 – joshuatan.com … What I call embodied cognition here (often associated with robotics) really be- gan with early examples like ELIZA and SHRDLU that emphasized “scruffy” programming solutions to real-world problems over “neat” mathematical ap- proaches involving either logic or statistics. … Related articles All 2 versions

Toward Self-Motivated, Cognitive, Continually Planning Agents D Liu, L Schubert – Computational Intelligence, 2014 – Wiley Online Library Skip to Main Content. Wiley Online Library. Log in / Register. Log In E-Mail Address Password Forgotten Password? Remember Me. … Related articles

[BOOK] The Johns Hopkins guide to digital media ML Ryan, L Emerson, BJ Robertson – 2014 – books.google.com Page 1. The _ Iohns Hopkins _ Guide to _ Digital Media Edited by Marie-Laure Ryan, Lori Emerson, and Benjamin J. Robertson Page 2. THE JOHNS HOPKINS GUIDE TO DIGITAL MEDIA Page 3. This page intentionally left blank Page 4. … Cited by 2 Related articles All 2 versions

Truth, meaning, and ontology R Hausser – Foundations of Computational Linguistics, 2014 – Springer … This holds, for example, for SHRDLU (Winograd 1972 ), HEARSAY (Reddy et al. 1973 ), and SAM (Schank and Abelson 1977 ). … 6. Which ontological property limits systems of classic AI, such as SHRDLU, in principle to toy worlds? Section 20.5. 1. Explain the Sorites Paradox. … Related articles All 2 versions

Investigating the cognitive foundations of collaborative musical free improvisation: Experimental case studies using a novel application of the subsumption architecture A Linson – 2014 – oro.open.ac.uk Page 1. Open Research Online The Open University’s repository of research publications and other research outputs Investigating the cognitive foundations of collaborative musical free improvisation: Experimental case studies … Cited by 1 Related articles All 3 versions

An incremental learning system for artificial neural networks APC De Wet – 2014 – ujdigispace.uj.ac.za … Some promising results were achieved using this approach. Programs were written with apparent understanding of some specific area of expertise. :. For example a program called SHRDLU [4, 8] could hold a conversation about coloured blocks in a simulated environment. … Cited by 1 Related articles All 5 versions

Interpreting Natural Language Instructions Using Language, Vision, and Behavior L Benotti, T Lau, M Villalba – ACM Transactions on Interactive Intelligent …, 2014 – dl.acm.org Page 1. 13 Interpreting Natural Language Instructions Using Language, Vision, and Behavior LUCIANA BENOTTI, Universidad Nacional de Córdoba, Argentina/CONICET, Argentina TESSA LAU, Savioke, Inc., Sunnyvale, CA … Cited by 1 Related articles

Introduction Of languages that are still alive LISP is the second old-est. It was created by John McCarthy in 1958 [1], one year after John Backus created … H Karnick – RESONANCE, 2014 – ias.ac.in … GENERAL ? ARTICLE LISP was used widely for artificial intelligence programming in its early days. Two well- known early programs are Terry Winograd’s SHRDLU and Carl Hewitt’s Micro-Planner. 3 Object oriented languages be- gan with SIMULA. … Related articles All 3 versions

LISP H Karnick – Resonance, 2014 – Springer … RESONANCE | March 2014 GENERAL | ARTICLE LISP was used widely for artificial intelligence programming in its early days. Two well- known early programs are Terry Winograd’s SHRDLU and Carl Hewitt’s Micro-Planner. 3 Object oriented languages be- gan with SIMULA. … Related articles All 2 versions

SemEval-2014 Task 6: Supervised Semantic Parsing of Robotic Spatial Commands K Dukes – SemEval 2014, 2014 – aclweb.org … with the spatial planner. Shrdlite: The Shrdlite system by Ljunglöf (2014), inspired by the Classic SHRDLU system by Winograd (1972), is a purely rule-based sys- tem that was shown to be effective for the task. Scoring P= 86.1 … Related articles All 7 versions

[BOOK] Conversational Informatics: A Data-Intensive Approach with Emphasis on Nonverbal Communication T Nishida, A Nakazawa, Y Ohmoto, Y Mohammad – 2014 – books.google.com … 3.2.1 Baseball . . . . . 3.2.2 LUNAR . . . . . 3.2.3 SHRDLU. . . . . 3.2.4 ELIZA . . . . . Speech Dialogue Systems and Multimodal Interfaces . . . . . … Cited by 6 Related articles All 3 versions

SST program reviving again D Kirk, PA Toalston, P Bailey, A Toalston – scholarworks.bgsu.edu … A somewhat garbled press release from the White House read: “President Mlxon expressed complete etaoin shrdlu in the Governmint’s ability to whether this crocus.” W.flCTERBBB8! bY IiQUA-LiW -ONLY- f 5 WANTED!!,’ ? TT7DEKT S&-8E&95′ …

Representations gone mental A Morgan – Synthese, 2014 – Springer … He claims that they play an essential role within such quintessentially classicist theories as “Newell’s production-based SOAR architecture (1990), Winograd’s SHRDLU model (1972), Anderson’s various ACT 123 Page 9. Synthese (2014) 191:213–244 221 … Cited by 2 Related articles All 5 versions

The errors, insights and lessons of famous AI predictions–and what they mean for the future S Armstrong, K Sotala… – Journal of Experimental & …, 2014 – Taylor & Francis Cited by 2 Related articles All 3 versions

Semantic recommender system for Malaysian tourism industry/Tirad Mohammed Aref Almalahmeh MAA Tirad – 2014 – studentsrepo.um.edu.my Page 1. SEMANTIC RECOMMENDER SYSTEM FOR MALAYSIAN TOURISM INDUSTRY TIRAD MOHAMMED AREF ALMALAHMEH FACULTY OF COMPUTER SCIENCE AND INFORMATION TECHNOLOGY UNIVERSITY OF MALAYA KUALA LUMPUR 2014 Page 2. …

Artificial Intelligence and Conversational Intelligence T Nishida, A Nakazawa, Y Ohmoto… – Conversational …, 2014 – Springer … 1961: Mathematical theory of Packet Networks by L. Kleinrock 1963: Interactive Computer Graphics by I. Sutherland 1968: Mouse and Bitmap display for oN Line System (NLS) by DC Engelbart 1969: ARPA-net 1970s 1971: Natural Language Dialogue System SHRDLU, by T …

Phenomenology and pragmatist conceptions of cognitive science M De Pinedo, MH Escribano – Bollettino Filosofico, 2014 – camerablu.unina.it … Comparably, attempts at approaching real-world understanding by means of combining representational ‘micro- worlds’ (such as Terry Winograd’s famous SHRDLU 36 ) presume that a world reduces to a set of interrelated facts. … Related articles All 9 versions

Learning perceptually grounded word meanings from unaligned parallel data S Tellex, P Thaker, J Joseph, N Roy – Machine Learning, 2014 – Springer Page 1. Mach Learn (2014) 94:151–167 DOI 10.1007/s10994-013-5383-2 Learning perceptually grounded word meanings from unaligned parallel data Stefanie Tellex • Pratiksha Thaker • Joshua Joseph • Nicholas Roy Received … Cited by 12 Related articles All 13 versions

A cognitive account of expertise: Why Rational Choice Theory is (often) a fiction D Muntanyola-Saura – Theory & Psychology, 2014 – tap.sagepub.com … specific programming. Winograd (1972) identified a number of environmental features that a computer needed to perform a sequence of actions. The machine, named SHRDLU, Page 14. 14 Theory & Psychology XX(X) moved … Cited by 6 Related articles All 3 versions

Robust Caesar Cipher Against Frequency Cryptanalysis Using Bi-Directional Shifting. AH DISINA – 2014 – eprints.uthm.edu.my Page 1. i ROBUST CAESAR CIPHER AGAINST FREQUENCY CRYPTANALYSIS USING BI-DIRECTIONAL SHIFTING. ABDULKADIR HASSAN DISINA A thesis submitted in partial fulfillment of the requirement for the award of the Degree of Master of Computer Science … Related articles

[BOOK] Concurrent Objects and Beyond: Papers Dedicated to Akinori Yonezawa on the Occasion of His 65th Birthday G Agha, A Igarashi, N Kobayashi, H Masuhara… – 2014 – books.google.com Page 1. Gul Agha Atsushi Igarashi Naoki Kobayashi Hidehiko Masuhara Satoshi Matsuoka Etsuya Shibayama Kenjiro Taura (Eds.) Concurrent Objects and Beyond Papers dedicated to Akinori Yonezawa on the Occasion of His 65th Birthday 123 Page 2. … Related articles All 2 versions

Massively multi-author hybrid artificial intelligence O Mac Fhearaí – 2014 – doras.dcu.ie Page 1. Massively Multi-Author Hybrid Arti cial Intelligence Oisín Mac Fhearaí, B.Sc. (Hons) A Dissertation submitted in fulfilment of the requirements for the award of Doctor of Philosophy (Ph.D.) to the Dublin City University School of Computing Supervisors: Mark Humphrys … Related articles

[BOOK] New technologies in language learning A Zettersten – 2014 – books.google.com Page 1. |S C/) S. OO C # : #: # New Technologies 1/1 Language Learning Arne Zellerslem Pergamon Press Z Page 2. New Technologies in Language Learning Page 3. This page intentionally left blank Page 4. Arne Zettersten … Cited by 17 Related articles

Human-Machine Dialogue F Landragin – fred.landragin.free.fr Page 1. Human-Machine Dialogue Design and Challenges Frédéric Landragin This book summarizes the main problems posed by the design of human-machine dialogue systems and offers ideas on how to continue along … Related articles

Private Persons and Minimal Persons E Millgram – Journal of Social Philosophy, 2014 – Wiley Online Library … paper. 2 Thus, this particular creature-construction argument is very much in the spirit of Ismael, 2007. 3 SHRDLU was a famous early softbot of this kind. See Winograd, 1972, 117–23. 4 Smith, 1987, is a well-known example. 5 … Related articles All 4 versions

[BOOK] Virtual Teacher: Cognitive Approach to E-learning Material B Aberšek, B Borstner, J Bregant – 2014 – books.google.com Page 1. en- **** Y”>1. M&K goost ee> *- NXII Opel H. Woo-oop” AEP yoy, H. MNA:a” BBq ×p ” 3 D viol – … BILE |-|-| II: FIT’E FIEFFIFTH || E-LEFREIHE EI-IEEE|. – – – Boris Aberšek, Bojan Borstner and Janez Bregant Page 2. Virtual Teacher Page 3. Page 4. …

A Bibliography on Data Compression NHF Beebe, D Salomon – 2014 – ctan.math.utah.edu Page 1. A Bibliography on Data Compression Nelson HF Beebe University of Utah Department of Mathematics, 110 LCB 155 S 1400 E RM 233 Salt Lake City, UT 84112-0090 USA Tel: +1 801 581 5254 FAX: +1 801 581 4148 … All 10 versions

Writing Support and Feedback Design C Person – academia.edu Page 1. LTfLL -2008-212578 Language Technologies for Lifelong Learning LTfLL -2008-212578 Project Deliverable Report D5.1 – Writing Support and Feedback Design Work Package WP5 Task Deliverable 5.1 Date of delivery Contractual: 01-11-2008 Actual: 01-12-2008 … Related articles

[BOOK] Speaking minds: Interviews with twenty eminent cognitive scientists P Baumgartner, S Payr – 2014 – books.google.com Page 1. PETER BAUMGARTNER SABINE PAYR Speaking Minds Interviews with Twenty Eminent Cognitive Scientists PRINCETON LEGACY LIBRARY Page 2. SPEAKING MINDS Page 3. Page 4. Speaking Minds Interviews … Cited by 68 Related articles All 2 versions