eDrama (Virtual Drama)


Notes:

  • Actor bot
  • e-Drama
  • eDrama
  • Emergent narrative
  • Interactive drama
  • Metaphor detection
  • Metaphor interpretation
  • Virtual actor
  • Virtual drama

Wikipedia:

References:

See also:

100 Best Interactive Storytelling Videos100 Best Transmedia Storytelling VideosBest Non-Player Character VideosChatbots in Art & Culture | Computational HumorHumor Recognition 2014 | INSCAPE (Interactive Storytelling for Creative People)Interactive StorytellingNon-Player Character & Dialog Systems | Storytelling Systems 2014Transmedia StorytellingVirtual Storytelling 2014


Affect Detection from Virtual Drama L Zhang, J Barnden, A Hossain – … 2013: Advances in Artificial Intelligence, 2013 – Springer Abstract We have developed an intelligent agent to engage with users in virtual drama improvisation previously. The intelligent agent was able to perform sentence-level affect detection especially from user inputs with strong emotional indicators. However, we … Related articles All 5 versions

Dialog designs in virtual drama: balancing agency and scripted dialogs ECC Kao, VW Soo – Agents for Educational Games and Simulations, 2012 – Springer … comprising artificial intelligence, computer graphics, cognitive sci- ence, natural language processing, and narrative theories. Although the future direction of virtual agents may vary according to the major domain of researchers, a significant domain is virtual drama because … Related articles All 7 versions

Context-sensitive affect sensing and metaphor identification in virtual drama L Zhang, J Barnden – Affective Computing and Intelligent Interaction, 2011 – Springer … Context-Sensitive Affect Sensing and Metaphor Identification in Virtual Drama … 2. Zhang, L., Gillies, M., Dhaliwal, K., Gower, A., Robertson, D., Crabtree, B.: E-drama: Facilitating Online … International Journal of Artificial Intelligence in Education 19(1), 5–38 (2009) 3. Fainsilber, L … Related articles All 5 versions

Affect and metaphor sensing in virtual drama L Zhang, J Barnden – International Journal of Computer Games …, 2010 – dl.acm.org … In our previous work, we have developed virtual drama improvisational software for young people age 14–16 to engage in role-playing situations under the improvisation of loose scenarios. … Textual affect sensing is a rising research branch for natural language processing. … Cited by 8 Related articles All 11 versions

Towards systems that care: a conceptual framework based on motivation, metacognition and affect B du Boulay, K Avramides, R Luckin… – … of Artificial Intelligence …, 2010 – dl.acm.org … Published in: · Journal. International Journal of Artificial Intelligence in Education archive. … 12. Amy L. Baylor , Yanghee Kim, Simulating Instructional Roles through Pedagogical Agents, International Journal of Artificial Intelligence in Education, v.15 n.2, p.95-115, April 2005. … Cited by 28 Related articles All 10 versions

Agents for Educational Games and Simulations MBCB FrankDignum, VW Soo – 2012 – Springer … Classification (1998): I. 2, H. 5, H. 4, D. 2.8, D. 2, H. 3, C. 2 LNCS Sublibrary: SL 7–Artificial Intelligence © Springer-Verlag … In “Dialog Designs in Virtual Drama: Balancing Agency and Scripted Dialogs,” Kao and Von-Wun Soo present a speech-based dialogue gen- eration … All 4 versions

Caring agents make good teachers and friendly companions R Aylett – awareness-mag.eu … As computers became more powerful during the 1990s, artificial intelligence (AI) researchers began to combine their technology with interactive graphics. … virtual children in a 3D graphical school in which one child was being bullied by another in a virtual drama (see Figure 1 … Related articles All 3 versions

Generating Innovation Through Knowledge Exchange: Capturing Lessons Learned LAA MEAghEr – Innovation Support in Latin America and Europe: …, 2014 – books.google.com … E-DRAMA–Enhancement of people, technology and their interaction: Artificial intelligence research enhanced improvisational interaction of avatars in e-drama, working with a charity’s e-drama software, a large company’s R&D group, a television company and schools. … Related articles All 2 versions

[BOOK] AI 2013: Advances in Artificial Intelligence: 26th Australian Joint Conference, Dunedin, New Zealand, December 1-6, 2013. Proceedings S Cranefield, AC Nayak – 2013 – books.google.com … of the conference: –The Third Australasian Workshop on Artificial Intelligence in Health … Walles, Anthony Robins, and Alistair Knott Affect Detection from Virtual Drama….. … Table of Contents XXI Natural Language Processing and Information Retrieval Enhanced N … All 5 versions

A Robust Interactive Narrative Framework for Edutainment S Paracha, O Yoshie – International Journal of Interactive …, 2012 – igi-global.com … Edutainment has recently become an active research agenda for the field of artificial intelligence, engaging scores of enthusiastic researchers, active working groups, and a growing community … virtual drama to help Japanese children build anti-bullying and other social skills. … Related articles All 3 versions

Advances in Brain Inspired Cognitive Systems HZAH DerongLiu, Z Wang – Springer … thank the publisher, Springer, for cooperation in publishing the proceedings in the prestigious series of Lecture Notes in Artificial Intelligence. … 208 Shuang Wu and Guohua Fu Semantic-Based Affect and Metaphor Interpretation in Virtual Drama….. …

Exploration on affect sensing from improvisational interaction L Zhang – Intelligent Virtual Agents, 2010 – Springer … In this software young people could interact online in a 3D virtual drama stage with others under the guidance of a … an inspection of the recorded improvisational transcripts, we noticed that the language used in e-drama is complex … Interactive Drama, Art and Artificial Intelligence. … Related articles All 10 versions

[BOOK] Advances in Brain Inspired Cognitive Systems: 5th International Conference, BICS 2012, Shenyang, Liaoning, China, July 11-14, 2012 Proceedings H Zhang, A Hussain, D Liu, Z Wang – 2012 – books.google.com … thank the publisher, Springer, for cooperation in publishing the proceedings in the prestigious series of Lecture Notes in Artificial Intelligence. … 208 Shuang Wu and Guohua Fu Semantic-Based Affect and Metaphor Interpretation in Virtual Drama….. … All 3 versions

Towards a Semantic-Based Approach for Affect and Metaphor Detection L Zhang, J Barnden – International Journal of Distance Education …, 2013 – igi-global.com … Our research is conducted within a previously developed online multi-user role-play virtual drama framework, which allows school children aged 14 – 16 to talk about emotionally difficult issues and perform drama performance training. … Related articles All 4 versions

Affect sensing in an affective interactive e-theatre for autistic children L Zhang – Natural Language Processing and Knowledge …, 2010 – ieeexplore.ieee.org … Although Façade [17] included shallow natural language processing for characters’ open-ended utterances, the detection of major emotions, rudeness and value judgements is not mentioned. … International Journal of Applied Artificial Intelligence, 1999. … Related articles All 5 versions

Socially-aware emergent narrative S Alvarez-Napagao, I Gómez-Sebastià… – Agents for Educational …, 2012 – Springer … Conf. of the Catalan Assoc. for Artificial Intelligence, vol. 220, pp. 69–78. … 6525, pp. 179–191. Springer, Heidelberg (2011) 4. Arinbjarnar, M., Kudenko, D.: Duality of Actor and Character Goals in Virtual Drama. In: Ruttkay, Z., Kipp, M., Nijholt, A., Vilhjálmsson, HH (eds.) IVA 2009. … Cited by 3 Related articles All 7 versions

Shape and texture based facial action and emotion recognition L Zhang, K Mistry, A Hossain – … of the 2014 international conference on …, 2014 – dl.acm.org … Categories and Subject Descriptors I.2.10 [Artificial Intelligence]: Vision and Scene Understanding – Perceptual reasoning. … EMMA: an Automated Intelligent Actor in E-drama. … Contextual and Active Learning-based Affect-sensing from Virtual Drama Improvisation. … Cited by 2 Related articles All 8 versions

Affect and Semantic Interpretation of Virtual Drama L Zhang, J Barnden – Intelligent Technologies for Interactive Entertainment, 2014 – Springer … Affect and Semantic Interpretation of Virtual Drama … 174 (2011) 3. Zhang, L., Gillies, M., Dhaliwal, K., Gower, A., Robertson, D., Crabtree, B.: E-drama: Facilitating Online … International Journal of Artificial Intelligence in Education 19(1), 5–38 (2009) 4. Kappas, A.: Smile when you … Related articles All 4 versions

Exploration of metaphorical and contextual affect sensing in a virtual improvisational drama L Zhang – Transactions on edutainment IV, 2010 – Springer … Overall, our work provides automatic improvisational agents for virtual drama im- provisation situations. … References 1. Zhang, L., Barnden, JA, Hendley, RJ, et al.: Affect Detection and Metaphor in E-drama. Int. … Interactive Drama, Art and Artificial Intelligence. … Cited by 2 Related articles All 11 versions

Contextual and active learning-based affect-sensing from virtual drama improvisation L Zhang – ACM Transactions on Speech and Language …, 2013 – dl.acm.org … Categories and Subject Descriptors: I.2.7 [Artificial Intelligence]: Language Processing—Discourse; Text analysis General Terms: Algorithms, Design, Performance Additional Key Words and … Contextual and active learning-based affect-sensing from virtual drama improvisation. … Cited by 6 Related articles All 2 versions

Semantic-inspired Contextual Affect Detection from Drama Improvisation L Zhang, A Hossain – Procedia Computer Science, 2012 – Elsevier … Vol.8, Issue 3. 2010. [8]; L. Zhang, M. Gillies, K. Dhaliwal, A. Gower, D. Robertson & B. Crabtree. E-drama: Facilitating Online Role-play using an AI Actor and Emotionally Expressive Characters. International Journal of Artificial Intelligence in Education. Vol 19(1): 5-38. 2009. … Related articles All 3 versions

Exploitation of contextual affect-sensing and dynamic relationship interpretation L Zhang – Computers in Entertainment (CIE), 2010 – dl.acm.org … 2008a]. With this software, young people could interact with others online in a 3D virtual drama stage under the guidance of a human director. … J. 22. Mateas, M. 2002. Interactive drama, art and artificial intelligence. … Affect fetection and metaphor in E-drama. Int. J. Continuing Eng. … Cited by 17 Related articles All 5 versions

Affect transfer by metaphor for an intelligent conversational agent A Wallington, R Agerri, J Barnden, M Lee… – Affective Computing and …, 2011 – Springer … through a list of names provided with the individual scenarios in e-drama. … Although designed for an edrama system, the techniques plausibly have wider applicability. … Proceedings of the international conference on Recent Advances in Natural Language Processing (RANLP 07 … Cited by 7 Related articles All 23 versions

Metaphor interpretation and context-based affect detection L Zhang – Proceedings of the 23rd International Conference on …, 2010 – dl.acm.org … Although Façade (Mateas, 2002) included shallow natural language processing for charac- ters? open-ended utterances, the detection of major emotions … charged proper improvisation after all the characters have known each other and went on the virtual drama stage. … Cited by 4 Related articles All 12 versions

Affect Detection from Semantic Interpretation of Drama Improvisation LZM JIANG – 24th International Conference on …, 2012 – anthology.aclweb.org … In this platform young people could interact online in a 3D virtual drama stage with others under the guidance of a human … E- drama: Facilitating Online Role-play using an AI Actor and Emotionally Expressive Characters. International Journal of Artificial Intelligence in Education. … Related articles All 8 versions

Affect sensing in metaphorical phenomena and dramatic interaction context L Zhang – … -International Joint Conference on Artificial Intelligence, 2011 – Citeseer … In this plateform young people could interact online in a 3D virtual drama stage with others under … Proceedings of the Twenty-Second International Joint Conference on Artificial Intelligence … L., Gillies, M., Dhaliwal, K., Gower, A., Robertson, D. & Crabtree, B. E-drama: Faci- litating … Cited by 2 Related articles All 5 versions

Contextual Affect Modeling and Detection in Interactive Text-Based Dramatic Improvisation L Zhang – Transactions on Edutainment X, 2013 – Springer … framework with the incorporation of the AI agent contributes to creative interactive storytelling and virtual drama improvisation. … Although Façade [10] included shallow natural language processing for characters’ open-ended utterances, the detection of major emotions, rudeness … Related articles All 4 versions

Managing Learner’s Affective States in Intelligent Tutoring Systems C Frasson, P Chalfoun – Advances in Intelligent Tutoring Systems, 2010 – Springer … learn by employing a constructivism approach when analyzing their responses us- ing natural language processing. … states contributes to the ease and innovative user interface in edrama, which leads to … When looking at research on Artificial Intelligence how can we try to repro … Cited by 18 Related articles All 7 versions

Affect sensing and contextual affect modeling from improvisational interaction L Zhang – International Journal of Computational Linguistics, 2011 – Citeseer … In this software young people could interact online in a 3D virtual drama stage with … However, Façade [7] included shallow natural language processing for characters’ open-ended utterances. … automated AI actor, a detailed analysis of the language used in e-drama sessions was … Cited by 2 Related articles All 7 versions

Towards virtual actors for acting out stories IA Iurgel, RE Da Silva, MF Dos Santos – Entertainment for Education. …, 2010 – Springer … Ap- plied Artificial Intelligence: An International Journal 19(3), 413 (2005) 4. Zhang, L., Gillies, M., Dhaliwal, K., Gower, A., Robertson, D., Crabtree, B.: E- Drama: facilitating online role-play using an AI actor and emotionally expressive characters. Int. J. Artif. Intell. Ed. … Cited by 4 Related articles All 5 versions

[BOOK] Intelligent Technologies for Interactive Entertainment: 6th International Conference, INTETAIN 2014, Chicago, IL, USA, July 9-11, 2014. Proceedings D Reidsma – 2014 – books.google.com … Michael S. Horn, Kai Orton, Laura Trouille, Kemi Jona, and Uri Wilensky Affect and Semantic Interpretation of Virtual Drama….. … for Systems That Create and/or Detect Humour in Video Games, Robots and other Forms of Artificial Intelligence….. … All 5 versions

Beyond Normalization: Pragmatics of Word Form in Text Messages. T Baldwin, JY Chai – IJCNLP, 2011 – anthology.aclweb.org … In Proceed- ings of the conference on Human Language Tech- nology and Empirical Methods in Natural Language Processing, HLT ’05, pages 579–586, Stroudsburg, PA, USA. Association for Computational Linguis- tics. … 2006. Developments in af- fect detection in e-drama. … Cited by 2 Related articles All 6 versions

Balancing Instruction and Construction in Virtual World Learning A Martens, D Maciuszek – Serious games and virtual worlds in …, 2013 – books.google.com … They propose adding instructional elements to their software in the form of cognitive tools, artificial-intelligence tutors, or human advisors. … they are virtual worlds for the purpose of learning (Schwan & Buder, 2002) or for experiencing stories (or virtual drama; Trogemann, 2002 … Cited by 3 Related articles All 2 versions

Improving social relationships in face-to-face human-agent interactions: when the agent wants to know user’s likes and dislikes C Langlet, C Clavel – Annual Meeting of the Association for …, 2015 – researchgate.net … Cheap and fast—but is it good?: Evalu- ating non-expert annotations for natural language tasks. In Proceedings of the Conference on Em- pirical Methods in Natural Language Processing, EMNLP ’08, Stroudsburg, PA, USA. … 2008. Affect detec- tion and metaphor in e-drama. … Cited by 3

Contextual affect sensing and metaphor interpretation L Zhang, A Hossain – Entertainment Computing, 2012 – Elsevier … text input. Although Façade [10] included shallow natural language processing for characters’ open-ended utterances, the detection of major emotions, rudeness and value judgements is not mentioned. Zhe and Boucouvalas … Related articles All 3 versions

On the Use of Reincorporation in Interactive Drama. Z Tomaszewski – Intelligent Narrative Technologies, 2011 – aaai.org … Open(closet) deed as a DEFY(Bluebeard) action. The Marlinspi’e drama manager trac’s the reincorporation connections between events. … Mateas, Michael. 2002. Interactive Drama, Art, and Artificial Intelligence. PhD diss., Carnegie Mellon University, Pittsburgh, PA. … Cited by 5 Related articles All 5 versions

Interactive drama in real and virtual worlds. R Aylett – 2013 – ses.library.usyd.edu.au … As a distinctively human activi- ty, it was also an early topic in Artificial Intelligence research, beginning with work on story-grammars in the 1970s [1], aimed at the non-interactive genera- tion of text-based stories. … [27] a system using virtual drama to educate 9-11 year-old … Related articles All 2 versions

Exploitation in context-sensitive affect sensing from improvisational interaction L Zhang – Transactions on Edutainment VIII, 2012 – Springer … Although Façade [11] included shallow natural language processing for characters’ open-ended utterances, the … M., Dhaliwal, K., Gower, A., Robertson, D., Crabtree, B.: E-drama: Facilitating Online … International Journal of Artificial Intelligence in Education 19(1), 5–38 (2009) 2 … Cited by 2 Related articles All 10 versions

A knowledge-based framework for the collaborative improvisation of scene introductions B O’Neill, A Piplica, D Fuller, B Magerko – Interactive Storytelling, 2011 – Springer … Mateas, M., Stern, A.: Integrating plot, character and natural language processing in the interactive … AM: Affect Detection and An Automated Improvisational AI Actor in E-drama. … 2005 Conference on Artificial Intelligence in Education: Supporting Learning through Intelligent and … Cited by 14 Related articles All 10 versions

[BOOK] Affective Computing and Intelligent Interaction: Fourth International Conference, ACII 2011, Memphis, TN, USA, October 9-12, 2011, Proceedings A Graesser, B Schuller, JC Martin – 2011 – books.google.com … of North Texas, USA ISEL, Portugal University of Edinburgh, UK INESC-ID and Instituto Superior Técnico, Lisbon Queen Mary University of London, UK Fraunhofer Institute for Computer Graphics, Germany Austrian Research Institute for Artificial Intelligence, Austria University … Related articles All 2 versions

Werewolves, cheats, and cultural sensitivity R Aylett, L Hall, S Tazzyman, B Endrass… – Proceedings of the …, 2014 – dl.acm.org … Distributed Artificial Intelligence – Intelligent agents Keywords Synthetic Characters, Intelligent Virtual Agents, Empathy, Cultural sensitivity, Models of Personality, Emotion and Social/Cultural Behaviour 1. INTRODUCTION In this paper we discuss a virtual drama approach to the … Cited by 4 Related articles All 7 versions

The challenge of constructing psychologically believable agents FD Schönbrodt, JB Asendorpf – Journal of Media Psychology, 2015 – econtent.hogrefe.com … The ultimate intentions of making agents believable can be very different, and they include, for example, (a) better user experiences in games, virtual drama, or arts (“suspension of disbelief”; Bates, 1994); (b) higher impact of cybertherapy or training exercises (eg, Beutler & … Cited by 15 Related articles All 19 versions

Developments in metaphor inference and context-aware affect sensing L Zhang – Computational Intelligence and Games (CIG), 2011 …, 2011 – ieeexplore.ieee.org … ended text input. Although Façade [12] included shallow natural language processing for characters’ open- ended utterances, the detection of major emotions, rudeness and value judgements is not mentioned. Zhe and Boucouvalas … Related articles All 3 versions

[BOOK] Affect Interpretation in Metaphorical and Simile Phenomena and Multithreading Dialogue Context L Zhang – 2012 – cdn.intechopen.com … Text-based affect detection becomes a rising research branch recently (Shaikh et al., 2007; Zhang, 2010; Liu & Singh, 2004). Façade (Mateas, 2002) included shallow natural language processing for characters’ open-ended input. … Related articles All 5 versions

A method for transferring probabilistic user models between environments DL Roberts, F Roberts – Interactive Storytelling, 2011 – Springer … Notable among early efforts to move virtual drama management beyond “script-and- trigger” decision making are those of Bates [1] and Weyhrauch [23]. … In: Veloso, MM, Wooldridge, MJ (eds.) Artificial Intelligence Today. LNCS (LNAI), vol. 1600, pp. 297–328. … Cited by 1 Related articles All 9 versions

Towards Systems That Care: A Conceptual Framework based on Motivation, Metacognition and Affect K Avramides, R Luckin – researchgate.net Page 1. International Journal of Artificial Intelligence in Education XX (20XX) NN–NN IOS Press 1560-4292/08/$17.00 © 20XX – IOS Press and the authors. All rights reserved. Towards Systems That Care: A Conceptual Framework based on Motivation, Metacognition and Affect … Related articles All 3 versions

Affecting Computing W Holderness – holderness-work.googlecode.com … natural language processing, and the design of user interfaces. In this paper, I will describe … is a virtual drama system created by Aylett, et al. … “Useful Roles of Emotions in Artificial Agents: A Case Study from Artificial Life.” In American Association for Artificial Intelligence 2004. … Related articles All 2 versions

Computational modelling of culture and affect R Aylett, A Paiva – Emotion Review, 2012 – emr.sagepub.com … was designed as a virtual drama in which one syn- thetic character was bullied by another in a virtual school (see Figure … However, efficiency is not the same thing as believability, and the standard artificial intelligence (AI) approach neglects the interaction between planning and … Cited by 15 Related articles All 2 versions

AI Techniques for Modelling Anger in Emotional Agents SSRMK Buckley – researchgate.net … ABSTRACT The research presented here, attempts to review a range of techniques commonly categorized under the umbrella of artificial intelligence (AI) that could be applied when developing agents with emotions in a range of applications. … Related articles

Intelligent facial emotion recognition and semantic-based topic detection for a humanoid robot L Zhang, M Jiang, D Farid, MA Hossain – Expert Systems with Applications, 2013 – Elsevier Automatic perception of human affective behaviour from facial expressions and recognition of intentions and social goals from dialogue contexts would greatly en. Cited by 21 Related articles All 4 versions

The Memory Game: Creating reactive, interruptible, turn-taking, human-robot interaction for ASIMO VNT Hing, J Lim, J Wormer, RK Sarvadevabhatla… – cdn.intechopen.com … This method allows the projector system to be used on a variety of rectangular tables. 4.6.Speech Recognition/Natural Language Processing Recognizing speech utterances is important for realistic and satisfying human robot interaction. … Related articles All 5 versions

Actor Bots M Arinbjarnar, D Kudenko – Believable Bots, 2012 – Springer Page 1. Chapter 3 Actor Bots Maria Arinbjarnar and Daniel Kudenko Abstract In many recent computer games there has been an increased use of Non-Player Characters as quest givers, tradesmen, members of the general public and as quest companions for the players. … Related articles All 4 versions

Affect detection from text-based virtual improvisation and emotional gesture recognition L Zhang, B Yap – Advances in Human-Computer Interaction, 2012 – dl.acm.org … We have developed an intelligent agent to engage with users in virtual drama improvisation previously. … training. In this platform young people could interact online in a 3D virtual drama stage with others under the guidance of a human director. … Cited by 1 Related articles All 7 versions

“FearNot!”: a computer-based anti-bullying-programme designed to foster peer intervention N Vannini, S Enz, M Sapouna, D Wolke… – European journal of …, 2011 – Springer … As a consequence, the users can affectively engage with what happens and at the same time benefit from the “as-if” mode of the virtual drama, not being involved directly but being able to distance themselves when needed (Hall et al. 2005). … Cited by 20 Related articles All 25 versions

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Semi-feature Level Fusion for Bimodal Affect Regression Based on Facial and Bodily Expressions Y Zhang, L Zhang – Proceedings of the 2015 International Conference …, 2015 – dl.acm.org … arousal and valence dimensions. Categories and Subject Descriptors I.2 [ARTIFICIAL INTELLIGENCE]: Miscellaneous; General Terms Algorithms, Performance, Experimentation, Human Factors. Keywords Affective computing … Related articles All 2 versions

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Bayesian networks: Real-time applicable decision mechanisms for intelligent agents in interactive drama M Arinbjarnar, D Kudenko – Computational Intelligence and …, 2010 – ieeexplore.ieee.org … of a Drama Manager, beats, characters, story values, actions and natural language processing [28], [29 … drama systems,” in Proceedings of the Convention of Artificial Intelligence and Simulation … D. Kudenko, “Duality of Actor and Character Goals in Virtual Drama,” in Proceedings … Cited by 2 Related articles All 6 versions

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Character Analysis: A Methodology for the Study of Political Debate A Thornton, DJ Sylvan – APSA 2014 Annual Meeting Paper, 2014 – papers.ssrn.com … Springer. Zhang, L. et al. 2009. E-drama: facilitating online role-play using an AI actor and emotionally expressive characters. International Journal of Artificial Intelligence in Education 19,1: 5-38. Page 20. 18 Table 1: Overlaps by case … Related articles

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The Interactive Storyteller T Alofs – 2012 – Citeseer … 2 (see Figure 2.1 right) is a narrative-centred learning environment (NLE) in which virtual drama is used as anti-bullying education [Aylett … In section section 2.3 we will look at some systems that use some artificial intelligence in combination with the social advantages of tabletop … Related articles

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Decision making of networked multiagent systems for interaction structures Y Jiang, J Hu, D Lin – Systems, Man and Cybernetics, Part A: …, 2011 – ieeexplore.ieee.org Page 1. IEEE TRANSACTIONS ON SYSTEMS, MAN, AND CYBERNETICS—PART A: SYSTEMS AND HUMANS, VOL. 41, NO. 6, NOVEMBER 2011 1107 Decision Making of Networked Multiagent Systems for Interaction Structures … Cited by 26 Related articles All 7 versions

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Adapting sentiment analysis to face-to-face human-agent interactions: from the detection to the evaluation issues C Langlet, C Clavel – infomus.org … J. Barnden, RJ Hendley, MG Lee, AM Wallington, and Zhigang Wen, “Affect detection and metaphor in e-drama,” International Journal … [10] K. Moilanen and S. Pulman, “Sentiment composition,” in Proceedings of Recent Advances in Natural Language Processing (RANLP …

Towards a game theoretic account of linguistic strategy in improvised theatre L Morrissey – 2014 – loch.land Page 1. Towards a game theoretic account of linguistic strategy in improvised theatre Research proposal for PhD candidature confirmation Lochlan Morrissey, BA (Hons) School of Languages and Linguistics Griffith University July 14, 2014 Page 2. Contents 1 Introduction 1 … Related articles All 2 versions

Adaptive facial point detection and emotion recognition for a humanoid robot L Zhang, K Mistry, M Jiang, SC Neoh… – Computer Vision and …, 2015 – Elsevier Automatic perception of facial expressions with scaling differences, pose variations and occlusions would greatly enhance natural human robot interaction. This.

Sentiment analysis: from opinion mining to human-agent interaction C Clavel, Z Callejas – ieeexplore.ieee.org Page 1. 1949-3045 (c) 2015 IEEE. Personal use is permitted, but republication/ redistribution requires IEEE permission. See http://www.ieee.org/ publications_standards/publications/rights/index.html for more information. This … Cited by 2