Story Generation Systems 2013


Resources:

See also:

100 Best Facade Interactive Story Videos | 100 Best Interactive Storytelling Videos | 100 Best Transmedia Storytelling Videos | INSCAPE (Interactive Storytelling for Creative People)Interactive Story Authoring | Interactive Story Generation | Interactive StorytellingStory Generator Algorithms | Story Engines | Storytelling Systems | Transmedia Storytelling | Virtual Storytelling


Story Generation with Crowdsourced Plot Graphs. B Li, S Lee-Urban, G Johnston, M Riedl – AAAI, 2013 – aaai.org … Thanks to the simplified language used in the narrative examples, the system can use simple semantic similarity and clustering algorithms to discover … If and are mutually exclusive and unordered relative to each other, a story generation algorithm can pick one or the other to be … Cited by 15 Related articles All 6 versions

Procedural content generation for games: A survey M Hendrikx, S Meijer, J Van Der Velden… – ACM Transactions on …, 2013 – dl.acm.org … Deussen et al. [1998] and Hammes [2001] have developed ecosystem simulation algorithms to generate vege- tation placement maps, which combine an ecosystem with game space information. The algorithm of Deussen et al. … Cited by 51 Related articles All 13 versions

Computational Narratology I Mani – The living handbook of narratology. http://www. lhn …, 2013 – hup.sub.uni-hamburg.de … large eluded computational approaches. [17]. However, planning of fabulae for story generation, where the author can limit the system considerably, has proved more viable (? Story Generator Algorithms). [18]. In recent years … Cited by 4 Related articles All 2 versions

Cloud-empowered multimedia service: an automatic video storytelling tool JC Tsai, NY Yen – Journal of Convergence Volume, 2013 – ftrai.org … Although there are many object tracking algorithms proposed, most of them are hard to map to cloud computing. … The algorithm for story generation is based on the panorama as a time line. In our current implementation, we have implemented two types of motion tracks: … Cited by 7 Related articles All 2 versions

Evaluating Analogy-Based Story Generation: An Empirical Study. J Zhu, S Ontañón – AIIDE, 2013 – aaai.org … In this paper we present a specific case study of how we evaluate the analogy-based story generation algorithm SAM, part of our computational narrative system Riu. … Onta˜nón, S., and Zhu, J. 2011. The SAM Algorithm for Analogy-Based Story Generation. In AIIDE, 67–72. … Cited by 1 Related articles All 3 versions

A Computational Model of Suspense for the Augmentation of Intelligent Story Generation B O’Neill – 2013 – cc.gatech.edu … 21 2.8 Aesthetic Models in Story Generation and Interactive Narrative . . . 23 2.8.1 Story Sjuzhet Generation with Aesthetics . . . . . 24 … 8 2 Categories of suspense and their membership . . . . . 35 3 Dramatis Algorithm . . . . . … Cited by 8 Related articles All 2 versions

Propp’s Morphology of the Folk Tale as a Grammar for Generation P Gervás – OASIcs-OpenAccess Series in Informatics, 2013 – drops.dagstuhl.de … 3 This is probably one of the reasons why no one has yet attempted to build a story generator for Russian fairy tales. … In order to evaluate the extent to which the different construction algorithms fulfill these requirements, a number of metrics have been defined over the flow for a … Cited by 6 Related articles All 2 versions

NetworkING: using character relationships for interactive narrative generation J Porteous, F Charles, M Cavazza – Proceedings of the 2013 …, 2013 – dl.acm.org … [15] N. Jones and P. Pevzner. An Introduction to Bioinformatics Algorithms (Computational Molecular Biology). The MIT Press, 2004. … [29] MO Riedl and RM Young. An objective character believability evaluation procedure for multi-agent story generation systems. … Cited by 8 Related articles All 3 versions

Generating different story tellings from semantic representations of narrative E Rishes, SM Lukin, DK Elson, MA Walker – Interactive Storytelling, 2013 – Springer … Prior research on nlg for story generation has primarily focused on using planning mechanisms in order to automatically generate … We developed an algorithm that creates the semantic linguistic representation from a conceptual narrative structure provided by Scheherazade … Cited by 8 Related articles All 5 versions

Story comparisons: Evidence from film reviews B Fisseni, A Kurji, D Sarikaya… – … -OpenAccess Series in …, 2013 – drops.dagstuhl.de … UTET Università, Torino, 2003. 3 Brian Falkenhainer, Kenneth Forbus, and Dedre Gentner. The structure-mapping engine: Algorithm and examples. Artificial Intelligence, 20:1–63, 1989. … Cognitive Psychology, 25:524– 575, 1993. 9 Pablo Gervás. Story generator algorithms. … Cited by 4 Related articles All 2 versions

Towards story-based content generation: From plot-points to maps J Valls-Vargas, S Ontanón, J Zhu – … Intelligence in Games (CIG) …, 2013 – ieeexplore.ieee.org … our planner used for story generation. A second experiment tests our -greedy search strategy for generating spatial configurations along with the story and configuration evaluation functions. Our third experiment tests the competence of our graph embedding algorithm. … Cited by 3 Related articles All 5 versions

Personalizing Embedded Assessment Sequences in Narrative-Centered Learning Environments: A Collaborative Filtering Approach W Min, JP Rowe, BW Mott, JC Lester – Artificial Intelligence in Education, 2013 – Springer … 133 (2011) 9. Yu, H., Riedl, MO: A sequential recommendation approach for interactive personalized story generation. … Roeder, T., Gupta, D., Perkins, C.: Eigentaste: A Constant Time Collabora- tive Filtering Algorithm. … Rubin, DB, Thayler, DT: EM algorithms for ML factor analysis … Cited by 5 Related articles All 3 versions

Evolving story narrative using surrogate models of human judgement K Wang, V Bui, E Petraki, HA Abbass – Robot Intelligence Technology and …, 2013 – Springer … a story can be represented as a genome, existing evolutionary algorithms can be … raises one of the biggest challenges in automatic story generation—quantifying the story “qualitativeness … proposed that utilizes the constructed value function in directing EMO algorithm’s search to … Cited by 1 Related articles

A Conversational Avatar Framework for Digital Interactive StoryTelling R Duarte, E Goudoulakis, A El Rhalibi… – The 14th Annual Post …, 2013 – cms.livjm.ac.uk … In this paper, we propose to interface DIEGESIS with Charisma, our MPEG-4 based facial animation framework. We introduce DIEGESIS, explaining the planning algorithm for story generation, the story execution, and the agent coordination algorithms. … Cited by 1 Related articles

Computational Creativity in Naturalistic Decision-Making M Jändel – proceedings of the 4th International Conference on …, 2013 – foi.se … If the plan- ning algorithm fails to find a problem-free plan, the CC3 agent could suggest a new plan element. … It is interesting to note that the tech- niques of vignette-based story generation are similar to those of planning algorithms and simulation engines. … Cited by 1 Related articles All 3 versions

Towards Automatic Story Clustering for Interactive Narrative Authoring M Bída, M ?erný, C Brom – Interactive Storytelling, 2013 – Springer … In [13] Ontañón and Zhu propose an analogy-based story generation system, where they … general narrative and drama theories, human and computational story abstractions, algorithms allowing for … and the use of a standard machine learning clustering algorithm for grouping the … Cited by 1 Related articles All 3 versions

A pragmatic approach towards automatic story generation and reasoning P Jaya – 2013 – ir.inflibnet.ac.in … 27. Franz Baader and Ulrike Sattler (2001), ‘An overview of tableau algorithms for description … BA and Power JF (2001), ‘An interpretation of purdom’s algorithm for automatic … An Objective Character Believability Evaluation Procedure for Multi-Agent Story Generation Systems’, in … Related articles All 4 versions

Reader-Model-Based Story Generation P Mawhorter – Ninth Artificial Intelligence and Interactive Digital …, 2013 – aaai.org … 2005), computational analogy (Zhu and Ontanón 2010), and even genetic algorithms (Bui, Abbbass … as a proof-of- concept for the application of answer set programming to story generation. … this prototype reasons arbitrarily rather than following some intuitive algorithm for satisfy … Related articles All 2 versions

Stories Animated: A Framework for Personalized Interactive Narratives using Filtering of Story Characteristics HY Wu, M Christie, TY Li – CASA-Computer Animation and Social …, 2013 – hal.inria.fr … The story generation model combines a branching story structure with a planning algorithm that filters and recombines story fragments based on char- acteristics, generating a high-level interactive scenario that satisfies all authorial constraints, and provides sufficient abstraction … Related articles All 5 versions

Shall I Compare Thee to Another Story: An Empirical Study of Analogy-Based Story Generation J Zhu, S Ontanón – 2013 – ieeexplore.ieee.org … In this article, we present our approach for analogy-based story generation through our interactive … Of particular relevance here is the Structure Mapping Engine (SME) algorithm [22 … In Riu, we use SME as the analogy mapping component [18], however, other algorithms could be … Related articles

Shaping Interactive Stories in 3D Environments HY Wu, M Christie, TY Li – Motion in Games, 2013 – hal.inria.fr … Given a user condition, such as “tragedy=true and magic=false” we propose a novel search algorithm on the story graph … actor1=”Woman” actor2=”Lover”> Our framework takes the dynamic output of the story generation and realizes … Related articles All 4 versions

Narrative Extraction, Processing and Generation for Interactive Fiction and Computer Games J Valls-Vargas – Ninth Artificial Intelligence and Interactive Digital …, 2013 – aaai.org … I am partic- ularly interested in computational narrative algorithms that can analyze stories, model narrative, and generate plots to be … Concerning story generation, many existing systems capable of plot generation and in- teractive storytelling (Fairclough and Cunningham 2003 … Related articles All 2 versions

Ember, Toward Salience-Based Cinematic Generation BA Cassell, RM Young – Ninth Artificial Intelligence and Interactive Digital …, 2013 – aaai.org … Ember consists of three parts: • Story structure passed in as input • A Narrative Comprehension Model • A Generation Algorithm The story structure taken as input is a partial order causal link (POCL) (Weld 1994) plan data structure … Character Deliberation in Story Generation. … Related articles All 2 versions

Planning with applications to quests and story (DRAFT) YG Cheong, MO Riedl, BC Bae, MJ Nelson – pcgbook.com … and Young have proposed an intent-driven planning algorithm to balance the author-centric approach and character-centric approach to story generation [19]. … Among planning algorithms, there is a distinction between plan space search, where the algorithm searches in … Related articles

Using Planning with Action Preference in Story Generation X Li, S Paracha, J Wu, O Yoshie – … on Advances in Mobile Computing & …, 2013 – dl.acm.org … The story generator applies planning to dynamically gener- ate different narratives during the run-time and deals with user’s … 3. CHOOSING OPTIMAL SOLUTION AF- TER PLANNING For planning, there are many kinds of algorithms, such as … (i) The simplest algorithm to find a … Related articles

Generating Believable Stories in Large Domains B Kartal, J Koenig, SJ Guy – Ninth Artificial Intelligence and Interactive …, 2013 – aaai.org … Main Result We propose new algorithms and heuristics to handle automated story generation by employing Monte Carlo Tree Search. This approach performs well both in terms of search time and memory usage. … Algorithm 1: MCTS Story Generation Input : budget Output … Related articles All 3 versions

Improving Plan-Based Interactive Narrative Generation J Robertson – Ninth Artificial Intelligence and Interactive Digital …, 2013 – aaai.org … using media- tion: integrating my work with proactive mediation, migrat- ing the underlying planning algorithm to a … a summary of existing mediation algorithms, how I have improved one of these algorithms, and several … An intent-driven plan- ner for multi-agent story generation. … Related articles All 2 versions

An interactive approach to story characterization M Nairat, P Dahlstedt… – … Intelligence for Creativity …, 2013 – ieeexplore.ieee.org … Most of these studies have dealt with story generation rather than story characterization, where the interest is the … the evaluation is carried out by the artist in an interactive process, or genetic algorithms involving a … The order of interac tions is determined by an separate algorithm. … Related articles

Social Narrative Adaptation using Crowdsourcing S Sina, A Rosenfeld, S Kraus – OASIcs-OpenAccess Series in …, 2013 – drops.dagstuhl.de … One of the most common approaches for narrative generation is planning-based story generation systems [16, 23 … We also implemented two random algorithms as baselines to ensure the validity of our … The first random algorithm, to which we will refer as Rnd-SNACS, uses the … Related articles All 10 versions

Exploring story similarities using graph edit distance algorithms S Paul – 2013 – udspace.udel.edu … Each of the algorithms (except A* algorithm) mentioned in the previous section will compute a Page 28. 20 … algorithm will be then compared with the ranks obtained from other algorithms. Finally the ranks obtained from the algorithms will be compared with the ranks …

Fully-Automatic Interactive Story Design from Film Scripts L Munishkina, J Parrish, MA Walker – Interactive Storytelling, 2013 – Springer … Evaluation of our scene clustering algorithm indicates a high correlation between auto- matic and gold-standard clusters, while our preliminary user evaluation shows … 789–797 (2008) 2. McIntyre, N., Lapata, M.: Learning to tell tales: A data-driven approach to story generation. … Related articles All 2 versions

Evolving Aesthetic Maps for a Real Time Strategy Game R Lara Cabrera, C Cotta, AJ Fernández Leiva – 2013 – dspace.uma.es … [7] Fortin, FA, Rainville, FMD, Gardner, MA, Parizeau, M., Gagné, C.: DEAP: Evolutionary algorithms made easy. … D., Schaeffer, J., Cutumisu, M., Siegel, J., Waugh, K., Schumacher, A.: Automatic story generation for computer … [20] Rudolph, G.: An evolutionary algorithm for integer … Cited by 1 Related articles All 3 versions

[BOOK] Story characterization using interactive evolution in a multi-agent system M Nairat, P Dahlstedt, MG Nordahl – 2013 – Springer … 169 Algorithms inspired by the natural world, such as genetic algorithms or agent systems, have been applied to … Most of these studies have dealt with story generation rather than story char- acterization, where the … The order of interactions is determined by a separate algorithm. … Related articles All 3 versions

Towards a Computational Model of Dramatic Tension N Szilas, U Richle – OASIcs-OpenAccess Series in Informatics, 2013 – drops.dagstuhl.de … The active structure is one instantiation of the abstract structure. Algorithms that build and manage the active structure from the abstract structure will not be detailed here. … In particular, these algorithms specify what changes in the target element when a relation fires. … Related articles All 3 versions

A Paradigm for Eliciting Story Variation B Fisseni, F Lawrence – OASIcs-OpenAccess Series in …, 2013 – drops.dagstuhl.de … This issue is highly relevant for story generation and story retrieval as well as any other practical applications of formal models of narrative [1, 2, 14, 15, 4]. Selecting … Ultimately, we expect the data set to be useful for learning or testing of algorithms modelling narrative similarity. … Cited by 2 Related articles All 3 versions

Early Cases of Bertillon, the Logic Programming Sleuth SDJ Barbosa, ES de Lima, FAG da Silva, AL Furtado… – sbgames.org … different plans to reach the same goals and (ii) the user-interaction features that can be built into the algorithm. … One of the earliest examples of an automated story generation system is Tale-Spin [17], which demonstrated the effectiveness of using planning algorithms for the … Cited by 1 Related articles All 3 versions

Procedural Character Generation for Narrative Games L LeBron – users.soe.ucsc.edu … General Terms Algorithms, Human Factors, Theory … A final piece of relevant work, which serves as a guiding piece for research in this area, is Riedl and Young’s Objective Character Believability Evaluation Procedure for Multi-Agent Story Generation Systems[11]. … Related articles All 3 versions

Survey on the Script Languages of the Interactive Storytelling Authoring System SK Kim, S Ahn – Journal of Next Generation Information Technology ( …, 2013 – aicit.org … The authoring tools are implemented as the graphical user interface environment including the story generator. … STRIPS, which was introduced to solve problems of Al, is the most suitable for expressing a planning algorithm of narrative structure, thus it is used in an interactive … Related articles

A Computational Narrative Simulation System For Constructing Multi-linear Narrative s In Knowledge Management WM Wang, CF Cheung – Journal of Knowledge Management Practice, 2013 – tlainc.com … al, 2010) was an architecture for automating the processes for story generation and presentation. … By adapting intelligent inference algorithms, decisions and intermediate narratives are generated … format based on a Fuzzy associated concept mapping (FACM) algorithm (Wang, et … Related articles

An Account of Randomness in Literary Computing M Sample – 2013 – samplereality.com … Fruin coined this term—the Tale-Spin effect—from Tale-Spin, an early story generation system designed by … I want to know, what is the source of randomness in the algorithm? … but few have studied how deeply embedded the Cold War is in the software algorithms and hardware … Cited by 1 Related articles All 2 versions

The Role of Gender and Age on User Preferences in Narrative Experiences M Garber-Barron, M Si – Interactive Storytelling, 2013 – Springer … In both conditions, the topic consistency aspect of the algorithm was untouched, so that the story presented to the user is intended to always … Springer, Heidelberg (2007) 4. Yu, H., Riedl, M.: A Sequential Recommendation Approach For Interactive Personalized Story Generation. … Related articles All 2 versions

Computational Modelling of Poetry Generation P Gervás – macs.hw.ac.uk … RKCP includes an algorithm to avoid generating poems too close to the originals used during its training, and certain algorithms to maintain thematic co- herence over a given poem. … 95–102, (2012). [8] N. Dehn, ‘Story generation after tale-spin’, in Proc. … Cited by 4 Related articles

Literature Research into Natural Language Generation for the Virtual Storyteller M Hoek – hmi.ewi.utwente.nl … 5. What is the state of the art in the field of natural language generation in relation to story generation? … This is done by a module called InitialDocPlanBuilder, which uses a recursive algorithm to convert the Fabula’s graph structure into a dependency tree structure. … Related articles All 3 versions

Efficient intent-based narrative generation using multiple planning agents J Teutenberg, J Porteous – … of the 2013 international conference on …, 2013 – dl.acm.org … General Terms Algorithms … Intentional planning with the IPOCL algorithm [17] was originally devised as an extension to a causal link planner that searches the space of partial plans, working backward from the narrative goals. … Cited by 6 Related articles All 4 versions

A Model for Stream-based Interactive Storytelling as a New Form of Massive Digital Entertainment M Camanho, B Feijó, AL Furtado, CT Pozzer – sbgames.org … It uses a partially ordered planning algorithm to control the story generation and adaptation, with the addition of a “repairing” system to remove from the plan (the plot) elements that no longer makes sense after user interaction. … Related articles

Interactive scenario generation for mission-based virtual training L Luo, H Yin, W Cai, M Lees… – Computer Animation and …, 2013 – Wiley Online Library … The algorithm stops until a set of individuals with the desired quality has been found or enough time has elapsed. … In contrast to the content and story generation in game and interactive storytelling research, our framework focuses on providing the high-level controllability for … Cited by 2 Related articles

Toward personalized guidance in interactive narratives. H Yu, M Riedl – FDG, 2013 – cc.gatech.edu … We did this only for implementation purpose; the algorithm generalizes to longer and variable-length stories. There … [5] H. Yu and MO Riedl. A sequential recommendation approach for interactive personalized story generation. Proceedings … Cited by 3 Related articles All 5 versions

Facilitating Player Interaction in a Dynamic Storytelling Environment R Paul, D Charles, M McNeill, D McSherry – … Challenges and Solutions in …, 2013 – Springer … storytelling systems. For example, Mimesis [5] and GADIN [12] use AI planning algorithms in which story actions are defined in terms of STRIPS operators [13] for achieving a set of goals. In … state. Story Generation. The starting … Related articles All 2 versions

Non-branching Interactive Comics ES de Lima, B Feijó, AL Furtado, SDJ Barbosa… – Advances in Computer …, 2013 – Springer … On the other hand, in systems based on planning techniques, stories are created by the planning algorithm, guided to some … 1) a planning module that automatically generates coherent and diversified stories according to the user interventions; (2) intelligent algorithms capa- ble … Cited by 1 Related articles

A Nondeterministic Temporal Planning Model for Generating Narratives with Continuous Change in Interactive Storytelling. P Abelha, V Gottin, AEM Ciarlini, ET Araujo, A Furtado… – AIIDE, 2013 – aaai.org … is certain to face diffi- culties when handling a real-time story generation para- digm … in order to avoid extreme computational costs in the verification algorithms, which use … detailing the sketch plan using a nondeterministic hierarchical task network planning algorithm that verifies … Cited by 1 Related articles All 2 versions

I contain multitudes: creativity and emergent narrative R Aylett, S Louchart – Proceedings of the 9th ACM Conference on …, 2013 – dl.acm.org … Author Keywords Emergent narrative; affective agent architecture ACM Classification Keywords I.2.11 Distributed Artificial Intelligence General Terms Algorithms; Human factors; Design; Theory INTRODUCTION This paper discusses an approach to story generation that applies … Related articles

Two Contexts of Acquisition A Kapranov – Language in Cognition and Affect, 2013 – books.google.com … Previous research in SLA routinely employed spontaneous story generation tasks as a measure of L2 pro?ciency (DeKeyser 2000). … Then, the Expectation-Minimization (EM) algorithm (McLachlan and Peel 2000) was applied to logarithmically converted pause durations to ?t the … Related articles

Beginner Students’ Speech Fluency in a Second Language Compared Across Two Contexts of Acquisition A Kapranov – Language in Cognition and Affect, 2013 – Springer … Previous research in SLA routinely employed spontaneous story generation tasks as a measure of L2 proficiency (DeKeyser 2000). … Then, the Expectation-Minimization (EM) algorithm (McLachlan and Peel 2000) was applied to logarithmically converted pause durations to fit the … Cited by 1 Related articles All 2 versions

Designer modeling for personalized game content creation tools A Liapis, GN Yannakakis, J Togelius – … of the AIIDE Workshop on Artificial …, 2013 – aaai.org … Evolutionary algorithms have been used to create both 2D art and 3D art, where a visual artist can ex- plicitly select which visual patterns they wish to favor (Wan … Events or complete stories for games can be authored via mixed-initiative tools for story generation (Skorupski et al. … Cited by 6 Related articles All 6 versions

Active Media Technology TYG Kou, ASJ Cao, HHN Zhong – Springer … 324 Hitoshi Morita Methods for Generalizing the Propp-Based Story Generation Mechanism … Wada, Takeaki Taguchi, and C. Tarn A Proposal of a Genetic Algorithm for Bicriteria … Kenichi Ida, and Mitsuo Gen Advances in Multiobjective Hybrid Genetic Algorithms for Intelligent …

Learning latent personas of film characters D Bamman, NA Smith – 2013 – Citeseer … 314, The Design of Experiments – Fisher – 1935. 151, A Monte Carlo implementation of the EM algorithm and the poor man’s data augmentation algorithms – Wei, Tanner – 1990. … 5, Plot induction and evolutionary search for story generation – McIntyre, Lapata – 2010. … Cited by 4 Related articles All 2 versions

Higher Level Intelligence in Machines J Dundas, M Ling – iconceptpress.com … 1] had men- tioned long time back that it is possible to use genetic algorithms that simulate … IBSEAD: A Self-Evolving Self- Obsessed Learning Algorithm for Machine Learning. … Method And System for Automatic Computation Creativity and Specifi- cally for Story Generation. IBM. … Related articles All 6 versions

Implementation Cost and Efficiency for AI Experience Managers D Thue, V Bulitko, HJ Hamilton – Ninth Artificial Intelligence and Interactive …, 2013 – aaai.org … Second, we treat the steps as an algorithm, and use standard run- time analysis techniques to derive a cost function for each method; while doing so, we introduce any constants that are needed to represent particular amounts of … Story generation with crowdsourced plot graphs. … Related articles All 3 versions

Slant: A Blackboard System to Generate Plot, Figuration, and Narrative Discourse Aspects of Stories N Montfort, RP y Pérez, DF Harrell… – Proceedings of the …, 2013 – computationalcreativity.net … In the case of story generation and other literary endeavors, being new in- volves not repeating what has been done before (by the sys … This is a system that is the basis for interactive and generative text and multimedia works using Harrell’s Alloy algorithm for conceptual blending … Cited by 2 Related articles All 4 versions

Skald: Minstrel Reconstructed B Tearse, P Mawhorter, N Wardrip-Fruin, M Mateas – 2013 – ieeexplore.ieee.org … options: man, child, cow, rope, etc.) but the technique is not constrained to story generation and thus … have used agent- based algorithms ([15]), rule-systems ([16]), or even genetic algorithms ([17 … et al.’s 2010 Riu system [18], which uses a compu- tational analogy algorithm to fill … Related articles

AI for game production MO Riedl, A Zook – … Intelligence in Games (CIG), 2013 IEEE …, 2013 – ieeexplore.ieee.org … the beginning. Game AI has come to refer to the set of tools—algorithms and representations—developed specifically to aid the creation and management of interactive, real-time, digital entertainment experiences. While games … Cited by 2 Related articles All 6 versions

Storyscope: using theme and setting to guide story enrichment from external data sources A Wolff, P Mulholland, T Collins – … of the 24th ACM Conference on …, 2013 – dl.acm.org … H.5.4 [Information Systems]: Hypertext/Hypermedia – architectures, theory, user issues General Terms Algorithms, Design, Human Factors, Theory … 1.2 Event-Driven Story Generation and Content Sequencing Systems for sequencing content have used underlying story principles … Cited by 4 Related articles All 2 versions

Automated Planning and Player Modelling for Interactive Storytelling A Ramirez, V Bulitko – 2013 – webdocs.cs.ualberta.ca … With regards to case-based reasoning, Ontanon and Zhu [26] proposed Story Analogies through Mapping (SAM) system which employed an analogy-based story generation approach: it would take a source story, find analogies in … Algorithm 1 depicts the system from a high level … Cited by 1

Story Table TJT Uebbing – 2013 – tobias-uebbing.de … There is no recipe or algorithm that commonly guarantees any or the most creative outcome yet. … within a big pool to have a wide variety to choose from as you can see in the mind map on page 9. The main functionality of the application should be the story generation process. …

Improving Goal Recognition in Interactive Narratives with Models of Narrative Discovery Events A Baikadi, JP Rowe, BW Mott, JC Lester – Proceedings of the Sixth …, 2013 – aaai.org … 2012) and crowdsourced story generation (Li, et al. … The PHATT algorithm (Geib and Goldman 2009) was used to create adaptable computer-controlled opponents (Kabanza … more formulae results in a greater number of cliques, which impacts the weight learning algorithms. … Cited by 1 Related articles All 3 versions

Learning cross-domain social knowledge from cognitive scripts M Gawish, S Abbas, MGM Mostafa… – … & Systems (ICCES), …, 2013 – ieeexplore.ieee.org … the evolved script-base (a scripts’ repository), based on the enclosed shared context, which is done using the pharaoh algorithm. … people act and can accordingly interact in social situations, b) building computational narrative systems for automatic story generation, where the … Related articles

Creativity as a Web Service: A Vision of Human and Computer Creativity in the Web Era. T Veale – AAAI Spring Symposium: Creativity and (Early) …, 2013 – aaai.org … 2011, 2012), one that cannot be reduced to a single algorithm that operates over … Rather, the algorithms and representations of a metaphor processing system are tightly co … Other high-level services may include joke generation, story generation, music / lyric composition, slogan … Related articles All 6 versions

AUTOMOVIE: Ideas towards a complete interactive movie scripting and rendering system H Hlavacs, G Maggiore, Y Pitrey Helpiquet – 2013 – eprints.cs.univie.ac.at … user. To the best of our knowledge, this functionality had never been integrated in a story generator. Still, it … limbs. Such controllers can be automati- cally created off-line, for instance by using genetic algorithms. Other moving … Related articles

Mission-Based Scenario Modeling and Generation for Virtual Training. L Luo, H Yin, J Zhong, W Cai, M Lees, S Zhou – AIIDE, 2013 – aaai.org … Scenario Generation Process Design Based on the model of scenario presented in the previous section, our scenario generation system is designed to au- tomatically generate the mission-based scenarios using a genetic algorithm (GA)-based searching process. … Cited by 1 Related articles All 2 versions

Reading Digital Literature: Surface, Data, Interaction, and Expressive Processing N Wardrip-Fruin – A Companion to Digital Literary Studies, 2013 – books.google.com … Reading Tale-Spin’s Outputs From an audience perspective, a story generation program such as Tale-Spin is mostly experienced through its … of process intensity (1987) rather than the vocabulary of computer science (which might substitute a word such as algorithm for process … Cited by 7 Related articles All 8 versions

Telling Stories on the Go: Lessons from a Mobile Thematic Storytelling System A Mitchell, TL Chuah – Interactive Storytelling, 2013 – Springer … Research on mobile story generation mainly focuses on automatic genera- tion of stories from content contributed by other travellers [8–10 … We then use Hargood’s algorithm to select a single location (the highest ranked based on thematic quality within a given distance threshold … Related articles All 2 versions

Using planning to predict and influence autonomous agents behaviour in a virtual environment for training C Barot, D Lourdeaux, D Lenne – Cognitive Informatics & …, 2013 – ieeexplore.ieee.org … Algorithm 1 Scenario Monitoring and Execution algorithm function ONSCENARIOGENERATED( PO, AO, CL) monitoredSteps ? [] completedSteps ? [] for all predictionOp in PO do inLinks … [7] MO Riedl and RM Young, “Open-world planning for story generation,” in Proceedings … Related articles All 2 versions

Social-Network-Based Guided Emergent Narrative R Abernathy – 2013 – roseabernathy.com … must the conditions be right for this action, the controlling agent must know that the conditions are right) and commitment preconditions (whether other agents have agreed to perform the actions necessary for this plan.) CMP is a dis- tributed planning algorithm that generates … Related articles

Narrative Fragment Creation: An Approach for Learning Narrative Knowledge C Cervantes, WT Fu – Proceedings of the Second Annual Conference on …, 2013 – cogsys.org … 4.2 Planner The planner used to create the plan library follows the usual partial order planning algorithm, with minor variations. … Once a single bigram model is created, fragments are generated according to the likelihood calculation in section 3 and the following algorithm. … Related articles All 3 versions

Generating Paths through Cultural Heritage Collections S Fernando, P Goodale, P Clough, M Stevenson… – LaTeCH 2013, 2013 – aclweb.org … Sophisticated approaches such as linear programming and evo- lutionary algorithms have also been proposed for … which in turn informs the desired characteristics of automated paths and the algorithm designed for … Plot induc- tion and evolutionary search for story generation. … Cited by 1 Related articles All 8 versions

Current requirements engineering tools and iMuse K Choi – 2013 – udspace.udel.edu … Page 31. 22 changes, goal selection, intent formation, and performance realization processes. These particular system design ideas have influenced iMuse’s Graphical User Interface (GUI) and social interaction algorithm, which are discussed further in later sections. Page 32. 23 … Related articles

Generating Cafeteria Conversations with a Hypernetwork Dialogue Model JH Oh, HS Chun, BT Zhang – bi.snu.ac.kr … Then, BoW model for feature extraction and a SVM classifier for learning algorithm are used to classify a new sentence into pre-defined DA (Section 2.2). … 1. Y Shim and M Kim, Automatic short story generator based on autonomous agents, In Pro- ceedings of PRIMA, pp. … Related articles All 2 versions

Evaluating Planning-Based Experience Managers for Agency and Fun in Text-Based Interactive Narrative. AJ Ramirez, V Bulitko, M Spetch – AIIDE, 2013 – aaai.org … archetypes). Additionally, the planning algorithm is invoked ad hoc only when a rupture takes place. Evaluation … Yu, H., and Riedl, MO 2012. A sequential recommenda- tion approach for interactive personalized story generation. In … Cited by 7 Related articles All 3 versions

Data-Driven Personalized Drama Management. H Yu, MO Riedl – AIIDE, 2013 – aaai.org … That is, PBCF is a story generator instead of a drama manager. … average within-graph and cross-graph predic- tion accuracies of option selection for different algorithms. Algorithm within-graph cross-graph PPCA 0.7509 0.7589 NMF 0.8123 0.8011 KNN 0.7123 0.6931 KMeans … Cited by 3 Related articles All 4 versions

AIBOStory–Autonomous Robots supporting Interactive, Collaborative Story-telling F Papadopoulos, K Dautenhahn… – Paladyn, Journal of …, 2013 – degruyter.com … An example of an algorithm that supports the emergent narrative approach is the late commitment process [22] that allows virtual characters to choose the story mate- rial intelligently based on the development of the story and giving them more flexibility in their reasoning … Related articles

A shape grammar approach to computational creativity and procedural content generation in massively multiplayer online role playing games KE Merrick, A Isaacs, M Barlow, N Gu – Entertainment Computing, 2013 – Elsevier … have their foundations in evolutionary or grammar-based systems, they include mechanisms that modify the output of these algorithms subject to … existing work tends to focus on a subset of game content such as indoor or outdoor map generation, ecosystems or story generation. … Cited by 3 Related articles All 2 versions

Adaptive Storytelling Through User Understanding. M Garber-Barron, M Si – AIIDE, 2013 – aaai.org … Algorithm 2 EventEvaluation(OriginalEvent, NextEvent, ProfileConsistency, ProfileScore, Profiles) 1: #ProfileConsistency … want to evaluate whether our proposed storytelling algorithms work for … segments that were generated using the corresponding story generation algo- rithms … Cited by 1 Related articles All 2 versions

Artistic and musical applications of Internet search technologies: prospects and a case study C Johnson – Digital Creativity, 2013 – Taylor & Francis … http://www.nime.org/. View all references); coloured paddles (Biles 19984. Biles, JA 1998. “Interactive GenJam: Integrating Real-Time Performance with a Genetic Algorithm.” In Proceedings of the 1998 International Computer Music Conference, 232–235. … Cited by 1 Related articles All 2 versions

Graph-based Local Coherence Modeling. C Guinaudeau, M Strube – ACL (1), 2013 – aclweb.org … To make this representation accessible to machine learning algorithms, Barzi- lay and Lapata (2008) compute for each document the … co- herence estimation: summary rating (Barzilay and Lapata, 2005), essay scoring (Burstein et al., 2010) or story generation (McIntyre and … Cited by 5 Related articles All 4 versions

Emotional and Multi-agent Systems in Computer-aided Writing and Poetry A Kirke, E Miranda – Symposium on Artificial Intelligence and …, 2013 – cmr.soc.plym.ac.uk … and Soft Computing, 71:403-410 (2010) 4. Riedl, MO and Young, RM An Intent-Driven Planner for Multi-Agent Story Generation. … Manurunga, R., Ritchie, G. and Thompson, H., Using genetic algorithms to create meaningful poetic text, Journal of Experimental and Theoretical … Cited by 2 Related articles All 6 versions

A Modular Reinforcement Learning Framework for Interactive Narrative Planning JP Rowe, JC Lester – Ninth Artificial Intelligence and Interactive Digital …, 2013 – aaai.org … Yu and Riedl (2012) employed prefix-based collaborative filtering to personal- ize interactive story generation from recurring user self- reports … Policy Induction In order to induce the interactive narrative planning poli- cies, we used the value iteration algorithm (Sutton and Bar- to … Related articles All 3 versions

[BOOK] Rough sets: Mathematical foundations L Polkowski – 2013 – books.google.com … 1.10.4 Generalized dynamic reducts . . . . . 1.10.5 Genetic and hybrid algorithms in reduct computation vii 15 16 16 18 20 21 22 23 24 26 31 31 34 35 35 Page 16. CONTENTS 1.11 Template techniques . . . . . 1.11.1 Templates . . . . . … Cited by 406 Related articles All 2 versions

Personalized interactive narratives via sequential recommendation of plot points H Yu, M Riedl – 2013 – ieeexplore.ieee.org … Our drama man- ager uses a novel algorithm, called Prefix-Based Collaborative … Our experiments show that our algorithms can improve the player’s experience over … Index Terms—Interactive story generation, player modeling, drama manager, prefix-based collaborative filtering … Cited by 4 Related articles All 5 versions

Spatio-Temporal Storytelling on Twitter RF Dos Santos Jr, S Shah, F Chen, A Boedihardjo… – 2013 – vtechworks.lib.vt.edu … Third, we require algorithms that can operate without specific provision of start and end points as long as entities can be coherently identified in a location and within a timeframe. … (1) Modeling short text over space and time: We describe arguably the first algorithm to conduct … Related articles

Theoretical Considerations towards Authoring Emergent Narrative N Suttie, S Louchart, R Aylett, T Lim – Interactive Storytelling, 2013 – Springer … They include characters equipped with sophisticated Artificial Intelligence algorithms, dynamic story world representations, and high level Drama Management concerns. … Swartjes, I., Theune, M.: Iterative Authoring Using Story Generation Feedback: Debugging or Co-creation? … Cited by 1 Related articles All 2 versions

Studying humans to inform interactive narrative technology B Magerko – Creativity and Rationale, 2013 – Springer … approach to creating interactive characters, story direction in a virtual world, or story generation) is to … and consequently we also cannot employ our favorite algorithms to solve a problem so ill … for variety, narrative effect, or even as part of a machine learning algorithm that learns … Cited by 1 Related articles All 4 versions

Sigma: An integrated development environment for formal ontology A Pease, C Benzmüller – AI Communications, 2013 – IOS Press … The result of tell, if an answer is found, is a binding for any free variable in the query, along with a formal proof of how the answer was deter- mined. In the story generation application, those bind- ings are then used to construct other queries or asser- tions. … Cited by 2 Related articles All 7 versions

Games in Higher Education C Ribeiro, S Corredoura… – … Approaches in Game …, 2013 – books.google.com Page 241. 228 Chapter 12 Games in Higher Education: Opportunities, Expectations, Challenges, and Results in Medical Education Claudia Ribeiro Technical University ofLisbon, Portugal So?a Corredoura Centro Hospitalar … Cited by 2 Related articles All 2 versions

Viewpoints AI. M Jacob, G Coisne, A Gupta, I Sysoev, GG Verma… – AIIDE, 2013 – aaai.org … from both an artistic and technical perspec- tive that is typically tackled with techniques like drama management, story generation, and intelligent … Classification algorithms will be trained on these parameters in order to identify spaces of gestures corre- sponding to different … Cited by 4 Related articles All 4 versions

A computational approach to eliciting and modeling stories with social interactions S Pino Gallardo – 2013 – udspace.udel.edu … those narratives [3]. There are a number of recent contributions from the AI community that explores the creation of storytelling systems for automatic story generation [4, 5, 6, … 2.1 Storytelling Systems The creation of a successful story-generation system requires the consideration …

Adaptive hypertext narrative as city planning D Kolb – Proceedings of the 24th ACM Conference on Hypertext …, 2013 – dl.acm.org … at Marie-Laure Ryan’s fourth level of the narrative onion: real time story generation “on-the … The reader’s responses, conscious or not, could help determine the success of rival algorithms, and those … The sense of aliveness is not easily captured in an algorithm, but that would be a … Related articles

Artistic rendering enhancing global structure YK Lai, PL Rosin – The Visual Computer, 2013 – Springer … applications is the manga layout sys- tem [7] and the picture story generation system [44 … Figure 2 demonstrates our algorithm; first, straight lines are detected—note that these lines have … we developed (based on exist- ing computer vision methods) several new algorithms as part … Related articles All 4 versions

A Gossip Virtual Social Network for Non Playable Characters in Role Play Games J Perrie, L Li – Cyberworlds (CW), 2013 International …, 2013 – ieeexplore.ieee.org … The algorithm will then proceed to decide what information is selected for communication, based on the … 1988. Epidemic algorithms for replicated database maintenance. … Conference on, 11-13 May 2010: Controlling NPC behavior using constraint based story generation system. … Related articles All 4 versions

Daily Artificial Dispatcher Long-Term Vision SZ Stefanov – New Mathematics and Natural Computation, 2013 – World Scientific … reality. Appendix: Algorithm of EPS Quantum/Relativistic Computation … 16?20. 27. MO Riedl and RM Young, From linear story generation to branching story graphs, IEEE Computer Graphics and Applications (2006), pp. 23?31. 28. … Cited by 1 Related articles All 5 versions

A visual language for explaining probabilistic reasoning M Erwig, E Walkingshaw – Journal of Visual Languages & Computing, 2013 – Elsevier … There are many possible application domains for such languages, including the explanation of medical procedures, electrical systems, computer algorithms, and all … The meaning of an operation o i from the perspective of story generation is therefore not just f i , but a function … Related articles All 7 versions

Patterns of impairment of narrative language in mild traumatic brain injury V Galetto, S Andreetta, M Zettin, A Marini – Journal of Neurolinguistics, 2013 – Elsevier … McDonald, & Kaufmann, 1996). For example, Coelho (2002) studied a cohort of fifty-five consecutive participants with TBI who were not aphasic on a story generation and a story retelling task. These individuals did not differ … Cited by 4 Related articles

[BOOK] Design And Analysis Of ReGen: A Narrative Generation Tool – 2013 – gram.cs.mcgill.ca … The results show that our narratives compare favourably to the authored narratives. Our metrics provide a new approach to narrative analysis, and our system provides a unique and practical approach to story generation. iii Page 4. ABRÉGÉ … Related articles

Once more, with feeling! using creative affective metaphors to express information needs T Veale – … of the 4th International Conference on …, 2013 – computationalcreativity.net … ideation (eg via metaphor generation & knowledge discovery), composition (eg via analogy, bisocation & conceptual blending) and framing (via poetry generation, joke & story generation, etc.). Since CC does not distinguish itself through distinct algorithms or representations … Cited by 3 Related articles All 5 versions

Right Hemispheric Dominance of Creative Insight: An Event-Related Potential Study W Shen, C Liu, X Zhang, X Zhao, J Zhang… – Creativity Research …, 2013 – Taylor & Francis … 200523. Howard-Jones , PA Blakemor , SJ Samuel , EA Summers , IR, & Claxton , G. ( 2005 ). Semantic divergence and creative story generation: An fMRI investigation . Cognitive Brain Research , 25 , 240 – 250 . [CrossRef … Related articles

Learning Latent Personas of Film Characters DBBOC Noah, A Smith – aclweb.org Page 1. Proceedings of the 51st Annual Meeting of the Association for Computational Linguistics, pages 352–361, Sofia, Bulgaria, August 4-9 2013. c 2013 Association for Computational Linguistics Learning Latent Personas of Film Characters … Related articles All 7 versions

A Supervised Learning Framework for Modeling Director Agent Strategies in Educational Interactive Narrative S Lee, J Rowe, B Mott, J Lester – 2013 – ieeexplore.ieee.org … MODEL EVALUATION Once a director agent model is induced using a training corpus and supervised machine learning algorithms, the learned model … The Expectation-Maximization algorithm from the SMILearn library was used to learn the DBNs’ conditional probability tables. … Cited by 2 Related articles All 2 versions

Drama Management Implementation for Interactive Digital Storytelling C Broekema – 2013 – hmi.ewi.utwente.nl … while. For example, the key to a door could be hidden for a while. During the game the drama manager uses a search based algorithm to calculate the average interestingness value of every possible sequence of plot points. The … Related articles All 3 versions

You are what you consume: a bayesian method for personalized recommendations K Babas, G Chalkiadakis, E Tripolitakis – … of the 7th ACM conference on …, 2013 – dl.acm.org … Our algorithms are shown to be competitive against a state-of-the-art method, which nevertheless requires a minimum set of … The website generates predictive personalized ratings based on a trust inference algorithm, which employs “trusted users” ratings in order to calcu- late … Cited by 1 Related articles

Creating Believable and Effective AI Agents for Games and Simulations: Reviews and Case Study I Umarov, M Mozgovoy – web-ext.u-aizu.ac.jp … evaluation procedure for the completely different domain of computer-aided story generation, where the … Then specialized algorithms are used to generate random pairs of questions and answers … The authors develop an algorithm that compares trajectories of Quake 2 characters … Related articles All 2 versions

Computational creativity for counterdeception in information fusion M Jandel – … (FUSION), 2013 16th International Conference on, 2013 – ieeexplore.ieee.org … creativity in various fields including product innovation, marketing, story generation, poetry, music … used in computational creativity including logic, planning algorithms, evolutionary algorithms, and multi … deception and is used for designing a counterdeception algorithm in section … Cited by 1 Related articles All 3 versions

Playing with Biology: Making Medical Games that Appear Lifelike TB Talbot – International Journal of Gaming and Computer- …, 2013 – igi-global.com … The Exsanguitron 150 can be tried out online with any Flash-enabled browser (www. doctortalbot.com/healthscore) (see Algorithm 1 for the Health Score Code Sample). … Algorithm 1. Health Score Code Sample (Actionscript 2.0) continued on following page … Related articles All 2 versions

Intent Recognition in Multi-Agent Systems: Collective Box Pushing and Cow Herding N Ahmad – 2013 – kuscholarworks.ku.edu Page 1. Intent Recognition in Multi-Agent Systems: Collective Box Pushing and Cow Herding by Najla Ahmad University of Kansas, 2013 Submitted to the graduate degree program in Electrical Engineering & Computer Science and the … Related articles All 3 versions

What Makes Writing Great? First Experiments on Article Quality Prediction in the Science Journalism Domain. A Louis, A Nenkova – TACL, 2013 – aclweb.org … The unigram and conditional probabilities are also smoothed using Laplace method. We train the lambda values to optimize data likelihood using the Baum Welch algorithm and use the pairs from NYT 1997 year articles as a development set. … Cited by 8 Related articles All 5 versions

Let’s Speak!: Design of a Voice-Controlled Educational Game Suite for ESL Students S Yeragani – 2013 – scholarworks.gvsu.edu … or three stages of recognition; in this case, the developer will be able to implement a custom input signal processing or natural language understanding algorithm, for example. … must accurately process very large vocabularies, especially via novel search algorithms. … Related articles All 2 versions

Breaking Out of Local Optima with Count Transforms and Model Recombination: A Study in Grammar Induction. VI Spitkovsky, H Alshawi, D Jurafsky – EMNLP, 2013 – www-nlp.stanford.edu … a mixture of possible inter- pretations over D — eg, because it captures the out- put of a “soft” EM algorithm — contributions from less … et al., 2011a, §2.4) to train unlexicalized models, alter- nating between the objectives of ordinary (soft) and hard EM algorithms, until neither can … Cited by 6 Related articles All 11 versions

Creativity and Cognitive Development: The Role of Perceptual Similarity and Analogy. GK Stojanov, B Indurkhya – AAAI Spring Symposium: Creativity and (Early) …, 2013 – aaai.org … characterized as map- ping-between-existing-representations paradigm, where there are given representations of the source and the target, and various algorithms are applied … The Structure- Mapping Engine: Algorithm and Examples … Towards Analogy-Based Story Generation. … Cited by 1 Related articles All 2 versions

RORSIM: a warship collision avoidance 3D simulation designed to complement existing Junior Warfare Officer training N Cooke, R Stone – Virtual Reality, 2013 – Springer … separate closed loop over damped servo control systems using a proportional inte- gral-derivative (PID) controller algorithm, a standard … semi-autonomous and pseudo- random behaviour regarding adherence to COLREGS, following a simplified version of algorithms the kind … Related articles All 3 versions

Rostral and caudal prefrontal contribution to creativity: a meta-analysis of functional imaging data G Gonen-Yaacovi, LC de Souza, R Levy… – Frontiers in human …, 2013 – ncbi.nlm.nih.gov Warning: The NCBI web site requires JavaScript to function. more… … Cited by 7 Related articles All 11 versions

Imaging Creativity RE Jung, SG Ryman – Creatively Gifted Students are not like Other Gifted …, 2013 – Springer … the power of neuroimaging techniques to identify brain areas relevant to a construct like creativity, how those brain areas work together at the neurotransmitter and neuron levels will require new kinds of investigations and complex statistical and analysis algorithms using data … Cited by 1 Related articles All 3 versions

Non-Player Characters and Artificial Intelligence G Pereira, A Brisson, J Dias, A Carvalho… – … , and Assessment in …, 2013 – books.google.com … Vannini et al., 2011). These characters are controlled by artificial intelligence (AI) algorithms, which generate behaviours based on different human characteristics according to the design goals. The modelled behaviours can … All 2 versions

Dynamic Data Relevance Estimation by Exploring Models (D2REEM). HVD Parunak – STIDS, 2013 – stids.c4i.gmu.edu … Like many metaheuristics (eg, genetic algorithms, ant-colony optimization, swarm optmization, artificial immune systems), its … [15] M. Kearns, Y. Mansour, and A. Ng, “A Sparse Sampling Algorithm for Near … [24] MO Riedl and RM Young, “From Linear Story Generation to Branching … Related articles All 4 versions

Computational Media Aesthetics for Media Synthesis X YANGYANG – 2013 – scholarbank.nus.edu.sg … 82 3.11 A failure case of the proposed algorithm. (a) Input hazy image. … communication. Therefore, this thesis commences with the analysis of basic elements, and then followed by the discussion on algorithms are based on the analysis and interpretation of aesthetic elements. … Related articles All 2 versions

Collective artificial intelligence: simulated role-playing from crowdsourced data JD Orkin – 2013 – dspace.mit.edu Page 1. Collective Artificial Intelligence: Simulated Role-Playing from Crowdsourced Data by Jeffrey David Orkin BS, Tufts University (1995) MS, University of Washington (2003) MS, Massachusetts Institute of Technology (2007) … Cited by 1 Related articles All 7 versions

Evaluating computational creativity: a standardised procedure for evaluating creative systems and its application AK Jordanous – 2013 – sro.sussex.ac.uk … Additionally, the common preconception of engi- neering techniques as non-creative automata reinforces the belief that computers cannot do the kind of tasks where algorithms or instructions have not been clearly specified beforehand. … Cited by 11 Related articles All 4 versions

Investigating Procedural Expression and Interpretation in Videogames M Treanor – 2013 – escholarship.org … primary significance to games, a videogame should strive to maximize the ratio between a game’s processes (code, algorithms) and its instantial assets (hand crafted video, text, etc.) (Crawford 1982). In more recent years, game designers like Rod … Cited by 2 Related articles All 3 versions

Co-created Mobile Narratives M Mäenpää – 2013 – doria.fi … 26 II THE RESEARCH PROJECT AND DATA 29 1. Mobile Social Media research project 29 2. Te MoViE application 31 2.1. Story generator or editing tool 35 III THE FIELD OF MEDIA 37 1. Media, medium and narratives 37 1.1. … Cited by 2 Related articles All 3 versions

Definition of the Annotation Module Deliverable D3. S Tonelli, R Sprugnoli – derczynski.com … Although these two components have been named in different ways by different researchers, they are generally understood as the fabula and the discourse respectively (see [Gervás, 2010] for an overview focused on story generation). … Related articles All 3 versions

EmoTag: An Approach to Automated Markup of Emotions in Texts V Francisco, P Gervás – Computational Intelligence, 2013 – Wiley Online Library … issues: the relative adequacy of each of the representations used, correctness and coverage of the proposed algorithm, and additional … Emotional analysis algorithms have been recently applied to the creation of computational models of human opinion from customers’ online … Cited by 1 Related articles All 3 versions

Chameleon: online learning for believable behaviors based on humans imitation in computer games F Tencé, L Gaubert, J Soler, P De Loor… – … Animation and Virtual …, 2013 – Wiley Online Library … Also, all the distributions may be learned with one algorithm instead of splitting the learning in two different algorithms: the interfacing between the algorithms would not be needed any more, and the convergence could be proven more easily. … Related articles All 3 versions

Evaluation of a reading comprehension strategy package to improve reading comprehension of adult college students with acquired brain injuries GG Griffiths – 2013 – gradworks.umi.com … either reinforce existing links or result in the formation of new links. The strength of the final activation, based on a connectionist algorithm, determines how well new content is stored in long-term memory (Kintsch, 1988, 1998). … Related articles All 3 versions

A Brief Primer on Neuroimaging Methods for lndustrial/Organizational S Cory – Modern Research Methods for the Study of Behavior in …, 2013 – books.google.com … An imaging technique known as T1-weighting optimizes the contrast between these two tissue types. Post-acquisition segmentation algorithms can then be used to segment the T1-weighted image into a gray-and white-matter image. … Related articles All 2 versions

[BOOK] Designing Games: A Guide to Engineering Experiences T Sylvester – 2013 – books.google.com Page 1. Tynan Sylvester esigning ames ‘ Q”? A Guide to ~ ‘ Engineering Expe?ences O’RE|LLY® Page 2. Tynan Sylvester A Guide to DesigningGames Engineering Experiences Page 3. Designing Games A Guide to Engineering … Cited by 11 Related articles All 12 versions

Artificial intelligence and computer-based learning RD Tennyson – Instructional technology: foundations, 2013 – books.google.com Page 330. Arti?cial Intelligence and Computer-Based Learning Robert D. Tennyson University of Minnesota 0k Choon Park US Army Research Institute Since the 1960s, the use of computer technology in education has focused … Cited by 42 Related articles

JPEG: the quadruple object PL Caplan – 2013 – greenspacemanagement.net … To do this a “demosaicing algorithm” averages the values from the closest surrounding pixels to assign a “true colour” to each pixel. … visible colour image file. It is here where JPEG comes in.24 The demosaicing algorithm outputs three 8-bit colour channels of data as … Related articles All 6 versions