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Meta Guide About

Notes:

Meta-Guide.com is a long-running, semi-automated research platform that uses artificial intelligence techniques to study AI itself, with the ultimate goal of contributing to the evolution of knowledge systems—potentially toward technological singularity. Described as a “treasure trove,” it functions as an evolving, human-editable database—transforming data into knowledge in a step-by-step process. Since its inception in 2006, Meta-Guide.com has chronicled and analyzed developments in conversational AI and virtual beings across platforms such as Blogger, Twitter, and Quora. It has been referenced in numerous academic publications in fields ranging from natural language processing to tourism informatics.

The term Meta Guide refers to a conceptual framework for navigating bodies of knowledge, offering generalized guidance across domains—contrasted with an Enchiridion, which traditionally denotes a concise manual for specific subjects. This distinction reflects the broader ambition of Meta-Guide.com: not merely to instruct but to orient users within a growing web of interdisciplinary knowledge.

Previously, Enchiridion International, the precursor to Meta-Guide.com, served as a publisher of travel guides, delivering curated tourism intelligence across cultures and destinations. The transition from travel-focused content to AI and chatbot systems marks the project’s pivot toward knowledge automation and digital human systems.

Meta-Guide.com has been cited in diverse scholarly works, including studies on digital transformation, intelligent environments, chatbots, machine translation, and education technologies. Its impact spans academic, professional, and enthusiast communities exploring the future of human-machine interaction.

For a full list of references, archives, and related projects—including Marcus Endicott’s chatbot analyses, social media contributions, and the Virtual Human Systems model—see the links and bibliography below.

Wikipedia:

  • Listicle

References:

  • Navigating the AI Landscape in Libraries: A PRISMA-Based Systematic Analysis of AI Applications in Libraries (2025)
  • AI Adoption in Content Management at Nation Media Group (2025)
  • Heart Disease Prediction Using Machine Learning Algorithms (2024)
  • SESAR GEESE Project Validation with CIRA Multi-Agent Simulation Facility: Preliminary Study (2024)
  • E-Health Application in IoMT Environment Deployed in an Edge and Cloud Computing Platforms (2024)
  • Classification of Social Media Bots as Basis for Future Regulation (2024)
  • Uloga Robota i Virtualnih Asistenata u Turizmu (2024)
  • Razumijevanje Procesa Detekcije Medijskog Sadržaja Stvorenog Umjetnom Inteligencijom (2024)
  • Application Of Artificial Intelligence Technologies As One Of The Factors Of Business Competitiveness In The Fourth … (2024)
  • Intelligent System for Computer Games Based on Q&A Technologies (2024)
  • Understanding the Detection of Media Content Created by Artificial Intelligence (2024)
  • Teaching Academic Writing In English To Students Of Economics Through Conceptual Metaphors (2022)
  • Using Virtual Assistants as Relationship Marketing Instruments (2022)
  • Utilization of Artificial Intelligence and Robotics Technology in Business (2022)
  • Classification of answers and questions using natural language processing (2021)
  • Neural Machine Translation for English to Hindi Using GRU (2021)
  • A smart chat-bot (2020)
  • Agent-based approach to hybrid modeling queuing systems (2020)
  • Digital Transformation in Tourism (2020)
  • Conceptual Metaphors in the Pentateuch Texts of English Bible (2019)
  • ParlAmI: a multimodal approach for programming intelligent environments (2019)
  • Deep Learning in Natural Language Processing (2018)
  • Deep Learning in Spoken and Text-Based Dialog Systems (2018)
  • IoT based smart interaction framework for elearning (2018)
  • Toward Quality Assurance and Excellence in Higher Education (2018)
  • Two analogy strategies: The cases of mind metaphors and introspection (2018)
  • AWS for Developers For Dummies (2017)
  • Business intelligence models (2017)
  • Smart Home Automation Based on Voice Command Using Smart Phone (2017)
  • Computer representations of bioinformatics models (2016)
  • Digital Transformation in Tourism: a high level analysis of the impact that social networks and mass collaboration concept is having at tourism service providers (2016)
  • Selected Examples of Applications of New Graphics and Animation Technologies (2016)
  • The Relevance of Metaphoric Competence for Language Pedagogy (2016)
  • Using the tree of Naive Bayesian classifiers to classify scientific publications (2015)
  • Information Mining Technologies to Enable Discovery of Actionable Intelligence to Facilitate Maritime Situational Awareness: I-MINE (2013)
  • Intelligent Personalized Searching (2013)
  • Integración De Un Chatbot Como Habilidad De Un Robot Social Con Gestor De DiáLogos (2013)
  • The Concept Of A Conceptual Vocabulary Of Metaphors: From The Partialization Of Reality To A Vocabulary (2013)

See also:

100 Best Meta Guides 2025 | Marcus Endicott’s Twitter Bot Timeline (2008 – 2015) | Meta Guide Index | Virtual Human Systems: A Generalised Model


Quora 2011 – 2017

Facebook 2019 – 2021

  • Marcus L Endicott: Best Quora Answers 2017
  • Marcus L Endicott: Best Quora Answers 2016
  • Marcus L Endicott: Best Quora Answers 2015
  • Marcus L Endicott: Best Quora Answers 2014
  • Marcus L Endicott: Best Quora Answers 2013
  • Marcus L Endicott: Best Quora Answers 2012
  • Marcus L Endicott: Best Quora Answers 2011
  • Virtual Beings Links 2021-01 (January)
  • Virtual Beings Links 2020-12 (December)
  • Virtual Beings Links 2020-11 (November)
  • Virtual Beings Links 2020-10 (October)
  • Virtual Beings Links 2020-09 (September)
  • Virtual Beings Links 2020-08 (August)
  • Virtual Beings Links 2020-07 (July)
  • Virtual Beings Links 2020-06 (June)
  • Virtual Beings Links 2020-05 (May)
  • Virtual Beings Links 2020-04 (April)
  • Virtual Beings Links 2020-03 (March)
  • Virtual Beings Links 2020-02 (February)
  • Virtual Beings Links 2020-01 (January)
  • Virtual Beings Links 2019
Blogger 2006 – 2018

Twitter 2008 – 2012

2018

  • 2016-2017 Chatbot Trending News Analysis
  • Artificial Intelligence in Affective Computing
  • Aesthetics In Artificial Intelligence: An Overview
  • Art, Imagination, and Creativity: Natural versus Artificial

2017

  • What are chatbots? And what is the chatbot community?
  • Marcus Endicott successfully predicts IBM Watson Salesforce partnership

2015

  • 2015 PATA Technology Forum, Bangalore

2013

  • Dissecting the Summarization Process
  • A New Website For A New Age: GaiaPassage.com

2012

  • 250 Conversational Twitter Bots for Travel & Tourism

2011

  • My own posts to the Robitron group since 2008
  • My Cleverbot Tweet-FAQ
  • How Many PlayStations Make A Watson?
  • My Chatbot FAQ

2010

  • Exploring Audio, Books & Apps
  • MEndicott Meets STELARC & The Thinking Head Project

2009

  • Feedbots & Feeding Chatbots

2008

  • Project VagaBot Update August 2008
  • Twitter, Bots & Twitterbotting
  • Corpus linguistics & Concgramming in Verbots and Pandorabots
  • Books, metadata and chatbots… in search of the XML Rosetta Stone

2007

  • AIML <-> OWL ??
  • I’m dreaming of RSS in => AIML out
  • Destination Meta-Guide.com 2.0 Update, November 2007
  • green-travel taxonomy
  • Vagabond Globetrotting for Green Travelers: Save a tree! A Classic Travel Book Becomes Available For Digital Audio Players
  • Google is my back-end
  • Marcus Endicott’s Second Life Travel Guide
  • Travel Technology History Project: 1991 – 2001

2006

  • ByronBot – Byron Bay, Australia
  • The difference between a web page and a blog
  • Marcus L Endicott: Tweets 2012
  • Marcus L Endicott: Tweets 2011
  • Marcus L Endicott: Tweets 2010
  • Marcus L Endicott: Tweets 2009
  • Marcus L Endicott: Tweets 2008

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