Notes:
ProBuilder is a tool for creating and editing 3D geometry in the Unity game engine. It allows users to create and edit 3D objects and levels directly within the Unity editor, without the need for external modeling software.
ProBuilder has been integrated into Unity, which means that it is now available as a built-in feature of the game engine. This integration provides users with a more seamless and efficient workflow for creating and editing 3D geometry in Unity. With ProBuilder, users can create, edit, and manipulate 3D objects and levels directly within the Unity editor, without the need to switch between different software applications.
ProBuilder offers a range of features and tools for creating and editing 3D geometry, including:
- Polygonal modeling: ProBuilder provides a range of polygonal modeling tools, such as extrude, inset, bevel, and chamfer, which allow users to create and manipulate 3D geometry in a intuitive and flexible way.
- Vertex editing: ProBuilder offers vertex editing tools, such as move, rotate, and scale, which allow users to fine-tune the shape and form of their 3D objects and levels.
- UV unwrapping: ProBuilder includes tools for UV unwrapping, which is the process of projecting a 3D model onto a 2D texture map. This allows users to apply textures and materials to their 3D models in a way that preserves the integrity of the 3D geometry.
- Level design: ProBuilder includes a range of level design tools, such as brush, stamp, and paint, which allow users to create and edit levels quickly and easily.
In summary, ProBuilder is a tool for creating and editing 3D geometry in the Unity game engine. It has been integrated into Unity, providing users with a more seamless and efficient workflow for creating and editing 3D objects and levels. ProBuilder offers a range of features and tools for polygonal modeling, vertex editing, UV unwrapping, and level design, which allow users to create and manipulate 3D geometry in a intuitive and flexible way.
References:
See also:
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