Notes:
This page begins to address the necessity for a global, multidisciplinary study to analyze how different societies integrate and interact with digital humans. It should examine cultural attitudes, ethical considerations, and regulatory environments in various countries, focusing on impacts in sectors like healthcare, entertainment, and customer service. Such a study should aim to identify challenges, risks, and best practices in order to develop a universally relevant framework for implementing and regulating digital humans, considering technological infrastructure and societal perceptions. This approach would be crucial for helping to understand and guide the global integration of digital human technology across diverse cultural contexts.
- 100 largest countries by GDP.
- Numbers are relative size in terms of GDP, descending.
- Unbolded means nothing yet.
- This listing only includes virtual humanoids; physical humanoids are not included.
Resources:
- gofullpage.com .. one click screenshot a scrolling page
See also:
100 Best China Virtual Beings Companies | 100 Best Virtual Beings Lists | List of Virtual Beings Timelines
Virtual Beings Facebook group: | Meta Guide website: |
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