Notes:
Interactive digital narrative (IDN) refers to a type of digital media that combines elements of storytelling with interactive elements that allow the user to participate in and shape the story. IDN can take many forms, including video games, interactive websites, and virtual reality experiences.
IDN is often used as a way to engage and immerse the user in the story, allowing them to explore and discover new elements of the narrative as they progress through the experience. This can involve making choices that affect the outcome of the story, solving puzzles or challenges, or interacting with characters and objects in the virtual world.
IDN is used in a wide variety of applications, including entertainment, education, and marketing. In the entertainment industry, IDN is often used to create immersive and interactive experiences for players, such as video games or virtual reality experiences. In education, IDN can be used to create interactive lessons or simulations that allow students to learn by exploring and interacting with virtual environments. In marketing, IDN can be used to create interactive experiences that showcase a product or service in a more engaging and memorable way.
Natural language processing (NLP) is a field of artificial intelligence that focuses on the development of systems that can understand, interpret, and generate human language. NLP techniques are often used in interactive digital narrative (IDN) to enable characters and virtual agents to understand and respond to user input in a natural and conversational way.
For example, in a video game with an NPC (non-player character) that the user can interact with using natural language, NLP techniques might be used to parse the user’s input and generate an appropriate response. This can involve identifying the meaning of the user’s words and phrases, determining their intent, and generating a response that is appropriate in context.
NLP can also be used to enable characters to understand and respond to user input in virtual reality (VR) experiences or interactive websites. In these contexts, NLP can be used to enable users to navigate and interact with the virtual environment using natural language commands or queries.
- Digital narrative refers to a type of story or account that is conveyed through digital media, such as the internet, video games, or virtual reality experiences. Digital narratives can take many forms, including text, audio, video, or a combination of these elements.
- Digital narratives are often characterized by their interactive nature, allowing the user to shape and influence the story through their actions or choices. They may also incorporate elements of multimedia, such as images, music, and video, to enhance the storytelling experience.
- Digital narratology is the study of digital narratives and how they are constructed and experienced. This includes the analysis of the structure, form, and content of digital narratives, as well as the ways in which they are accessed and consumed by the user.
- Interactive digital narratives (IDN) are a specific type of digital narrative that incorporate interactive elements that allow the user to participate in and shape the story. IDN can take many forms, including video games, interactive websites, and virtual reality experiences, and are designed to engage and immerse the user in the narrative.
Resources:
- advancedstories.net .. advanced stories authoring and presentation system
- digitalnarratives.net .. rich interactive narratives technology developed by microsoft research
- gamesandnarrative.com .. asaps interactive narrative projects
- gamenarrative.eu .. narrative power in creation of a meaningful interaction
- hartmutkoenitz.com .. professor for interactive narrative design
- icids.org .. international conference on interactive digital storytelling
- themobilestory.com .. contributors explore digital storytelling
Wikipedia:
- Digital storytelling
- Educational entertainment (Edutainment)
- Ergodic literature
- Hypertext fiction
- Interactive fiction
- Interactive storybook
- Interactive storytelling
- Ludonarrative
- Machinima
References:
- Interactive Digital Narrative: History, Theory and Practice (2015)
- Narrative as Virtual Reality 2: Revisiting Immersion and Interactivity in Literature and Electronic Media (2015)
- Narrative: The Basics (2015)
- Interactive Storytelling: 7th International Conference on Interactive Digital Storytelling (2014)
- Interactive Storytelling: 6th International Conference (2013)
- Interactive Storytelling: 5th International Conference (2012)
- Interactive Storytelling: 4th International Conference on Interactive Digital Storytelling (2011)
- Interactive Storytelling: Third Joint Conference on Interactive Digital Storytelling (2010)
- Interactive Storytelling: Second Joint International Conference on Interactive Digital Storytelling (2009)
- Interactive Storytelling: First Joint International Conference on Interactive Digital Storytelling (2008)
See also:
Inform7 | INSCAPE (Interactive Storytelling for Creative People) | Interactive Story Generation | Story Engines
Bandersnatch, yea or nay? Reception and user experience of an interactive digital narrative video
C Roth, H Koenitz – Proceedings of the 2019 ACM International …, 2019 – dl.acm.org
ABSTRACT The Netflix production Bandersnatch represents a potentially crucial step for interactive digital narrative videos, due to the platform’s reach, popularity, and ability to finance costly experimental productions. Indeed, Netflix has announced that it will invest …
The Potential of Interactive Digital Narratives. Agency and Multiple Perspectives in Last Hijack Interactive
C Roth – … : 12th International Conference on Interactive Digital …, 2019 – books.google.com
… Such meaningful changes have been defined as agency by Murray [1] transforming the audience into interactors. These experiential qualities of interactive digital narrative (IDN) define the potential of the form to improve the representation and understanding of complex topics …
The Potential of Interactive Digital Narratives. Agency and Multiple Perspectives in Last Hijack Interactive
R van Enschot, I Boogaard, H Koenitz… – … Conference on Interactive …, 2019 – Springer
… Such meaningful changes have been defined as agency by Murray [1] transforming the audience into interactors. These experiential qualities of interactive digital narrative (IDN) define the potential of the form to improve the representation and understanding of complex topics …
Paradoxical Realities: A Creative Consideration of Realismo Maravilhoso in an Interactive Digital Narrative
T Tavares – 2019 – openrepository.aut.ac.nz
This artistic, practice-led thesis is concerned with the potentials of polyvocality and interactive digital narrative. The practical project, Saints of Paradox, is formatted as a printed picture book that can be expanded through the use of AR (Augmented Reality) technology …
When Did I Lose Them? Using Process Mining to Study User Engagement in Interactive Digital Narratives
S Estupiñán, N Szilas – International Conference on Interactive Digital …, 2019 – Springer
… Interactive Digital Narrative (IDN) is a computer-based media that empowers users to causally influence the course of the unfolding narrative events in a story world, mediated by a storytelling engine [3, 4]. This intentional influence, known as effectance [5], would allow users to …
Interactive Storytelling: 12th International Conference on Interactive Digital Storytelling, ICIDS 2019, Little Cottonwood Canyon, UT, USA, November 19–22 …
RE Cardona-Rivera, A Sullivan, RM Young – 2019 – books.google.com
… exhibit. ICIDS is organized and operated by ARDIN, The Association for Research on Interactive Digital Narrative, a scientific society that oversees the conference and expands research activities in the area of interactive narrative …
An Educational Program in Interactive Narrative Design
H Koenitz, T Dubbelman, C Roth – International Conference on Interactive …, 2019 – Springer
… Keywords. IDN pedagogy Game design education Interactive digital narrative. Download conference paper PDF … https://theindustryinteractive.com/. 6. Koenitz, H., Dubbelman, T., Knoller, N., Roth, C.: An integrated and iterative research direction for interactive digital narrative …
Christian Roth Professorship Interactive Narrative Design, HKU University of the Arts Utrecht, 3500 BM Utrecht, The Netherlands, Christian. Roth@ hku. nl
H Koenitz – TVX 2019, 2019 – dl.acm.org
Page 257. Bandersnatch, Yea or Nay? Reception and User Experience of an Interactive Digital Narrative Video Christian Roth Professorship Interactive Narrative Design, HKU University of the Arts Utrecht, 3500 BM Utrecht, The Netherlands, Christian. Roth@ hku …
The ‘Angstfabriek’Experience: Factoring Fear into Transformative Interactive Narrative Design
C Roth – International Conference on Interactive Digital …, 2019 – Springer
… Findings show the importance of sufficient scripting of interactors regarding their role and agency, highlighting the conceptual connection between interactive digital narrative design and interactive theater design. Keywords …
Interactive fiction in cinematic virtual reality: an interactive and immersive narrative (text)
MC Reyes – ECHO, 2019 – ojs.cimedoc.uniba.it
… Interactive Narrative Text. 1. Introduction Whether an Interactive Digital Narrative (IDN) artwork can be considered a text or not, is not a superficial question in the field of interactive digital narratives. As Barthes notices, there …
Someone Else’s Story: An Ethical Approach to Interactive Narrative Design for Cultural Heritage
R Rouse – International Conference on Interactive Digital …, 2019 – Springer
… University of Nebraska Press, Lincoln (2019)CrossRefGoogle Scholar. 7. Koenitz, H.: Towards a Specific Theory of Interactive Narrative. In: Koenitz, H., Ferri, G., Haahr, M., Sezen, D., Sezen, TI (eds.) Interactive Digital Narrative: History, Theory, and Practice, pp. 91–105 …
Combining Interactive Fiction with Cinematic Virtual Reality
MC Reyes, G Dettori – Proceedings of the 9th International Conference …, 2019 – dl.acm.org
… Such process is not a trivial task, because it entails harmonizing paradigms based on different ways of transmitting and representing stories, and contributing to establish a suitable narratology for this form of interactive digital narrative …
Interactive Digital Narratives: A Close Reading Of Bandersnatch To Analyze The Aesthetic Relations With The User
AC Monteiro – Media Literacy and Academic Research, 2020 – ceeol.com
… That way, the narratives are understood as mental constructions in which the action and interaction of the user to the system trigger responses.9 Thus, for Murray, the success of any interactive digital narrative is its „dramatic agency.“ By defining the concept of agency as a result …
DIGITAL STORYTELLING IN EDUCATION USING WEBGIS
O GIANNAKOU, AI KLONARI – European Journal of Geography, 2019 – academia.edu
… The interactive digital narrative deals with the creation of a new form of media art that allows real time interaction through developing narratives, a mixture of traditional, oral storytelling in different media types (such as image, text, video and music) with communication tools, thus …
Evaluation of an automatically-constructed graph-based representation for interactive narrative
N Partlan, E Carstensdottir, E Kleinman… – Proceedings of the 14th …, 2019 – dl.acm.org
Page 1. Evaluation of an Automatically-Constructed Graph-Based Representation for Interactive Narrative Nathan Partlan nkp@ccs.neu.edu Northeastern University Elin Carstensdottir elin@ccs.neu.edu Northeastern University …
Analyzing Interactive Digital Narratives and Mechanics in Mobile Augmented Reality Puzzle Adventure Games
Z Wang – 2019 – pdfs.semanticscholar.org
Page 1. Analyzing Interactive Digital Narratives and Mechanics in Mobile Augmented Reality Puzzle Adventure Games Zixuan Wang A research Paper submitted to the University of Dublin, in partial fulfilment of the requirements …
Ludonarrative in Game Design Education–a Concrete Approach
H Koenitz, T Dubbelman, C Roth – 2019 – digra.org
… hku.nl Keywords Ludonarrative pedagogy, game design education, interactive digital narrative (IDN), interactive narrative design INTRODUCTION Ludonarrative aspects have not been the focus of video game studies. During …
A Theoretical Framework for Interactive Visual Narratives (IVN)
KK Radhakrishnan, R Poovaiah – Research into Design for a Connected …, 2019 – Springer
… N-dimensional diagrams are proposed by Koenitx H. et al. (Mapping the Evolving Space of Interactive Digital Narrative—From Artifacts to Categorizations, 2013) … Mapping the evolving space of interactive digital narrative – from artifacts to categorizations …
Narrative in Video Games.
H Koenitz – 2019 – researchgate.net
… 174–179. Springer Inter- national Publishing, Heidelberg (2013) Ferri, G.: Narrative structures in IDN authoring and analysis. In: Koenitz, H., Ferri, G., Haahr, M., Sezen, D., Sezen, TI (eds.) Interactive Digital Narrative. Routledge …
Novella 2.0: A Hypertextual Architecture for Interactive Narrative in Games
D Green, C Hargood, F Charles – … of the 30th ACM Conference on …, 2019 – dl.acm.org
… ABSTRACT The hypertext community has a history of research in Interactive Digital Narrative (IDN), including experimental works [27] and systems to support authoring [6]. Arguably the most prevalent contemporary form of IDN is within the world of computer games where a …
The Story We Cannot See: On How a Retelling Relates to Its Afterstory
BA Larsen, LE Bruni, H Schoenau-Fog – International Conference on …, 2019 – Springer
… done with careful, purposeful analysis. Keywords. Emergent Narrative Afterstory Interactive Digital Narrative Emergent storytelling Storyworld Retelling. Download conference paper PDF. 1 Introduction. This paper looks into the …
The Use of Digital Narratization Technologies in the Training Process for Future Psychologists
VV Kotlyarova, AM Rudenko… – … Scientific and Practical …, 2020 – atlantis-press.com
… G.: OECD Press, 2006 74 p. [6] H. Koenitz, G.Ferri, M. Haahr, D. Sezen and TI Sezen, Interactive digital narrative : history, theory, and practice, New York: Routledge, 2015. [7] MR Jalongo, JP Isenberg, Teachers’ stories. San Francisco, CA: Jossey-BassPublishers, 1995. 304 ? …
Challenges of IDN Research and Teaching
H Koenitz, MP Eladhari – International Conference on Interactive Digital …, 2019 – Springer
In this paper, we react to developments that frame research in interactive digital narrative (IDN) as a field of study and potential future academic discipline. We take stock of the current …
Player interaction in narrative games: structure and narrative progression mechanics
E Carstensdottir, E Kleinman, MS El-Nasr – Proceedings of the 14th …, 2019 – dl.acm.org
Page 1. Player Interaction in Narrative Games: Structure and Narrative Progression Mechanics Elin Carstensdottir elin@ccs.neu.edu Northeastern University, Khoury College of Computer Sciences Boston, MA Erica Kleinman …
The study of narrative acts with and for digital media
N Szilas, S Estupiñán, M Marano… – Digital Scholarship in …, 2019 – academic.oup.com
… Examples of narrative acts include Ask, Order, or Forbid. Moreover, in the interactive digital narrative (IDN) field, such narrative acts may take a central role when they are used as building blocks in combinatorial generative systems …
What is Hypertext Authoring?
S Kitromili, J Jordan, DE Millard – … of the 30th ACM Conference on …, 2019 – dl.acm.org
… 25–30. [34] H. Koenitz, ‘Design Approaches for Interactive Digital Narrative’, in Interactive Storytelling, 2015, pp. 50–57 … 84–95. [36] H. Koenitz, ‘Towards a Theoretical Framework for Interactive Digital Narrative’, in Interactive Storytelling, 2010, pp. 176–185 …
Concepts and Models of Analysis of Interactive and Transmedia Narratives: A Batman’s Universe Case Study
JI Mora-Fernández – … Conference on Information Technology & Systems, 2019 – Springer
This paper collects some core concepts of interactive transmedia storytelling to help to develop the discipline of interactive digital narrative studies and to establish functional models for …
How Relevant Is Your Choice?
L Kolhoff, F Nack – International Conference on Interactive Digital …, 2019 – Springer
… the potential of the format. Keywords. Interactive Digital Narrative (IDN) User engagement Agency Streamed interactive fiction Netflix Bandersnatch. Download conference paper PDF. 1 Introduction. In December 2018, Netflix extended …
Interactive Narrative Design for Geographically Dispersed Points of Interest
T Sezen, I Iurgel, N Fischöder, D Sezen – Making Smart Cities More …, 2020 – Springer
… In: Farman J (ed) The mobile story. Routledge, New York, pp 400–411Google Scholar. 23. Roth C, Koenitz H (2016) Evaluating the user experience of interactive digital narrative. AltMM’16. ACM Press, New York, pp 31–36Google Scholar. 24 …
Constructing digital narratives: Negotiating totality and infinity with people from refugee backgrounds
FK Wright-Brough – 2019 – eprints.qut.edu.au
… infinity might be encountered. The result of the research was key insights into sites of innovation for co-creative and interactive digital narrative practice and a course of … A 45 000 word exegesis (50%) • A co-created, interactive digital narrative called We See Each Other (50%) …
Interactive Narrative in a Mobile Health Behavioral Intervention (Tumaini): Theoretical Grounding and Structure of a Smartphone Game to Prevent HIV Among …
K Winskell, G Sabben, C Obong’o – JMIR serious games, 2019 – games.jmir.org
A multidisciplinary journal on gaming and gamification for health education/promotion, teaching and social change.
Design of User Agency in Interactive Narrative
Y Zhou – 2019 – ntnuopen.ntnu.no
Page 1. NTNU Norw egian University of Science and Technology F aculty of Architecture and Design Department of Design Master’s thesis Yijie Zhou Design of User Agency in Interactive Narrative Master’s thesis in Master in Interaction Design Supervisor: Mariusz Nowostawski …
Authoring Interactive Fictional Stories in Object-Based Media (OBM)
M Ursu, D Smith, J Hook, S Concannon… – … Conference on Interactive …, 2020 – dl.acm.org
… 2.2 Research in interactive digital narratives (IDN) Except for OBM and ShapeShifting Media [50], the research in in- teractive fictional storytelling with pre-recorded time-based media content has been rather limited in the interactive digital narrative (IDN) community …
Progression Maps: Conceptualizing Narrative Structure for Interaction Design Support
E Carstensdottir, N Partlan, S Sutherland… – Proceedings of the …, 2020 – dl.acm.org
Page 1. CHI 2020 Paper CHI 2020, April 25–30, 2020, Honolulu, HI, USA Progression Maps: Conceptualizing Narrative Structure for Interaction Design Support Elin Carstensdottir1 Nathan Partlan1 Steven Sutherland2 Tyler Duke2 …
Teaching Responsible Conduct of Research Through an Interactive Storytelling Game
EF Melcer, J Ryan, N Junius, M Kreminski… – Extended Abstracts of …, 2020 – dl.acm.org
… [18] Hartmut Koenitz, Gabriele Ferri, Mads Haahr, Di?gdem Sezen, and Tonguç ?Ibrahim Sezen. 2015. Interactive digital narrative: history, theory and practice. Routledge. [19] Matthew Lombard, Theresa B Ditton, and Lisa Weinstein. 2009 …
Towards a Quality Framework for Immersive Media Experiences: A Holistic Approach
A Hameed, S Irshad, A Perkis – International Conference on Interactive …, 2019 – Springer
… through the course of this paper. Keywords. Interactive Digital Narrative Immersive Media Experiences Quality of Experience Virtual reality. Download conference paper PDF. 1 Introduction. Over the years, immersive technologies …
Developing a Media Hybridization based on Interactive Narrative and Cinematic Virtual Reality.
MC REYES, G DETTORI – Ekphrasis (2067-631X), 2019 – ceeol.com
… We highlight such issues, which leads us to identify the main characteristics of IFcVR: (1) its definition and components as a form of interactive digital narrative; (2) a shift from the authorial point of view of classical media, literature, cinema and theatre; and (3) the creative …
Towards a Framework for Embodied Narrativity: An enactive study of narrative phenomenology, through the lens of interactive digital media
Y Shibolet – 2019 – dspace.library.uu.nl
… suggest the concept of enactive narrative focalization. This framework is applied to discuss interactive digital narrative media, where the spectator is … Keywords: narrative phenomenology; interactive digital narrative; embodied cognition; enactive …
The Change of Medium and the Medium That Changes: Narrative Literature, Networks and the Digital
V Pojoga – Transylvanian Review, 2019 – ceeol.com
… Moreover, we can come across composed terms, that combine several word-items from several already defined genres and subgenres, like interactive digital narrative, a typology that “connects artistic vision with technolo- gy …
Further on down the digital road: Narrative design and reading pleasure in five New Media Writing Prize narratives
J Pope – Convergence, 2020 – journals.sagepub.com
In 2006 and 2010, I published papers in Convergence, which analysed readers’ responses to several interactive narratives: From this research, I formed a set of ‘assessment’ criteria for such narrat…
1 Narrative as/and Complex System/s
ML Ryan – Narrative Complexity: Cognition, Embodiment …, 2019 – books.google.com
Page 43. 1 Narrative as/and Complex System/s Marie-Laure Ryan What does it mean to say “narrative is complex” or “narrative is a com- plex system”? Complex compared to what: ordering a beer, following a recipe, proving a theorem …
I have a different kind of brain’—a script-centric approach to interactive narratives in games
H Engström – Digital Creativity, 2019 – Taylor & Francis
In a computer game narrative, a user influences the ordering of events. To model this behaviour, game designers and writers need to use some kind of programming primitives. A computer game script w…
Narratives of ocular experience in interactive 360° environments
J Ambrose – 2019 – pdfs.semanticscholar.org
Page 1. NARRATIVES OF OCULAR EXPERIENCE IN INTERACTIVE 360° ENVIRONMENTS JEREMIAH AMBROSE A thesis submitted in partial fulfilment of the requirements of the University of Brighton for the degree of Doctor of Philosophy 2019 Page 2. 2 Abstract …
Narralive–Creating and experiencing mobile digital storytelling in cultural heritage
E Vrettakis, V Kourtis, A Katifori, M Karvounis… – Digital Applications in …, 2019 – Elsevier
… Taking into account the Interactive Digital Narrative authoring tools classification work in (Shibolet et al., 2018) and accompanying IDN Authoring Tools Resource appendix (IDN), our tool falls within the area of interactive fiction tools and more specifically within the “Hypertext …
Choose Your Permanent Adventure: Towards a Framework for Irreversible Storygames
K Tan, A Mitchell – International Conference on Interactive Digital …, 2019 – Springer
… Is there a limit? https://www.reddit.com/r/skyrimmods/comments/46uga9/how_many_save_fil es_do_you_all_have_is_there_a/. 22. Murray, JH: Research into interactive digital narrative: a kaleidoscopic view. In: International Conference on Interactive Digital Storytelling, pp …
The Effect of Color on Narratives in Interactive Video
SK Kong – ??????????? (J. DCS), 2019 – journal.dcs.or.kr
Page 1. Copyright ? 2019 The Digital Contents Society 2045 http://www.dcs.or.kr pISSN: 1598-2009 eISSN: 2287-738X JDCS ??????????? Journal of Digital Contents Society Vol. 20, No. 10, pp. 2045-2054, Oct. 2019 …
When media allow the user to interact, play and share: recent perspectives on interactive documentary
J Vázquez-Herrero, X López-García – New Review of Hypermedia …, 2019 – Taylor & Francis
ABSTRACTThe evolution of digital media has inspired new narrative forms within the media context. In the last few years, interactive documentary has presented complex and alternative ways to access…
Building Interactive Narratives: Characters, Stories and In-Betweens. Experimentations and Critique
I Mariani, M Ciancia – 11th International Conference on Education and …, 2019 – lib.uib.kz
… Interactive Digital Storytelling, 2015, pp. 243–250. [29] H. Koenitz, G. Ferri, M. Haahr, D. Sezen, and T. ?. Sezen, Interactive digital narrative: history, theory and practice. New York, NY: Routledge, 2015. [30] F. Piredda, M. Ciancia …
Felt: A Simple Story Sifter
M Kreminski, M Dickinson, N Wardrip-Fruin – International Conference on …, 2019 – Springer
… 8(2), 136–153 (2016)Google Scholar. 22. Louchart, S., Truesdale, J., Suttie, N., Aylett, R.: Emergent narrative: past, present and future of an interactive storytelling approach. In: Interactive Digital Narrative: History, Theory and Practice, pp. 185–199 (2015)Google Scholar. 23 …
Design patterns for an interactive storytelling robot to support children’s engagement and agency
MEU Ligthart, MA Neerincx, KV Hindriks – Proceedings of the 2020 ACM …, 2020 – dl.acm.org
Page 1. Design Patterns for an Interactive Storytelling Robot to Support Children’s Engagement and Agency Mike EU Ligthart meuligthart@vu.nl Vrije Universiteit Amsterdam Mark A. Neerincx maneerincx@tudelft.nl Delft University of Technology TNO Soesterberg …
Hauntalogy, the Penumbra, and the Narratives of Play Experience
L Grace – 2019 – wvvw.easychair.org
… ABC-CLIO. [4] Koenitz, H. (2010, November). Towards a theoretical framework for interactive digital narrative. In Joint In- ternational Conference on Interactive Digital Storytell- ing (pp. 176-185). Springer, Berlin, Heidelberg. [5] Jenkins, H. (2004). Game design as narra- tive …
Computational Media and the Core Concepts of Narrative Theory
HR Roine – Narrative, 2019 – muse.jhu.edu
… can be used in classrooms and other learning settings (eg, McGee; Ohler), and the rather structuralist attempts to computationally model “the algorithmic processes involved in creating and interpreting narratives” (Mani) or to define “interactive digital narrative” (eg, Koenitz et al …
The Complexity Triad and two+ systemic models of IDS/N
N Knoller – 2020 – hal.archives-ouvertes.fr
… 2015. “The Holodeck is All Around US – Interface Dispositifs in Interactive Digital Storytelling.” In Interactive Digital Narrative – History, Theory and Practice, edited by Hartmut Koenitz, Gabriele Ferri, Mads Haahr, Di?dem Sezen and Tonguç ?brahim Sezen, 51-66 …
Complexity and the userly text
N Knoller – Narrative Complexity: Cognition, Embodiment …, 2019 – books.google.com
… This captures something that the dominant discourse on agency in human-computer in- teraction, and specifically in the field of interactive digital narrative, miss- es: there’s no reason to take it for granted that computers accept as input Complexity and the Userly Text 113 …
The Art of Narration and Artificial Narrative Intelligence: Implications for Interdisciplinary Research
IA Livytska – Journal of Narrative and Language Studies, 2019 – researchgate.net
… Then, Section 3 will attempt to unpick the most recent concepts of narrative, narrative models and their possible application in modern computational linguistics for story generation programs in a form of IDN “interactive digital narrative” (Koenitz, 2015) …
Beyond the Holonovel
TI SEZEN – Playing Utopia: Futures in Digital Games, 2019 – books.google.com
… lives in the first- person mode.” 39 For Ryan, the protagonist’s actions in STAR TREK: VOYAGER, leaving the simulation instead of enduring the possibly painful consequences of her actions, demonstrates the weakness of the holodeck as an interactive digital narrative platform …
Playful Utopias
H KOENITZ – Playing Utopia: Futures in Digital Games, 2019 – books.google.com
… Chelsea: Green Publishing 2015. 18 J. Raessens:“Collapsus,” p. 94. 19 Koenitz, Hartmut et al.: Interactive Digital Narrative: History, Theory, and Prac- tice, New York: Routledge 2015. Page 261. 260| HARTMUT KOENITZ and …
Influence of Personality-based Features for Dialogue Generation in Computational Narratives
W Xu, F Charles, C Hargood, F Tian, W Tang – 2020 – ecai2020.eu
… in narrative scenes. The results presented are the foun- dation of further research on character-based stylistic dialogue gen- eration, which will benefit interactive digital narrative entertainment systems. REFERENCES [1] Jessica …
Artificial Intelligence for Dramatic Performance
R Damiano, V Lombardo, G Monticone… – … Conference of the Italian …, 2019 – Springer
… In: AAAI (2013)Google Scholar. 16. Louchart, S., Truesdale, J., Suttie, N., Aylett, R.: Emergent narrative: past, present and future of an interactive storytelling approach. In: Interactive Digital Narrative. History, Theory and Practice, pp. 185–199 …
Playtime for Punctum: Augmented Role-Play
N Alexander – 2020 – openresearch.ocadu.ca
Page 1. Playtime for Punctum Augmented Role-Play by Nick Alexander A thesis presented to OCAD University in partial fulfillment of the requirements for the degree of Master of Design in Digital Futures Toronto, Ontario, Canada, 2020 Page 2. ? Abstract …
How VR 360º Impacts the Immersion of the Viewer of Suspense AV Content
T Marques, M Vairinhos, P Almeida – Proceedings of the 2019 ACM …, 2019 – dl.acm.org
… 2016. Evaluating the user experience of interactive digital narrative. In Proceedings of the 1st International Workshop on Multimedia Alternate Realities (AltMM ’16). ACM Press, New York, NY, 31–36. DOI: https://doi.org/10.1145/2983298.2983302 [3] Oliver Grau. 2003 …
FINESSE: Foundations for Immersive Non-Fiction Narrative as Embodied/Situated Simulation Experiences–A Conceptual Framework for Immersive Journalism …
GM Hardee – 2019 – utd-ir.tdl.org
… xv Interactive Digital Narrative (IDN) – A computational system containing a protostory of potential narratives in which users can influence the continuation of the unfolding experience. Interaural intensity difference (IID) – The intensity with which a sound reaches each ear …
Caring for Narrative Futures
S Sondheim – Narrative Power: The Struggle for Human Value, 2019 – books.google.com
Page 166. Caring for Narrative Futures 149 9 Caring for Narrative Futures Towards a Politics of Narrative Humanity Careful the tale you tell That is the spell Children will listen. Stephen Sondheim, Into the Woods And they all lived happily ever after. Or so the story goes …
Indata, Envisioning & Prototyping Informed by Knowledge. Open-Access Data Platform to Support Design Scenarios
I Mariani, S Parisi, P Bolzan, M Stepanovic… – … on Education and New …, 2019 – lib.uib.kz
… Kaunas University of Technology, 2017, p. 10. [3] H. Koenitz, G. Ferri, M. Haahr, D. Sezen, and T. ?. Sezen, Interactive digital narrative: history, theory and practice. New York, NY: Routledge, 2015. [4] R. Rouse, H. Koenitz, and …
2 Keeping coherence across thresholds
D Spallazzo, I Mariani – … in Game Design, Players Identities and …, 2020 – books.google.com
… Cyberpsychology: Journal of Psychosocial Research on Cyberspace, 9 (3), 1–18. Koenitz, H., Ferri, G., Haahr, M., Sezen, D., & Sezen, T? (2015). Interactive Digital Narrative: History, Theory and Practice. New York, NY: Routledge. Latour, B.(1986) …
A New Horizon of Non-fiction Storytelling: the Use of Virtual Reality and Gaming Techniques
N Dvorko – Storytelling: Global Reflections on Narrative, 2019 – brill.com
… In the late 90s, I engaged myself in the emerging field of interactive digital narrative (primary non-fiction), aiming to learn, as well as many other researchers and practitioners, how to use the affordances of the new media for the new form of narrative creation …
Peripheries: part of the Electronic Literature Organization Conference & Media Arts Festival, ELO 2019, University College Cork, July 2019
C Clarke, J O’Sullivan – 2019 – cora.ucc.ie
… Cause and Effect live interactive cinema performances from 2002 to 2012. Publications are numerous including a chapter on interactive cinema in Interactive Digital Narrative: History, Theory, and Practice (Routledge, 2015). You•Who …
Chronotypology: A Comparative Method for Analyzing Game Time
D Jayemanne – Games and Culture, 2019 – journals.sagepub.com
This article presents a methodology called “chronotypology” which aims to facilitate literary studies approaches to video games by conceptualizing game temporality. The method develops a comparativ…
Brain-Controlled Cinema
R Ramchurn, S Martindale, ML Wilson, S Benford… – Brain Art, 2019 – Springer
This chapter explores the space of Brain-Computer Interaction as a tool to enhance storytelling within cinema, as a means to overcome some of the main critiques of interactive film in terms of…
The Theme Park of Forking Paths: Text, Intertext and Hypertext in Westworld
A Goody – Reading Westworld, 2019 – Springer
… these ideas of hypertext and compossibility to consider the multiple narrative paths of both the Westworld park and the Westworld narrative, postulating a link between the “cybernetic intercourse” (Aarseth 1997, 22) of wreading a multicursal, interactive digital narrative and the …
Which game narratives do adolescents of different gameplay and sociodemographic backgrounds prefer? a mixed-methods analysis
A Schwarz, L Mertens, M Simons, JE Spook… – Games for health …, 2019 – liebertpub.com
Abstract Objective: The aim of this study was to investigate which narrative elements of digital game narratives are preferred by the general adolescent population, and to examine associations with…
Cyber-Narrative in Opera: Three Case Studies
N Barrettara – 2019 – academicworks.cuny.edu
… In this study, Murray uses the term “cyber-narrative” to describe what is now commonly considered “interactive digital narrative,” referring to new and imagined ways of experiencing narrative storytelling within digital technologies (such as online gaming, holographic …
Narratives, identity and community in esports
H Xue, JI Newman, J Du – Leisure Studies, 2019 – Taylor & Francis
ABSTRACTThe commercial and social ascendance of esports has become a source of considerable organisational, industrial, experiential and identity-based concern for those inside and outside the digi…
Ludonarrative Dissonance and Gamification: A Systematic Literature Review
D Fantoli, D Heinz, D Wetzel – 2019 – researchgate.net
… 1 9 Basaraba N. 2018a Co-constructing cultural heritage through a web-based interactive digital narrative 1 12 Rodrigues V. Poncelet R. Hulm G. Donnelly G. 2016 Break 1 30 Pérez-Latorre, Óliver; Oliva, Mercè; Besalú, Reinald …
TVX 2019
ACM SIGCHI – 2019 – dl.acm.org
… Portugal) • Bandersnatch, Yea or Nay? Reception and User Experience of an Interactive Digital Narrative Video….. 247 Christian Roth, Hartmut Koenitz …
Vampires on the Web. The exploitation of youth culture
R Aparici – 2019 – revistalatinacs.org
… people. One time I was chatting with ten people. As mentioned, the most productive young people develop the capacity to understand the language and characteristics of the new interactive digital narrative models. They are …
A Palette of Deepened Emotions: Exploring Emotional Challenge in Virtual Reality Games
X Peng, J Huang, A Denisova, H Chen, F Tian… – Proceedings of the …, 2020 – dl.acm.org
… The scales include measurements of players’ perceived challenge type, their emotional responses, their feelings on several important interactive digital narrative dimensions [42], as well as their perceived immersion and presence …
Using Augmented Reality, Gaming Technologies, and Transmedial Storytelling to Develop and Co-design Local Cultural Heritage Experiences
L Holloway-Attaway, L Vipsjö – Visual Computing for Cultural Heritage, 2020 – Springer
As technologies are integrated in museum and cultural heritage contexts, digital heritage design increasingly depends on innovative, embodied and experimental storytelling features focused on users….
Reintroducing Time in Games: Defining Urgency as a Motivator for Action
BA Hansen, N Valentin – 2019 – projekter.aau.dk
… need to. What film and cinema does so well in terms of concentrated, balanced storytelling is almost entirely lost on the IDN- (Interactive Digital Narrative) and games medium if the interactor has too much freedom. But perhaps …
Anovel: Sound Reading
R Juhlin – 2019 – muep.mau.se
Page 1. Anovel: Sound Reading An explorative study on perception and design of aural and textual interplay in multimodal narrative presentations Author: Rasmus Juhlin Master Thesis, 15 credits, advanced level (ME620A) Media …
AMISIA: A multidisciplinary approach for the secondary prevention of the loss of autonomy for patients with traumatic brain injury and stroke
S Mandigout, A Perrochon, L Fernandez, N Rezzoug… – 2019 – hal.archives-ouvertes.fr
… JMIR Diabetes. 2017 Nov 1;2(2):e28. doi: 10.2196/diabetes.8590. [16] Koenitz H, Ferri G, Haahr M, Sezen D, Sezen T?, editors. Interactive Digital Narrative: History, Theory and Practice. New York: Routledge; 2015. 302 p [17 …
Of Trees and Clouds: Software-Mediated Visions in Documentary and Ethnographic Filmmaking Practices
F Weidle – 2020 – books.google.com
Page 1. Franziska Weidle Of Trees and Clouds Software-Mediated Visions in Documentary and Ethnographic Filmmaking Practices Page 2. HR unipress © 2020, Vandenhoeck & Ruprecht GmbH & Co. KG, Göttingen ISBN Print …
Adaptive music composition for games
P Hutchings, J McCormack – IEEE Transactions on Games, 2019 – ieeexplore.ieee.org
Page 1. 2475-1502 (c) 2019 IEEE. Personal use is permitted, but republication/ redistribution requires IEEE permission. See http://www.ieee.org/ publications_standards/publications/rights/index.html for more information. This …
Playing and Making Poetic Videogames
J Magnuson – 2019 – jordanmagnuson.s3.amazonaws …
Page 1. UNIVERSITY OF CALIFORNIA SANTA CRUZ Playing and Making Poetic Videogames Towards a poetics of the lyric for videogames, and a praxis of poetic intervention for videogame creators A thesis submitted in partial satisfaction of the requirements for the degree of …
Spoken Texts Coupled with Moving Images in the Early Years: Effects on Comprehension, Language, and Literacy
R Saimin – 2019 – discovery.dundee.ac.uk
Page 1. University of Dundee DOCTOR OF PHILOSOPHY Spoken texts coupled with moving images in the early years – effects on comprehension, language, and literacy Saimin, Rahimah Award date: 2019 Awarding institution: University of Dundee Link to publication …
Firestorm!: Chaffey College in Crisis, 1978-1980
L Gunderson – 2020 – search.proquest.com
Page 1. Firestorm!: Chaffey College in Crisis, 1978-1980 By Lukas Gunderson Claremont Graduate University 2020 Page 2. ProQuest Number: All rights reserved INFORMATION TO ALL USERS The quality of this reproduction is dependent on the quality of the copy submitted …