Model for predicting perception of facial action unit activation using virtual humans (2021)
Author: mendicott
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>> hand in the quest to the **non-playable character**
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>> Meet the Tafi Character System for Unity
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List of AI Simulation Environments * http://threedworld.org * http://ai2thor.allenai.org * http://github.com/deepmind/lab * http://gibsonenv.stanford.edu * http://aihabitat.org * http://github.com/ml-lab/home-platform * http://mujoco.org * http://pybullet.org * http://virtual-home.org * http://svl.stanford.edu/igibson * http://sapien.ucsd.edu
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**Deepfake versus CGI** *Last year I posted this diagram attempting to explain the differences between deepfakes and CGI. One thing that I noted was that the output of CGI is often consumed…
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**Things, Components and Tools** *Last night I burned the midnight oil finishing a long-overdue redesign of the landing page for my http://meta-guide.com website, taming the chaos and hopefully bringing it more into…
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=> https://files.inria.fr/vhcie/2022/
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*Working with virtual beings ten years ago. My apologies for poor quality audio.*
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How to Add Amitabh Bachchan’s Voice on Alexa-Powered Amazon Echo Devices and App
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Melbourne Start-Up Uses Voice AI To Help Basketball Fans Keep Up With New Season Schedules