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CLIPE Project

Name
CLIPE Project

The primary objective of CLIPE is to train a generation of innovators and researchers in the field of virtual characters simulation and animation and help bringing Europe at the forefront of the field. Advances in technology are pushing towards making VR/AR worlds a daily experience.

CompBioMed

Name
CompBioMed

CompBioMed is a European commission H2020 funded Centre of Excellence focused on the use and development of computational methods for biomedical applications.

FAtiMA-Toolkit

Name
FAtiMA-Toolkit

FAtiMA Toolkit is a collection of tools/assets designed for the creation of characters with social and emotional intelligence.

GuestXR – Machine Learning agent for Social Harmony in Extended Reality

Name
GuestXR – Machine Learning agent for Social Harmony in Extended Reality

GuestXR project is creating a new machine learning agent addressing conflicts and unlocking interaction in extended reality environments

MindLabs – Where Minds, Media, Technologies meet

Name
MindLabs – Where Minds, Media, Technologies meet

MindLabs is a partnership in which three knowledge institutions, authorities and a growing number of business partners, social institutions and startups participate.

Present (UPF)

Name
Present (UPF)

PRESENT is a three-year EU Research and Innovation project between 8 companies and research institutions to create virtual digital humans.

Stars4Media

Name
Stars4Media

Stars4Media is an innovation exchange programme aiming at facilitating cooperation between media professionals, and accelerating media innovation and cross-border coverage in Europe.

Tele-Encounters

Name
Tele-Encounters

“Tele-Encounters: Beyond the Human” (2020-2023) explores the impact of the Internet, robots, and AI on human relationships, as well as the meaningful integration of these technologies into the arts.

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Virtual Human Systems: A Generalised Model (2021)

 

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