Shop the Second Life Marketplace to discover millions of items including virtual fashions, home decor, and more.
Sensorium Galaxy brings real-life experiences into a digital metaverse — a shared 3D virtual space for everyone to enjoy. Get together, join high-quality shows, and play immersive games in a safe, affordable, and global space.
We are an Open, Social & Persistent VR world. Buy land, build or import objects, instantly monetize and simply have fun. Universe shaped entirely by players!
A LAND is a piece of The Sandbox metaverse, providing access to exclusive content as well as granting the possibility to monetize your own part of The Sandbox.
TwinWorld is a real-world metaverse platform developed by DoubleMe, a Silicon Valley-based XR (extended reality) startup specializing in real-time volumetric capture technology. The platform allows users to create, share, and interact with immersive mixed reality experiences using devices such as HoloLens 2 and Meta Quest. TwinWorld merges physical and virtual environments into "social holographic reality," enabling collaborative augmented reality spaces that can host entertainment, education, and retail content. Since its beta launch in 2020, TwinWorld has attracted notable investments, including $25 million in Series A funding with participation from Samsung.
Voxels is a virtual world and metaverse, powered by the Ethereum blockchain. Players can customize their avatar and build on their plot of land.
VRChat offers an endless collection of social VR experiences by giving the power of creation to its community.
Wave’s mission is to bring people together through virtual entertainment.
ZEPETO, developed by Naver Z Corporation, is a leading global metaverse platform centered on customizable 3D avatars. It allows users to interact socially, play games, create digital content, and engage with virtual humans and virtual influencers. The platform has expanded into areas like blockchain, fashion, advertising, and entertainment, supporting the creation of avatars and environments using Unity and motion capture technologies. ZEPETO has hosted collaborations with celebrities and brands, facilitated virtual concerts and fan meetings, and enabled companies to use digital humans for marketing and retail. It is often referenced alongside emerging digital human technologies and is considered a major platform for Gen Z engagement in South Korea and globally.