Notes:
This text mentions the use of dialogue systems in various applications related to augmented reality (AR), including providing feedback for training and maintenance procedures, expanding people’s perceptual experiences, and improving applications in gaming and robotics. The text also discusses the integration of digital media and the use of virtual and AR technologies in telemedicine, smart environments, and wearable technologies for the disabled. The text also mentions the importance of design in automotive user interfaces and the potential for AR displays and advanced spoken dialogue systems to support drivers. Additionally, the text discusses the use of AR in natural collaboration with robots and in rehabilitation technology. The text also mentions the use of dialogue systems in human-robot communication and the construction of basic dialogue systems for mobile robots.
- Advanced spoken dialogue system is a computer-based system that is designed to engage in spoken conversations with human users in order to achieve a specific goal or perform a particular task. These systems typically use natural language processing and speech recognition technologies to understand and respond to user input, and may be designed for a wide range of applications, such as customer service, language translation, or personal assistance. Advanced spoken dialogue systems may also incorporate features such as natural language generation, context awareness, and user modeling to improve their ability to communicate with users and achieve their intended goals.
- Augmented reality dialog interface is a type of user interface that combines elements of the real world with computer-generated content, such as text, images, and video, to provide additional information or functionality. This can be achieved through the use of devices such as smart glasses or smartphone apps.
- Conversational dialog system is a computer program that is designed to simulate human conversation by exchanging text or voice messages with a user. These systems can be used in various applications, such as customer service chatbots or voice assistants.
- Man-machine dialog system is a type of dialog system that involves communication between a human and a machine, such as a computer or robot. These systems can be used in various applications, such as customer service or language translation.
- Persuasive dialog system is a type of dialog system that is designed to influence the attitudes or behavior of a user through persuasive language or techniques. These systems can be used in various applications, such as marketing or health promotion.
See also:
100 Best Augmented Reality Aurasma Videos | 100 Best Augmented Reality Hotel Videos | 100 Best Augmented Reality Mixed Reality Videos | 100 Best Augmented Reality Smart Glasses Videos | 100 Best Augmented Reality Storyboard Videos | 100 Best Augmented Reality Tour Videos | 100 Best Augmented Reality Tutorial Videos | 100 Best Augmented Reality Wikitude Videos | 100 Best Blender Augmented Reality Videos | 100 Best Unity3d Augmented Reality Videos | ARI (Augmented Reality Interface)
Exploring virtual agents for augmented reality
I Wang, J Smith, J Ruiz – Proceedings of the 2019 CHI Conference on …, 2019 – dl.acm.org
… (3) Insights and implications for the design of virtual agents in augmented reality … 2.1 Embodied Conversational Agents Embodied Conversational Agents [17], or ECAs, are dialogue systems that not only utilize a natural speech interface but also feature an embodiment, giving …
Augmented reality for human-robot teaming in field environments
C Reardon, K Lee, JG Rogers, J Fink – International Conference on Human …, 2019 – Springer
… Versions of augmented reality for supporting maintenance has been a research topic for 50 years … We construct this preliminary basic dialogue system by combining commands for basic mobile robot capabilities (eg, “go to,” “explore,” “examine”) with the set of known object …
A taxonomy for virtual and augmented reality in education
J Motejlek, E Alpay – arXiv preprint arXiv:1906.12051, 2019 – arxiv.org
… The experience can therefore transport the user into both reality-simulated and hypothetical environments. B. Augmented Reality (AR) Experience … Two types of system interaction have been identified for inclusion in the taxonomy: A. Dialog systems …
Speak to your software visualization—exploring component-based software architectures in augmented reality with a conversational interface
P Seipel, A Stock, S Santhanam… – 2019 Working …, 2019 – ieeexplore.ieee.org
… Page 2. Fig. 1: Visualizing software architectures in Augmented Reality with the Microsoft HoloLens using the island metaphor. II … To have an engaging conversation, the dialog system should be able to respond to and ask the user in a human readable format …
Realistic natural interaction with virtual statues in x-reality environments.
G Margetis, G Papagiannakis, C Stephanidis – International Archives of …, 2019 – d-nb.info
… The recent proliferation of affordable Virtual Reality (VR) and Augmented Reality (AR) devices paved the way for leveraging … Several Neural Network approaches pursue realistic spoken dialogue systems, such as Recurrent Neural Networks, Recursive Neural Networks or Deep …
Virtual Reality and Augmented Reality
Y El Miedany – Rheumatology Teaching, 2019 – Springer
… Rheumatology Teaching pp 403-427 | Cite as. Virtual Reality and Augmented Reality. Authors; Authors and affiliations. Yasser El Miedany. Chapter First Online: 10 October 2018. 222 Downloads. Abstract … Virtual Reality/Augmented Reality in Medical Education …
Users and automated driving systems: How will we interact with tomorrow’s vehicles?(Dagstuhl Seminar 19132)
S Boll, AL Kun, A Riener, CY Yang – Dagstuhl Reports, 2019 – drops.dagstuhl.de
… Furthermore, we explored “how the design of automotive user interfaces affects trust in automation?” and finally discussed “how novel technologies, such as augmented reality displays or advanced spoken dialogue systems can support drivers, and others, in and around …
Enhancing Emotional Effectiveness of Virtual-Reality Experiences with Voice Control Interfaces
H Osking, JA Doucette – International Conference on Immersive Learning, 2019 – Springer
… These studies span a wide array of topics ranging from researchers using modified versions of Façade as a way to test the immersive elements of Augmented Reality (AR) [6] and dialogue systems [15], to using it as way to qualitatively assess the experience of interactive …
OntoVPA—an ontology-based dialogue management system for virtual personal assistants
M Wessel, G Acharya, J Carpenter, M Yin – Advanced Social Interaction …, 2019 – Springer
… OntoVPA keeps track of the current dialogue user step and current dialogue system step by annotating the corresponding instances in … ranging from domains as different as Beauty Consultant, Shopping Assistant, Car Conversational System, to an Augmented Reality Tutoring & …
Challenge discussion: advancing multimodal dialogue
J Allen, E André, PR Cohen, D Hakkani-Tür… – The Handbook of …, 2019 – dl.acm.org
… Given the huge variation in this multidimensional space, it is no sur- prise that the most frequently deployed commercial dialogue systems are very sim- ple, including system-initiated Interactive Voice Response systems that take over a conversation and provide a limited set of …
Freedom in Video Game Dialog: An Improvement on Player Immersion
CJ Martinez, M Ciarletto – International Conference on Human-Computer …, 2019 – Springer
… Examples of this include live action role-playing, augmented reality, and reenactments … Designing a dialog system that could account for all possible language input is infeasible with set resources and impractical in terms of human effort …
CasandRA: A Screenplay Approach to Dictate the Behavior of Virtual Humans in AmI Environments
M Antona – HCI International 2019–Late Breaking Posters: 21st …, 2019 – books.google.com
… present CasandRA, a framework that enables real-time user interaction with ICAs, in the form of VHs, in Augmented Reality (AR), within … This type of interface is made possible with the help of multimodal dialogue systems, which extend common speech dialogue systems with …
CasandRA: A Screenplay Approach to Dictate the Behavior of Virtual Humans in AmI Environments
E Stefanidi, A Leonidis, N Partarakis… – … Conference on Human …, 2019 – Springer
… present CasandRA, a framework that enables real-time user interaction with ICAs, in the form of VHs, in Augmented Reality (AR), within … This type of interface is made possible with the help of multimodal dialogue systems, which extend common speech dialogue systems with …
Peculiarities of Human Machine Interaction for Synthesis of the Intelligent Dialogue Chatbot
I Sidenko, G Kondratenko, P Kushneryk… – 2019 10th IEEE …, 2019 – ieeexplore.ieee.org
… recognition, human machine interaction, deep learning, dialogue system, chatbot I. INTRODUCTION Technological trends currently include artificial intelligence and advanced machine learning, human machine interaction, virtual and augmented reality, intelligent programs …
A Mixed-reality Interaction-driven Game-based Learning Framework
D Spiliotopoulos, D Margaris, C Vassilakis… – Proceedings of the 11th …, 2019 – dl.acm.org
… School mental health, 4(4), 254–264. [35] M. Dunleavy and C. Dede (2014). Augmented reality teaching and learning … Metalogue: A Multiperspective Multimodal Dialogue System with Metacognitive Abilities for Highly Adaptive and Flexible Dialogue Management …
A Smartphone-Based Multi-Functional Speech-To-Text Transcription System
AO Agbeyangi, AB Olorunlomerue – researchgate.net
… IEEE. (v) Gerbino, E., Baggia, P., Ciaramella, A., & Rullent, C. (1993). Test and evaluation of a spoken dialogue system. In 1993 IEEE International Conference on Acoustics, Speech, and Signal Processing (Vol. 2, pp … AR- mentor: Augmented reality based mentoring system …
3D Graphics to Virtual Reality in Medicine: Opportunities and Prospective
EN Gaasedelen, PA Iaizzo – Engineering in Medicine, 2019 – Elsevier
… can more easily include an interface for users to join networked scenes through an easy-to-use dialog system. This will enable us to more easily distribute our work to a larger audience. Although virtual reality has its place in an intraoperative setting, augmented reality has more …
Design and deployment of multilingual industrial voice control applications
I Kraljevski, M Pohl, A Gjoreski, U Koloska… – Studientexte zur …, 2019 – essv.de
… of machines and appliances, operation and monitoring of medical systems, intuitive input in rehabilitation technology, natural collaboration with robots and in augmented reality (AR) applications … [6] R. JONSON, Multilingual NLP Methods for Multilingual Dialogue Systems, Dec …
Software platforms and toolkits for building multimodal systems and applications
M Feld, R Ne?elrath, T Schwartz – The Handbook of Multimodal …, 2019 – dl.acm.org
… Page 2. 146 Chapter 4 Software Platforms and Toolkits for Building Multimodal Systems and Applications A dialogue system is a software agent that allows users to converse with a ma- chine in a coherent structure … Page 3. 4.3 Architecture of Dialogue Systems 147 …
Human-Computer Interaction–INTERACT 2019: 17th IFIP TC 13 International Conference, Paphos, Cyprus, September 2–6, 2019, Proceedings
D Lamas, F Loizides, L Nacke, H Petrie, M Winckler… – 2019 – books.google.com
Page 1. David Lamas· Fernando Loizides· Lennart Nacke· Helen Petrie· Marco Winckler · Panayiotis Zaphiris (Eds.) Human-Computer Interaction – INTERACT 2019 17th IFIPTC 13 International Conference Paphos, Cyprus, September 2–6, 2019 Proceedings, Part III Page 2 …
Intelligent Healthbot for Transforming Healthcare
O Kadu, S Sihasane, S Naik, V Katariya… – … in International Journal …, 2019 – academia.edu
… [ Luba Belokon ] Sep 2015- 2016 There are two major types of dialogue systems: goal- oriented (ie Siri, Alexa,Cortana, etc.) And general conversation (ie Microsoft Tay bot) … References [1] Alasdair, A. (2017). Augmented Reality Will Take off As Soon as it Doesn’t Look Silly …
Multimodal dialogue processing for machine translation
A Waibel – The Handbook of Multimodal-Multisensor Interfaces …, 2019 – dl.acm.org
… Field-adaptable and extendable systems. Languages and vocabularies change, and interpreting dialogue systems must evolve alongside such changing languages and vocabularies and adapt to any given dialogue scenario …
The Handbook of Multimodal-Multisensor Interfaces, Volume 3: Language Processing, Software, Commercialization, and Emerging Directions
S Oviatt, B Schuller, P Cohen, D Sonntag… – 2019 – books.google.com
… 4.7 4.8 4.9 Michael Feld, Robert Neßelrath, Tim Schwartz Introduction 145 Definitions 145 Architecture of Dialogue Systems 146 Dialogue … Aeronautics 621 Robotics 625 Biometrics 636 Assistants and Avatars 638 Product Search 643 Virtual and Augmented Reality 644 Field …
Influence of embodiment and substrate of social robots on users’ decision-making and attitude
B Wang, PLP Rau – International Journal of Social Robotics, 2019 – Springer
… However, virtual reality (VR) and augmented reality (AR) robots are usually neglected in human–robot interaction (HRI) for being considered as non-player characters [1, 2, 3]. Still … To reduce the influence of the robot voice, all the implementations used the dialog system of Nao …
Computer mediated reality technologies: A conceptual framework and survey of the state of the art in healthcare intervention systems
Z Ibrahim, AG Money – Journal of Biomedical Informatics, 2019 – Elsevier
… Keywords. Computer mediated reality technology. Virtual reality. Augmented reality. Health care. Falls prevention. 1. Introduction … Term 1, Mediated Reality, Health-Care, System, Intervention. Term 2, Augmented Reality, Health-Delivery, Software, Provision …
Multimodal integration for interactive conversational systems
M Johnston – The Handbook of Multimodal-Multisensor Interfaces …, 2019 – dl.acm.org
Page 1. IPART MULTIMODAL LANGUAGE AND DIALOGUE PROCESSING Page 2. Page 3. 1Multimodal Integration for Interactive Conversational Systems Michael Johnston 1.1 Introduction This chapter discusses the challenges …
Mixed reality office system based on maslow’s hierarchy of needs: Towards the long-term immersion in virtual environments
J Guo, D Weng, Z Zhang, H Jiang, Y Liu… – … Augmented Reality …, 2019 – ieeexplore.ieee.org
… 224 2019 IEEE International Symposium on Mixed and Augmented Reality (ISMAR) … 229 Page 7. the explanation and a figure about the keyword. 130 keywords are matched and assigned to two groups, such as “virtual reality” in MR group and “augmented reality” in RE group …
Enabling deaf or hard of hearing accessibility in live theaters through virtual reality
MRS Teófilo – 2019 – tede.ufam.edu.br
… data. The emerging hot topic of Virtual Reality (VR) and Augmented Reality (AR) comes … talking to machines, either reading out loud in read speech (which simulates the dictation task), or conversing with speech dialogue systems, is relatively easy …
Lack of multimedia tools in intervention support for running systems
M Wik, JS Pettersson – International Journal of Web Science, 2019 – inderscienceonline.com
… The aim of this section is to provide examples of real-time interactive systems with some degree of human intervention on the system’s side, ranging from almost nothing in purportedly fully automated dialogue systems to a fully human-initiated system …
Design Model of a Training Simulator in Virtual Reality
I Petukhov, L Steshina, A Glazyrin… – The Fifth International …, 2019 – researchgate.net
Page 1. Design Model of a Training Simulator in Virtual Reality Igor Petukhov Department of Radio Technical Volga State University of Technology Yoshkar-Ola, Russia email: Petuhoviv@volgatech.net Liudmila Steshina Department …
From manual driving to automated driving: A review of 10 years of autoui
J Ayoub, F Zhou, S Bao, XJ Yang – Proceedings of the 11th International …, 2019 – dl.acm.org
… cognitive workload, and emotion (14.1%), 3) Methodology, including new design, measurement techniques, and test protocols (9.4%), 4) Augmented reality (AR) and head … Examples include speech dialogue systems, recog- nition systems, and advisory and warning systems …
Situated interaction
D Bohus, E Horvitz – The Handbook of Multimodal-Multisensor Interfaces …, 2019 – dl.acm.org
… The earliest attempts at dialog between computers and people were text-based dialog systems, such as Eliza [Weizenbaum 1966], a pattern- matching chat-bot that emulated a psychotherapist, and SHRLDU [Winograd 1971], a natural language understanding system that …
Blended Agents: Manipulation of Physical Objects within Mixed Reality Environments and Beyond
S Schmidt, OJA Nunez, F Steinicke – Symposium on Spatial User …, 2019 – dl.acm.org
… CCS CONCEPTS • Human-centered computing ? Mixed / augmented reality; Empirical studies in HCI … Natural language processing enables VAs to understand their human communica- tion partners while speech synthesis and natural dialogue systems generate human-like …
Reinforcement learning for extended reality: designing self-play scenarios
L Espinosa Leal, A Chapman… – … of the 52nd …, 2019 – scholarspace.manoa.hawaii.edu
… This includes Virtual Reality (VR), Mixed Reality (MR), and Augmented Reality (AR) … young, it has received a lot of attention for its potential to advance and improve applications in gaming, robotics, natural language processing (including dialogue systems, machine translation …
Using Socially Expressive Mixed Reality Arms for Enhancing Low-Expressivity Robots
T Groechel, Z Shi, R Pakkar… – 2019 28th IEEE …, 2019 – ieeexplore.ieee.org
… Exploring that continuum for enhancing robot communication is a nascent area of research; Augmented Reality Human-Robot Interaction (AR … constraints, socially interactive robots often explore additional communication channels, ranging from lights [28] to dialogue systems [29 …
Mobile interaction and security issues
P Preelakha – ?????? ??????????? ??? ????????? ???????? ??????????????? …, 2019 – 122.154.0.175
… fingerprint. These novel methods have a lot of input, saying the Virtual Reality and Augmented Reality that already has been taken in by the mobile devices … API. Spoken dialogue systems which utilize speech for both input and output …
Designing for dialogue: The challenges of facilitating online civil dialogue for the urban planning process
I PERSSON, T HENRIK – 2019 – odr.chalmers.se
… for marketing. Their provided technologies are rendered still images, 3d floor plans, and a full package with a variety of functions such as augmented reality (AR), VR, sun studies, film sequences, and many more. wec360° has …
2D, 3D or speech? A case study on which user interface is preferable for what kind of object interaction in immersive virtual reality
D Hepperle, Y Weiß, A Siess, M Wölfel – Computers & Graphics, 2019 – Elsevier
… and Irawati [24] suggest the combination of different interfaces/modalities to further improve interaction and satisfaction of a virtual or augmented reality application … and also to see the final result of the speech recognition right before it is transferred to the dialog system Dialogflow …
A multimodal interface for virtual information environments
JT Hansberger, C Peng, V Blakely, S Meacham… – … Conference on Human …, 2019 – Springer
… This technology recently has led to the development of spoken dialog systems allowing for multimodal inputs and the use of machine learning … S., Abidin, R., Hashim, N., Lam, M., Arshad, H., Majid, N.: A review of multimodal interaction technique in augmented reality environment …
Beyond Reality—Extending a Presentation Trainer with an Immersive VR Module
J Schneider, G Romano, H Drachsler – Sensors, 2019 – mdpi.com
… The use of Augmented Reality (AR) overlays on top of real objects has shown to be a useful mechanism to provide feedback for scenarios ranging from the training of calligraphy [26] to more critical domains such as the maintenance procedure of aircraft [27] and planning of …
Human interaction with shopping assistant robot in natural language
G Sidorov, I Markov, O Kolesnikova… – Journal of Intelligent …, 2019 – content.iospress.com
… Green , M. Billinghurst , XQ Chen and GJ Chase , Human-robot collaboration: A literature review and augmented reality approach in … and R. Catizone , Machine learning approaches to human dialogue modeling, In Advances in Natural Multimodal Dialogue Systems, 2005, pp …
Research Collaborations: Academic Year 2019-20
SK Rallabandi – cs.cmu.edu
… (2) Medium risk and Medium stake: These include applications such as supply chain management, dialog systems, etc … (1) Model Visualization using Augmented Reality[4] I think this will be massively useful for professional Masters students and undergrads looking at industry …
Incremental Online Spoken Language Understanding
PG Shivakumar, N Kumar, P Georgiou… – arXiv preprint arXiv …, 2019 – arxiv.org
… Today, SLU finds applica- tions in voice assistants, robot interactions, virtual agents, virtual & augmented reality applications as well as in … [11] Hatim Khouzaimi, Romain Laroche, and Fabrice Lefevre, “Turn-taking phenomena in incremental dialogue systems,” in Proceedings of …
A virtual reality teaching simulation for exercise during pregnancy
A Setiawan, F Agiwahyuanto… – International …, 2019 – … journals.publicknowledgeproject.org
… The additional ability of the virtual prenatal trainer is making any interaction with the user through the dialogue system generated by … and R. Eagleson, “Healthcare Training Enhancement Through Virtual Reality and Serious Games,” in Vir- tual, Augmented Reality and Serious …
Commercialization of multimodal systems
PR Cohen, R Tumuluri – The Handbook of Multimodal-Multisensor …, 2019 – dl.acm.org
… This $400,000 helmet is actually an integral part of a multi-pilot information system, which fuses situational information from multiple cameras, multiple aircraft into a 360° 3D augmented reality image that is projected onto the pilot’s monochromatic 30 × 40 degree field-of-view …
Extended Reality Experiences Prediction using Collaborative Filtering
I M. Gironacci – SIGGRAPH Asia 2019 Doctoral Consortium, 2019 – dl.acm.org
… Virtual Reality, AR libraries for Augmented Reality), a particular focus has been given to the usage of virtual reality towards a first prototype … rather than just observers; 4) creation of facial animations – to increase the realism of characters; 5) the investigation of a dialogue system …
SECTION 4: INTERFACE DESIGN STANDARDS FOR AIS
E Kalns, KP Thai, M Yin, G Acharya… – ADAPTIVE …, 2019 – researchgate.net
… International Workshop on Spoken Dialogue Systems Technology, Farmington, Pennsylvania USA, pp … The projects included Virtual personal Assistant, Augmented Reality, Image Analysis, Emotion Detection, Personalization and Recommendation engines in Automotive, Health …
Next Level Service Performance-Intelligent Order Assistants in Automotive After Market
J Reiter, A Mueller, U Hartmann, MD Schatz… – … Conference on Human …, 2019 – Springer
… setup of such a database, there are several user-related requirements on an intelligent order system: Available intelligent dialog systems such as … options for the installation in a garage could be tablet PCs, telephone headsets, or virtual reality or augmented reality eyeglasses …
UIBK: user interactions for building knowledge
J Christensen, J Bae, B Watson… – Proceedings of the 24th …, 2019 – dl.acm.org
… learning, conversation and dialog systems, crowdsourcing/human computation, AI for IoT, and information retrieval on social media (specifically Twitter). Josef Spjut is a Research Scientist at NVIDIA working on new human experiences, such as esports and augmented reality …
Design and Field Study of Motion-based Informal Learning Games for a Children’s Museum
C Ball, SJ Ahn, K Johnsen – 2019 IEEE 5th Workshop on …, 2019 – ieeexplore.ieee.org
… Shaping watersheds exhibit: An interactive, augmented reality sandbox for advancing earth science education … of the Combined workshop on Language- Enabled Educational Technology and Development and Evaluation for Robust Spoken Dialogue Systems at the 17th …
SUN-Spot: An RGB-D Dataset With Spatial Referring Expressions
C Mauceri, M Palmer… – Proceedings of the IEEE …, 2019 – openaccess.thecvf.com
… Mobile phones and personal computers are using depth sensing for facial recog- nition and augmented reality … Other closely related data sets include visual dialog systems [3, 4], where the goal is to generate a series of REs which zero in on one target object, and navigation …
FANTASIA: a framework for advanced natural tools and applications in social, interactive approaches
A Origlia, F Cutugno, A Rodà, P Cosi… – Multimedia Tools and …, 2019 – Springer
… Its applications now range from augmented reality experiences for chemistry learning [11] to the creation of virtual physics laboratories [9]. Following Unity’s success, the fourth instalment of the Unreal Engine editor was also designed to be distributed to a wider audience and is …
Visualizing natural language interaction for conversational in-vehicle information systems to minimize driver distraction
M Braun, N Broy, B Pfleging, F Alt – Journal on Multimodal User Interfaces, 2019 – Springer
In this paper we investigate how natural language interfaces can be integrated with cars in a way such that their influence on driving performance is being minimized. In particular, we focus on how…
Privacy concerns of multimodal sensor systems
G Friedland, MC Tschantz – The Handbook of Multimodal-Multisensor …, 2019 – dl.acm.org
Page 1. 16Privacy Concerns of Multimodal Sensor Systems Gerald Friedland, Michael Carl Tschantz 16.1 Introduction This chapter explains that ignoring the privacy risks introduced by multimodal sys- tems could have severe consequences for society in the long term …
Multimodal conversational interaction with robots
G Skantze, J Gustafson, J Beskow – The Handbook of Multimodal …, 2019 – dl.acm.org
… body. Hal only stares at the interlocutor with his (now emblematic) red eye. For a long time, spoken dialogue systems developed in research labs and employed in the industry also lacked any physical embodiment. One reason …
Medical and health systems
D Sonntag – The Handbook of Multimodal-Multisensor Interfaces …, 2019 – dl.acm.org
… Application domains include serious games, conversational agents, or dialogue systems for healthy behavior promotion; intelligent interactive monitoring of patient’s environment and needs; intelligent interfaces supporting access to healthcare services; patient-tailored decision …
A survey on question answering systems over linked data and documents
E Dimitrakis, K Sgontzos, Y Tzitzikas – Journal of Intelligent Information …, 2019 – Springer
… Keywords Question answering · dialogue systems · RDF and linked data · evaluation collections 1 Introduction … We have to note that this survey does not focus on datasets built for dialogue systems, since this part has already been covered in Serban et al …
Conception and implementation of a vocal assistant for the use in vehicle diagnostics
M Yacoub – 2019 – elib.uni-stuttgart.de
… a user and a query a list of relevant documents found that most possible fulfill the query. Dialogue Systems: Comes as one of the most important use-cases applying NLP techniques. Since such dialogue systems make use of the phonetic and lexical levels of languages …
Nonverbal behavior in multimodal performances
A Cafaro, C Pelachaud, SC Marsella – The Handbook of Multimodal …, 2019 – dl.acm.org
Page 1. 6Nonverbal Behavior in Multimodal Performances Angelo Cafaro, Catherine Pelachaud, Stacy C. Marsella 6.1 Introduction The physical, nonverbal behaviors that accompany face-to-face interaction convey a wide variety …
Designing a History Tool for a 3D Virtual Environment System
MG Kim, JJ Lee, JM Park – International Conference on Human-Computer …, 2019 – Springer
… Accessed 19 Feb 2019. 6. Dudley, JJ, Schuff, H., Kristensson, PO: Bare-handed 3D drawing in augmented reality … 18. ACM, New York (2018)Google Scholar. 9. McNeill, MDJ, Sayers, HM, Wilson, S., Mc Kevitt, P.: A spoken dialogue system for navigation in non-immersive virtual …
Designing Digital Health Interventions for Sedentary Behavior Change
Y Wang – 2019 – kops.uni-konstanz.de
… We developed and evaluated new technologies based on daily-use digital devices (ie, smartphones and PCs) for sedentary behavior change, as well as explored the potential impact of the emerging digital devices (ie, augmented-reality head-mounted displays) on users …
The concept of visual future: smart glasses using Raspberry Pi
A Al-Qasab – 2019 – theseus.fi
… Keywords Information technology, augmented reality, Python, mobile application, Raspberry Pi , logistics, Pi camera, IoT Page 3. 3 … 2.1 Augmented reality ….. 7 2.2 Logic design ….. 8 …
Interaction in an immersive virtual reality application
BK Szabó – 2019 10th IEEE International Conference on …, 2019 – ieeexplore.ieee.org
… Chapters 4.7 and 4.11 of the book are dedicated to human-computer interaction (HCI) and virtual and augmented reality, respectively, and it is … 413– 417 [16] S. Ondáš, J. Juhár, M. Pleva, P. Ferþák, R. Husovský: Multimodal Dialogue System with NAO and VoiceXML Dialogue …
Universal Access in Human-Computer Interaction. Multimodality and Assistive Environments: 13th International Conference, UAHCI 2019, Held as Part of the …
M Antona, C Stephanidis – 2019 – books.google.com
… 172 Qiming Sun and Pinata Winoto An Augmented Reality-Based Word-Learning Mobile Application for Children with Autism to Support Learning Anywhere and Anytime: Object Recognition Based on Deep Learning …
Increasing the Safety of Functioning the E-Government of Ukraine During Digitalization of Economy
EA Zubareva, GL Riabtsev… – Journal of Automation …, 2019 – dl.begellhouse.com
… Internet of things”, “big data”, “predictive analytics”, cloud computing, artificial intelligence, robotics, 3D printing, “augmented reality”, etc … the development of such elements of Industry 4.0 as e-democracy; electronic identification; blockchain; dialogue systems; digital technology …
Simulators’ mimetic behaviours with auto-mated simulation tools in wizard of oz study
KKFXM Zhong, XLWGX LI – ijds.yuntech.edu.tw
… Later, to meet the extensive use of WoZ in various applications (eg, augmented reality-based user interfaces, (Alce, Hermodsson & Wallergård, Page 4. ?????????? 2019 ? 7 ? 61 … The simulators usually mimic a human-like spoken dialogue system in this study …
Usability evaluation of spoken humanoid embodied conversational agents in mobile serious games
D Korre – 2019 – era.ed.ac.uk
… and emotions. Despite these theoretical advantages, according to recent studies, the interaction with spoken dialogue systems, either in the form of an embodied agent … VR: virtual reality AR/MR: augmented reality/mixed reality GBL/DGBL: game-based learning/digital …
Virtual reality and anxiety disorders treatment: Evolution and future perspectives
B Serrano, C Botella, BK Wiederhold… – Virtual Reality for …, 2019 – Springer
… Keywords. Specific phobia Social anxiety Panic disorder and agoraphobia Generalized anxiety disorder Cognitive behavior therapy Exposure Augmented reality … Another technology, which has also started to be explored for treating specific phobias, is augmented reality (AR) …
Rehabilitation, the great absentee of virtual coaching in medical care: Scoping review
P Tropea, H Schlieter, I Sterpi, E Judica, K Gand… – Journal of Medical …, 2019 – jmir.org
Journal of Medical Internet Research – International Scientific Journal for Medical Research, Information and Communication on the Internet.
Wayfinding
D Sato, H Takagi, C Asakawa – Web Accessibility, 2019 – Springer
… The use of augmented reality for wheelchair users may reduce the risk of smartphones while moving … Strothotte et al. (1996) developed a dialogue system to help wayfinding for blind users. This research may be the first significant attempt in the direction …
Multi-modal motion-capture-based biometric systems for emergency response and patient rehabilitation
ML Gavrilova, F Ahmed, ASMH Bari, R Liu… – … and Implementation of …, 2019 – igi-global.com
… Assisted technologies can be developed to improve human-computer interactions. Intelligent avatars and other interactive dialog systems can improve user’s experience while accessing smart communication devices (Faundez-Zanuy et al., 2013) …
Multimodal databases
M Valstar – The Handbook of Multimodal-Multisensor Interfaces …, 2019 – dl.acm.org
Page 1. 10Multimodal Databases Michel Valstar 10.1 Introduction In the preceding chapters, we have seen many examples of Multimodal, Multisen- sor Interfaces (MMIs). Almost all of these interfaces are implemented as computer …
Methodologies and Trends in Multimedia Systems: A Systematic Literature Review
CA Peláez, A Solano, T Granollers… – … Conference on Human …, 2019 – Springer
… integration of digital media based on audio, video and images as we can see in [14] and [15], offering at the user, to access at multimedia content focused on visualization techniques, for example, experiences based on projection mapping and augmented reality as recognized …
Emotion-Aware and Human-Like Autonomous Agents
N Asghar – 2019 – uwspace.uwaterloo.ca
… 4.3 Pipeline to integrate Affect Control Theory (ACT) into a dialogue system. 69 … Human-computer interaction (HCI) is at the center of many artificial intelligence (AI) systems, including voice search, augmented reality, healthcare assistance, video games and automated customer …
Learning from Others’ Experience
S Höhn – Artificial Companion for Second Language …, 2019 – Springer
… There are many successful attempts to integrate CA into Human-Computer Inter- action (HCI) and dialogue modelling to obtain models for human-robot communica- tion and dialogue systems from naturally occurring interaction data and experiments with robots in the wild …
Social factory as a production node of social manufacturing
C Liu, P Jiang – Proceedings of the Institution of Mechanical …, 2019 – journals.sagepub.com
Social factory is served as the production node of social manufacturing communities/network to make manufacturing factories shift to the internet-based ones. The social factory aims to deal with fa…
How Can Accessibility for Deaf and Hearing-Impaired Players be Improved in Video Games?
R Costello, M Lambert, F Kern – International Journal of R&D …, 2019 – igi-global.com
… Prototype Screenshots To support the data analysis section, a prototype was developed in Unreal to offer a variety of accessibility features and functionalities to offer and explore the “gamer-centricity needs”. The prototypefeaturesadialoguesystemthatindicatesthespeaker …
Identifying Personality Dimensions for Digital Agents
M Braun, F Alt – unibw.de
… in the car, which we performed as follow-up to this work [7]. Future work could apply this technique to other domains with limiting factors for interaction, such as social robotics, augmented reality, or professional … 15 Z., Bratt, H., Peters, S.: A conversational in-car dialog system …
Embedded multimodal interfaces in robotics: applications, future trends, and societal implications
EA Kirchner, SH Fairclough, F Kirchner – The Handbook of Multimodal …, 2019 – dl.acm.org
Page 1. 13Embedded Multimodal Interfaces in Robotics: Applications, Future Trends, and Societal Implications Elsa A. Kirchner, Stephen H. Fairclough, Frank Kirchner 13.1 Introduction In the past, robots were primarily used …
Autonomous Industrial Management via Reinforcement Learning: Self-Learning Agents for Decision-Making–A Review
LAE Leal, M Westerlund, A Chapman – arXiv preprint arXiv:1910.08942, 2019 – arxiv.org
… This includes Virtual Reality (VR), Mixed Reality (MR), and Augmented Reality (AR) … recently it has received a lot of attention for its potential to advance and improve applications in gaming, robotics, natural language processing (including dialogue systems, machine translation …
Eye Gaze Based Hands-Free Navigation in Virtual Environments
IB Adhanom – 2019 – scholarworks.unr.edu
Page 1. University of Nevada, Reno EYE GAZE BASED HANDS-FREE NAVIGATION IN VIRTUAL ENVIRONMENTS A Thesis Submitted in Partial Fulfillment of the Requirements for the Degree of Master of Science in Computer Science and Engineering by …
Human Ability Improvement with Wireless Sensors in Human Computer Interaction
OD Alao, JV Joshua – publication.babcock.edu.ng
… Page 8. International Journal of Computer Applications Technology and Research Volume 8–Issue 08, 331-339, 2019, ISSN:-2319–8656 www.ijcat.com 338 Interfaces based on augmented reality (AR) technologies are clear examples of this transformation …
Sensor-based Human–Process Interaction in Discrete Manufacturing
S Knoch, N Herbig, S Ponpathirkoottam… – Journal on Data …, 2019 – Springer
… Both papers feature a strong emphasis on augmented reality and do not touch the BPM world … align- ment of capability requirements and resource type warrants is achieved, applying lightweight semantic procedures from transaction processing in dialog systems, such as …
Toward AI Systems that Augment and Empower Humans by Understanding Us, our Society and the World Around Us
J Crowley, AP O’Sullivan, A Nowak, C Jonker… – 2019 – humane-ai.eu
Page 1. Toward AI Systems that Augment and Empower Humans by Understanding Us, our Society and the World Around Us Grant Agreement Number: 761758 Project Acronym: HumanE AI Project Dates: 2019-01-01 to 2019-12-31 Project Duration: 12 months …
Standardized representations and markup languages for multimodal interaction
R Tumuluri, D Dahl, F Paternò… – The Handbook of …, 2019 – dl.acm.org
Page 1. 9Standardized Representations and Markup Languages for Multimodal Interaction Raj Tumuluri, Deborah Dahl, Fabio Patern`o, Massimo Zancanaro 9.1 Introduction This chapter discusses some standard languages …
Ergonomics for the design of multimodal interfaces
A Heloir, F Nunnari, M Bachynskyi – The Handbook of Multimodal …, 2019 – dl.acm.org
Page 1. IIPART MULTIMODAL BEHAVIOR Page 2. Page 3. 7Ergonomics for the Design of Multimodal Interfaces Alexis Heloir, Fabrizio Nunnari, Myroslav Bachynskyi 7.1 Introduction There are many ways a machine can infer …
Predicting the intentions to use chatbots for travel and tourism
S Melián-González, D Gutiérrez-Taño… – Current Issues in …, 2019 – Taylor & Francis
… D. (2016). Can machines talk? Comparison of Eliza with modern dialogue systems. Computers in Human Behavior, 58, 278–295. doi: 10.1016/j.chb.2016.01.004[Crossref], [Web of Science ®] , [Google Scholar]). Thus, companies …
Cybercartography: A multimodal approach
PL Trbovich, G Lindgaard, RF Dillon – Modern Cartography Series, 2019 – Elsevier
Skip to main content Skip to article …
Automotive multimodal human-machine interface
D Schnelle-Walka, S Radomski – The Handbook of Multimodal …, 2019 – dl.acm.org
… [Grimm et al. 2001] A spoken dialog system (SDS) converses with the user via voice … Page 8. 484 Chapter 12 Automotive Multimodal Human-Machine Interface Dialogue planner Presentation manager Multimodal dialogue system Driving context Multimodal fusion and fission …
KITT, where are you? why smart assistance systems in cars enrich people’s lives
K Keller, KV Carl, H Jöntgen, BM Abdel-Karim… – Adjunct Proceedings of …, 2019 – dl.acm.org
… In the new world of mobility, there are innovative IT solutions which are connected to smartphones, personal calendars, and other assistance systems [8]. By now, systems like head-up displays related to augmented reality, IT-based parking services or intelligent charging …
Ubiquitous Web Accessibility
VI Part – Web Accessibility, 2019 – Springer
… The use of augmented reality for wheelchair users may reduce the risk of smartphones while moving … The idea to use conversational interface is not new and has a long history. Strothotte et al.(1996) developed a dialogue system to help wayfinding for blind users …
Designing User Experience: a guide to HCI, UX and interaction design
D Benyon – 2019 – books.google.com
… Attention Topic 4.2 Section 21.3 Auditory interfaces Topic 2.26 Section 13.3 Augmented reality (AR) Topic 2.25 Section 13.2 Blended spaces Topic 3.13 Section 18.3 Card sorting Topic 2.6 Section 7.6 Characteristics of people Topic 1.2 Section 2.2 Collaborative environments …
Gamification concept for encouraging lecture attendance
V Kasinathan, A Mustapha, CK Fu… – Indonesian Journal of …, 2019 – researchgate.net
… [14] Johansen JN, Dintenfass K, inventors; Bank of America Corp, assignee. “Real world gamification using augmented reality user devices”. United States patent application US 10/210,767 … She received her Ph.D. in Artificial Intelligence focusing on dialogue systems …
Frameworks and Models for Disseminating Curated Research Outcomes to the Public
J Clifton-Ross, A Dale, R Newell – SAGE Open, 2019 – journals.sagepub.com
In our post-truth society, mobilizing “facts” and “evidence” has never been more important. We live in an age that is paradoxically information rich due to the proliferation of Internet Communicati…
Early integration for movement modeling in latent spaces
R Hornung, N Chen, P van der Smagt – The Handbook of Multimodal …, 2019 – dl.acm.org
Page 1. 8Early Integration for Movement Modeling in Latent Spaces Rachel Hornung, Nutan Chen, Patrick van der Smagt 8.1 Introduction In this chapter, we will show how techniques of advanced machine and deep learn- ing …
Hybrid Methodology: Combining Ethnography, Cognitive Science, and Machine Learning to Inform the Development of Context?Aware Personal Computing and …
M CURY, E WHITWORTH, S BARFORT… – … Praxis in Industry …, 2019 – Wiley Online Library
Page 1. Ethnographic Praxis in Industry Conference Proceedings 2019 EPIC Proceedings pp 254–281, ISSN 1559-8918, https://www.epicpeople.org/epic Hybrid Methodology Combining Ethnography, Cognitive Science, and …
Multi Modal Aptitude Detection System for Smart Office
M AMIN, I HUSSAIN, B JAN – researchgate.net
Page 1. SPECIAL SECTION ON COLLABORATION FOR INTERNET OF THINGS Received November 21, 2018, accepted December 21, 2018, date of publication January 17, 2019, date of current version March 7, 2019. Digital Object Identifier 10.1109/ACCESS.2019.2893202 …
Study on Consumer Requirements for Automotive Infotainment Systems
AS Kumar, T Daim – R&D Management in the Knowledge Era, 2019 – Springer
The core function of marketing is to discover and stimulate opportunities for firms output ([1], p. 10). In doing so, market research plays an important role in gathering information that is crucial…
From rituals to magic: Interactive art and HCI of the past, present, and future
M Jeon, R Fiebrink, EA Edmonds, D Herath – International Journal of …, 2019 – Elsevier
… Indeed, advances of virtual and augmented reality technologies enabled researchers and artists to expand people’s perceptual experiences and even create novel perceptual dimensions that have never existed (Jeon and Fishwick, 2017) …
Engineering Applications of Neural Networks: 20th International Conference, EANN 2019, Xersonisos, Crete, Greece, May 24-26, 2019, Proceedings
J Macintyre, L Iliadis, I Maglogiannis, C Jayne – 2019 – books.google.com
… image, audio, and multimodal data analysis; multimodal image fusion; wearable technologies for the disabled; smart/assistive environments; sensor networks for smart environ- ments; dialogue systems; telemedicine; virtual and augmented reality environments; measurements …
Critical analysis for big data studies in construction: significant gaps in knowledge
UH Madanayake, C Egbu – Built Environment Project and Asset …, 2019 – emerald.com
… et al., 2014), big data integration with IOT and cloud computing (Elghamrawy and Boukamp, 2010), big data for augmented reality (AR) (Williams et … The proposed big data technique in this study was cloud-based spoken dialogue system and case-based reasoning BIM system …
Mobile Application for Emergencies Management
D Arroyo Martín – 2019 – e-archivo.uc3m.es
Page 1. University Degree in Computer Engineering Academic Year 2019 Bachelor Thesis “Mobile Application for Emergencies Management” Author: David Arroyo Martín Tutor: David Griol Barres Leganés, June 2019 [Include …
Augmenting Situated Spoken Language Interaction with Listener Gaze
N Mitev – 2019 – scidok.sulb.uni-saarland.de
… Um eine reale Szene in ein virtuelles Modell umzuwandeln und ermitteln zu können, wohin ein Zuhörer schaut, wurde die Technik der erweiterten Realität (Augmented Reality) verwendet. Durch diese Realisierung ist das Assistenzsystem aufmerksam und adap …
Base Cube One: A location-addressable service-oriented smart environment framework
M Pohling, C Leichsenring… – Journal of Ambient …, 2019 – content.iospress.com
… For long-term persistence they are serialized into JSON27 files that are automatically versioned within the file system by JGit.28 The registry is a pure back-end component and fully managed via bindings and user-friendly graphical interfaces or dialogue systems …
Transformation from IT-based knowledge management into BIM-supported knowledge management: A literature review
H Wang, X Meng – Expert Systems with Applications, 2019 – Elsevier
Development of a Video Game to Teach Engineering Ethics in Canada
A Roncin – 2019 – mspace.lib.umanitoba.ca
… reality. Special thanks go out to Tony Li at Pixel Crushers for developing the Dialogue System and providing excellent one-on-one support … Unity is a proprietary game engine available for free use by students. The Dialogue System and Game Jam Template were asset …
Distributed Moving Base Driving Simulators: Technology, Performance, and Requirements
A Andersson – 2019 – books.google.com
Page 1. Linköping Studies in Science and Technology Dissertations, No. 1984 Distributed Moving Base Driving Simulators Technology, Performance, and Requirements Anders Andersson Page 2. Linköping Studies in Science and Technology Dissertaons, No …
Cognitive Computing Recipes
A Masood, A Hashmi – Springer
Page 1. Cognitive Computing Recipes Artificial Intelligence Solutions Using Microsoft Cognitive Services and TensorFlow — Adnan Masood Adnan Hashmi Foreword by Matt Winkler Page 2. Cognitive Computing Recipes Artificial Intelligence Solutions Using …
Trust and Cognitive Load During Human-Robot Interaction
MI Ahmad, J Bernotat, K Lohan, F Eyssel – arXiv preprint arXiv:1909.05160, 2019 – arxiv.org
… see Figure3). The user chooses a marker. The marker information was saved including the symbol which it represents with the use of Augmented Reality (AR) functionality; to enable the robot to track the markers. The user later …
A Human-Centered Taxonomy of Interaction Modalities and Devices
M Augstein, T Neumayr – Interacting with Computers, 2019 – academic.oup.com
AbstractIn the field of human–computer interaction, taxonomies are used to classify and describe interaction (ie input and output) modalities, methods, techno.
Reducing PAPR with low complexity for 4G and 5G waveform designs
YA Al-Jawhar, KN Ramli, A Mustapha… – IEEE …, 2019 – ieeexplore.ieee.org
Page 1. Received July 11, 2019, accepted July 17, 2019, date of publication July 22, 2019, date of current version August 6, 2019. Digital Object Identifier 10.1109/ACCESS.2019.2930121 Reducing PAPR With Low Complexity for 4G and 5G Waveform Designs …
Conversational Design: The Use of Chatbot as an Electoral Information Dissemination Tool
K Essig – 2019 – d-nb.info
… operating systems and applications interface design (Brown, 2003). There are also natural user interfaces (NUI) that employs natural human gestures, augmented reality, and virtual reality for interaction (Moore & Arar, 2018) …
Aurora-a study on the guided meditation using immersive media
J Dantas Silva – 2019 – ls00012.mah.se
Page 1. Aurora – a study on the guided meditation using immersive media Author: Juliana Dantas Silva Media Technology: Strategic Media Development (ME 620A) Master Thesis, 15 credits, Advanced Level Supervisor: Erik …
Wearable-Based Affect Recognition—A Review
P Schmidt, A Reiss, R Dürichen, KV Laerhoven – Sensors, 2019 – mdpi.com
Affect recognition is an interdisciplinary research field bringing together researchers from natural and social sciences. Affect recognition research aims to detect the affective state of a person based on observables, with the goal to, for example, provide reasoning for the person’s decision …
Autonomy, social agency, and the integration of human and robot environments
J Thomas – 2019 – summit.sfu.ca
Page 1. Autonomy, Social Agency, and the Integration of Human and Robot Environments by Jack Thomas M.Math, University of Waterloo, 2014 B.CS, University of New Brunswick, 2012 BA, University of New Brunswick, 2012 …
End-user development, end-user programming and end-user software engineering: A systematic mapping study
BR Barricelli, F Cassano, D Fogli, A Piccinno – Journal of Systems and …, 2019 – Elsevier
JavaScript is disabled on your browser. Please enable JavaScript to use all the features on this page. Skip to main content Skip to article …
Eye Movements and Human-Computer Interaction
P Majaranta, KJ Räihä, A Hyrskykari, O Špakov – Eye Movement Research, 2019 – Springer
Gaze provides an attractive input channel for human-computer interaction because of its capability to convey the focus of interest. Gaze input allows people with severe disabilities to communicate…
Bi-Level Thresholding: Analyzing the Effect of Repeated Errors in Gesture Input
K Katsuragawa, A Kamal, QF Liu… – ACM Transactions on …, 2019 – dl.acm.org
Page 1. 15 Bi-Level Thresholding: Analyzing the Effect of Repeated Errors in Gesture Input KEIKO KATSURAGAWA, ANKIT KAMAL, QI FENG LIU, and MATEI NEGULESCU, University of Waterloo EDWARD LANK, University of Waterloo, Canada and University of Lille, France …
Artificial Companion for Second Language Conversation
S Höhn – 2019 – Springer
… I hope that this book starts a movement bringing together researchers from the two worlds, Dialogue Processing and Conversation Analysis, in order to build better dialogue systems and, finally, better understand ourselves when we are talking. Overview of the book …
Artificial Intelligence acceptance: morphological elements of the acceptance of Artificial Intelligence
MM Figueiredo – 2019 – repositorio.ucp.pt
… improve different idioms. Shawar and Atwell (2010) enumerate the different names people have given to chatbots ranging from virtual agents and dialogue systems to machine conversation language system. They continue by explaining that the main goal …
International Journal of Transmedia Literacy (IJTL). Vol 4 (2018): Expanding Universes. Exploring Games and Transmedial Ways of World-building
R Koskimaa, K Maj, K Olkusz – 2019 – books.google.com
… We believe that there is much to gain for transmedia scholarship in the field of game studies, and vice versa. Currently, augmented reality and virtual reality games and other applications are opening new avenues for media design …
Further Developments in the Theory and Practice of Cybercartography: International Dimensions and Language Mapping
DRF Taylor, E Anonby, K Murasugi – 2019 – books.google.com
Page 1. Modern Cartography Further Developments in the Theory and Practice of CyberCartography International Dimensions and Language Mapping Series Editor. DR Fraser Taylor Volume Editors: DR Fraser Taylor, Erik Anonby and Kumiko Murasugi Page 2 …
Towards Socially Assistive Robot Support Methods for Physical Activity Behavior Change
K Swift-Spong – 2019 – search.proquest.com
Page 1. Towards Socially Assistive Robot Support Methods for Physical Activity Behavior Change by Katelyn Swift-Spong A Dissertation Presented to the FACULTY OF THE GRADUATE SCHOOL UNIVERSITY OF SOUTHERN …
Instructional Designers’ Process for Selecting Mobile Applications for Higher Level Learning
KS Blanchard – 2019 – search.proquest.com
Page 1. INSTRUCTIONAL DESIGNERS’ PROCESS FOR SELECTING MOBILE APPLICATIONS FOR HIGHER LEVEL LEARNING by Kimberly S. Blanchard WENDY ZENDER, PhD, Faculty Mentor and Chair CHARLOTTE REDDEN, PhD, Committee Member …
IT Management in the Digital Age
N Urbach, F Ahlemann – Management for Professionals, 2019 – Springer
… developments stands out, however; the digital revolution is arising from many new technologies at once, among them big data analytics, social media, cognitive services, mobile computing, the Internet of Things, artificial intelligence, and virtual and augmented reality—to only …
The Game Audio Strategy Guide: A Practical Course
G Zdanowicz, S Bambrick – 2019 – books.google.com
… Writing for Full Sampled Orchestra Advanced Orchestration and Arranging for Live Ensembles Working with Synthetic Timbres Other Styles of Arranging in Game Music PART III Implementation 8. Audio Implementation Implementation Basics Dialogue Systems Dynamic Mix …
Ai & Quantum Computing For Finance & Insurance: Fortunes And Challenges For China And America
LDK Chuen, S Paul – 2019 – books.google.com
Page 1. Singapºre University ºf Sºcial Sciences – Wºrld Scientific : Future Economy Series : Al & Guantum Computing for Finance & Insurance Fortunes and Challenges for China and America Paul SCHULTE David LEE Kuo Chuen …
Style-Controlled Synthesis of Clothing Segments for Fashion Image Manipulation
BK Kim, G Kim, SY Lee – IEEE Transactions on Multimedia, 2019 – ieeexplore.ieee.org
Page 1. 298 IEEE TRANSACTIONS ON MULTIMEDIA, VOL. 22, NO. 2, FEBRUARY 2020 Style-Controlled Synthesis of Clothing Segments for Fashion Image Manipulation Bo-Kyeong Kim , Geonmin Kim, and Soo-Young Lee …