Cognitive Architecture & Virtual Humans 2017 (58x)


See also:

Virtual Human Meta Guide


A standard model of the mind: Toward a common computational framework across artificial intelligence, cognitive science, neuroscience, and robotics
JE Laird, C Lebiere, PS Rosenbloom – Ai Magazine, 2017 – wvvw.aaai.org
… This is what distinguishes a cognitive architecture from an arbitrary — yet potentially quite useful — programming language … capabilities and applying them to tasks such as natural language processing, control of intelligent agents in simulations, virtual humans, and embodied …

Reconsidering the voice effect when learning from a virtual human
SD Craig, NL Schroeder – Computers & Education, 2017 – Elsevier
… In addition, virtual humans could add additional processing to the environment in terms of visual or auditory distraction (Clark & … Cognitive load theorists describe a cognitive architecture constructed of three components: a limited working memory that processes new information …

Social eye gaze in human-robot interaction: a review
H Admoni, B Scassellati – Journal of Human-Robot Interaction, 2017 – dl.acm.org
Page 1. Social Eye Gaze in Human-Robot Interaction: A Review Henny Admoni and Brian Scassellati Department of Computer Science, Yale University This article reviews the state of the art in social eye gaze for human-robot interaction (HRI) …

Combining cognition and emotion in virtual agents
J Pérez Marco, FJ Serón Arbeloa… – …, 2017 – emeraldinsight.com
… Abstract Purpose – The paper aims to explain the limitations of existing cognitive architectures and affective models, and propose a new cognitive-affective architecture that can be integrated in real intelligent agents to make them more realistic and believable …

Confiding in and listening to virtual agents: The effect of personality
J Li, MX Zhou, H Yang, G Mark – … of the 22nd International Conference on …, 2017 – dl.acm.org
… Another line of related work is a wide variety of efforts on developing embodied “virtual humans” (eg, [2, 11, 20, 27, 27]) … With these design criteria in mind and inspired by cognitive architectures [24], we have developed a novel, topic-based conversation engine to support mixed …

DSO cognitive architecture: unified reasoning with integrative memory using global workspace theory
KH Ng, Z Du, GW Ng – International Conference on Artificial General …, 2017 – Springer
… PS, Demski, A., Ustun, V.: The Sigma cognitive architecture and system: towards functionally elegant grand unification. J. Artif. Gen. Intell. 7(1), 1–103 (2016)CrossRefGoogle Scholar. 16. Ustun, V., Rosenbloom, PS: Towards adaptive, interactive virtual humans in Sigma …

Remembering a conversation–a conversational memory architecture for embodied conversational agents
M Elvir, AJ Gonzalez, C Walls, B Wilder – Journal of Intelligent …, 2017 – degruyter.com
… By virtue of their embodiment, ECAs can be more lifelike than disembodied chatbots. Virtual humans are ECAs designed to closely resemble human beings – often, specific individuals. Therefore, ECAs and specifically virtual humans are the focus of our discussion here …

SAMBA: A self-aware health monitoring architecture for distributed industrial systems
LC Siafara, HA Kholerdi, A Bratukhin… – IECON 2017-43rd …, 2017 – ieeexplore.ieee.org
… [22] J. Van Oijen, W. Van Doesburg, and F. Dignum. Goal-based commu- nication using bdi agents as virtual humans in training: An ontology driven dialogue system … Interdisciplinary development and evaluation of cognitive architectures exemplified with the sima approach …

Interactive task learning
JE Laird, K Gluck, J Anderson, KD Forbus… – IEEE Intelligent …, 2017 – ieeexplore.ieee.org
… Figure 1. Comparison of task-specification techniques using major interactive task learning (ITL) desiderata. Cognitive architectures Ultimate ITL Existing ITL systems … Instructo-Soar pushed the state of the art in cognitive architecture (at the time) to its limits …

Interactive cognitive systems and social intelligence
P Langley – IEEE Intelligent Systems, 2017 – ieeexplore.ieee.org
Page 1. 22 1541-1672/17/$33.00 © 2017 IEEE IEEE INTELLIGENT SYSTEMS Published by the IEEE Computer Society Interactive Cognitive Systems and Social Intelligence Pat Langley, Institute for the Study of Learning and Expertise This article reviews the cognitive systems …

Evaluation of a newly developed measure of theory of mind: The virtual assessment of mentalising ability
AL Canty, DL Neumann, J Fleming… – Neuropsychological …, 2017 – Taylor & Francis
… Participants were required to attribute possible reasons for expressed emotion (ie, happy, angry and neutral) of virtual humans (ie, avatars … Further, we aimed to demonstrate that the VAMA relies on the traditional cognitive architecture that supports ToM processes by exploring …

Modeling the fear-like state in realistic neural network
M Talanov, A Toschev, A Leukhin – BioNanoScience, 2017 – Springer
… Biologically Inspired Cognitive Architectures.Google Scholar. 8. Lövheim, H. (2012) … Modeling coping behavior in virtual humans: Don’t worry, be happy, Appears in the 2nd international joint conference on autonomous agents and multiagent systems.Google Scholar. 10 …

The effects of multiple-pedagogical agents on learners’ academic success, motivation, and cognitive load
S Dinçer, A Do?anay – Computers & Education, 2017 – Elsevier

The GIFT 2017 Architecture Report
K Brawner, Z Heylmun, M Hoffman – Proceedings of the 5th …, 2017 – books.google.com
… Hartholt, A., Traum, D., Marsella, SC, Shapiro, A., Stratou, G., Leuski, A.,… Gratch, J.(2013). All together now: Introducing the Virtual Human Toolkit … His current research is in ITS architectures and cognitive architectures. He 9 Page 20 …

Interacting with a semantic affective ECA
J Pérez, Y Sánchez, FJ Serón, E Cerezo – International Conference on …, 2017 – Springer
… Cognitive architectures seem appropriate to provide ECAs with capabilities for cognitive processing such as learning, decision making, planning, and perception … Agent) [6] as a third interaction partner in a conversational agent scenario in which the virtual human MAX acts as …

Agent-Oriented Methodology for Designing 3D Animated Characters
GLC Wyai, C WaiShiang, N Jali – … , Electronic and Computer …, 2017 – journal.utem.edu.my
… [16] O. Van, W. Joost, and D. Frank, “Goal-based communication using BDI agents as virtual humans in training … PR Smart, T. Scutt, K. Sycara, and NR Shadbolt, “Integrating ACT- R cognitive models with the Unity game engine,” in Integrating Cognitive Architectures into Virtual …

Computing negotiation update semantics in multi-issue bargaining dialogues
V Petukhova, H Bunt… – Proceedings of the …, 2017 – pdfs.semanticscholar.org
Page 1. Computing negotiation update semantics in multi-issue bargaining dialogues Volha Petukhova1, Harry Bunt2 and Andrei Malchanau1 1Spoken Language Systems Group, Saarland University, Germany 2Tilburg Center …

Using data visualizations to foster emotion regulation during self-regulated learning with advanced learning technologies
R Azevedo, M Taub, NV Mudrick, GC Millar… – Informational …, 2017 – Springer
… Third, presentation of multimodal multichannel data should not exceed human cognitive architecture constraints (eg, limited attention, not exceed WM capacity, cognitive … to show a learner that a source of frustration is their lack of attention to the intelligent virtual human as the …

Motivation and research in architectural intelligent tutoring.
KW Brawner, AM Sinatra, RA Sottilare – IJSPM, 2017 – gifttutoring.org
… His current research is in ML, active and semi-supervised learning, ITS architectures and cognitive architectures … Additional challenges to instructional management include the mode of presentation (ie, does a virtual human provide it? Disembodied voice …

Cognitive modulation of appraisal variables in the emotion process of autonomous agents
S Castellanos, LF Rodríguez… – 2017 IEEE 16th …, 2017 – ieeexplore.ieee.org
… and F. Ramos, “Modeling the interaction of emotion and cognition in autonomous agents,” Biologically Inspired Cognitive Architectures, vol … C. Becker-Asano and I. Wachsmuth, “Affective computing with primary and secondary emotions in a virtual human,” Autonomous Agents …

Semantic Comprehension System for F-2 Emotional Robot
A Kotov, N Arinkin, A Filatov, L Zaidelman… – … Cognitive Architectures, 2017 – Springer
… BICA 2017: Biologically Inspired Cognitive Architectures (BICA) for Young Scientists pp 126-132 | Cite as. Semantic Comprehension System for F-2 Emotional Robot … In: Modeling Communication with Robots and Virtual Humans, pp. 1–17 (2008)Google Scholar. 23 …

A standard model of the mind
JE Laird, C Lebiere, PS Rosenbloom – AI Magazine, 2017 – researchgate.net
… In addition to cognitive architectures – a term that stems from cognitive science – relevant work also proceeds on architectures for intelligent agents, intelligent/cognitive robots, virtual humans, and artificial general intelligence …

Affective Design Patterns in Computer Games. Scrollrunner Case Study.
GJ Nalepa, B Gizycka, K Kutt… – FedCSIS …, 2017 – researchgate.net
… Good example is EMA [10] – a system implemented on the Soar cognitive architecture which explains dynamic affects through a sequence of … C. Becker-Asano and I. Wachsmuth, “Affective computing with primary and secondary emotions in a virtual human,” Autonomous Agents …

Cognitive embodied conversational agents in virtual learning environment
B Nakhal, R Querrec – 2017 29th International Conference on …, 2017 – ieeexplore.ieee.org
… To implement this model, we had to embed a cognitive architecture in the meta-model, MASCARET [5], so that natural and realistic … The flexibility of our system permits to use different ECAs (Greta [9], MARC [10], Virtual Human Toolkit [11] …) and build different applications. III …

Toward robots as socially aware partners in human-robot interactive tasks
R Silva, E Bicho, P Branco – Robotics and Autonomous Systems, 2017 – academia.edu
… Bicho, E., Louro, L., Hipólito, N., & Erlhagen, W. (2008). Integrating goal inference and decision making within a Cognitive architecture for human- robot collaboration … (2007). Towards sociable virtual humans: multimodal recognition of human input and behavior …

An Initial Validation of Virtual Human Administered Neuropsychological Assessments
TD Parsons, P Schermerhorn… – ANNUAL …, 2017 – research.tilburguniversity.edu
… memory [6-9]. Page 172. TD Parsons et al./An initial validation of virtual human administered neuropsychological assessment 125 Figure 2: Cognitive Architecture and Platform for the Virtual Human Clinician. The intent of the …

Emerging Directions in Virtual Worlds and Biometric Security Research
ML Gavrilova – Transactions on Computational Science XXX, 2017 – Springer
… research into social online interactions, and an effort to mimic those interactions and appearances through virtual humans and robots … Combined with powerful cognitive architectures, the social behavioural based systems tend to mimic human brain processes related to person …

Using Cognitive Agent In Manufacturing Systems
K ABU MARIA, AA NAGHAM, T KANAN… – Journal of Theoretical …, 2017 – researchgate.net
Page 1. Journal of Theoretical and Applied Information Technology 31st May 2017. Vol.95. No 10 © 2005 – ongoing JATIT & LLS ISSN: 1992-8645 www.jatit.org E-ISSN: 1817-3195 2306 USING COGNITIVE AGENT IN MANUFACTURING SYSTEMS …

Toward a Common Computational Framework Across Artificial Intelligence, Cognitive Science, Neuroscience
JE Laird, C Lebiere, PS Rosenbloom – 2017 – cs.uwaterloo.ca
… intelligence and cogni- tive science, plus extensions into neuroscience and robotics (and virtual humans), although it should be clear that none of the three architectures actually originated within either of the latter two disciplines. Three Cognitive Architectures The previous …

Enhancing Mindfulness-Based Cognitive Therapy with a Virtual Mindfulness Coach
E Hudlicka – Career Paths in Telemental Health, 2017 – Springer
… Modeling the mechanisms of emotion effects on cognition. In Proceedings of the AAAI Fall Symposium on “Biologically Inspired Cognitive Architectures”, TR FS-08-04 (pp. 82–86) … Toward a new generation of virtual humans for interactive experiences …

Using Cognitive Models
S Kopp, K Bergmann – The Handbook of Multimodal-Multisensor …, 2017 – books.google.com
… provided in specific computational terms that afford simulation-based examination and evaluation, often based on an existing cognitive architecture … For example, mul- timodal speech-gesture behavior has proven to be beneficial for virtual humans and socially expressive robots …

ARENA simulation model of a conversational character’s speech system
Y ALVARADO, C GATICA, VGIL COSTA… – Computer Science & … – digital.cic.gba.gob.ar
… Keywords: Virtual Reality (VR), Virtual Humans, Conversational Characters, Natural User Interface (NUI), Speech Interface, Conversational Interaction, ARENA … JO Turner, M. Nixon, U. Bernardet, and S. DiPaola. Integrating Cognitive Architectures into Virtual Character Design …

Lessons from Mapping Sigma onto the Standard Model of the Mind: Self-Monitoring, Memory/Learning, and Symbols
P Rosenbloom – 2017 AAAI Fall Symposium Series, 2017 – aaai.org
… 314-323). Rosenbloom, PS 2011b. Bridging dichotomies in cognitive architectures for virtual humans. Proceedings of the AAAI Fall Symposium on Advances in Cognitive Systems. Rosenbloom, PS (2015). Supraarchitectural capability integra- tion: From Soar to Sigma. Proc …

Sensors for Future VR Applications
C Liu, M Hall, R De Nardi, N Trail, R Newcombe – imagesensors.org
… Another element needed to create a virtual human in VR is facial tracking … “A historical survey of algorithms and hardware architectures for neural-inspired and neuromorphic computing applications.” Biologically Inspired Cognitive Architectures (2017). ? 253 ?

Generation of communicative intentions for virtual agents in an intelligent virtual environment: application to virtual learning environment
B Nakhal – 2017 – tel.archives-ouvertes.fr
… ICT Institute for Creative Technologies VH Virtual Human MARC Multimodal Affective and Reactive Character FML Function Markup Language … MURML Multimodal Utterance Representation Markup Language VHToolkit Virtual Human Toolkit UDP User Datagram Protocol …

A tool to design interactive characters based on embodied cognition
J Llobera, R Boulic – … on Computational Intelligence and AI in …, 2017 – ieeexplore.ieee.org
… from a first-person perspective, integrating head and body movements, has enabled the experimental study of out-of-body experiences [2], [6]. In robotics, the implementation of sensorimotor loops has fostered the development of different cognitive architectures based on …

Computational gesture research
S Kopp – Why Gesture?: How the hands function in speaking …, 2017 – books.google.com
… Breslow, Harrison, & Trafton (2010) proposed a model based on the cognitive architecture ACT-R (Anderson et al., 2004 … Bergmann (2012) did a thorough evaluation study on iconic gestures of a virtual human and, despite decisive effects regarding the social assessment of the …

Multimedia instruction presented by integrated context to enhance understanding of compass-and-straightedge construction
MJ Chen, CY Lee, KH Lei, TY Tso, SL Lin – Eurasia Journal of …, 2017 – ejmste.com
… Another way to integrate information that came from different modalities can be showed by an animated descriptions or a virtual human gesture … A test of spatial contiguity for virtual human’s gestures in multimedia learning environments …

An experimental psychological perspective on social robotics
F Eyssel – Robotics and Autonomous Systems, 2017 – Elsevier
… These make use of robot platforms to test hypotheses about cognitive architectures that can integrate perception and action, and that enable novel applications based on the replication of cognitive abilities in technical devices that learn and adapt to their users …

ReaCog, a minimal cognitive controller based on recruitment of reactive systems
M Schilling, H Cruse – Frontiers in neurorobotics, 2017 – frontiersin.org
It has often been stated that for a neuronal system to become a cognitive one, it has to be large enough. In contrast, we argue that a basic property of a cognitive system, namely the ability to plan ahead, can already be fulfilled by small neuronal systems. As a proof of concept, we …

Artificial emotions in virtual storytelling
M Bída – 2017 – dspace.cuni.cz
Page 1. Charles University Faculty of Mathematics and Physics DOCTORAL THESIS Michal B´?da Artificial Emotions in Virtual Storytelling Department of Software and Computer Science Education Supervisor of the doctoral thesis: Cyril Brom …

Space and spatial cognition: A multidisciplinary perspective
M Denis – 2017 – content.taylorfrancis.com
… Alternatively, rather than being an isolated entity within the cognitive architecture, the representation of space is seen as a function interfaced with the whole domain of human cognition, first of all perceptual and sensorimotor functions, extending to memory, learning, and …

The Cognitive Psychology of Speech-related Gesture
P Feyereisen – 2017 – content.taylorfrancis.com
… Through these discussions the author presents the idea that speech- related gestures are not just peripheral phenomena, but rather a key function of the cognitive architecture, and should consequently be studied alongside traditional concepts in cognitive psychology …

Collision Prediction-Based Genetic Network Programming-Reinforcement Learning For Mobile Robot Adaptive Navigation In …
AH MOHAMMED – 2017 – psasir.upm.edu.my
Page 1. UNIVERSITI PUTRA MALAYSIA COLLISION PREDICTION- BASED GENETIC NETWORK PROGRAMMING -REINFORCEMENT LEARNING FOR MOBILE ROBOT ADAPTIVE NAVIGATION IN UNKNOWN DYNAMIC ENVIRONMENTS AHMED HASSAN MOHAMMED …

Teaching robots new tasks through natural interaction
JY Chai, M Cakmak, C Sidner – … Forum Reports, J. Lupp, series editor, 2017 – cse.msu.edu
Page 1. 9 Teaching Robots New Tasks through Natural Interaction Joyce Y. Chai, Maya Cakmak, and Candace Sidner Abstract This chapter focuses on the main challenges and research opportunities in enabling natural interaction to support interactive task learning …

Development of an emotion-competent slam agent
J Feldmaier, M Stimpfl, K Diepold – Proceedings of the Companion of the …, 2017 – dl.acm.org
… for the CPM. Obviously, the simulated emotions are not intended to represent the full emotional experience of the robot but can be seen as a component of the agent’s emotional and cognitive architecture. The two-dimensional …

Analytical mapping of opinion mining and sentiment analysis research during 2000–2015
R Piryani, D Madhavi, VK Singh – Information Processing & Management, 2017 – Elsevier

The need for affective trust applied to trust and reputation models
J Granatyr, N Osman, J Dias, MASN Nunes… – ACM Computing …, 2017 – dl.acm.org
… Pérez et al. 2016; Chumkamon et al. 2016), cognitive system models (Gray 2007; Sun 2006), and computational models of emotions applied to virtual humans (Marsella et al. 2010; Gratch and Marsella 2004, 2005). In turn, trust …

Commonsense Knowledge for 3D Modeling: A Machine Learning Approach
K Hassani – 2017 – ruor.uottawa.ca
… In JO Turner, M. Nixon, U. Bernardet & S. DiPaola (Eds.), Integrating Cognitive Architectures into Virtual Character Design … Proceedings of ACM SIGGRAPH Asia 2014 Autonomous Virtual Humans and Social Robot for Telepresence, No. 7, Shenzhen, China, 2014. Page 20. 7 …

Agents with affective traits for decision-making in complex environments
BA Espinosa, VJB Navarro – 2017 – pdfs.semanticscholar.org
… Page 32. 1. INTRODUCTION agents with affective characteristics, for example education, entertainment, disaster situations, training, and therapies, which have been improved through simulations with virtual humans. Also, the …

Agents with Affective Traits for Decision-Making in Complex Environments
B Alfonso Espinosa – 2017 – riunet.upv.es
… Page 32. 1. INTRODUCTION agents with affective characteristics, for example education, entertainment, disaster situations, training, and therapies, which have been improved through simulations with virtual humans. Also, the …

Cyberpsychology and the brain: The interaction of neuroscience and affective computing
TD Parsons – 2017 – books.google.com
… involved in Internet use, neuropsychological aspects of virtual environments, ethical decision- making, and social interactions using virtual humans … My first artificially intelligent cognitive architecture was named Abulafia in tribute to the computer system in Eco’s Foucault’s …

A survey of artificial general intelligence projects for ethics, risk, and policy
S Baum – Global Catastrophic Risk Institute Working Paper, 2017 – papers.ssrn.com
… Cognitive architecture is the overall structure of an intelligent entity. One can speak of the cognitive architecture of the brains of humans or other animals, but the term is used mainly for theoretical and computational models of human and nonhuman animal cognition …

Fundamental Issues in Defense Training and Simulation
G Galanis, R Sottilare – 2017 – books.google.com
… GIFT modular architecture for instructional delivery GIFT domain module GIFT domain- independent sensor module GIFT domain-independent trainee module GIFT domain-independent pedagogical module A goal of foundational research on virtual humans for training is to …

Using Gross’ Emotion Regulation Theory to Advance Affective Computing
L Oostveen – 2017 – dspace.library.uu.nl
Page 1. MASTER ARTIFICAL INTELLIGENCE, UTRECHT UNIVERSITY MASTER THESIS Using Gross’ Emotion Regulation Theory to Advance Affective Computing Author: Lucy VAN OOSTVEEN First Supervisor: prof. dr. John-Jules MEYER Second Examiner: dr …

ARO in Review 2013 Annual Historical Record of the Army Research Laboratory’s Army Research Office (ARO) Programs and Funding Activities
DJ Kiserow, KO Kizer – 2017 – apps.dtic.mil
Page 1. Page 2. ARO IN REVIEW 2013 A summary of the US Army Research Office (ARO) research programs for fiscal year 2013 (FY13), including program goals, management strategies, funding information, and accomplishments Douglas J. Kiserow, Ph.D. Editor …

Sound synthesis for communicating nonverbal expressive cues
FA Martín, Á Castro-González, MÁ Salichs – IEEE Access, 2017 – ieeexplore.ieee.org
Page 1. 2169-3536 (c) 2016 IEEE. Translations and content mining are permitted for academic research only. Personal use is also permitted, but republication/ redistribution requires IEEE permission. See http://www.ieee.org …

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