Cognitive Architecture & Virtual Humans 2018 (47x)


References:

See also:

100 Best Cognitive Architecture VideosCognitive Architecture & Dialog Systems 2018Cognitive Architecture & RoboticsCognitive Architecture Meta Guide


The role of cognitive architectures in general artificial intelligence
A Lieto, M Bhatt, A Oltramari, D Vernon – 2018 – Elsevier
… In our opinion, it is important to keep alive both these different souls of research in the area of cognitive architectures to see … Solving such challenges is crucial for building systems that can take the form of general virtual humans for companionship, versatile service or personal …

A survey of cognitive architectures in the past 20 years
P Ye, T Wang, FY Wang – IEEE transactions on cybernetics, 2018 – ieeexplore.ieee.org
… 12, DECEMBER 2018 A Survey of Cognitive Architectures in the Past 20 Years … It requires the study of a wide range of func- tions robustly across different phases of human cognition. This paper presents a review of agent cognitive architectures in the past 20 year’s AI research …

Usage of cognitive architectures in the development of industrial applications
A Wendt, S Kollmann, L Siafara… – proceedings of the 10th …, 2018 – publik.tuwien.ac.at
… al., 2009), BDI (Dignum et al., 2009), LIDA (Sandsmark and Viktil, 2012) and SiMA (Schaat et al., 2017) have been applied to games or simulations of virtual human-like actors. The agent TAC-Air- Soar (Heinze et al., 1999) shows the potential of cognitive architectures as virtual …

Artificial Intelligence and Virtual Worlds–Toward Human-Level AI Agents
VM Petrovi? – IEEE Access, 2018 – ieeexplore.ieee.org
… 45]. Detailed explanations of FEAR’s AI concept can be found in [46]. It is also important to mention SOAR cognitive architecture [47], which was used for extensive academic research on AI- based virtual characters. The Soar …

Controlling synthetic characters in simulations: A case for cognitive architectures and Sigma
V Ustun, PS Rosenbloom, S Sajjadi, J Nuttall… – Proceedings of I/ITSEC …, 2018 – bcf.usc.edu
… which is actively developed and maintained at the USC Institute for Creative Technologies (ICT), is a cognitive architecture and system … enough for large-scale experiments in modeling human cognition and for real-time applications involving virtual humans, intelligent agents or …

Spice: a cognitive agent framework for computational crowd simulations in complex environments
PM Kielar, A Borrmann – Autonomous Agents and Multi-Agent Systems, 2018 – Springer
… Similarly, general purpose cognitive architectures are not suitable for agents that can move in spatial domains because they do not consider the profound findings of pedestrian dynamics research … Therefore, we analyzed the body of research on cognitive architectures [70] …

Advances in Human Factors in Simulation and Modeling: Proceedings of the AHFE 2018 International Conferences on Human Factors and Simulation and …
DN Cassenti – 2018 – books.google.com
… and Florian Jentsch Beyond Anthropometry and Biomechanics: Digital Human Models for Modeling Realistic Behaviors of Virtual Humans … From Cognitive Modeling to Robotics: How Research on Human Cognition and Computational Cognitive Architectures can be …

Cognitive and touch performance effects of mismatched 3D physical and visual perceptions
J Hochreiter, S Daher, G Bruder… – 2018 IEEE Conference …, 2018 – ieeexplore.ieee.org
… For each trial, if the virtual human’s eyes were closed, the participant had to subtract 7 from this number and state the result verbally to the experimenter; if the eyes were open, the participant had to provide no verbal response and not alter the count …

Hex Maze: A new virtual maze able to track acquisition and usage of three navigation strategies
MJ Spriggs, IJ Kirk, RW Skelton – Behavioural brain research, 2018 – Elsevier
Skip to main content …

Intelligent Tutoring for Team Training: Lessons Learned from US Military Research’, Building Intelligent Tutoring Systems for Teams (Research on Managing …
J Freeman, W Zachary – 2018 – emerald.com
Technology for training military teams has evolved through a convergence of advances in simulation technology for individual and collective training, methods for analyzing teamwork and designing training solutions, and intelligent tutoring technologies that adapt training to the student …

MCAEM: mixed-correlation analysis-based episodic memory for companion–user interactions
J Zhang, J Zheng, NM Thalmann – The Visual Computer, 2018 – Springer
… The MCAEM memory model is integrated with our virtual human Sophie for interactions. Recently, we also applied this model to the social robot Nadine … 6.1 Methodologies. Participants were required to interact with our virtual human Sophie in English …

Dialogue Models for Socially Intelligent Robots
K Jokinen – International Conference on Social Robotics, 2018 – Springer
… The robot’s independent moving and exploration of its physical environment also distinguishes robots from virtual humans which are … Cognitive architectures do not explicitly concern communication, and the CDM architecture is thus a complementary model which can be …

Measuring the emotional state among interacting agents: A game theory approach using reinforcement learning
M Salgado, JB Clempner – Expert Systems with Applications, 2018 – Elsevier
… ACT-R (Anderson et al., 2004) is an alternative cognitive architecture, that shares similarities with Soar, based on a long … Becker-Asano and Wachsmuth (2010) introduced the WASABI Affect Simulation Architecture, in which a virtual human’s cognitive reasoning capabilities are …

A computational model of emotion assessment influenced by cognition in autonomous agents
S Castellanos, LF Rodríguez, LA Castro… – … cognitive architectures, 2018 – Elsevier
… making, memory systems, learning and adaptation, Emotions, motivational states and mood, Decision support in virtual human beings developed … 1, the InFra integrates information from the cognitive architecture responsible for perceiving the environment (part A), then performs …

Semantic-map-based analysis of insight problem solving
AV Samsonovich, K Kuznetsova – … inspired cognitive architectures, 2018 – Elsevier
… Intelligent cognitive assistants in the form of physical or virtual human-friendly collaborative robots (cobots) will become ubiquitous in a … on self-regulated learning (SRL) frameworks (Winne and Nesbit, 2009, Zimmerman, 2008) couched in a cognitive architecture framework (eg …

Spatial contiguity and spatial split-attention effects in multimedia learning environments: a meta-analysis
NL Schroeder, AT Cenkci – 2018 – Springer
… Considering this cognitive architecture, CLT has been formed to offer guidelines to assist the display of information in such a way that optimizes cognitive performance … However, we also broadened the definition to include integrated gestures by a virtual human (Craig et al …

Evaluating an ECA with a Cognitive-Affective Architecture
J Pérez, E Cerezo, J Gallardo, FJ Serón – Proceedings of the XIX …, 2018 – dl.acm.org
… 10. Boukricha, H. and Wachsmuth, I. (2011). Empathy-based emotional alignment for a virtual human: A three-step approach. KI – Künstliche Intelligenz, 25(3):195. 11. Bradley, M. and Lang, P. (1994) … 29. Laird, JE (2012). The Soar Cognitive Architecture. The MIT Press …

Biologically Inspired Cognitive Architectures
A Oker, N Glas, F Pecune, C Pelachaud – researchgate.net
… According to Gratch, “virtual humans aspire to simulate the cognitive abilities of people, but also many of the “embodied” aspects of human behavior, more traditionally studied in fields outside of cognitive … Biologically Inspired Cognitive Architectures xxx (xxxx) xxx–xxx 2 Page 3 …

A Cognitive Architecture for Agent-Based Artificial Life Simulation
R Vieira, B Dembogurski, L Alvim, F Braida – International Conference on …, 2018 – Springer
… There are several mind architectures in the literature, AuRA (Autonomous Robot Architecture) [2], The Soar Cognitive Architecture [11], IRMA [6], BDI … A virtual human being whose Hunger and Thirst needs have the same intensity at a given moment, for example, would easily …

Sarah the Virtual Advisor to Reduce Study Stress
H Ranjbartabar, D Richards, C Kutay… – Proceedings of the 17th …, 2018 – dl.acm.org
… This will involve advanced user models that observe and utilize users’ behaviour patterns, perhaps through big data analysis, and IVA cognitive architectures that reason over these user models to … SimSensei kiosk: a virtual human interviewer for healthcare decision support …

Architecture and Ontology in the Generalized Intelligent Framework for Tutoring: 2018 Update
K Brawner, M Hoffman – gifttutoring.org
… Hartholt, A., Traum, D., Marsella, SC, Shapiro, A., Stratou, G., Leuski, A., . . . Gratch, J. (2013). All together now: Introducing the Virtual Human Toolkit … His current research is in ITS architectures and cognitive architectures. He manages Page 10 …

An embodied virtual agent platform for emotional Stroop effect experiments: A proof of concept
A Oker, N Glas, F Pecune, C Pelachaud – … inspired cognitive architectures, 2018 – Elsevier
… Volume 24, April 2018, Pages 107-114. Biologically Inspired Cognitive Architectures … According to Gratch, “virtual humans aspire to simulate the cognitive abilities of people, but also many of the “embodied” aspects of human behavior, more traditionally studied in fields outside …

A Flexible Scheme to Model the Cognitive Influence on Emotions in Autonomous Agents
S Castellanos, LF Rodríguez – International Journal of Cognitive …, 2018 – igi-global.com
… ofintelligentsystemswiththeabilitytorecognizeemotionsofhumansandothervirtualagents. Forexample,AlmaisaCMEdesignedtoprovidevirtualhumanswithemotions … 12 Emotionalsignals aresentfromtheBOcomponenttovariouscomponentsintheagent’scognitivearchitecture …

A Natural Language Approach to Human-Robot Interaction
M Kohn – stl.htwsaar.de
… both, the ability to understand natural language and the possibility to react sensibly (either verbal or nonverbal), we need to implement a cognitive architecture on the … [17] A. Hartholt, T. Russ, D. Traum, E. Hovy, and S. Robinson, “A common ground for virtual humans: Using an …

Effets de l’automatisation de la conduite en situations de conduite normales et critiques: de l’étude empirique sur simulateur à la modélisation cognitive.
M Sassman, J Deniel, T Bellet, B Claverie – 2018 – openscience.fr
… London, UK – openscience.fr Page | 4 article will present some results based on this approach and the future perspectives of this this modelling approach to support the virtual human centred design of vehicle automation ([BEL 12]). 2. Method …

Integrating Sensors and Exploiting Sensor Data with GIFT for Im-proved Learning Analytics
JW Kim, RA Sottilare, K Brawner, T Flowers – gifttutoring.org
… USC Virtual Human Toolkit Multi- sense (Scherer et al., 2012) … We chose to use a computational model in a cognitive architecture becasue it can support learning and skill development processess of humans (eg, Anderson, 2007) …

The Comparative Study On The Effects Of Virtual Reality In The Application Of Case-Based Learning Approach While Studying The Human Heart
BR Bilen – 2018 – encompass.eku.edu
Page 1. Eastern Kentucky University Encompass Online Theses and Dissertations Student Scholarship January 2018 The Comparative Study On The Effects Of Virtual Reality In The Application Of Case-Based Learning Approach While Studying The Human Heart …

Unraveling Depression Using Machine Intelligence
A Arora, A Joshi, K Jain, S Dokania… – 2018 3rd International …, 2018 – ieeexplore.ieee.org
… In [15] the authors describe a new appraisal model for the emotional mechanism within a specific cognitive architecture NARS(Non … Stratou, Apar Suri, David Traum, Rachel Wood, Yuyu Xu, Albert Rizzo , Louis-Philippe Morency, “SimSensei Kiosk: A Virtual Human Interviewer for …

Re-embodied fear: Designing deep learning methods in virtual reality to unravel emotional body loops
J Saarnio – 2018 – researchgate.net
… 61 5. DESIGNING VIRTUAL REALITY FOR DEEP LEARNING….. 64 5.1 Cognitive architectures ….. 65 5.2 The learning paradox ….. 67 …

She just doesn’t understand me! Curing Alexa of her Alexithymia
EFJ Blue – aics2018.scss.tcd.ie
… 2. Rizzo, A., Shilling, R., Forbell, E., Scherer, S., Gratch, J. and Morency, LP, 2016. Auton- omous virtual human agents for healthcare information support and clinical interviewing … Biolog- ically Inspired Cognitive Architectures, 25, pp.26-36. 22 …

Mobile Platform for A ective Context-Aware Systems$
GJ Nalepaa, K Kutta, S Bobeka – researchgate.net
… Good example is EMA [35] a system implemented on the Soar cognitive architecture which explains dynamic affects through a sequence of triggers … only for deriving emotional state, but also for informing a number of the behaviors that must be modeled by virtual humans such as …

Intelligent tutoring for team training: Lessons learned from US military research
J Freeman, W Zachary – Building Intelligent Tutoring Systems …, 2018 – emeraldinsight.com
Page 1. INTELLIGENT TUTORING FOR TEAM TRAINING: LESSONS LEARNED FROM US MILITARY RESEARCH Jared Freeman and Wayne Zachary ABSTRACT Technology for training military teams has evolved through …

The impact of pedagogical agent gesturing in multimedia learning environments: A meta-analysis
RO Davis – Educational Research Review, 2018 – Elsevier
… Earlier research on computer systems and virtual humans recognized gestures as an important component of human-computer interaction (Cassell et … The processing demands on the cognitive architecture can be divided into three different types of load: intrinsic, germane, and …

Investigating the effects of modality and multimedia on the learning performance of college students with dyslexia
J Wang, K Dawson, K Saunders… – Journal of Special …, 2018 – journals.sagepub.com
There has been a lack of research on how people with individual differences learn with multimedia materials, in particular with regard to individuals with dysle…

Embodied social robots trigger gaze following in real-time HRI
E Wiese, PP Weis, DM Lofaro – 2018 15th International …, 2018 – ieeexplore.ieee.org
… vision and audition within a cognitive architecture to track conversations, 2008, p. 201. [26] N. Pfeiffer-Lessmann, T. Pfeiffer, and I. Wachsmuth, An operational model of joint attention-timing of gaze patterns in interactions between humans and a virtual human, in Proceedings of …

Automatic generation algorithm analysis of dance movements based on music–action association
Y He, Q Zhang – Cluster Computing, 2018 – Springer
… Therefore, in art, cross domain design and computer science quickly pro- duced a new research hotspot of virtual human technology, and become a digital One of the … Lieto, A., Bhatt, M., Oltramari, A., Vernon, D.: The role of cognitive architectures in general artificial intelligence …

Investigating the influences of social overload and task complexity on user engagement decrease
X Zhang, X Ding, G Wang, L Ma – Total Quality Management & …, 2018 – Taylor & Francis
… future studies are also raised. 2. Theoretical background and hypotheses. 2.1. Cognitive load theory. Cognitive load theory is an instruction theory based on our knowledge of human cognitive architecture. It explains the total …

Impact of cardiovascular embryology animations on short-term learning
CF Upson-Taboas, R Montoya… – Advances in physiology …, 2018 – physiology.org
An understanding of human embryology is essential for students to better understand the subjects of human anatomy and physiology. However, human embryology is a challenging subject for many, since …

An efficient approach for frequent pattern data mining
KR Anil – 2018 – 14.139.13.47
Page 1. Chapter 2 : Literature Survey 11 CHAPTER -2 LITERATURE SURVEY 2.1 BACKGROUND The study of bio-medical data processing and patterns has led to the research of generating more precise and unique method for pattern recognition. The …

HoloBox: Augmented Visualization and Presentation with Spatially Integrated Presenter
M Kim, K Wohn – Interacting with Computers, 2018 – academic.oup.com
Abstract. While visualization alone can play a meaningful role, visualized images today often fail to invoke active engagement from the audience. In numerous c.

Early Career Teacher Professional Development: Bridging Simulation Technology with Evidence-Based Behavior Management
E Shernoff, S Frazier, C Lisetti, C Buche… – … of Technology and …, 2018 – learntechlib.org
Page 1. Jl. of Technology and Teacher Education (2018) 26(2), 299-326 Early Career Teacher Professional Development: Bridging Simulation Technology with Evidence-Based Behavior Management ELISA SHERNOFF Rutgers …

Annex A: Intelligent Tutoring System Scientists
RA Sottilare – … of Intelligent Tutoring Systems Technologies and … – gifttutoring.org
… He holds a Master’s and PhD degree in computer engineering with a focus on intelligent systems and machine learning from UCF. His current research is in machine learning, active and semi-supervised learning, ITS architectures, and cognitive architectures …

Artificial agents as social companions: design guidelines for emotional interactions
C Tsiourti – 2018 – archive-ouverte.unige.ch
… communication modes. This often entails cognitive architectures supporting social capabilities that enable naturalistic bi-directional interactions with humans and other agents [7]. In Page 11. General Introduction 10 addition, research …

A biology-inspired attention model with application in robot navigation
Y Du – 2018 – open.library.ubc.ca
Learning, knowledge, research, insight: welcome to the world of UBC Library, the second-largest academic research library in Canada.

Computational Modeling and Experimental Research on Touchscreen Gestures, Audio/Speech Interaction, and Driving
H Jeong – 2018 – deepblue.lib.umich.edu
… certain task. Page 21. 8 Figure 1.1 – General structure of the QN-MHP cognitive architecture (Liu, Feyen, & Tsimhoni, 2006; Wu & Liu, 2008) … Traum, D., Swartout, W., Gratch, J., & Marsella, S. (2008). A virtual human dialogue model for non-team interaction …

Simulating Plausible Movement-based Interactions Between Agents and Avatars Using Biomechanical Principles and Psychological Factors
S Narang – 2018 – search.proquest.com
Simulating Plausible Movement-based Interactions Between Agents and Avatars Using Biomechanical Principles and Psychological Factors. Abstract. Many Virtual Reality-based applications enable the user to actively participate …

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