Resources:
- expressive-systems.org .. history of expressive systems workshop series
Wikipedia:
See also:
100 Best Theses in Conversational AI | Meta Guide Bibliography | Storytelling Meta Guide | The-Sims Bibliography | Virtual Human Bibliography
2020
- A Character-Centric Neural Model for Automated Story Generation (2020)
- AI for More Effective & Responsive Training: MSELI & Narrative Summarization (2020)
- Based on Censydiam Model and Characters in Contemporary TV Series to Create Persona (2020)
- Extraction and Analysis of Fictional Character Networks: A Survey (2020)
2019
- Aesop: A Visual Storytelling Platform for Conversational AI and Common Sense Grounding (2019)
- Conceptual Story Modeling and Model-driven Architecture for Story Creation (2019)
- Evaluating a virtual human storyteller for improved decision support (2019)
- Narrative States – Emily Short’s Interactive Storytelling (2019)
- Neural Story Teller using RNN and Generative Algorithm (2019)
- Neural Storyboard Artist: Visualizing Stories with Coherent Image Sequences (2019)
- StoryGAN: A Sequential Conditional GAN for Story Visualization (2019)
- Tackling the Challenge of Computational Identification of Characters in Fictional Narratives (2019)
- Villanelle: An Authoring Tool for Autonomous Characters in Interactive Fiction (2019)
- Villanelle: Towards Authorable Autonomous Characters in Interactive Narrative (2019)
- Will Robots Make the Next Big Bestsellers? (25 Oct 2019)
2018
- Combining Intentionality and Belief: Revisiting Believable Character Plans (2018)
- Cybernetics and the new storytelling of government decision making in the age of AI (2018)
- Learning to Listen: Critically Considering the Role of AI in Human Storytelling and Character Creation (2018)
- Mimisbrunnur: AI-Assisted Authoring for Interactive Storytelling (2018)
- What an ‘infinite’ AI-generated podcast can tell us about the future of entertainment (2018)
2017
- 1st Workshop on the History of Expressive Systems (2017)
- A survey on story generation techniques for authoring computational narratives (2017)
- From Event to Story Understanding (2017)
- Game AI Pro 3: Collected Wisdom of Game AI Professionals (2017)
- Generating Variations In A Virtual Storyteller (2017)
- Interactive Storytelling 10th International Conference on Interactive Digital Storytelling, ICIDS 2017 (2017)
- Storytelling for Virtual Reality: Methods and Principles for Crafting Immersive Narratives (2017)
- PoV hybrid storytelling in virtual reality and its axiological implications [Case study: The AI Comrade] (2017)
2016
- Andrew Stern – The Ground Rules of AI Storytelling (FoST 2016)
- Computational and Cognitive Approaches to Narratology (2016)
- Data Mining Reveals the Six Basic Emotional Arcs of Storytelling (2016)
- Digital Interactive Storytelling Approaches: A Systematic Review (2016)
- Error Analysis in an Automated Narrative Information Extraction Pipeline (2016)
- Generating multimedia narrative for virtual humans (2016)
- Interactive Digital Narrative: History, Theory and Practice (2016)
- Storytelling through Gameplay: Dimensions of AI Design for Narrative Purposes (2016)
- The Bestseller Code: Why Some Books Make Millions (2016)
- The six main arcs in storytelling, as Identified by an AI (2016)
2015
- Aesthetics and Design for Game-based Learning (2015)
- Alternate Reality Games For Behavioral and Social Science Research (2015)
- HCI and User-Experience Design: Fast-Forward to the Past, Present, and Future (2015)
- Interactive Digital Narrative: History, Theory and Practice (2015)
- Narrative as Virtual Reality 2: Revisiting Immersion and Interactivity in Literature and Electronic Media (2015)
- Narrative: The Basics (2015)
- Open Source Archaeology: Ethics and Practice (2015)
- The Game Narrative Toolbox (2015)
2014
- An Ontology Based Natural Language Story Generation Approach: WELOTA (2014)
- Emotion-based interactive storytelling with artificial intelligence (2014)
- Handbook of Narratology (2014)
- Interactive Storytelling: 7th International Conference on Interactive Digital Storytelling (2014)
- Personality Capture and Emulation (2014)
- Review Of Ontology Based Storytelling Devices (2014)
- The genesis story understanding and story telling system a 21st century step toward artificial intelligence (2014)
- Virtual World Design (2014)
2013
- An Account of Randomness in Literary Computing (2013)
- Interactive Storytelling: 6th International Conference (2013)
- Literature Research into Natural Language Generation for the Virtual Storyteller (2013)
- Narrative Extraction, Processing and Generation for Interactive Fiction and Computer Games (2013)
2012
- Circles disturbed: The interplay of mathematics and narrative (2012)
- Interactive Narrative: A Novel Application of Artificial Intelligence for Computer Games (2012)
- Interactive Storytelling: 5th International Conference (2012)
- Integration of World Knowledge for Natural Language Understanding (2012)
- Natural Language Processing with ThoughtTreasure (2012)
- The interactive storyteller a multi-user tabletop board game interface to support social interaction in ai-based interactive storytelling (2012)
2011
- Game AI as storytelling (2011)
- Interactive Storytelling for Video Games (2011)
- Interactive Storytelling: 4th International Conference on Interactive Digital Storytelling (2011)
- Reading Machines: Toward an Algorithmic Criticism (2011)
- Virtual Story Generation: from TALE-SPIN to the Virtual Storyteller (2011)
2010
- Dynamic Interactive Storytelling for Computer Games Using AI Techniques (2010)
- Interactive Storytelling: Third Joint Conference on Interactive Digital Storytelling (2010)
- Learning Through Storytelling, Not Documents: Knowledge Management Meets AI (2010)
2009
- A Pragmatic Approach to Computational Narrative Understanding (2009)
- Beyond Adversarial: The Case for Game AI as Storytelling (2009)
- Concepts for Interactive Digital Storytelling: From Table-top to Game-AI (2009)
- Interactive Storytelling: Second Joint International Conference on Interactive Digital Storytelling (2009)
2008
- From Aristotle to Gabriel: A summary of the narratology literature for story technologies (2008)
- Interactive Storytelling: First Joint International Conference on Interactive Digital Storytelling (2008)
2007
- The Narrator: NLG for digital storytelling (2007)
- The virtual storyteller: enriching the story by expressing emotions (2007)
2004
2003
2001
- AI-based animation for interactive storytelling (2001)
- Characters in Search of an Author: AI-Based Virtual Storytelling (2001)
2000
- Artificial intelligence and literary creativity: inside the mind of BRUTUS, a storytelling machine (2000)
1980s
- A variant of tale-spin with independent data and rule bases (1986)
- Story Generation After TALE-SPIN (1981)
1970s
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