Storytelling Meta Guide


Storytelling is the act of telling or writing stories, which can be done through a variety of mediums, such as oral storytelling, writing, film, theater, and other forms of artistic expression. Storytelling is a fundamental human activity, and it is present in all cultures and societies. It is a powerful tool for communication, education, entertainment, and emotional expression. Stories can be used to convey information, to inspire and motivate, to entertain and engage, and to express emotions and ideas. Storytelling is an important part of many different fields and disciplines, including literature, media, education, psychology, and marketing, among others.

  • Emergent narrative refers to the dynamic and unpredictable way in which a story unfolds in a system, often driven by the interactions of the players or the system’s decision-making processes. In an emergent narrative, the story is not predetermined, but instead emerges from the interactions and decisions of the players or the system, resulting in a unique and unpredictable experience for each player or user.
  • Intelligent storytelling refers to the use of AI-powered systems to create and control the events and outcomes in a story, rather than relying on pre-written scripts or human authors. This can include things like character behavior, dialogue, and plot development, which are driven by the system’s decision-making processes and often personalized to the preferences and actions of the player or user.
  • Literature analysis refers to the study of literary texts, often with the goal of understanding their themes, characters, structure, and style. It can involve close reading and interpretation of the text, as well as the use of computational methods such as natural language processing and text mining to analyze patterns and themes in large amounts of text.
  • Narrative engine is a type of software that is specifically designed to create and control the events and outcomes of a story. It can be used to generate unique and interactive stories, dialogs, and scenarios for players or users, based on their choices and actions. A narrative engine can be based on a pre-written script or can be designed to generate a unique story on the fly, using techniques such as emergent narrative and intelligent storytelling.
  • Narrative planning refers to the process of creating a coherent and structured narrative in a story, game, or other interactive system. This can involve creating characters, developing a plot, and determining the sequence of events that will take place in the story. It also can include identifying the themes, message, and tone of the narrative, as well as determining how the audience will experience and interact with the narrative.
  • Narrativize is a verb that is used to describe the act of creating a narrative or a story, or to add a narrative structure to something, such as data or events. For example, narrativising data, events or observations means to organize them in a coherent and structured narrative, that could be easily understood and interpreted by the audience.
  • Narrativizer is a software tool or system that can be used to automatically convert raw data, events, or observations into a coherent and structured narrative. A narrativizer can use techniques such as natural language generation, text summarization, and information extraction to convert data into a narrative form that is easy for the audience to understand and remember. These tools are commonly used in the context of natural language generation, interactive storytelling, and interactive systems such as video games.
  • Story clustering refers to the process of grouping similar stories or events together based on shared characteristics, such as keywords, themes, or sentiment. This process can be used to extract insights from large amounts of data, such as news articles, social media posts, or customer reviews. Story clustering can be used for various applications such as monitoring news trends, understanding customer opinions, detecting early warnings of events, or for generating personalized narratives
  • Story technologies refers to the set of tools, methods, and techniques that can be used to create and generate stories, games, and other interactive systems. These technologies can include natural language processing, artificial intelligence, game design, and interactive storytelling.
  • Storyline plan refers to the process of outlining the main events, characters, and themes in a story, in order to create a structured and coherent narrative. This can include creating a detailed outline of the plot, developing the characters and their motivations, and determining how the story will begin, develop, and end. A storyline plan is often created at the beginning of a project, such as a movie, a video game, or a novel, as a roadmap to guide the development of the story.
  • Visual storytelling refers to the practice of using visual elements such as images, videos, and graphics to tell a story or convey information. This can include things like comic books, infographics, data visualizations, and even video games and virtual reality experiences. In Visual storytelling, the story is presented to the audience using a combination of pictures, illustrations, graphics, animations, and other visual elements. The purpose is to make the story more appealing and engaging for the audience, and also to make the story more easily understood and remembered.




See also:

100 Best Extended Reality Storyboard Videos100 Best Facade Interactive Story VideosAutomated Journalism Meta Guide | Character Meta Guide