Notes:
Performance capture is a technique used to record and analyze the movements and expressions of a performer, typically for use in the creation of digital media such as movies, video games, and animations. It involves the use of specialized equipment, such as motion capture cameras, sensors, and markers, to capture the detailed movements and expressions of a performer, and to translate this data into a digital format that can be used by a computer or other digital device.
Performance capture is commonly used in the entertainment industry, where it is used to create digital characters and animations that are based on the movements and expressions of real-life performers. It allows for the creation of highly realistic and detailed digital characters, and it is often used in the production of movies, video games, and other forms of digital media.
In addition to its use in the entertainment industry, performance capture is also used in other fields, such as sports, medicine, and robotics. For example, it can be used to study the movements and techniques of athletes, to analyze the movements of patients with movement disorders, and to develop more realistic and agile robots.
- Facial performance capture is a technique used to capture the facial expressions and movements of an actor or performer in real-time. It is often used in the film, television, and video game industries to create digital characters or avatars that can be animated in a realistic and natural way. Facial performance capture typically involves using a combination of facial tracking software and sensors, such as cameras or depth sensors, to capture the subtle movements and expressions of the face.
- Volumetric capture is a technique used to capture the three-dimensional shape and appearance of an object or scene. It is often used in the film, television, and video game industries to create high-quality 3D models and animations, or to capture real-world objects and environments for use in virtual reality or augmented reality applications. Volumetric capture typically involves using a combination of sensors, such as cameras or lasers, to capture the shape and appearance of the object or scene from multiple viewpoints, and to generate a 3D model or point cloud representation.
Resources:
- dynamixyz.com .. markerless facial motion capture software and hardware
- facewaretech.com .. software and hardware for artist-friendly facial mocap
Wikipedia:
See also:
100 Best Faceshift Videos | 100 Best Faceware Videos | 100 Best Virtual Human Videos | 100 Best Volumetric Video Videos | Digital Puppetry 2017
- FIVARS 2018 Panel – Volumetric Performance Capture
- Real Time Facial Segmentation and Performance Capture from RGB Input
- “Thus do I ever” Performance Capture Short
- Charlotte Cracknell – Performance Capture Reel 2018
- amazing young talented girl dance Performance capture audience attention.
- User-Guided Lip Correction for Facial Performance Capture
- Deep Volumetric Video From Very Sparse Multi-View Performance Capture (ECCV 2018)
- MOCAP // #001 // PERFORMANCE CAPTURE
- Joss Carter Motion & Performance Capture showreel 2018
- Kris. W. Laudrum – Performance Capture Reel
- User-Guided Lip Correction for Facial Performance Capture
- Supplemental Video: Deep Volumetric Video From Very SparseMulti-View Performance Capture
- Far Cry 5 Performance Capture Test With Voice Actor Rundeep Khaira
- User-Guided Lip Correction for Facial Performance Capture
- The Magic Of Performance Capture!
- ECCV18: Volumetric performance capture from minimal camera viewpoints
- GEARS 5 | Storyboards Performance Capture and Production
- Andy Serkis on Acting and Performance Capture
- Acting & Performance Capture: A Revolution in Technology & Collaboration
- Andy Serkis on Acting and Performance Capture
- The Near Future of Performance Capture by Doug Roble
- John Bailey: Acting and Performance Capture
- CCH Pounder and John Nelson Share Their Journey To Performance Capture
- CGI & VFX Showreels: “DI4D™ Facial Performance Capture Showreel 2018” – by using Dimensional Imagin
- Voce Spettacolo at ACTING AND PERFORMANCE CAPTURE presented by The Academy (A.M.P.A.S.)
- CGI & VFX Showreels: “DI4D™ Facial Performance Capture Showreel 2018” – by Dimensional Imaging
- Jay Britton – Full Performance Capture Scene
- Alim Jayda Motion & Performance Capture Showreel
- Ubisoft Toronto Performance Capture Studio | RetroPixel
- Bekka Prewitt MOCAP / Performance Capture Demo Reel
- MonoPerfCap: Human Performance Capture from Monocular Video – ACM TOG (presented SIGGRAPH 2018)
- Gareth Cooper – Performance Capture Showreel
- Sucker Punch’s Performance Capture for inFAMOUS: Second Son
- Breaking News | Terry Notary is Instructing the Next Generation of Performance Capture Talent
- Recreating 3D image in Blade – Performance Capture
- Performance Capture
- Performance Capture Testing Cameras
- Keith Higinbotham – Performance Capture Reel
- Performance capture 2018
- Klemens Koehring – Actor – Performance Capture Reel
- Performance capture, love Excel, game announcements and Hoggle’s nipples
- Garhwali Girl Performance, Capture Unfortunately & Lovely Kid – I Love my Daughter
- Hunter C. Smith Performance Capture Reel
- Steve Zahn On Performance-Capture: “It Was Scary!”
- State of Unreal-Andy Serkis Real-Time Performance Capture
- Behind The Scenes Look: The Last of Us – Performance Capture Video
- Animazoo – Ultimate Performance Capture from @animazoo Body Face and Fingers
- Path of Exile on Ryzen 5 2400G (RX Vega 11) – performance capture – Belfry map
- Path of Exile on Ryzen 5 2400G (RX Vega 11) – performance capture – Fields map
- Post Arcade: Ubisoft performance capture studio.
- Avatar Exclusive Behind The Scenes The Art of Performance Capture YouTube 360p
- Beyond: Two Souls™ – Performance Capture
- Performance capture
- Jamie Avera – Performance Capture – Behind The Scenes
- Chat #1 – performance capture, Melissa Cross and vocal self-care
- Motion2fusion: real-time volumetric performance capture (SIGGRAPH Asia 2017)
- The Last of Us Car Scene Performance Capture
- ARCA – OPEN BETA – Session 2 Post Performance Capture
- BEST performance capture from America got talent|| Great talent of people in America got talent
- Avatar 2: Exclusive Behind The Scenes The Art of Performance Capture
- The Last of Us Performance Capture Video PSX 2017
- Real-time Facial Performance Capture
- SC 3.0 PTU – Dragonfly Parkour w/ performance capture
- SARA FIGUEIREDO – Performance Capture Reel
- Harriet Perkins Performance Capture Reel.
- STEPHEN OYOUNG Performance Capture / Video Game Reel
- Production-Level Facial Performance Capture Using Deep Convolutional Neural Networks
- New Radha Krishna Jhanki in Delhi Jagran Night Dance Performance Capture By Sai KT Videos Gallery
- Uncharted 4: Stories from the Performance Capture Set -PlayStation Experience 2015
- Facial Performance Capture by Embedded Photo Reflective Sensors on A Smart Eyewear
- Breaking News | Tom hardy’s venom is a performance capture role, reveals andy serkis (exclusive)
- Rigging a Photorealistic Head for Performance Capture – Blend Shape Driven Keys (11/13)
- PS3 The Making of BEYOND Two Souls™ Performance Capture
- Maattran VFX Breakdown | Surya | kajal Agarwal| kv anand| India’s first performance capture film
- Rigging a Photorealistic Head for Performance Capture – Creating On-Face Controls (13/13)
- See ILM.com bring an alien to life with performance capture tech.
- Ed Atkins in conversation with Hans Ulrich Obrist Performance Capture MIF15
- New Radha Krishna Jhanki in Delhi Jagran Night Dance Performance Capture By Sai KT Videos Gallery
- ANDY SERKIS: Maestro del Motion (PERFORMANCE) Capture.
- Star Citizen – Performance Capture Technology
- Andy Serkis on the magic of performance capture and his Iraqi father
- War for the Planet of the Apes: The Art of Performance Capture
- City TV talks with VFS management on importance of Performance Capture in the industry
- Performance Capture at VFS! – Electric Playground Interview
- Elias Toufexis PERFORMANCE CAPTURE / CGI REEL
- Neil Newbon Performance Capture Reel 2017
- Performance Capture In VR
- Mads Mikkelsen performance capture in Death Stranding
- Amelia Tyler – Performance Capture Reel 2017
- Rigging a Photorealistic Head for Performance Capture – Creating Blend Shape Node (10/13)
- Rigging a Photorealistic Head for Performance Capture with Faceware – Laying Out Blend Shapes (9/13)
- Rigging a Photorealistic Head for Performance Capture – Rigging Eye Follow Controls (12/13)
- Rigging a Photorealistic Head for Performance Capture – Mirroring Blend Shapes (8/13)
- Rigging a Photorealistic Head for Performance Capture – Aligning Joints and Controls (2/13)
- Rigging a Photorealistic Head for Performance Capture – Importing Your Head (1/13)
- The Last of Us Part II – PSX 2016 Performance Capture Behind the Scenes