>> The AI in *Rival Peak* is based on a proprietary system called **First Order Regressive Numerical Action Planner (FORNAP)** that we at Pipeworks Studios built from the ground up over the past five years. FORNAP is in turn based on earlier Automated Planner technology, a category which includes the Goal-Oriented Action Planning (GOAP).
https://www.gamasutra.com/view/news/374635/The_AI_behind_unique_interactive_reality_TV_game_Rival_Peak.php