1. The Stare-in-the-Crowd Effect in Virtual Reality
1. Virtual Humans with Pets and Robots: Exploring the Influence of Social Priming on One’s Perception of a Virtual Human
1. Investigating the Effects of Leader and Follower Behaviors of Virtual Humans in Collaborative Fine Motor Tasks in Virtual Reality
1. An Evaluation of Native versus Foreign Communicative Interactions on Users’ Behavioral Reactions towards Affective Virtual Crowds
1. The Effect of Virtual Humans Making Verbal Communication Mistakes on Learner’s Perspective of their Credibility, Reliability, and Trustworthiness
1. The One-Man-Crowd: Single User Generation of Crowd Motions Using Virtual Reality