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**”Digital Life”, a digital human underlying technology infrastructure service provider, received tens of millions of RMB in angel round financing, led by Lenovo Ventures**
*Deeply cultivate light field reconstruction technology, expand the scale of digital human collection, and form barriers.*
Recently, the digital human underlying technology infrastructure service provider â??Digital Lifeâ? announced the completion of an angel round of financing of tens of millions of RMB. This round of financing was led by Lenovo Venture Capital, and joined by Blueprint Haixing Fund and Weiling Times , which were initiated and established by Blue Focus . â??Digital Lifeâ? also received seed round financing from Huilian before this angel round .
This round of financing will continue to deepen the light field reconstruction technology, expand the scale of digital human collection, and gradually form data asset barriers; gradually explore AIGC expression generation, mouth shape generation, motion generation and other related technologies and application scenarios, for XR virtual shooting, live broadcast, intelligent Provide the most cutting-edge technical solutions in the fields of dialogue and other fields.
Digital Life was established in 2021. The team comes from scientific research institutions such as Beijing Institute of Technology, the Institute of Automation of the Chinese Academy of Sciences, and the Advanced Center of Beijing Film Academy. It has gathered talents in various fields such as optics, graphics and computer science. Before the establishment of the company, the team has been exploring the collection and AI driving of high-fidelity digital humans in colleges and universities for nearly 5 years, forming a complete technical system of digital human solutions with independent intellectual property rights, and accumulating rich technical strength.
He Zhiqiang, senior vice president of Lenovo Group and president of Lenovo Venture Capital Group, said that with the gradual breakthrough of computing power, the commercialization of digital humans will face challenges in several dimensions: the degree of realism, cost of use, efficiency and interaction. The foundation of the economy’s transition from UGC to AIGC requires a combination of technological paradigms and computing power. Song Zhen, co-founder and CEO of Digital Life, and Weng Dongdong, co-founder and CTO, in addition to 5 years of rich technical accumulation in basic technology fields such as optics and graphics computing, have also made a forward-looking layout for commercialization, using technology to land digital The human scene is the premise to polish the product, and fully realize the simultaneous improvement of multiple elements of “people, goods, and fields” in the digital human economic system, which also enables them to better empower all walks of life. Lenovo Ventures continues to pay attention to industrial breakthroughs in the digital human economy. In 2020, it invested in Lingdi Style3D, which uses a flexible simulation engine to empower the traditional clothing industry, and many other outstanding companies. Next, Lenovo Ventures will rely on the CVC2. Join hands with Digital Life to continue to help the digital human economy empower the industry.
Digital Life has been committed to providing customers with high-quality digital human creation services, and providing supporting digital human application solutions for the industry. Through the core digital light field reconstruction technology, realize the industrialized hyper-realistic digital human production line with high quality and short cycle in the industry, and provide complete digital human asset production and digital human solution services.
Three core technologies of digital life:
1. Hyper-realistic faces. The real-time rendering technology supported by the 3D engine can achieve ultra-realistic appearance and can be seamlessly connected with the existing intelligent system . Through self-developed light field reconstruction combined with intelligent decoupling, it solves the industry with low level of digital human fidelity. question;
Second, the production efficiency is high, dynamic and rich expressions. Through four-dimensional acquisition combined with automatic calculation, the self-developed high-fidelity facial binding and driver plug-ins are used for real-time driving for rapid content production. Compared with traditional manual production methods, the facial dynamic effect can be significantly improved, and a large number of human faces have also been accumulated. The data is ready for AIGC’s data accumulation.
3. Intelligent interaction. Explore AIGC technology scenarios and build Genesis OS, the basic cloud platform for digital Homo sapiens. Digital Life proposes the concept of “digital cerebellum” to build a bridge between AI brain and digital human performance; every digital Homo sapiens or digital Employees are independent services deployed on top of Genesis OS. Combined with technologies such as AI synthesis and real-time motion capture, it can interact with us in language, expression, and action in a more intelligent and real-time manner, truly realizing the personalized customization of digital people and thousands of people. After the digital human is created, the software subscription service fee is charged based on HaaS, and the B-end users can use the digital human independently and effectively.
At present, Digital Life has reached cooperation with leading customers such as Microsoft, NVIDIA, Unreal Engine, CCTV, Xinhua News Agency, Mercedes-Benz, Tencent, ByteDance, iQiyi, and Mango TV to create exclusive digital human IP. In addition, Digital Life builds high-precision three-dimensional digital models based on the scanned data of physical statues, and builds high-fidelity costumes based on real tailoring, and successfully “resurrected” the master of Chinese Peking Opera, Mei Lanfang, to carry out a journey across time and space. Dialogue, comprehend the charm of opera.
Previously, China’s first movie-level cloud native game “Spring Grass” was officially released to the public. Digital Life provided exclusive technical support for the digital actor “Spring Grass” developed by Weiling Times, and successfully debuted in August this year. In terms of real-time digital facial drive, Wei Ling Times and Digital Lifetime jointly developed a customized facial technology solution for Chuncao, and completed the real-time capture and output of performance-level facial expressions, so that directors can directly see the real and delicate performance effects of digital actors.
Digital Life has also cooperated deeply with the ByteDance game label, Chaoxi Guangnian, to provide high-precision game content digital human services for its mobile game “Code: Arrival”, and created an exclusive game IP image—-Li Xinglan, This digital human cooperation has not only enhanced the brand image of Chaoxi Guangnian’s label, but also enhanced our confidence in the diversified development of digital human in the entertainment field. At the same time, in April 2022, Li Xinglan participated as a virtual host in “See China ONE: 2022 Huge Engine Cultural Tourism Ecological Conference”, and brought together a “virtual X reality” technology with many cultural and tourism industry celebrities. Cultural feast.
Digital Life said that it will focus on the AIGC field and create new digital content generation and interaction forms. Digital Life believes that AIGC will be regarded as a new content creation method after PGC, and the AIGC market size will exceed one trillion yuan in 2030. We deeply combine AIGC with hyper-realistic digital human, use AI to create more content, realize text-to-speech broadcast, voice-to-expression animation, and finally generate virtual digital human voice and mouth data, allowing B-end users to use digital human autonomously and effectively.
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