**Exhibiting NTT Konokyu’s virtual live system “Matrix Stream” at “XR General Exhibition 2022 Autumn”**
NTT QONOQ Co., Ltd. (hereafter, KonoQ) will be held at Makuhari Messe for three days from October 26th (Wednesday) to 28th (Friday), 2022. We will exhibit at the “XR Comprehensive Exhibition 2022 Autumn”. At the Kono-Q booth, we will introduce the virtual live system “Matrix Stream” (hereafter, this system) developed by Kono-Q.
Main exhibition contents
1. Vision and VR live video experience
You can experience the live video of Tacitly, the character that appears in “Intuition x Algorithm â?ª 3rd Season” *1, with the vision on the wall and the integrated VR goggles.
2. Participate in a virtual live experience with a large number of people
By implementing functions such as T-shirts and penlights that can be individually recognized, users wearing integrated VR goggles at the same time will feel as if they are watching the live together. You can experience
3. Wear VR goggles and experience multi-view camera switching
Wearing integrated VR goggles, you can experience camera switching by yourself while watching Tacitly live. By camera switching, it is possible to watch the live from the angle you want to see.
At Konokyu, we will work on a wide range of businesses that utilize virtual characters, such as planning and hosting virtual live performances using this system, contracted production, and collaboration in businesses that utilize our own virtual character IP such as Tacitly. We will also have a business meeting space on the day, so please feel free to visit this exhibition and feel free to contact us. You can also contact us using the contact information below.
In addition, a virtual live performance will be held using this system at the special sunny party *2 event “Heroine Taru Mono! ~Secret Jobs with Disliked Heroines~” to be held at Makuhari Messe on Sunday, October 30th.
About “Matrix Stream”
1. System Overview
This system generates XR content in real time as the movement of characters in a virtual space from actor data such as motion capture in XR studios. The generated XR content can be distributed simultaneously in multiple distribution formats, such as distribution to screens at real venues, VR distribution, and online distribution, as live music and programs that utilize XR technology.
2. Features
(1) Simultaneous distribution in multiple distribution formats, both domestically and internationally
In addition to real venues and online distribution, viewers themselves will be able to participate in virtual venues as avatars, experience live performances in the same space as virtual characters, and watch programs.
(2) Realizing a virtual live that combines real-time and high-quality images by developing a unique shader
In order to express virtual characters and spaces attractively and realize a more emotional XR music live, real-time as well as expressive power We have developed and introduced a unique shader (program) that pursues sexuality.
(3) Interactive production is possible by linking with distribution site’s unique functions
By linking with functions such as “comments” and “tips” of various distribution sites, the production of XR space can be changed in real time and interactively. can do. For example, live streaming of virtual live performances on video distribution sites in Japan and China at the same time, and people from various countries participating across borders, such as fireworks going off at the same time in the virtual space when people comment on their support in their respective languages. It is possible to enjoy virtual live while playing. In addition, it is possible to flexibly respond to the production expression according to the image of the content and the world view of the character.
(4) Labor saving of virtual live operation
In general virtual live systems, the avatar specifications such as the bone structure and facial expressions required to move the virtual character are defined for each system, and it is necessary to set up each system and modify and adjust the character model. in some cases. On the other hand, in this system, it is possible to automate the conversion from the avatar model format, which was conventionally done manually, by developing a tool to optimize the data structure when introducing virtual character models, regardless of whether it is your company or another company.
In addition, in the operation of the live performance, we will automate the live progress, streamline the operation of camera work and lighting, optimize the number of operators involved in this system in the live operation, and improve the efficiency of the operation cost.
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