>> This course covers the core technologies required to model and simulate motions for digital humans and robotic characters. Topics include kinematic modeling, physics-based simulation, trajectory optimization, reinforcement learning, feedback control for motor skills, motion capture, data-driven motion synthesis, and ML-based generative models.
* https://www.vvz.ethz.ch/Vorlesungsverzeichnis/lerneinheit.view?lerneinheitId=168825&semkez=2023S&lang=en