#simgcom
**SimGraphics** developed systems and technologies for animating and controlling virtual characters using human actors’ movements and expressions. These systems are primarily referred to as “VActor” (short for “Virtual Actor”). The company’s innovations enabled real-time facial and body animations using sensors placed on human actors. Their VActor system gained significant attention in the field and has been mentioned or utilized in various projects, including bringing the video game character, Mario, to life for interactive experiences. Some specific systems from SimGraphics include VActor Xpression and Facial Waldoâ?¢. SimGraphics has continuously updated its offerings and has been at the forefront of integrating AI technologies with their animation systems, as showcased in the AI-VActorâ?¢ system used for interactive events.