Notes:
Action research is a type of research that is focused on solving practical problems and improving real-world situations. It is a participatory and collaborative approach that involves researchers working with stakeholders, such as community members or practitioners, to identify problems and develop solutions.
The role of case studies in action research is to provide a detailed and in-depth examination of a specific problem or situation. Case studies are often used to identify the root causes of a problem, to understand the context and complexity of the situation, and to explore the potential solutions that might be implemented.
Case studies can be an effective way to document and evaluate the impact of an action research project. They can provide valuable insights and lessons that can inform future research and practice, and can help to identify best practices and successful strategies that can be replicated in other contexts.
Action research and case studies are often used in fields such as education, community development, and public policy, where there is a need to understand and address complex, real-world problems. They can be particularly useful for exploring and addressing issues related to social justice and equity, as they involve stakeholders in the research process and can help to ensure that the research is relevant and responsive to the needs of the community.
Conversational intelligence refers to the ability of a system to understand, interpret, and respond to natural language inputs in a meaningful and appropriate way. It is a key component of many artificial intelligence and natural language processing systems, and is essential for enabling systems to communicate with humans in a natural and intuitive way.
In the context of extended reality (XR), which refers to immersive and interactive digital experiences that combine elements of the real and virtual worlds, conversational intelligence can be used to enable XR systems to interact with users in a more realistic and engaging way.
For example, an XR system that uses conversational intelligence might be able to understand and respond to users’ spoken commands and questions, providing information or guidance as needed. This can help to make the XR experience more immersive and interactive, as users are able to engage with the system in a more natural and intuitive way.
Conversational intelligence can also be used to enable XR systems to adapt to the needs and preferences of individual users. For example, an XR system might use conversational intelligence to gather information about a user’s goals and preferences, and then use this information to tailor the XR experience to the user’s needs. This can help to make the XR experience more personalized and relevant, and can improve the overall user experience.
Wikipedia:
- Action research
- Autopoiesis
- Bibliometrics
- Case study
- Computer-supported collaborative learning (CSCL)
- Digital transformation
- Enactivism
- Extended reality
- Industry 4.0
- Instructional design
- Living lab
- Methodology
- Netnography
- Smart system
- Technoculture
- Triple helix model of innovation
- Virtual learning environment
References:
- Effects of a Listener Robot with Children in Storytelling (2017)
- Healthcare Simulation Education: Evidence, Theory and Practice (2017)
- How being appreciative creates change–theory in practice from health and social care in Scotland (2017)
- (Re) Storying Ferguson: Youth Voices and Literate Lives (2017)
- The effects of blended learning on K-12th grade students (2017)
- Action Research on the Effects of an Innovative Use of CALL (Computer Assisted Language Learning) on the Listening and Speaking Abilities of Chinese University Intermediate Level English Students (2013)
- Student Question-Generation: The Learning Processes Involved and Their Relationships with Students (2012)
- Enhancing web course design using action research (2010)
- Complexity, Democracy and Sustainability: Promoting Water Security Through Systemic Online Negotiations (2007)
See also:
CmapTools | Concept Mapping & Dialog Systems | Conversation Analysis & Chatbots | Digital Poetry 2017 | Question Generation | Storytelling Systems 2017
[ 97x, 2016 – 2018 ]
Netnography in tourism–Beyond Web 2.0
R Tavakoli, P Mura – Annals of Tourism Research, 2018 – Elsevier
… In this regard, netnographic approaches could employ virtual reality headsets or/and brain … & Mura, 2015), online focus group discussions and action research methods have been … for innovation and design: Lessons learned and observations from case studies in architectural …
Using teacher inquiry to support technology-enhanced formative assessment: a review of the literature to inform a new method
R Luckin, W Clark, K Avramides, J Hunter… – Interactive Learning …, 2017 – Taylor & Francis
… of virtual learning environments, networked society, mobile and ubiqui- tous computing, augmented reality and improvements in AI … Here we present a comparative review of three case studies … Table 2. TI into students’ learning: from action research to formative e-assessment in …
Artifacts in knowledge management research: a systematic literature review and future research directions
S Mariano, Y Awazu – Journal of Knowledge Management, 2016 – emeraldinsight.com
… studies conducted in the areas of cognitive science (Clark, 1999), artificial intelligence (Steels, 1993 … article” folded under the “conceptual articles” label; “research article” and “case study” folded under … Olsson et al., 2008); five articles used a quantitative methodology (Tukel et al …
Linking Foresight and Action: Toward a Futures Action Research
J Ramos – … Palgrave International Handbook of Action Research, 2017 – Springer
… inspired by the diversity of thinking, approaches, and case studies and began … Futures Research, dramaturgical games which twine ubiquitous/ambient computing/augmented reality with physical … The PAR [participatory action research] framework lends credence to the idea that …
Virtual environments and virtual patients in healthcare
LR Heinrichs, P Dev, D Davies – Healthcare Simulation Education …, 2017 – books.google.com
… A virtual representation of a human being using artificial intelligence technologies and natural … Oculus Rift [42] providing deeply immersive experiences, and augmented reality (AR), with … clinical environment design, new procedure development and clinical action research [39] …
(Re) framing Big Data: Activating Situated Knowledges and a Feminist Ethics of Care in Social Media Research
ME Luka, M Millette – Social Media+ Society, 2018 – journals.sagepub.com
… Email Alerts; Feedback; Recommend to Library; Advertise; Reprints; RSS. Search in: Anywhere. Add Email Alerts. close Add Email Alerts Dialog You are adding the following journals to your email alerts. Journal, New Content, Announcements. Social Media + Society,
Applied Data Science in Patient-centric Healthcare
M Spruit, M Lytras – 2018 – Elsevier
… Research framework for applied data science in patient-centric healthcare … The work is illustrated through a case study of a paediatric type-1 diabetes data … this issue) describe a framework for cloud-based rehabilitation services, which uses Augmented Reality (AR) technology …
Body Worn Cameras: A Bibliography and Sources
A Hayes – 2017 – alexanderhayes.com
… Linear Model of Innovation, Literature Review, Method of Loci, Methodologies, Netnography, Nexus Analysis, Participatory Action Research, Participatory Research … 1991 Book Virtual Reality … Finn JL 1994 Masters Thesis Case Study of the Broome Aboriginal School Community …
Research methods for education in the digital age
M Savin-Baden, G Tombs – 2017 – books.google.com
… a glossary of research methods and aPProaches xviii case study – In-depth, intensive analysis … virtual ethnography – Methodology that seeks to understand, from a sociological perspective, what … virtual reality – A simulated computer environment in either a real or an imaginary …
Theoretical Foundations of a CSCL Script in Persistent Virtual Worlds According to the Contemporary Learning Theories and Models
N Pellas – … Design and Development: Concepts, Methodologies …, 2016 – igi-global.com
… be endorsed in a CSCL enviroment, and (b) to articulate a novel methodological framework according … of ‘mixed’ methods in which learning and teaching resources are allocated to different media … term “virtual world” should not be con- fused with the term “virtual reality” that has …
The Citizen Scientist in the ePolicy Cycle
J Höchtl, J Schossböck, TJ Lampoltshammer… – Government 3.0–Next …, 2017 – Springer
… 2007) emphasise a distinction between “citizen science” and “participatory action research” … The application of augmented reality and gamification to support policy making could be used … in non-deterministic and self-improving algorithms like Artificial Intelligence with feedback …
Distance Education Research Fields And Methods
A ?lósarz – 2016 – depot.ceon.pl
… of: correspondence education, educational websites, online forums, blogs, chat rooms, classes in augmented reality (for example … Research of DE may be conducted for example in the form of: action research, analyses, biographical method, case studies, cohort studies …
Modeling of the Teaching–Learning Process in E-Learning
M Bassiri, M Radid, S Belaaouad – … the Future of ICT: Trends in …, 2017 – books.google.com
… model are to create desire, interest, meaning, and interaction within virtual reality (Fuchs et … In our case study, it is about numeric resources conceptualized according to the competence … and develop their technical and technological skills and the development of action research …
Vision, applications and future challenges of Internet of Things: A bibliometric study of the recent literature
D Mishra, A Gunasekaran, SJ Childe… – … Management & Data …, 2016 – emeraldinsight.com
… review the literature on vision and applications of IoT which is followed by methodological considerations and … 3. Research methodology << 4. Discussion 5. Conclusions, limitatio … They presented a case study of data analytics based on the “Aneka” cloud platform which is based …
Media Management and Economics Research in Asia
J Jung, Y Kim – Handbook of Media Management and Economics, 2018 – taylorfrancis.com
… group interviews, one-to-one in-depth inter- views, observations, action research, and others … Asian countries, more attention should be given to comparative case studies among Asian … of things (IoT), robots, drones, self-driving cars, virtual reality, augmented reality, and artificial …
Shaping the Future of ICT: Trends in Information Technology, Communications Engineering, and Management
IMM El Emary, A Brzozowska – 2017 – taylorfrancis.com
… using chaotic flow sequences • Efficient two-stage sensing method for improving … and conferences covering the subjects of computer networks, artificial intelligence, expert systems … human–computer interaction, digital forensics, gesture recognition, augmented reality, and visual …
Industry 4.0 Adoption in the Manufacturing Process: Multiple case study of electronic manufacturers and machine manufacturers
JG Olsson, Y Xu – 2018 – diva-portal.org
… technologies such as Cyber-Physical System (CPS), Internet of Things(IoT), Robotics, Big Data (BD), Cloud Manufacturing (CM) and Augmented Reality (AR) to improve … Most common methods in business research are: experiment, survey, case study, ethnographic, action …
Living Labs as boundary-spanners between Triple Helix actors.
M van Geenhuizen – Journal of Contemporary Eastern Asia, 2016 – kpubs.org
… Such issues do not apply if the Living lab works (combines) with virtual reality and virtualization of … by a broad setting of activities in the ‘spirit’ of participatory action research, community of … Table 2. Local Living Labs: Hospital setting and shopping mall Case study 3 Case study 4 …
Transforming marketing education: Historical, contemporary and future perspectives
L Brennan, VN Lu, T von der Heidt – 2018 – Elsevier
… of web 2.0 technology (Granitz and Koernig, 2011 ; Lowe and Laffey, 2011), virtual reality (Halvorson et … 2005), service learning (Finsterwalder et al., 2009 ; Shaw, 2007) and action research study involving … Achieving marketing curriculum integration: a live case study approach …
Elevating Creativity and Criticality Through Game-Based Futuring: An action research case study in futures studies
N Balcom Raleigh – 2017 – utupub.fi
… An action research case study in futures studies … The action research approach used in this thesis is further discussed in Chapter 3.1 … ing accounts of the origins of these futures methods—such as those documented in the Millennium Project Futures Methodology (2009) and …
Smart cities with big data: Reference models, challenges, and considerations
C Lim, KJ Kim, PP Maglio – Cities, 2018 – Elsevier
… study therefore provides, to the best of our knowledge, the very first action research on data … Li & Shahidehpour, 2017), geographic information systems (Aina, 2017), and virtual reality (Jamei et … into the strategic options of recession environments, in which the case study on IBM …
Accessibility and affect in technologies for museums: a path towards socio-enactive systems
E Hayashi, MCC Baranauskas – … of the XVI Brazilian Symposium on …, 2017 – dl.acm.org
… A Patent [53] claims they have a solution for low cost methods … their chosen paths at the museum and the system could dialogue with them … CONCLUSIONS Wearable and tangible computing, artificial intelligence, virtual reality, and all the ubiquitous interactions are changing the …
Taxonomy of Human Actions for Action-based Learning Assessment in Virtual Training Environments
A Fardinpour – 2016 – espace.curtin.edu.au
… AE: Active Experimentation AI: Artificial Intelligence ALAM: Action-based Learning Assessment Methodology … VE: Virtual Environment VR: Virtual Reality VTE: Virtual Training Environment … Action-based Learning Assessment Methodology (ALAM), which uses actions …
Towards the Teaching School: Partnering to create an exciting new future in teacher education.
D Lynch, J Madden – … Journal of Innovation, Creativity and Change, 2017 – researchgate.net
… but in contexts that appear to ‘know no bounds’. Witness ‘globalisation’, ‘virtual reality’, and … (6) A consequence of teachers undertaking this type of action research is that findings and … In R. Smith & D. Lynch, Case studies in education: Leadership and innovation (pp. 148-174) …
Asian Media Market Environment
J Jung, Y Kim – Handbook of Media Management and Economics, 2018 – books.google.com
… group interviews, one-to-one in- depth interviews, observations, action research, and others … Asian countries, more attention should be given to comparative case studies among Asian … of things (IoT), robots, drones, self-driving cars, virtual reality, augmented reality, and artificial …
Deepening Futures with Neuroscience
M Rhemann – World Futures Review, 2018 – journals.sagepub.com
… Search in: Anywhere. Add Email Alerts. close Add Email Alerts Dialog You are adding the following journals to your email alerts. Journal, New Content, Announcements. World Futures Review, Contents. Article Menu. Download PDF [PDF]. Full Article …
Toward Langua-technocultural Competence
S Sauro, CA Chapelle – The handbook of technology and second …, 2017 – books.google.com
… use experimental or quasi?- experimental designs from quantitative traditions, case study, discourse analysis … Applying this perspective to CALL evaluation, research methods are selected in view … helping to clarify the motivations for theoretical and methodological choices made …
Engagement by lamination of autopoietic concentric interaction systems in games: a study of football and Pokémon GO
T Gulden – Human Technology, 2018 – jyx.jyu.fi
… In addition, the findings support a methodology in both service and product design that … virtual environments (Kozinets, 2012, p. 2).” Although Pokémon GO represents an augmented reality environment, the … accomplishment” (Allan, 2017, p. 2), was chosen as a method to collect …
Online Learning for STEM Subjects: International Examples of Technologies and Pedagogies in Use
M Childs, R Soetanto – 2017 – books.google.com
… implementation and evaluation and there- fore formed two iterations of a single action research study and … In their project, a virtual-reality recreation of a construction site was used to develop … In ALL, an activity is a problem, project, scenario, case-study, research question or simi …
A Delphi Study of Best Practices: Instructional Design for Foreign Language Education in Virtual Worlds
T Scanlon – 2016 – search.proquest.com
… Nature of the Study The study employed a qualitative methodology in a modified Delphi technique to … To address this gap, the present study used the Delphi method to poll a panel of … methods, instructional design principles, participants’ roles and engagement, case studies …
Enhancing learning to diverse cohorts via immersive visualization
V Schaffer – Journal of Hospitality, Leisure, Sport & Tourism …, 2017 – Elsevier
… “Virtual and mixed reality environments can produce vivid experiences and generate powerful emotions” (Waterworth … 2. Method … An action research approach was adopted and cycles of filming, testing, reflection, evaluation and adjustment were used to develop suitable footage …
Authoring tools for designing intelligent tutoring systems: a systematic review of the literature
D Dermeval, R Paiva, II Bittencourt, J Vassileva… – … of Artificial Intelligence …, 2017 – Springer
… paper 13 Studies that do not present or evaluate any authoring tool for non-programmers 14 Papers about simulation 15 Papers about augmented reality 16 Papers about … 2008) Controlled experiment, case study, survey, ethnography, action research, illustrative scenario …
Radical Innovators Beware–in the arts, sciences and philosophy
A Judge – 2016 – laetusinpraesens.org
… The method adopted follows from a previous exercise (Towards a Generic Global Issue Statement … of “terrorism” is then clearly to be expected in the methodology by which … PhD students whose work fall within this framework.(#55); Setting action research development targets for …
Expertise development through accelerated learning: A multiple-case study on instructional principles
E Jung – 2016 – search.proquest.com
… 23 Research Method—Multiple-Case Study ….. 25 … method to foster an accelerated learning process. However, little attention has been devoted to … and the cognitive revolution with its corresponding productions—artificial intelligence and …
MEMORE: an Environment for Data Collection and Analysis on the Use of Computers in Education.
R Goldschmidt, I Fernandes de Souza, M Norris… – Informatics in …, 2016 – ceeol.com
… have concentrated the evaluation of their programs on spe- cific case studies (Nugroho and … meetings included the pre- sentation of the project’s goals and the proposed methodology … surely exceeded Práxis and during the process the exercise of action-research was observed …
Examining the Changing Role of Supervision in Doctoral Research Projects: Emerging Research and Opportunities
AL Steenkamp – 2017 – books.google.com
… discussed in Chapter 2. RESEARCH DESIGN Research design and methodology that guide … automation, an example of multi-disciplinarity, involving mechatronics, artificial intelligence, and multi … Innovations such as virtual reality in the classroom is being introduced, enhancing …
Principles of a Casual Serious Game to Support Introductory Programming Learning in Higher Education
A Vahldick, MJ Marcelino, AJ Mendes – Gamification-Based E …, 2017 – igi-global.com
… There are also authors that propose the use of artificial intelligence in these learning environments to provide more individualized support (Butz et al … Each set is a method or a function … This research followed the Design-Based Research (DBR) methodology to develop the game …
Systemic thinking in support of safety management in nuclear power plants
B Wahlström – Safety Science, 2018 – Elsevier
… Article suggestions will be shown in a dialog on return to ScienceDirect … systems, some physical and other non-physical, all with their own models, methods and tools … are associated with classical operational research and soft system practices have to do with action research …
HCI International 2016–Posters’ Extended Abstracts: 18th International Conference, HCI International 2016, Toronto, Canada, July 17-22, 2016, Proceedings
C Stephanidis – 2016 – books.google.com
… EEG Frequency Band Power Analysis: A Promising Neuro-Cognitive Methodology to Evaluate … Consumer Community Through Analysis of Social Networking Services: A Case Study of a … Uetake, and Akito Sakurai The Advanced Exploitation of Mixed Reality (AEMR) Community …
A semi-automatic computer-aided assessment framework for primary mathematics
AO Adesina – 2016 – dspace.lboro.ac.uk
… The second focus is on providing a marking tool named Marking Assistant which utilises the case-based reasoning artificial intelligence methodology to carry out marking and … 2.1.4 Formats and methods of assessment … 2.7 Problem solving and school mathematics case study …
The changing shape of practice: Integrating research and design in architecture
MU Hensel, F Nilsson – 2016 – books.google.com
… Her latest book, Sustainable Facades: Design Methods for High-Performance Building Envelopes, was published by John Wiley & … has completed several research projects in the area of parametric modelling and multi-objective optimization, augmented reality and building …
Thermal simulation software outputs: A conceptual data model of information presentation for building design decision-making
C Bleil de Souza, S Tucker – Journal of Building Performance …, 2016 – Taylor & Francis
… The conceptual data model, like the framework, emerged form a process of Participatory Action Research (PAR) and Thematic Analysis of design … The participatory methods used to produce the conceptual data model also provide its validation, as the model emerges from the …
Virtual human technologies for cognitively-impaired older adults’ care: the LOUISE and Virtual Promenade experiments
P Wargnier – 2016 – pastel.archives-ouvertes.fr
… 83 3.2.2 The living lab: a place and a methodology . . . . . 85 3.2.3 The Broca Hospital’s living lab … 171 6.2.1 Dialog initiative … 221 8 Conclusion 223 8.1 Case studies for virtual humans …
IRL Feminism: Bridging Physical and Digital Spaces to Empower Millennial Activists
AL Place – 2017 – rave.ohiolink.edu
… AI – artificial intelligence BLM – Black Lives Matter CR – consciousness raising IRL – in real life VR – virtual reality … by time constraints and the length of the study; diversity of respondents due to small sample size and lack of access; methodology constraints due …
Data-driven understanding of smart service systems through text mining
C Lim, PP Maglio – Service Science, 2018 – pubsonline.informs.org
… Second, term “smart” is usually related to artificial intelligence (ie, intelligence of machine) “[.. because it … Thus, we used a text mining method to aggregate knowledge and information … 3. Research Methodology Developing a unified conceptualization of smart service systems is …
Peer Assessment of Webpage Design: Behavioral Sequential Analysis Based on Eye Tracking Evidence
TC Hsu, SC Chang, NC Liu – Journal of Educational Technology & Society, 2018 – JSTOR
… communication skills. Felder and Silverman (1988) proposed a learning style theory which is compatible with different learning styles and teaching methods. Based on that … for future researchers. Method Participants The study …
The role of small local history museums in creating digital heritage: the Finnish case
M Laine-Zamojska – Jyväskylä studies in humanities, 2017 – jyx.jyu.fi
… 22 1.1.3 Anthropology and action research … 164 7.4 Methodology of the survey … 185 7.8 Limitations of the method ….. 188 Page 18 …
Futures Literacy Lab For Education
NAB Raleigh, L Pouru, E Leino-Richert, M Parkkinen… – 2018 – utu.fi
… revealed and obtained through a learning process. Futures Literacy Laboratory is a learning method de … Page 14. 14 3. METHODOLOGICAL DESIGN OF THE FUTURES … For this FLL workshop the topic, targets, methods and the lecturers were selected in a cascading process …
Designing the digital transformation: DESRIST 2017 research in progress proceedings
A Maedche, J vom Brocke, A Hevner – Designing the Digital …, 2017 – cora.ucc.ie
… Germany Jan Marco Leimeister, University of St.Gallen, Switzerland Jim Spohrer, IBM, USA Methodological Contributions Jan Pries … The Work System Method: Connecting People, Processes, and IT for Business Results … “A Design Science Research Methodology for Information …
Knowledge Management in Small and Micro Organisations: Case Study on Knowledge Retention in Arts Consultancy
R Rinnekangas – 2017 – theseus.fi
… sations may find the applied methodologies as well as their results useful in analysing … knowledge management as specified in the scope of this study is needed. 2 Study methodology … study where the previously acquired information gets reflected with; and action plan for …
Enterprise Resiliency in the Continuum of Change: Emerging Research and Opportunities
RK Bhattarai – 2017 – books.google.com
… New case studies and applications on management science, operations management, social sciences … Virtual reality is affecting leadership style, law and order, managerial process activities … like people-based and techno-structural interventions, action research and strategic …
“Hey, I’m walking here!”-An explorative study of spatial encounters between older adults and autonomous robots
VD Søyseth – 2017 – duo.uio.no
… research fields including Human-robot Interaction (HRI), Human- robot Spatial Interaction (HRSI), and Artificial intelligence (AI) … Chapter 4 – Methods introduces the approach of the study … of the techniques, how they were con- ducted, analysis, and the methodological and ethical …
Research and Development in Art, Design and Creativity
RA Earnshaw – 2016 – Springer
… storage and retrieval, electronic adaptation, computer software, or by similar or dissimilar methodology now known or … However, it is hoped that this case study is useful, irrespective of the reader’s immediate … work – such as using a device in a new way – Action research – a write …
Empirical legal research: A guidance book for lawyers, legislators and regulators
FL Leeuw, H Schmeets – 2016 – books.google.com
… about which types of impacts to study and the proper methodology for doing so’ … Learning and Computational Legal Studies10 Big Data and technology (artificial intelligence, machine learning and … data”) and its analysis according to some generally accepted method’ (Cane and …
The Contemplative Mind
H Bai – The Contemplative Mind in the Scholarship of …, 2017 – books.google.com
… of teaching and learning is all about sharing, demon- strating, implementing, evaluating and learning from experience—a cycle of action research…[yielding] an … For Aviram two branches of computer science, artificial intelligence and virtual reality, potentially develop …
Emotional Reaction of Experiencing Crisis in Virtual Reality (VR)/360°
LA Durnell – 2018 – search.proquest.com
… What is Virtual Reality (VR)? …4 What is Emotion … CHAPTER 3: METHODOLOGY ….. 56 … Research Methods Design …..58 …
The use of Math 180 to Remediate African American Middle School Students: A Quantitative Quasi-Experimental Study
S Thompson – 2017 – search.proquest.com
… of virtual reality (Erhel, 2012; Izard, 2010; Roiser, 2002; Rothwell, 2003) … Math 180 uses artificial intelligence developed in knowledge spaces to prescribe learning goals … become an acceptable method of learning (Tiken and Maher, 2015). Research shows that …
Ideas and Issues Concerning the Learning Environment
A Ursyn – Visual Approaches to Cognitive Education With …, 2018 – igi-global.com
… programs; instruction in serious and educational gaming; inclusion of virtual reality into school … 2017) made foundations for developing neural network models artificial intelligence, cognitive science … Research on instruction in the 1960s was based in behaviorist learning models …
Results of Thematic Analysis
IG Kennedy, G Latham, H Jacinto – Education Skills for 21st Century …, 2016 – Springer
… to build knowledge from work projects, using problem solving and case studies can be a … I spearheaded a collaborative action research project with an elementary school … (largely poor … as they are following orders like a robot but without the artificial intelligence chip embedded …
The role of technology in the real estate industry
D Warburton – 2016 – open.uct.ac.za
… 55 2.3.6.3 Augmented Reality (AR) … 61 2.3.9 Artificial Intelligence (AI) & Robotics … 78 3.4.2 Case Studies ….. 79 …
Low empathizing and high systemizing tendencies in Higher Education computing students: The affordances of virtual worlds in their education
JL Castle – 2016 – eprints.uwe.ac.uk
… Method. A variety of bespoke VW activities, with a focus on dealing with non-routine … alternative methods, although they may not be quite as effective as they are in the VW. Keywords … 219 Tech Genius Help Desk – Case Study ….. 221 …
Model-driven engineering and elicitation techniques: a systematic literature review
C He, G Mussbacher – Requirements Engineering Conference …, 2016 – ieeexplore.ieee.org
… The final phases of this methodology encompass visioning of improvements to the participants’ work practices, storyboarding more concrete … III. RESEARCH METHOD … companies), and the relationships that are formed by the companies, and then presents a case study using the …
Forum host
R Atkinson, C McBeath – 2017 – wand.edu.au
… 32 Rachael Sarah Gerginis Augmented reality and ultrasound: Innovative methods of teaching physiology 32 … 49 Catherine Moore and Atul Chandra The dynamic case study method: A new approach to case studies 50 …
Journalism Design: The NewsCube, Interactive Technologies and Practice
S Doherty – 2017 – espace.library.uq.edu.au
… AI artificial intelligence AR augmented reality … Chapter two also introduces concepts such as augmented reality and the internet of things as examples of technologies that might impact journalism … This chapter also outlines the thesis methodology and research activities …
Escaping the commoditization trap by going downstream: how does a manufacturer manage its capabilities to create wealth from solutions?
T Huikkola – 2017 – osuva.uwasa.fi
… By using a qualitative comparative multiple case study method, this dissertation scrutinizes those internationally operating … 36 3.1.3 The study’s methodological choices … part of the dissertation consists of the introduction, theoretical background, methodology, article summaries …
Gamified Saudi EFL Classes I
WK Alfulaih – 2017 – researchgate.net
… Electronic University (SEU). The study used Class Action Research (CAR) … CHAPTER THREE: Research Methodology ….. 33 … This study focused on using gamification as a teaching method and implemented gamified activities …
Why “Integrating” Western Science and Indigenous Knowledge Is Not an Easy Task: What Lessons Could Be Learned for the Future of Knowledge?
F Mazzocchi, D Simandan, MT Demneh… – Journal of Futures …, 2018 – jfsdigital.org
… output of futures studies exercises conducted in the years 2008, 2012, 2013 and 2014 with only case studies and scenarios … Methodology … of the University of the Future in the forecast of a highly digitized, ubiquitous mobile internet, sensors, artificial intelligence and machine …
3D collaborative virtual learning environments: educational game creation for teaching Latin in a flipped classroom
? ??????? – 2017 – dspace.lib.uom.gr
… Positive findings identified in the 32 case studies examined, include evidence for improvement of the … 49 4. Literature Review Methodology ….. 49 4.1 … 55 4.3.1. Research method applied ….. 55 …
BIM and knowledge based risk management system
Y Zou – 2017 – core.ac.uk
… 6.6 Illustrative case study 118 6.7 Benefits of system 122 … AEC Architecture, Engineering and Construction AI Artificial Intelligence API Application Programming Interface BIM Building Information Modelling … VP Virtual Prototyping VR Virtual Reality VSM Vector Space Model …
E-Learning in the Workplace
M Wang, WANG. – 2018 – Springer
… retrieval, electronic adaptation, computer software, or by similar or dissimilar methodology now known … A case study of the use and impact of KPIs on workplace e … are used to communicate theoretical fundamentals, conceptual frameworks, implementation methods, and empirical …
Inquiry in education, Volume II: Overcoming barriers to successful implementation
BM Shore, MW Aulls, MAB Delcourt – 2017 – books.google.com
… A classical collective case study compared inquiry and noninquiry teachers’—all … His scholarly interests include computer applications, artificial intelligence, virtual reality, and parent … school, teachers changing their practice through collaborative action research, teacher learning …
Simulation and design
S Hjelseth – 2016 – brage.bibsys.no
… I have done so through performing several simulation-supported case studies of design processes in … UCD and simulation is also being studied in Virtual Reality (VR) research, but this … This approach is closely related to action research and participatory action research through …
A sound idea: An investigation into accessible video game design for the deaf and hard of hearing
LJ Brook – 2017 – ro.ecu.edu.au
… hearing? To examine this question, an action research method as part of a transformative mixed- methods methodology was used. Data collection procedures included critical analysis of literature, observations, and a cross-sectional self-administered survey for triangulation …
Designing soldier systems: Current issues in human factors
J Martin, L Allender, P Savage-Knepshield, J Lockett – 2018 – books.google.com
… with cold-weather clothing, constructed using the expanded segment method 17.9 Three … the MANPRINT Methods and Analysis Branch and the Integration Methods Branch … Among Mr. Davis’s research interests are augmented reality, biomechanics, human performance, mental …
Online Education: Foundations, Planning, and Pedagogy
AG Picciano – 2018 – books.google.com
… Appendix A Case Studies in Online Education Appendix B Evaluation Criteria for the … He has also held faculty appointments in the masters program in Quantitative Methods in the … As instructional software evolves, making greater use of artificial intelligence and adaptive learning …
Closing the Gap: Public Libraries and Senior Learners
H Welliver – 2017 – search.proquest.com
… to provide feedback through surveys, focus groups, advisory councils, and other methods. The … 14 featuring original regional and local films. Current trends suggest that tools to learn to use and manipulate virtual reality and artificial intelligence should be considered …
Information Management in Computer-Aided Product Development
E Lejon – 2016 – diva-portal.org
… Driven Design SOA Service-Oriented Architecture SSS Service-Support System SW Software VRML Virtual Reality Modeling Language … 23 3.2 Action Research … from the iterating descriptive and prescriptive studies presented in the Design Research Methodology (DRM) [9 …
The Investigation of Motor Primitives During Human Reaching Movements and the Quantification of Post-Stroke Motor Impairment
EV Olesh – 2017 – search.proquest.com
… Motor control research has employed a broad range of methodology including human biomechanical … that incorporate these movements such as the Fugl Meyer, the Action Research Arm Test … We sought to develop an automated method of measuring the quality of movement in …
Theorising Personalised Education: Electronically Mediated Higher Education
B Garrick, D Pendergast, D Geelan – 2016 – books.google.com
… storage and retrieval, electronic adaptation, computer software, or by similar or dissimilar methodology now known or … matter allows us to constitute and reconstitute that subject and to use multiple methods to achieve … Mezirow (1981) applied Habermas’ ideas to action research …
Implementation of a Two-Way Feedback (Student-Faculty) During Learning Anatomy
MA Eladl – 2016 – epubs.rcsi.ie
… 42 3.8.4.2 Qualitative Method 42 3.9 Mainstreaming … From Kolb (1984) 14 Figure 2: Action Research Cycle. From Rossouw (2009) … 11 The formative assessment also may involve the learners in the revision of curriculum tools and methods of evaluation of their effectiveness. The …
Library instruction and information literacy 2015
L Reynolds, S McClellan, S Finley… – Reference Services …, 2016 – emeraldinsight.com
… They then present a case study at Loyola Marymount University to use curriculum mapping as a … The effect of artificial intelligence on the future of information literacy”, Online Searcher, Vol … explain a collaboration between faculty and librarians to create an action research plan to …
Embodying metaphors in systems
S van Middendorp – 2016 – researchgate.net
… this case study of metaphor as metaphor. It is assumed that this would have increased their … 55 An Action Research Approach ….. 55 … Things, the sharing economy, big data, 3D printing, smart cities, and virtual reality. The point …
Technology at Work: An Investigation of Technology as a Mediator of Organizational Processes in the Human Services and the Implications for Consultancy Practice
N Waggett – 2017 – roar.uel.ac.uk
… Chapter 3: Research Design: Methodology and Method ….. 58 … 2012). More recently I have taught consultancy practice and research methods on a number of courses at NSCAP and the Tavistock Centre. These roles have …
Playing with food: exploring innovative urban food security practices through visioning, back-casting and serious gaming
AC Mangnus – 2017 – dspace.library.uu.nl
… The third and fourth chapter detail the case study of Kyoto, Japan and the methodology of the … (2016) report on experiences from the Durban Action Research Partnership, an … measures that address the issues of the Anthropocene, it is problematic that the methodology is skewed …
Platform Thinking Strategic principles for orchestrating innovation ecosystems in the digital economy
E Leijon, J Svenheden – 2016 – gupea.ub.gu.se
… platform thinking. To do so, a comparative case study with cross-sectional elements was … Data Collection This study relied on a mixed-methods approach for data collection as both a survey and a … manner (Yin, 2003). According to Bryman, one motivation behind mixed-method …
Improving Mathematical Understanding: The Effects of Delivery Modes in Pre-Engineering Math Classes
EA Norvell – 2017 – search.proquest.com
… 57 Research Methodology and Design … The appearance of researcher bias makes action research a skeptical design option … Delivery modality. The delivery modality described the method of teaching mathematics courses …
Serious Games for Health Rehabilitation
PAC de Sousa Rego – 2017 – repositorio-aberto.up.pt
… Page 9. iii Abstract Serious Games are growing into a significant area spurred by the growth in the use of video games and of new methods for their development. They have important applications in several distinct areas such as: military, health, government, and education …
Understanding the context for the implementation of Building Information Modelling in engineer-to-order prefabricated building systems
JSI Shigaki – 2016 – lume.ufrgs.br
… 65 5.1.2 Distinction of design science research to action research ….. 67 … LIST OF ABBREVIATIONS AI – Artificial Intelligence AIA – American Institute of Architects … technologies generating a methodology to manage the essential building design and project …
Learning mathematics in a mobile app-supported math trail environment.
AN Cahyono – 2017 – Springer
… A snapshot of a hot or emerging topic or policy change • An in-depth case study • A literature … This chapter describes the methodology and the procedures of the study … The combination of reality and virtual reality is expected to contribute to student engagement (Schwabe & Göth …
Visualizing Science Dissections in 3D: Contextualizing Student Responses to Multidimensional Learning Materials in Science Dissections
RA Walker – 2017 – search.proquest.com
… 16. 3.1 Mixed-method study design ….. 48 … integrated cutting-edge technology, instructional methods, and facilities at this suburban. middle school … principal and teachers had been conducting action research with us at school and during …
Compulsory education and resilience in northern Alaska: the role of social learning and youth in healthy sustainable communities
DS Cost – 2017 – search.proquest.com
… 102. 4.3 Alternative School Case Study ….. 105 … 197. 6.3 Project Methodology and Development ….. 200 … This is an action research …