Story Generation Systems 2015


Notes:

  • Automated story generator
  • Automatic story generation
  • Branching dialog system
  • Interactive drama
  • Interactive drama system
  • Interactive story generation
  • Narrative generation
  • Story generation system
  • Story text generation
  • Virtual story generation

Resources:

  • TALE-SPIN
  • Virtual Storyteller

Wikipedia:

See also:

100 Best Facade Interactive Story VideosINSCAPE (Interactive Storytelling for Creative People) | Interactive Story Authoring | Interactive Storytelling | Story Engines | Story Generation Systems 2013 | Story Generation Systems 2014Story Generator Algorithms | Storytelling Systems 2014 | Transmedia Storytelling | Virtual Storytelling 2014


Suspenser: A story generation system for suspense YG Cheong, RM Young – IEEE Transactions on Computational …, 2015 – ieeexplore.ieee.org Abstract Interactive storytelling has been receiving a growing attention from AI and game communities and a number of computational approaches have shown promises in generating stories for games. However, there has been little research on stories evoking … Cited by 10 Related articles

Building conceptual dictionaries for an integrated narrative generation system T Ogata – Journal of Robotics, Networking and Artificial Life, 2015 – atlantis-press.com … based on the above methods. The story generation system based on an Aesop world [5] uses a goal-plan mechanism, as well as large-scaled conceptual dictionaries to make using story representation. Another main approach is … Cited by 7 Related articles

Experimental development of a focalization mechanism in an integrated narrative generation system T Akimoto, T Ogata – Journal of Artificial Intelligence and Soft …, 2015 – degruyter.com … Whereas many narrative generation systems—such as TALE-SPIN by Meehan [12] and a story generation system based on Propp’s “Morphology of the Folk Tale” by Gervás [13]—focus primarily on methods for generating stories, several researchers have intro- duced the idea … Cited by 4 Related articles All 2 versions

Schemas for narrative generation mined from existing descriptions of plot P Gervás, C León, G Méndez – OASIcs-OpenAccess Series in …, 2015 – drops.dagstuhl.de Page 1. Schemas for Narrative Generation Mined from Existing Descriptions of Plot ? Pablo Gervás1, Carlos León2, and Gonzalo Méndez2 1 Instituto de Tecnología del Conocimiento, Universidad Complutense de Madrid Ciudad … Cited by 3 Related articles All 6 versions

Imaginative recall with story intention graphs S Harmon, A Jhala – OASIcs-OpenAccess Series in Informatics, 2015 – drops.dagstuhl.de … This disparity in underlying knowledge representations leads to a lack of common evaluation metrics across story generation systems, particularly around the creativity aspect of generators. This paper takes Skald, a re- construction … Cited by 1 Related articles All 4 versions

Scheherazade: Crowd-Powered Interactive Narrative Generation. B Li, MO Riedl – AAAI, 2015 – cc.gatech.edu … world. Once the domain model has been engineered, a story generation system can tell a poten- tially infinite number of stories involving these characters, places, and actions known to the system. SCHEHERAZADE (Li et al. … Cited by 3 Related articles All 4 versions

[BOOK] Interactive Digital Narrative: History, Theory and Practice H Koenitz – 2015 – books.google.com … Yes, there are some related activities that would seem to be left out of IDN strictly interpreted: Interactive digital poetry and art that is nonnarra- tive, story generation systems that are noninteractive, live interactive drama experiences that may be scripted and rule-based but are … Cited by 9 Related articles All 5 versions

Creative help: A story writing assistant M Roemmele, AS Gordon – International Conference on Interactive Digital …, 2015 – Springer … 1 Introduction. The field of artificial intelligence has long conceived of using computers to write stories. The first known automated story generation system, Novel Writer, was developed in 1973 [7], followed by a steady line of work up to the present [8, 13, 15, eg]. … Cited by 2 Related articles All 3 versions

Impulse: A formal characterization of story M Eger, C Barot, RM Young – OASIcs-OpenAccess Series in …, 2015 – drops.dagstuhl.de … Some story generation systems also produce stories in a representation that is suitable for further processing. … Swartjes and Theune also reiterate the point made by Tuffield et al. [17] that formal characterization of story generation systems’ outputs is still lacking. … Cited by 2 Related articles All 4 versions

Good timing for computational models of narrative discourse DR Winer, AA Amos-Binks, C Barot… – … -OpenAccess Series in …, 2015 – drops.dagstuhl.de … Cornell University Press, 1980. 4 Yun Gyung Cheong and R. Michael Young. Suspenser: A Story Generation System for Suspense. IEEE Transactions on Computational Intelligence and AI in Games, 11(4):1–1, 2014. CMN’15 Page 5. … Cited by 3 Related articles All 5 versions

Incorporating global and local knowledge in intentional narrative planning J Teutenberg, J Porteous – … of the 2015 International Conference on …, 2015 – dl.acm.org … the world, other characters in it and those characters motivations. A number of dif- ferent story generation systems have incorporated reasoning about character belief. For example, the OZ [12] system featured char- acters with … Cited by 2 Related articles All 6 versions

Playing the Worlds of Prom Week B Samuel, D Lederle-Ensign, M Treanor… – … , Literature, and New …, 2015 – books.google.com … translated into an audience experience. Instead, the output of most AI story- generation systems does less to prompt the imagination of further possible worlds in the audience than a middling plain text fiction. This chapter discusses a … Cited by 1 Related articles All 3 versions

A Genetic Algorithm Approach to Story Generation E Bataa – ??????????????????, 2015 – airitilibrary.com … [5] Shohei Imabuchi and Takashi Ogata. A story generation system based on propp theory: As a mechanism in an integrated narrative generation system. In Advances in Natural Language Processing, pages 312–321. Springer, 2012. …

Revisiting Computational Models of Creative Storytelling Based on Imaginative Recall S Harmon, A Jhala – International Conference on Interactive Digital …, 2015 – Springer … Copyright information. Abstract. Certain story generation systems consider the processes of imaginative recall and adaptation as central to human creativity in storytelling. … SIGs also map well to plan-based and plot graph based story generation systems. … Related articles

Follow-up on Automatic Story Clustering for Interactive Narrative Authoring M Bída, M ?erný, C Brom – popelka.ms.mff.cuni.cz … system. Ontañón and Zhu [8] proposed an analogy-based story generation system, where they evaluated the quality of resulting stories by measuring their similarity to “source” stories (input human-made stories). Compared … Related articles All 2 versions

6th Workshop on Computational Models of Narrative MA Finlayson, B Miller, A Lieto, R Ronfard – 2015 – drops.dagstuhl.de … narrative responses computationally. Papers contributed to this volume tackle questions of narrative analysis in the domains of medical information and journalism, and of various story generation systems and frameworks. They look … All 2 versions

Plotter: Operationalizing the Master Book of All Plots M Eger, CM Potts, C Barot… – … and Interactive Digital …, 2015 – pdfs.semanticscholar.org … In 2013 Workshop on Computa- tional Models of Narrative, 106–122. Imabuchi, S., and Ogata, T. 2012. A story generation system based on Propp theory: As a mechanism in an integrated nar- rative generation system. In Advances in Natural Language Processing. Springer. … Related articles All 4 versions

Merits of a Temporal Modal Logic for Narrative Discourse Generation M Eger, C Barot, RM Young – … Artificial Intelligence and …, 2015 – pdfs.semanticscholar.org … For example, Riedl and Young (2010) proposed a story generation system based on a mod- ified partial-order causal link (POCL) planning algorithm called IPOCL, and the stories generated by this algorithm are represented as IPOCL plans. … Related articles All 4 versions

Argument-Based Case Revision in CBR for Story Generation S Ontanón, E Plaza, J Zhu – International Conference on Case-Based …, 2015 – Springer … Different techniques have been studied in story generation, the most common of which is automated planning. Salient examples of planning-based story generation systems include Tale-Spin [11], Universe [9] and Fabulist [16]. … Related articles All 6 versions

Fiascomatic: A Framework for Automated Fiasco Playsets ID Horswill – Eleventh Artificial Intelligence and Interactive …, 2015 – pdfs.semanticscholar.org … It is not a story generation system; it generates scenarios from which players then generate stories. Nor is it intended to generate optimal scenarios; it generates random scenarios which the players can then curate according to their taste. … Related articles All 2 versions

The Affective Storyteller: Using Character Emotion to Influence Narrative Generation F Kaptein, J Broekens – International Conference on Intelligent Virtual …, 2015 – Springer … storytelling. In: International conference on computational creativity, p. 165 (2012); 8. Riedl, MO, Young, RM: An objective character believability evaluation procedure for multi-agent story generation systems. In: Panayiotopoulos … Related articles All 6 versions

Information & communications technology in the Philippines: contemporary perspectives FF Salvosa – Philippine Political Science Journal, 2015 – Taylor & Francis … The first four chapters are devoted to education at various levels, from primary to professional. In the first chapter, Ethel Chua Joy Ong presents an innovative program that aims to harness the creativity of young minds through interactive story generation systems. … Related articles

Perception simulation in social planning for emergent storytelling DB Carvalho, EG Clua, A Paes – 2015 IEEE Conference on …, 2015 – ieeexplore.ieee.org … To make this kind of behavior emerge, in our previous work [7], we developed a story generation system with a perception simulation that allows characters to make mistakes regarding the attributes and identities of the world’s elements. … Related articles

Calibrating a Metric for Similarity of Stories against Human Judgment R Hervás, AA Sánchez-Ruiz, P Gervás, C León – 2015 – ceur-ws.org … Additionally, the use of different structures for stories also opens a new path, namely the application of the current process to stories that, while outputting an equivalent format, are generated by other story generation systems, probably conveying different semantics in the … Related articles All 3 versions

Computational Narration of Inner Thought: Memory, Reverie Machine J Zhu, DF Harrell – 2015 – hyperrhiz.io … It is useful to contrast the differences between Talespin as an example of an early system and BRUTUS as an example of a more recent system. Meehan’s 1976 Talespin is perhaps the first computer story generation system. … Related articles

Automated Generation of Conversational Non Player Characters G Pickett, F Khosmood… – … and Interactive Digital …, 2015 – pdfs.semanticscholar.org … presumably is just random data from a database without much thought to the specifics of a story universe. Story generation systems have a long history in the field. The work of Lebowitz is a prominent example. The author designs … Related articles All 2 versions

Intuitive Curve Drawing Based Folktale Generator Y Zhang, TD Tran, A Fangbemi – … International Conference on …, 2015 – ieeexplore.ieee.org … [3] Imabuchi. S & Ogata. T, “Story Generation System based on Propp Theory as a Mechanism in Narrative Generation System”, IEEE Fourth International Conference On Digital Game And Intelligent Toy Enhanced Learning (DIGITEL), Takamatsu, Japan, Mar. 2012, pp. … Related articles

Crowdsourcing Open Interactive Narrative M Guzdial, B Harrison, B Li, MO Riedl – the 10th International …, 2015 – boyangli.co … 3. PLOT GRAPH LEARNING We present a brief overview of the Scheherazade-IF architecture in this section, but see [4, 5] for more information about the underlying story generation system that has previously been utilized for non-interactive story generation. … Cited by 1 Related articles All 5 versions

Emotional Intelligence Engine for Serious Game HA Samani, D Polydorou, T Marsh, AD Cheok – academia.edu … “Dialogs taking into account experience, emotions and personality,” in ICEC, pp. 356–362. Thawonmas R. (2007). “A role casting method based on emotions in a story generation system”, R. Thawonmas, M. Kamozaki, and Y. Ohno, in ICEC, pp. 182– 192. Ma, L. (2007). … Related articles All 3 versions

Tracery: An Author-Focused Generative Text Tool K Compton, B Kybartas, M Mateas – International Conference on …, 2015 – Springer … hand-author every possible variation,’ and catalogs the useful generative text features that have appeared in existing IF authoring tools, such as pluralization, option selection, and slurred-speech filters, among many others [8]. Previous story generation systems commonly focus … Cited by 1 Related articles

Virtual shadow puppet play with intelligent instructional tool and interactive real-time animation S Piman, AZ Talib, MA Osman – International Journal of …, 2015 – inderscienceonline.com … In virtual storyteller (Theune et al., 2002, 2003), the characters are implemented as semi-autonomous intelligent agents. Its advantages include the incorporation of the narrative and the presentation levels as intelligent agents instead of text-based story generation system. … Related articles

An Interactive Storytelling Model for Non-Player Characters on Electronic RPGs AO da Rocha Franco, JA de Mesquita Neto, JGR Maia… – sbgames.org Page 1. An Interactive Storytelling Model for Non-Player Characters on Electronic RPGs Artur de Oliveira da Rocha Franco1 Joaquim Alvino de Mesquita Neto2 José Gilvan Rodrigues Maia1 Fernando Antonio de Carvalho Gomes2 … Related articles

The Affective Storyteller: How Emotion Influences Narrative Generation FCA Kaptein – 2015 – repository.tudelft.nl Page 1. The Affective Storyteller: How Emotion Influences Narrative Generation FCA Kaptein F aculty EEMCS Page 2. Page 3. THE AFFECTIVE STORYTELLER: HOW EMOTION INFLUENCES NARRATIVE GENERATION by FCA Kaptein … Related articles All 2 versions

Persuasive narrative advertisement generator: A microenterprise service innovation perspective STD Yuan, PW Chiu – Information Systems Frontiers, 2015 – Springer Page 1. Persuasive narrative advertisement generator: A microenterprise service innovation perspective Soe-Tsyr Daphne Yuan & Peng-Wei Chiu © Springer Science+Business Media New York 2015 Abstract In the era of the … Related articles All 3 versions

Towards paracontent M Bhaskar – The Cottage by the Highway and …, 2015 – booksandjournals.brillonline.com … the film, say, is not the foundation, but one part of a wider whole—as has become the case in the Star Wars franchise): ‘some form of world simula- tion, such as those found in video games, interactive fictions, virtual real- ity environments, and story generation systems’ (p. 3 … Cited by 5 Related articles All 4 versions

Reflective Rereading and the SimCity Effect in Interactive Stories A Mitchell – International Conference on Interactive Digital …, 2015 – Springer … Spin” effect. Named after Meehan’s [16] story generation system, the Tale-Spin effect describes the situation where the interactor fails to see the underlying complexity of a system in the surface representation. In Façade, the … Related articles

Touchscreen Poetry: Analyzing Gestural Digital Poems G Ferri – International Conference on Interactive Digital …, 2015 – Springer … This programmatically open definition points at a vast and constantly expanding set of artifacts comprising– among others– computer games, story-generation systems and pervasive public interventions such as augmented-reality art installations. … Related articles

Beyond Believability: Quantifying the Differences Between Real and Virtual Humans CM de Melo, J Gratch – International Conference on Intelligent Virtual …, 2015 – Springer … 116 CM de Melo and J. Gratch Page 9. 6. Riedl, MO, Young, RM: An objective character believability evaluation procedure for multi-agent story generation systems. In: Panayiotopoulos, T., Gratch, J., Aylett, RS, Ballin, D., Olivier, P., Rist, T. (eds.) IVA 2005. LNCS (LNAI), vol. … Cited by 3 Related articles All 6 versions

Learning Knowledge to Support Domain-Independent Narrative Intelligence B Li – 2015 – cc.gatech.edu Page 1. LEARNING KNOWLEDGE TO SUPPORT DOMAIN-INDEPENDENT NARRATIVE INTELLIGENCE A Thesis Presented to The Academic Faculty by Boyang Li In Partial Fulfillment of the Requirements for the Degree Doctor … Cited by 6 Related articles All 4 versions

Narrative Structures in IDN Authoring and Analysis G Ferri – Interactive Digital Narrative: History, Theory and …, 2015 – books.google.com … textual occurrences. In other words, story-generation systems, as well as computer games, will be considered as matrices of possibilities that output a single, well-formed audio- visual text each time a player interacts with it. In … Cited by 1 Related articles All 2 versions

Thinking in stories TS Anderson – 2015 – smartech.gatech.edu Page 1. THINKING IN STORIES A Thesis Presented to The Academic Faculty by Tory S. Anderson In Partial Fulfillment of the Requirements for the Degree Master of Science in the Digital Media Program Georgia Institute of Technology August 2015 … Related articles All 2 versions

Cognitive Intervention and Reconciliation: NPC Believability in Single-Player RPGs MS Lee, C Heeter – ijrp.subcultures.nl Page 1. Cognitive Intervention and Reconciliation: NPC Believability in Single-Player RPGs Michael Sangyeob Lee Ball State University USA michaellee@bsu.edu Carrie Heeter Michigan State University USA heeter@msu.edu … Related articles

Experience and Creativity R Hervás, E Plaza – 2015 – pdfs.semanticscholar.org Page 1. Experience and Creativity Workshop at the Twenty-Third International Conference on Case-Based Reasoning (ICCBR 2015) Frankfurt, Germany September 2015 Raquel Hervás and Enric Plaza (Editors) 88 Page 2. Chairs … Related articles

The Zelda Dungeon Generator: Adopting Generative Grammars to Create Levels for Action-Adventure Games B Lavender, T Thompson – 2015 – beckylavender.co.uk … locations on the map. It then generates all possible stories (given the input plot points) that can unfold in each of those config- urations, using an approach found in planning based story generation systems. These possible stories … Related articles

A data-driven approach for personalized drama management H Yu – 2015 – cc.gatech.edu … preferences over fragments of story and then applies it to select successive plot points in a simple story generation system I built based on choose-your-own-adventure books. The story generation system is similar to an interactive narrative system except that … Related articles All 3 versions

A domain-independent model of suspense in narrative RA Doust – 2015 – oro.open.ac.uk Page 1. Open Research Online The Open University’s repository of research publications and other research outputs A domain-independent model of suspense in narrative Thesis How to cite: Doust, RA (2015). A domain-independent model of suspense in narrative. … Related articles All 2 versions