Author Archives: mendicott
The Evolution of Non-playable Characters in Sega’s Gaming History and the Yakuza Series: a Case Study in NPC Evolution
last update: December 1, 2023
Revolutionizing Narrative and NPC Engagement: The Nemesis System in Video Games last update: November 11, 2023
Cultural Appropriation and Digital Humans: An Ethical Perspective last update: November 11, 2023
The Intersection of Jean Baudrillard’s Simulacra and Digital Humans: An Analysis last update: November 11, 2023
Crafting Realism and Depth: Hangar 13’s Mastery of NPC Development in the Mafia Series last update: November 10, 2023
The Evolution of NPC Interaction in Playground Games’ Fable: Crafting a Living World last update: November 10, 2023
Revolutionizing Virtual Realism: The Evolution of NPC AI in Grand Theft Auto 6 last update: November 10, 2023
Ethical Considerations in NPC Design: A Multifaceted Approach to Player Interaction and Moral Engagement last update: November 8, 2023
The Art of Empathy: Naughty Dog’s Revolutionary NPC Design in ‘The Last of Us’ Series last update: November 8, 2023
Barbarians at the Digital Gates: The Ethical Implications of Misrepresenting Unimodal Bots as Multimodal Virtual Beings last update: November 7, 2023
Strategic Dynamics of NPCs in the Payday Series: An In-Depth Analysis last update: November 6, 2023