QMMM Holdings Limited (qmmm.io), a Hong Kong–based advertising and digital media company, has been deeply involved in the digital human industry, creating over 30,000 virtual avatars primarily used in advertising and content. Despite its expertise, the company’s performance declined during the pandemic, leading to financial pressures. With the global surge of interest in AI and the rapid growth of digital humans as a subsector, analysts suggest QMMM could benefit from renewed demand and industry momentum as pandemic impacts recede. The firm went public on Nasdaq in 2023 under the ticker QMMM.US, though its debut saw an initial drop in share price. Its strategy centers on leveraging AI, AR, VR, and digital human technologies through proprietary platforms and partner distribution channels, aiming to restore growth by capitalizing on the digital human boom.
Ray Media (ewang.com, SZ300251) has been actively developing and investing in digital human technology as part of its expansion beyond traditional film and media. The company confirmed that the virtual digital human "Tang Xiaomei" was jointly produced by its investee company Seven-Dimensional Technology and the production team of Henan TV, highlighting its role in digital human projects. Seven-Dimensional Technology, in which Ray Media holds shares, provides virtual reality products that include digital human technology, demonstrating the company’s involvement in both the technical and creative aspects of virtual human development. Chairman Wang Changtian has stated that Ray Media is experimenting with AI applications across animation, short dramas, and special effects, while also exploring large-scale animation models. The company has positioned AI and digital humans as key tools to enhance efficiency in film production, shorten timelines, and reduce costs, while at the same time raising questions about whether AI will remain just a tool or evolve into an asset in the industry. Through its investments in Seven-Dimensional Technology, Danghong Technology, and other partners, Ray Media has embedded digital human technology into its broader content and IP strategy, linking its blockbuster film franchises such as the Nezha series to digital extensions and AIGC applications in animation, live streaming, and marketing.
RongCloud (rongcloud.cn) Baiwo intelligent office platform integrates a “digital human” module as a key feature to enhance enterprise and government digital workflows. These digital humans are designed as interactive virtual colleagues that can serve in roles such as employees, hosts, or brand representatives, supporting scenarios from internal collaboration to customer engagement. The platform allows customizable appearances, multi-device deployment, and integration with technologies like speech recognition, natural language processing, and video conferencing. Positioned alongside core modules such as messaging, meetings, and organizational management, Baiwo’s digital humans aim to improve user experience by linking intelligent communication capabilities directly with business systems, creating a unified and efficient smart office environment.
RongCloud (Beijing Yunzhong Rongxin Network Technology Co., Ltd.), founded in 2014, is headquartered in Chaoyang District, Beijing, China, with offices in the Beizhentaiyue Tower. The company was established by Han Ying, who served as its first CEO and built its communication cloud PaaS foundation, and it is now led by CEO Dong Han, recognized for driving global expansion and named one of Forbes China’s “Top 30 Globalization Leaders” in 2023.
SenseTime’s digital human ecosystem centers on its “SenseAvatar” and “SenseNova” platforms, offering AI-generated virtual humans for video content, live streaming, customer service, education, and financial applications. The flagship platform, SenseAvatar (senseavatar.sensetime.com), enables users to generate lifelike avatars with accurate lip-syncing, gestures, and multilingual voiceovers using minimal input, such as a short video. SenseTime's digital humans have been adopted in sectors like banking (e.g., Agricultural Bank of China), tourism (e.g., the Laozi avatar in Henan), and broadcasting. These avatars are powered by large language models and real-time rendering technologies integrated with SenseTime’s AI infrastructure. The company also released a white paper on AI 2.0 digital humans, highlighting their commercial scalability, personalization, and integration into enterprise workflows. Recognized by IDC as a leader in China's AI digital human market, SenseTime continues to refine its avatars’ realism and emotional responsiveness to support branding, training, and digital commerce.
Set Sail AI (setsailsoftware.com) promotes and deploys “digital human” solutions under its AI Kiosk/Virtual Service Ambassador line, featuring MTR’s AI Tracy—first seen at Quarry Bay Station and expanded to Kai Tak Station on February 29, 2024—as a hyper-realistic, always-on customer service avatar. Public posts also show use in events and education (including a 3D kiosk adopted by Hong Kong Police), contributions to StationCityline’s AI voicebot, and a collaboration with Singapore partner Trinax that showcases a digital human named AI Yannis. Across LinkedIn, YouTube, Instagram, and Facebook, the company invites inquiries and points to its platforms chatbot.com.hk and chatalog.ai for omnichannel deployment.
Seven-Dimensional Technology (7d-vision.com) is a Beijing-based XR and AI company that develops virtual reality and digital human solutions. Its flagship ViUP system enables rapid creation of virtual character video content through motion capture, facial expression control, AI-driven speech, and real-time rendering. The company also produces XR immersive studio systems (ViCave), 3D software toolchains, and real-time rendering engines (ViEngine), positioning itself as an end-to-end content production platform. It has been featured at major industry events such as BIRTV and CCBN, and was twice selected for NVIDIA’s Inception startup showcase. Seven-Dimensional Technology has partnered with Henan TV to create award-winning virtual humans like Tang Xiaomei and works with media, e-commerce, tourism, and cultural industries to deploy AI-driven digital humans for live streaming, broadcasting, and storytelling. Backed by Ray Media as a strategic investor, the company is considered a key player in China’s digital human ecosystem, actively integrating generative AI, NeRF, Audio2Face, and cloud-based XR tools to accelerate virtual production and expand applications in education, healthcare, and entertainment.
Shandong Digihuman Technology Co., Ltd. (digihuman.net) develops digital anatomy teaching tools primarily for medical education and research. Their product line includes virtual anatomy tables, 3D printed models, digital medical imaging systems, and an anatomy teaching platform that supports interactive learning through high-definition visuals and virtual dissection. These tools aim to enhance traditional medical education by offering risk-free, immersive, and data-rich alternatives to cadaver-based learning. The company markets its solutions globally and is recognized for its role in advancing digital human modeling in medical training contexts.
Shandong Mixed Reality Digital Industry Development Co., Ltd., based in Jinan, Shandong, is a Chinese technology company specializing in digital humans and mixed reality solutions, operating under its platform brand MRVidol (mrvidol.com). The company develops full-stack virtual human systems that combine AI-driven interaction with XR environments for applications in entertainment, healthcare, education, cultural tourism, enterprise services, and live commerce. Its offerings include self-developed motion capture suits—featuring data gloves, inertial and optical–inertial hybrid capture, long battery life, and multi-device synchronization—alongside real-time interactive livestreaming software for animating digital characters. The firm also produces AI digital humans for automated 24/7 services in customer support, education consulting, and medical inquiries, integrating technologies such as ASR, NLP, TTS, and machine learning.
Shanghai Fengyuzhu Culture Technology Co., Ltd. is a publicly listed Chinese company (stock code 603466) specializing in digital culture, immersive exhibition design, and creative content technologies. It has actively integrated digital human and AIGC (AI-Generated Content) technologies into its products and services, including virtual reality (VR), mixed reality (MR), naked-eye 3D, and metaverse-related applications. Fengyuzhu is known for developing virtual digital humans for use in interactive experiences, exhibitions, and marketing campaigns, and has built a reputation as a leading provider of digital creative solutions in China. The company also launched a metaverse digital art museum project and is working on the first integrated hardware-software open metaverse platform in China. Its headquarters is located in Jing’an District, Shanghai. (The name “Windoor” appears to be a mistranslation or misinterpretation of the Chinese company name Fengyuzhu, likely arising from a literal or phonetic breakdown of the character for wind and an incorrect assumption that the character for build/construct relates to “door.”)
Shanghai Gaotoo Information Technology Co., Ltd. (gato.com.cn) is increasingly applying AI digital human technologies in education. Founder Chen Xiangdong has emphasized that every company must make strategic choices, and for Gaotoo this includes developing AI-powered avatars for teaching and training. The firm has explored new applications of virtual humans, such as immersive AI-driven language learning courses like the Daniel Wu English program, which combines VR/AR and AI avatars to deliver interactive lessons. Reports from 2025 highlight that Gaotoo sees digital human technology as a way to lower barriers to content creation and enrich personalized, real-time education, although challenges remain in scaling up real-time interactivity and managing production costs.