Cognitive Architecture & Virtual Humans 2013 (67x)


See also:

Virtual Human Meta Guide


The Sigma cognitive architecture and system
PS Rosenbloom – AISB Quarterly, 2013 – researchgate.net
… 5. Rosenbloom, PS (2011). Bridging dichotomies in cognitive architectures for virtual humans. Proceedings of the AAAI Fall Symposium on Advances in Cognitive Systems. 6. Laird, JE, Newell, A. & Rosenbloom, PS (1987). Soar: An architecture for general intelligence …

Modeling the semantic coordination of speech and gesture under cognitive and linguistic constraints
K Bergmann, S Kahl, S Kopp – International Workshop on Intelligent Virtual …, 2013 – Springer
… As assumed in cognitive architectures like ACT-R [1], activations float dynamically, spread across linked entities (in particular via … 7. Bergmann, K., Kopp, S., Eyssel, F.: Individualized gesturing outperforms average gesturing – evaluating gesture production in virtual humans …

PERSEED: a self-based model of personality for virtual agents inspired by socio-cognitive theories
C Faur, C Clavel, S Pesty… – … Conference on Affective …, 2013 – ieeexplore.ieee.org
… For the cognitive architecture, we plan to use BIGRE [42], a BDI- like architecture that has already been integrated with MARC … 1. New York: Henry Holt and Company, 1890. [24] Z. Kasap and N. Magnenat-Thalmann, “Intelligent virtual humans with autonomy and personality …

HUMANS: a HUman models based artificial eNvironments software platform
V Lanquepin, K Carpentier, D Lourdeaux… – Proceedings of the …, 2013 – dl.acm.org
… The approach of cognitive architectures enables simula- tion designers to generate the rational behaviours separat- ing the reasonning knowledge [19][15] … The virtual human rests upon on high level algorithms that need to understood the formalism of the domain-dependent …

Representation and learning in motor action–bridges between experimental research and cognitive robotics
T Schack, H Ritter – New ideas in psychology, 2013 – Elsevier
… of emotional or motivational processes; it simply puts them to one side so that we can focus on the cognitive architecture of movement … an experiment with human learners and an interaction scenario between human users and a technical platform (offering a virtual human teacher …

Self-organizing cognitive models for virtual agents
Y Kang, AH Tan – International Workshop on Intelligent Virtual Agents, 2013 – Springer
… The FALCON-X architecture is presented herein, based on an integration of the ACT-R cognitive architecture and the fusion ART neural model … By modelling the internal states of individual agents explicitly, the virtual humans can live a more complete and realistic life in the …

TARDIS-A simulation platform with an affective virtual recruiter for job interviews
H Jones, N Sabouret – IDGEI (Intelligent Digital Games for …, 2013 – researchgate.net
… Section 2 presents exist- ing cognitive architectures in Affective Computing related to our goal and gives the motivation of our work … Several models have been proposed in the domain of affec- tive computing2 to build credible virtual human based on cognitive models of …

An affective virtual agent providing embodied feedback in the paired associate task: system design and evaluation
C Becker-Asano, P Stahl, M Ragni, M Courgeon… – … Workshop on Intelligent …, 2013 – Springer
… Concerning the applications of virtual humans, a study on emotional conta- gion between virtual and real humans [11] suggests that, although virtual agents can elicit this effect, it is dampened when humans have to make strategic de- cisions at the same time …

Computational process modeling and cognitive stressors: background and prospects for application in cognitive
KA Gluck, G Gunzelmann – The Oxford handbook of cognitive …, 2013 – books.google.com
… Cognitive architectures formally represent the knowledge, processes, and mechanisms that enable the components of the human cognitive system to come … EMA has been devel- oped by Gratch and colleagues in the broader con- text of their virtual human training technologies …

An event metric and an episode metric for a virtual guide
F Rabe, I Wachsmuth – ICAART 2013-Proceedings of the 5th …, 2013 – pub.uni-bielefeld.de
… Intention represents the intention the agent has during the current event. Since the agent is based on a BDI cognitive architecture the agent next actions are based on his intention … Affective computing with primary and secondary emotions in a virtual human …

Empathy and its modulation in a virtual human
H Boukricha, I Wachsmuth, MN Carminati… – Annual Conference on …, 2013 – Springer
… 3 A Computational Model of Empathy The virtual humans MAX [12] and EMMA [6] have a cognitive architecture composed of an emotion simulation module [2] and a Belief-Desire-Intention (BDI) module [12]. The emotion simulation …

An Architecture Coupled with a Provenance Model for Affective Simulations in Games Based on Real World
R Sales, E Clua, D de Oliveira, A Paes – Proceedings of SBGames …, 2013 – sbgames.org
… The main difference of that work is in their main goal, since that architecture is used in a project named Virtual Human, which combines the state of the art in … SHERCA – SANDIA HUMAN EMBODIMENT AND REPRESENTATION COGNITIVE ARCHITECTURE: work from …

Curing robot autism: A challenge
GA Kaminka – Proceedings of the 2013 international conference on …, 2013 – dl.acm.org
… 1. ROBOT AUTISM AND ITS IMPACT Robots and other synthetic agents (eg, virtual humans) are gen- erally autistic … Towards a computational model of social comparison: Some implications for the cognitive architecture. Cognitive Systems Research, 12(2):186–197, 2011 …

Memory-based cognitive modeling for robust object extraction and tracking
Y Wang, Y Qi – Applied intelligence, 2013 – Springer
Inspired by the way humans perceive the environment, in this paper, we propose a memory-based cognitive model for visual information processing which can imitate some cognitive functions of the human…

Toward the development of cognitive robots
A Bandera, P Bustos – International workshop on brain-inspired computing, 2013 – Springer
… upper-body human motion capture system based on face and hands detection, the whole person is modelled as a virtual human … of paper is organised as follows: after presenting our psychophysics and brain-inspired foundations, the RoboCog cognitive architecture for robot …

Challenges in computational modeling of affective processes
J Broekens, T Bosse… – IEEE Transactions on …, 2013 – ieeexplore.ieee.org
… Then the theory is formalized using a formal language or an agent/cognitive architecture, for example using KARO [19] SOAR [10], or ACT … He has extensive experience in the application of these models to the design of virtual humans, software entities that look human and can …

Cross: modelling crowd behaviour with social-cognitive agents
N Wijermans, R Jorna, W Jager… – Journal of Artificial …, 2013 – jasss.soc.surrey.ac.uk
… In CROSS, the concept of memory is based on Anderson’s theory (Anderson 2007) which lies at the base of the cognitive architecture ACT-R (Anderson & Lebiere 1998) … MUSSE, SR, & Thalmann, D. (2001). A behavioral model for real time simulation of virtual human crowds …

Dynamic simulation and prediction of drivers’ attention distribution
B Wortelen, M Baumann, A Lüdtke – … research part F: traffic psychology and …, 2013 – Elsevier
… Expectancy (AIE) model. The AIE model is a sophisticated model of attention control, able to provide estimates based on a far more detailed simulation of human allocation of attention within a cognitive architecture. The AIE …

Enhancing human computer interaction with episodic memory in a virtual guide
F Rabe, I Wachsmuth – International Conference on Human-Computer …, 2013 – Springer
… a virtual human – perception, action, and cognition. In: Rickheit, G., Wachsmuth, I. (eds.) Situated Communication, Trends in Linguistics, vol. 166, pp. 287–323. Mouton de Gruyter, Berlin, Germany (2006) 6. Nuxoll, AM, Laird, JE: Extending cognitive architecture with episodic …

An Architecture for Cognitive Modeling to Support Real-Time Adaptation and Motivational Responses in Video Games
JCC Ramírez, AS López, AS Flores – Mexican International Conference on …, 2013 – Springer
… As mentioned in [6], the study of biological systems has inspired the development of a large number of cognitive architectures in areas … and D. Thalmann present in [7] research results and future challenges in create realistic and believable virtual humans, where interactivity and …

A Bio-Inspired Architecture of a Motor Neuron System for Virtual Creatures: Movement of a Single Limb with a Single Muscle
D Madrigal, G Torres, JL Del Valle, F Ramos – Procedia Computer Science, 2013 – Elsevier
… Therefore, the simulator will be the output of the whole cognitive architecture … References [1] N. Badler, Virtual humans for animation, ergonomics, and simulation, IEEE Nonrigid and Articulated Motion Workshop (1997) 28–36 …

Learning via gradient descent in Sigma
PS Rosenbloom, A Demski, T Han… – Proceedings of the 12th …, 2013 – www-bcf.usc.edu
… 205-210). Rosenbloom, PS (2011). Bridging dichotomies in cognitive architectures for virtual humans. Proceedings of the AAAI Fall Symposium on Advances in Cognitive Systems. Menlo Park, CA: AAAI Press. Rosenbloom, PS (2012) …

Using a parameterized memory model to modulate npc ai
WP Li, T Balint, JM Allbeck – International Workshop on Intelligent Virtual …, 2013 – Springer
… 10:1–10:3 (2007) 13. Kuffner Jr., JJ, Latombe, JC: Fast synthetic vision, memory, and learning mod- els for virtual humans. In: Proceedings of Computer Animation 1999, pp. 118–127 (1999) 14. Laird, J.: The Soar Cognitive Architecture. The MIT Press (2012) 15 …

A psychoanalytically-inspired motivational and emotional system for autonomous agents
S Schaat, K Doblhammer, A Wendt… – IECON 2013-39th …, 2013 – ieeexplore.ieee.org
… [16] C. Becker-Asano and I. Wachsmuth, “Affective computing with primary and secondary emotions in a virtual human”, Auton Agent Multi-Agent Syst, vol … [19] D. Bruckner, F. Gelbard, S. Schaat, and A. Wendt, „Validation of cognitive architectures by use cases,” in press …

A flexible approach to multi-level agent-based simulation with the mesoscopic representation
L Navarro, V Corruble, F Flacher… – Proceedings of the 2013 …, 2013 – dl.acm.org
… For example, in well- known cognitive architectures such as ACT-R [3], ICARUS [2] and SOAR [8] the processes could be the emotional, decisional or sensitive / short term / long term memories modules for the first one, or the declarative procedural memory, pattern matching …

A motivational system for mind model CAM
Z Shi, J Zhang, J Yue, B Qi – 2013 AAAI Fall Symposium Series, 2013 – aaai.org
… He and his colleagues have developed a Sigma cognitive architecture by generalized language of conditionals, which compiles down to … Action selection architectures for autonomous virtual humans should be individual, motivational, reactive and proactive to obtain a high …

The role of arousal in two-resource problem tasks for humanoid service robots
K Kiryazov, R Lowe, C Becker-Asano… – 2013 IEEE RO …, 2013 – ieeexplore.ieee.org
… For the purpose of addressing the above considerations for robot autonomy we have developed an affective-cognitive architecture … plausible appraisal theoretic model that has been successfully implemented and tested in the context of the virtual human MAX, who served as a …

Embodied conversational agent avatars in virtual worlds: Making today’s immersive environments more responsive to participants
JF Morie, E Chance, K Haynes, D Rajpurohit – Believable bots, 2013 – Springer
… Simple question and answer agents use the NPC Editor, whereas complex agents are created using other cognitive architectures … ICT’s newest virtual human project, SimCoach, provides three versions of a web-based intelligent coach to encourage people in need of help to …

Scalable models for patterns of life
JT Folsom-Kovarik, S Schatz, RM Jones… – Twenty-Fifth IAAI …, 2013 – aaai.org
… IMPRINT/ACT-R: Integration of task network modeling architecture with a cognitive architecture. In proceed- ings of the Advanced Technologies Simulation Conference … Musse, SR and Thalmann, D. 2001. Hierarchical model for real time simulation of virtual human crowds …

Simulating the sensing of building occupancy
S Breslav, R Goldstein, B Doherty, D Rumery… – Proceedings of the …, 2013 – dl.acm.org
… While our occupant model is not a direct implementation of any of the existing cognitive architectures, we are inspired by the current work in the field, and hope to integrate more aspects of these … A decision network framework for the behavioral animation of virtual humans …

Adaptive simulation of monitoring behavior: The adaptive information expectancy model
B Wortelen, A Lüdtke – … of the Sixth International Conferences on …, 2013 – researchgate.net
… This is provided by the AIE model, as it is integrated in a cognitive architecture as basic simulation framework … In the long term, this work shall lead to a general evaluation method for human machine interaction that is based on virtual human-in-the-loop simulation …

Report about the 35th annual meeting of the cognitive science society
Y Sandamirskaya – Cognitive processing, 2013 – Springer
… the conference attendees could learn how large-scale cognitive architectures may be realized and verified in a functional brain simulation Spaun, or within the framework of dynamic neural fields. Such modern tools to test cognitive models like robots or virtual humans were also …

The role of arousal in embodying the cueXdeficit model in multi-resource human-robot interaction
K Kiryazov, R Lowe – Artificial Life Conference Proceedings 13, 2013 – MIT Press
… 6) Discussion – a summary of present work and insights, and proposed future experiments using the cognitive architecture incorporating emotional … appraisal theoretic model that has been successfully implemented and tested in the context of the virtual human MAX, who served …

Evaluation of drivers interaction with assistant systems using criticality driven guided simulation
S Puch, B Wortelen, M Fränzle… – … Conference on Digital …, 2013 – Springer
… Cognitive architectures are a means to simulate human behavior in a psychologically plausible way. The objective of CASCaS is to supplement the development process of new assistance systems with the possibility of a virtual-human-in-the loop simulation in early design …

Managing Personality Influences in Dialogical Agents.
JP Sansonnet, F Bouchet – ICAART (1), 2013 – researchgate.net
… a single framework. 1 INTRODUCTION Designing virtual humans or agents to be used as long-term companions require them to display a be- lievable behavior which remains consistent over time. In psychology, the concept …

The applicability of hybrid systems in support of the corporate management process: a review of selected practical examples
L Ziora, A Nowicki, S Stanek – Polish Journal of Management …, 2013 – yadda.icm.edu.pl
… University of Bielefeld, 2008 [2]. Becker-Asano C., Wachsmuth, I., Affective computing with primary and secondary emotions in a virtual human … Agents, PhD thesis, Vienna University of Technology, 2011 [5]. Duch W., Oentaryo D., Pasquier M., Cognitive Architectures: Where do …

Using multi-agent systems to enhance the level of autonomy in unmanned vehicles
JW Tweedale – Advanced Techniques for Knowledge Engineering and …, 2013 – Springer
… Existing cognitive architectures have been polluted to solve specific problems using dated hardware … They rely on a hybridised symbolic approach as shown in Figure 4. This research should stimulate others to achieve meaningful mental models that support a virtual human mind …

Modeling the interaction of emotion and cognition
J Ezquerro, M Iza – … Journal of Research and Reviews in …, 2013 – pdfs.semanticscholar.org
… The integration of emotion and cognition in cognitive architectures for embodied agents should be considered as a necessary task … model EMA (Gratch & Marsella, 2005) has been implemented for an application where people can interact with the virtual humans through natural …

Emotional postures for the humanoid-robot nao
MS Erden – International Journal of Social Robotics, 2013 – Springer
… Breazeal et al. [21] develop an integrated socio-cognitive architecture which provides the robot with the capability of perspective taking in order … Coulson’s data is used also in [34] to replicate his experiments on a different virtual human body model. 2.4 Recognition of Emotions …

A Flexible Meta-Architecture for Autonomous Virtual Agents
E de Sevin, Q Reynaud, V Corruble – Citeseer
… Memphis, USA. de Sevin, E., & Thalmann, D. (2005). A motivational model of action selection for virtual humans. Computer Graphics International (Vol. 2005, pp. 213–220). Duch, W., Oentaryo, RJ, & Pasquier, M. (2008). Cognitive Architectures: Where do we go from here …

A Functional Test Bed for Producing Virtual Human’s Human-Like Movement Based on Limited Perception
CH Han, WI Kim, MH Oh – Applied Mechanics and Materials, 2013 – Trans Tech Publ
… Kenny, A. Hartholt, J. Gratch, W. Swartout, D. Traum, S. Marsella, and D. Piepol, Building Interactive Virtual Humans for Training … Lebiere, and KC Scarpinatto, Modeling Synthetic Opponents in MOUT Training Simulations Using the ACT-R Cognitive Architecture, Proceedings of …

Cognitive Architecture to Composite Emotions from Autonomic Nervous System for Robotic Head
C Amandine, K Jong-Hwan, KA Tehrani – Robot Intelligence Technology …, 2013 – Springer
… Facial Expression, for modeling the emotion, is one of the most important researches for the virtual humans. The cognitive architecture based on physiological and biological stimuli, permits on the one hand to be closer to the human process and on the other hand to solve some …

Improving Human Effectiveness Through Embedded Virtual Simulation
NA TREATY – apps.dtic.mil
Page 1. NORTH ATLANTIC TREATY ORGANIZATION RESEARCH AND TECHNOLOGY ORGANIZATION AC/323(HFM-165)TP/490 www.sto.nato.int STO TECHNICAL REPORT TR-HFM-165 Improving Human Effectiveness Through Embedded Virtual Simulation …

Accessibility aspects in UIDLs
D Faure, P Fogarassy-Neszly, C Pribeanu… – 2013 – Springer
… Still an open issue is the connection between the cognitive architecture system (CASCaS) and UsiXML. Kaklanis et al … The proposed virtual user-modeling framework describes virtual humans focusing on the elderly and people with disabilities …

A Unified Architectural Approach to the Hybrid Mixed Challenge of Situational Assessment and Prediction. Task 1: Representing and Processing 3D Imagery
PS Rosenbloom – 2013 – apps.dtic.mil
… Rosenbloom, PS (2011). Bridging dichotomies in cognitive architectures for virtual humans. Proceedings of the AAAI Fall Symposium on Advances in Cognitive Systems … Cognitive Architectures for Virtual Humans. Presentation at the 31st Soar Workshop. Ann Arbor, MI …

An Approach to Advance Higher Order Cross-cultural Awareness in Dismounted Soldiers.
S Agarwal, G Reale, CH Dagli – Complex Adaptive Systems, 2013 – academia.edu
… immersive vests worn by trainees. The facial gesture and body posture clusters will act as memory database for processing the agent’s cognitive architectures … Can Immersive Virtual Humans Teach Social Conversational Protocols?. In Virtual Reality Conference, 2007. VR’07 …

Multiscale modeling of human addiction: A computational hypothesis for allostasis and healing
YZ Levy – 2013 – scholarworks.umass.edu
Page 1. University of Massachusetts – Amherst ScholarWorks@UMass Amherst Dissertations 2-2013 Multiscale Modeling of Human Addiction: a Computational Hypothesis for Allostasis and Healing Yariv Z. Levy University of Massachusetts – Amherst, yariv.levy@a3.epfl.ch …

Intertemporal Decision Making: a Mental Load Perspective
J Treur – Biologically Inspired Cognitive Architectures 2012, 2013 – Springer
… of the Second Intern. Conf. on Biologically Inspired Cognitive Architectures, BICA 2011, pp. 400–408. IOS Press (2011) 27. Treur, J.: A Virtual Human Agent Model with Behaviour Based on Feeling Exhaustion. Applied Intelligence 35, 469–482 (2011) <d

Design of an ICT Tool for Decision Making in Social and Health Policies
FGJM Ordu?a, FRJ Garcés, MLJ Duato, SCE Fatas – 2013 – researchgate.net
… autonomous agents. Although these proposals can handle crowd dynamics and display populated interactive scenes (10000 virtual humans), they are not able to produce complex autonomous behaviours for their actors. Other …

Design of an ICT Tool for Decision Making in Social
MLJ Duato, SCE Fatas – 2013 – researchgate.net
… autonomous agents. Although these proposals can handle crowd dynamics and display populated interactive scenes (10000 virtual humans), they are not able to produce complex autonomous behaviours for their actors. Other …

A Framework Covering the Influence of ffm/neo pi-r Traits over the Dialogical Process of Rational Agents
JP Sansonnet, F Bouchet – International Conference on Agents and …, 2013 – Springer
… Keywords. Cognitive agent modeling Personality traits Dialogical agents. Download conference paper PDF. 1 Introduction. Designing virtual humans or agents to be used as long-term companions require them to display a believable behavior which remains consistent over time …

Teildisziplinen der Kognitionswissenschaft
A Egger, V Sommer, B Röttger-Rössler… – Handbuch …, 2013 – Springer
… artificial general intelligence. In: Künstliche Intelligenz 23, 58–59.Google Scholar. Langley, Pat/Choi, Dongkyu/Rogers, Seth (2009): Acquisition of hierarchical reactive skills in a unified cognitive architecture. In: Cognitive Systems …

DCoS-XML: A modelling language for dynamic distributed cooperative systems
JP Osterloh, H Bracker, H Müller… – 2013 11th IEEE …, 2013 – ieeexplore.ieee.org
… [7]) a cognitive architecture for prediction of human behaviour, and resources can be simulated with Matlab Simulink or X- Plane … [11] S. Puch, M. Fränzle, J.-P. Osterloh, and C. Läsche, “Rapid virtual– human–in–the–loop simulation with the high level architecture,” in …

Computational modeling of emotion: Toward improving the inter-and intradisciplinary exchange
R Reisenzein, E Hudlicka, M Dastani… – IEEE Transactions …, 2013 – ieeexplore.ieee.org
… This common framework could be a formal language, possibly enriched with a set of special concepts (eg, belief and desire) or it could be a general-purpose cognitive architecture (see parts 3 and 4); however, al- ready semi-formal or informal theory reconstructions can …

Role of psychosocial factors and psychological interventions
E Keogh – Pain in women, 2013 – books.google.com
… COGNITIVE FACTORS (THOUGHTS, BELIEFS, AND EXPECTATIONS) Cognition refers to a wide range of processes, encompassing the type of thoughts we have and the style of thought processing, through to care- ful consideration of the cognitive architecture involved (eg …

Military Systems
W Lee – Cultural Ergonomics: Theory, Methods, and …, 2013 – books.google.com
… As an example of this technique, Gratch and Marsella (2001) described the use of “virtual humans”(anthropomorphic computer characters [ACCs]) within a prototype system for teaching decision … Applying a Cognitive Architecture to Control of Virtual Non-Player Characters …

Cognitive aspects of embodied conversational agents
CG Smith – 2013 – tees.openrepository.com
… 23 Page 6. Page 5 of 215 2.4.1. MRE as virtual humans ….. 23 … cross into the realm of affective dialogue systems. 2.4.1. MRE as virtual humans Traum et al (2004) have extended their MRE virtual humans with emotion and dialogue models …

Are you looking at me?: perception of robot attention is mediated by gaze type and group size
H Admoni, B Hayes, D Feil-Seifer, D Ullman… – Proceedings of the 8th …, 2013 – dl.acm.org
… 418–423. [20] JG Trafton, MD Bugajska, BR Fransen, and RM Ratwani, “Integrating vision and audition within a cognitive architecture to track … An operational model of joint attention – timing of gaze patterns in interactions between humans and a virtual human,” in Proceedings of …

Formalizing the construction of populations in multi-agent simulations
B Lacroix, P Mathieu, A Kemeny – Engineering Applications of Artificial …, 2013 – Elsevier
… (2009) automatically change virtual humans’ appearance by using diverse colors, accessories and shape parameters … The context is a crowd simulation populated with virtual humans, for which we suppose we have no access to the simulation decision model …

System design considerations for human-automation function allocation during lunar landing
ZK Chua – 2013 – smartech.gatech.edu
… 17 2.2.3 Cognitive Architectures … A process model lacks the detailed modeling applied in cognitive architectures, focusing instead on the com- posite behavior and interactions of individual cognitive processes. This model formulation …

Formative feedback in a virtual patient simulator for clinical audiology training
LM Guard – 2013 – ir.canterbury.ac.nz
Page 1. FORMATIVE FEEDBACK IN A VIRTUAL PATIENT SIMULATOR FOR CLINICAL AUDIOLOGY TRAINING Lynda May Guard A thesis submitted in partial fulfilment of the requirements for the Degree of Master of Audiology Department of Communication Disorders …

Conceptual Motorics-Generation and Evaluation of Communicative Robot Gesture
M Salem – 2013 – books.google.com
Page 1. Maha Salem Conceptual Motorics – Generation and Evaluation of Communicative Robot Gesture Page 2. CONCEPTUAL MOTORICS — GENERATION AND EVALUATION OF COMMUNIOATIVE ROBOT GESTURE by Maha Salem Page 3 …

Modeling emotional effects on decision-making by agents in game-based simulations
M Spraragen – 2013 – search.proquest.com
… simulations[1][2][3][4][5]. Agent behavior has continued to improve from the purely robotic to more humanlike models based on ACT-R and other cognitive architectures[1] … CogAff [21], which has a cognitive architecture incorporating the potential for pervasive …

Research Report 2011| 2012
E Giering, I Grevel, M Tinbergen – 2013 – pure.mpg.de
Page 1. 1 1 |1 2 Research Report Max Planck Institute for Psycholinguistics Page 2. 2 Colofon Concept Myrna Tinbergen, Intercom journalistiek & voorlichting, Nijmegen Coordination and editing Evelyn Giering, Ina Grevel, Myrna …

The Impact of Selective Attention and Action on Episodic Memory
X Laurent – 2013 – core.ac.uk
… states. For example, AI researchers for instance at Novamente LLC or the Rensselaer AI & Reasoning lab have developed cognitive architecture systems, some of which can be … cognitive architecture: memory – more precisely, procedural memory. I decided on the topic …

(Visited 44 times, 1 visits today)