Notes:
The text discusses various aspects of virtual human systems, including their design and implementation, the use of multi-modal interaction and feedback, and their potential applications in various fields such as healthcare and education. It also mentions the challenges that need to be overcome in order for virtual human systems to become more widespread and effective, such as the need for more realistic and convincing virtual characters, as well as the need to improve the natural language processing capabilities of these systems. The text also mentions the use of virtual human systems in research and simulation, including the evaluation of pipeline architectures in natural language dialogue systems and the use of digital human simulation in virtual environments to evaluate fatigue in maintenance and assembly operations.
See also:
An intelligent virtual human system for providing healthcare information and support
AA Rizzo, B Lange, JG Buckwalter, E Forbell, J Kim… – 2011 – apps.dtic.mil
Over the last 15 years, a virtual revolution has taken place in the use of Virtual Reality simulation technology for clinical purposes. Shifts in the social and scientific landscape have now set the stage for the next major movement in Clinical Virtual Reality with the birth of …
SimCoach: an intelligent virtual human system for providing healthcare information and support
A Rizzo, B Lange, JG Buckwalter, E Forbell… – … Journal on Disability …, 2011 – degruyter.com
Over the last 15 years, a virtual revolution has taken place in the use of Virtual Reality simulation technology for clinical purposes. Shifts in the social and scientific landscape have now set the stage for the next major movement in Clinical Virtual Reality with the “birth” of …
NPCEditor: Creating virtual human dialogue using information retrieval techniques
A Leuski, D Traum – Ai Magazine, 2011 – new.aaai.org
… NPCEditor provides a user-friendly editor for creating effective virtual humans quickly. It has been deployed as a part of various virtual human systems in several applications … For virtual human systems to become wide- spread there are two main requirements …
Virtual reality goes to war: A brief review of the future of military behavioral healthcare
A Rizzo, TD Parsons, B Lange, P Kenny… – Journal of clinical …, 2011 – Springer
Numerous reports indicate that the incidence of posttraumatic stress disorder (PTSD) in returning OEF/OIF military personnel is creating a significant healthcare challenge. These findings have served…
Fatigue evaluation in maintenance and assembly operations by digital human simulation in virtual environment
L Ma, D Chablat, F Bennis, W Zhang, B Hu… – Virtual Reality, 2011 – Springer
… For the virtual human system, once all the dynamic parameters are known, it is possible to calculate the torques and forces at each joint following Newton–Euler method (Khalil and Dombre 2002). 2.3 Biomechanical modeling of virtual human …
Virtual humans versus standardized patients: which lead residents to more correct diagnoses?
AL Wendling, D Shivashankar Halan… – … medicine: journal of …, 2011 – ncbi.nlm.nih.gov
… Illustration of the components of the virtual human system that the University of Florida College of Medicine used in a study (2008–2009) to determine if first-year clinical anesthesiology residents would more frequently suspect obstructive sleep apnea in the virtual human than …
Learning Cultural Conversational Protocols with Immersive Interactive Virtual Humans.
SV Babu, E Suma, LF Hodges… – International Journal of …, 2011 – cs.clemson.edu
… Section 3 describes the design of the immersive virtual human system that includes multi-modal interaction and feedback. Section 4 details our study design and procedures. Section 5 presents a discussion of Learning Cultural Conversational Protocols …
Affect-sensitive virtual standardized patient interface system
TD Parsons – Clinical Technologies: Concepts, Methodologies, Tools …, 2011 – igi-global.com
… human like interactions. These virtual human systems consist of characters that have realistic appearances, can think and act like humans, and can express themselves both verbally and non-verbally. Additionally, these virtual …
A cultural decision-making model for virtual agents playing negotiation games
E Nouri, D Traum – Proceedings of the International Workshop on …, 2011 – researchgate.net
… We have integrated the decision model into the dia- logue manager of a virtual human system, and developed protocols and dialogue capabilities to support virtual humans in playing a simple nego- tiation game (Ultimatum Game) …
Embodied conversational virtual patients
PG Kenny, TD Parsons – Conversational agents and natural …, 2011 – igi-global.com
… human like interactions. These virtual human systems con- sist of characters that have realistic appearances, can think and act like humans, and can express themselves both verbally and non-verbally. Additionally, these virtual …
From space to the forest and to construction sites: Virtual testbeds pave the way for new technologies
J Roßmann – Virtual Reality & Augmented Reality in Industry, 2011 – Springer
… Research interests are projective virtual reality, multi- agent supervision and control, action planning, multi-sensor-integration, digital factory applications, virtual human, system simulation techniques, real-time visualization,opti mization techniques, computer vision, man …
The interactive methods and technology in affective virtual human
K Du, Z Wang – Proceedings of 2011 Cross Strait Quad …, 2011 – ieeexplore.ieee.org
… F. Other Relative Technologies With the continuous development of science and technology, as well as the growing cultural needs, other technologies have been or will be applied in emotional virtual human system, in addition to the above description of several key …
Social gaming and learning applications: A driving force for the future of virtual and augmented reality?
R Dörner, B Lok, W Broll – Virtual Realities, 2011 – Springer
… American elderly male virtual human. Feedback. Virtual human systems can be designed as to provide real-time and immediate after-action review feedback of a student’s interaction with the virtual patient. Thus the system can …
An approach to the automated evaluation of pipeline architectures in natural language dialogue systems
E Margaretha, D DeVault – Proceedings of the SIGDIAL 2011 Conference, 2011 – dl.acm.org
… In LREC. A. Rizzo, B. Lange, JG Buckwalter, E. Forbell, J. Kim, K. Sagae, J. Williams, BO Rothbaum, J. Difede, G. Reger, T. Parsons, and P. Kenny. 2011. An intel- ligent virtual human system for providing healthcare information and support. In et al …
Intelligent tutoring goes to the museum in the big city: A pedagogical agent for informal science education
HC Lane, D Noren, D Auerbach, M Birch… – … Conference on Artificial …, 2011 – Springer
… components: 1. Physical tracking: weight-sensitive mat, robot camera, help button 2. Virtual Human system: animation, speech, lip syncing, art (see [13]) 3. Pedagogical Manager: session manager, intelligent tutoring system …
Towards more comprehensive listening behavior: beyond the bobble head
Z Wang, J Lee, S Marsella – International Workshop on Intelligent Virtual …, 2011 – Springer
… speaker relinquishing his role as speaker. Such behaviors are more common components of virtual human systems so we have not discussed them here. 5 The Listener Feedback Model Based on the listener behaviors categorized …
How to train your avatar: A data driven approach to gesture generation
CC Chiu, S Marsella – International Workshop on Intelligent Virtual Agents, 2011 – Springer
… Often in this case virtual human systems use hand-crafted animations or animations generated by capture technology [1,2]. However, neither of these methods scale well with the length of the dialogue and the effort required to generate new animations becomes significant …
Incremental interpretation and prediction of utterance meaning for interactive dialogue
D DeVault, K Sagae, D Traum – Dialogue & Discourse, 2011 – journals.linguisticsociety.org
… 2. Domain setting The case study we present in this paper is taken from the SASO-EN virtual human system (Hartholt et al … The NLU module used in the SASO-EN virtual human system takes the output of ASR as input, and produces domain-specific semantic frames as output …
Modeling side participants and bystanders: The importance of being a laugh track
J Lee, S Marsella – International Workshop on Intelligent Virtual Agents, 2011 – Springer
… the addressee. Implementation: The mapping shown in Table 2 has been constructed as a set of rules within the Nonverbal Behavior Generator (NVBG) [7], the be- havior planner of our virtual human system. For speakers, the …
Cognitive computational models of emotions
LF Rodriguez, F Ramos, Y Wang – IEEE 10th International …, 2011 – ieeexplore.ieee.org
… It helps to improve the interchange of mformatlOn through verbal and non-verbal expressions. This mo?el as implemented in the Virtual Human System [23], WhICh IS a knowledge-based framework aimed at creating 3D inte ctive applications in a multi-user/agent setting …
Medicine Meets Virtual Reality 18: NextMed
JD Westwood – 2011 – books.google.com
… Cinzia Vigna, Andrea Gagliati, Stefano Gasco and Giuseppe Donvito Personal Health Systems for Mental Health: The European Projects Giuseppe Riva, Rosa Banos, Cristina Botella, Andrea Gaggioli and Brenda K. Wiederhold An Intelligent Virtual Human System for Providing …
An evaluation of alternative strategies for implementing dialogue policies using statistical classification and hand-authored rules
D DeVault, A Leuski, K Sagae – … of 5th International Joint Conference on …, 2011 – aclweb.org
… We focus on the language processing steps used in a specific virtual human system described in Section 2. We analyze the relationship between Natural Language Understanding (NLU), which maps a user’s natural language input to system- specific semantic representations …
Studying robotic intuition and emotion
Y Zhu, Q Li – 2011 2nd International Conference on Artificial …, 2011 – ieeexplore.ieee.org
… 20090624/n264728536 shtml [6] ZHANG Xue yuan, WANG Zhi liang,NAGAI MasstakKe, GUO Dong Research of Affective Model Applied in Robot Computer Engineering,2005,VOL 31,NO 9 [7] LI Zhen?WANG Zh illang?ZHANG Xue yuan?LI Qing en Virtual Human System …
Evaluation of Emotional Virtual Human Based on PAD Space Emotional Experience
X GU, Z WANG – Journal of Beijing University of Posts and …, 2011 – en.cnki.com.cn
Virtual human emotional and intelligent teaching system with the function of language,expression and sight interaction has been posed.For acquiring the quantitative description of the effect of emotional virtual human system on the user’s emotional experience,the system has …
Toward a model for incremental grounding in dialogue systems
T Visser – 2011 – essay.utwente.nl
Page 1. Toward a Model for Incremental Grounding in Dialogue Systems omas Visser thomas.visser@gmail.com University of Twente, EEMCS, HMI Enschede, e Netherlands Prof. dr. DKJ Heylen Dr. ir. HJA op den Akker Dr. M. eune USC Institute for Creative Technologies …
Conversational Agents and Natural Language Interaction: Techniques and Effective
D Perez-Marin, I Pascual-Nieto – 2011 – researchgate.net
… human like interactions. These virtual human systems con- sist of characters that have realistic appearances, can think and act like humans, and can express themselves both verbally and non-verbally. Additionally, these virtual …
Managing the challenge of chemically reactive metabolites in drug development
BK Park, A Boobis, S Clarke, CEP Goldring… – Nature Reviews Drug …, 2011 – nature.com
Review Article.
Design and evaluation of conversational modeling methods for interpersonal simulation
BH Rossen – 2011 – etd.fcla.edu
… Figure 1-2. The flow of data in Human-centered Distributed Conversational Modeling. Conversational data flows from Experts and Novices into the Virtual Human System, which processes information and stores it in the corpus …