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1677972471

Posted on 2023/08/13 by mendicott

**Local 3D virtual musicians and virtual human advertisements made by start-up companies are closely related to metaverse and virtual culture**

In recent years, more and more young people help solve social problems with innovative ideas and enthusiasm for community care. The Hong Kong Federation of Youth Groups “Inno Impact 2022” held an award ceremony and exhibition yesterday (28th) to commend the business solutions of the 5 winning teams, one of which produced local 3D virtual musicians and virtual human advertisements for the first time , hoping to be closer to young people’s pursuit of virtual craze.

In his speech at the ceremony, Mr. Ho Wing-cheong, Director-General of the Hong Kong Federation of Youth Groups, said that “Inno Impact has good ideas” by encouraging young people to understand social needs, allowing them to make suggestions and implement innovative ideas, which reflects young people’s empathy for society Heart, enthusiasm and commitment. Sun Dong, Director of the Innovation, Technology and Industry Bureau, mentioned that he hopes that the Youth Association will continue to organize more innovation and technology activities in the future, so as to stimulate young people’s innovative ideas and enhance the maker atmosphere of the whole society.

One of the award-winning teams, SoundSPAX, is the first start-up company that focuses on creating local 3D virtual musicians. It produces 3D virtual human advertisements for small and medium-sized enterprise customers, and produces different virtual performances or finished products for its musicians and customers. It hopes to provide local Introduce new trends to match young people’s pursuit of virtual craze.

Pan Yanjun, founder of SoundSPAX, said that although some foreign companies are currently launching “Virtual Influencers”, there is still no such type of creation locally. In addition, when he first tried to produce 3D virtual Korean cover songs, he attracted many friends. and business concerns, and was inspired to set up a company. She continued that young people nowadays are keen on the virtual world, so most of the company’s targets are young customers. In addition, the metaverse is gradually becoming popular, and the company’s practices are more conducive to the promotion of virtual culture.

https://www.hk01.com/%E6%95%99%E8%82%B2%E7%99%BC%E5%B1%95/872375/%E5%88%9D%E5%89%B5%E5%85%AC%E5%8F%B8%E8%A3%BD%E6%9C%AC%E5%9C%B03d%E8%99%9B%E6%93%AC%E9%9F%B3%E6%A8%82%E4%BA%BA%E5%8F%8A%E8%99%9B%E6%93%AC%E4%BA%BA%E5%BB%A3%E5%91%8A-%E7%B7%8A%E8%B2%BC%E5%85%83%E5%AE%87%E5%AE%99%E5%8F%8A%E8%99%9B%E6%93%AC%E6%96%87%E5%8C%96

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