See also: Virtual Beings Links 2020-01 (January) | Virtual Beings Links 2020-02 (February) | Virtual Beings Links 2020-03 (March) | Virtual Beings Links 2020-04 (April) | Virtual Beings Links 2020-05 (May) | Virtual Beings Links 2020-06 (June) | Virtual Beings Links 2020-07 (July) | Virtual Beings…
Tag: 2020
Virtual Beings Links 2020-03 (March)
See also: Virtual Beings Links 2020-01 (January) | Virtual Beings Links 2020-02 (February) | Virtual Beings Links 2020-03 (March) | Virtual Beings Links 2020-04 (April) | Virtual Beings Links 2020-05 (May) | Virtual Beings Links 2020-06 (June) | Virtual Beings Links 2020-07 (July) | Virtual Beings…
Virtual Beings Links 2020-02 (February)
See also: Virtual Beings Links 2020-01 (January) | Virtual Beings Links 2020-02 (February) | Virtual Beings Links 2020-03 (March) | Virtual Beings Links 2020-04 (April) | Virtual Beings Links 2020-05 (May) | Virtual Beings Links 2020-06 (June) | Virtual Beings Links 2020-07 (July) | Virtual Beings…
Virtual Beings Links 2020-01 (January)
See also: Virtual Beings Links 2020-01 (January) | Virtual Beings Links 2020-02 (February) | Virtual Beings Links 2020-03 (March) | Virtual Beings Links 2020-04 (April) | Virtual Beings Links 2020-05 (May) | Virtual Beings Links 2020-06 (June) | Virtual Beings Links 2020-07 (July) | Virtual Beings…
Virtual Humans & Dialog Systems 2020 (147x)
Notes: This text discusses the use of dialogue systems, also known as chatbots or virtual assistants, in various applications. These systems use artificial intelligence and multimodal communication cues, such as speech and…
Cognitive Architecture & Virtual Humans 2020 (70x)
Notes: Cognitive architecture is a term that is used to describe the design and structure of a cognitive system, such as the human brain or a computer-based cognitive computing system. Cognitive architecture…
WorldViz Vizard & Virtual Humans 2020 (14x)
Notes: A virtual human character is a computer-based representation of a human being that is designed to exhibit lifelike behaviors and characteristics, such as facial expressions, body language, and speech. Virtual human…
Behavior Generation & Virtual Humans 2020 (32x)
Notes: The text discusses the use of virtual humans in various applications, including engagement, social simulations, and the design of embodied virtual humans. The use of virtual humans is supported by technologies…
Virtual Human Toolkit 2020 (24x)
Notes: The references below appear to be discussing the use of virtual human toolkits, which are collections of modules, tools, and libraries that support the creation and control of embodied conversational agents….
Unity3d & Virtual Humans 2020 (88x)
Notes: The references below discuss the use of virtual human animation in various contexts, including modeling the behavior of crowds of people and creating virtual environments for use in simulations and high-immersive…