#digitalhumansquest **Digital Humans GmbH** offers a platform that enables users to create interactive stories with believable virtual characters. The platform can be applied in various sectors such as video games, advertising, TV…
Author: mendicott
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https://www.unrealengine.com/marketplace/en-US/product/didimo-plugin
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**Broaden the boundaries of virtual human commercialization Tianyu and Yixin Entertainment create a new way of digital pan-entertainment** On January 6, Guofeng virtual person Tianyu announced an in-depth cooperation with Yixin Entertainment,…
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#hypervsncom **Hypervsn**, a company based in London, is producing AI-powered holograms ranging from birds to human figures, offering 3D solutions for retail and other clients. The showroom showcases various holograms, including cars,…
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#chrisyoungcom **Chris Young** has developed a modification to the Unreal Live Link face support plugin that allows ARKit sources to be recognized by packaged Android builds. This allows live face and body…
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#didimoco **Didimo**’s CEO Veronica Orvalho discussed with XR Today the company’s innovative technology, Popul8, aimed at overcoming challenges in the gaming industry. The solution streamlines the creation of diverse Non-Player Characters (NPCs)…
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**FBEC Conference | Wu Lianpeng, General Manager of Hisense Jukan AR/VR Division: Application Trends of Virtual Space and Digital Human Interaction** The FBEC Future Business Ecosystem Link Conference was held on February…
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#pia_modelscom **PIA Models** specializes in crafting hyper-realistic AI influencers tailored to meet the unique needs of various brands. These AI models are designed to adapt to any industry and promote brands with…
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Virgin Voyages has extended its partnership with Jennifer Lopez, their Chief Entertainment, Lifestyle & Celebration Officer, by introducing **Jen AI**, a personalized invitation tool. The new campaign allows customers to create a…
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#navercorpcom **[Interview] â??Only hands come out, but they sell 10 million won per 10 minutesâ?? Naver Commerce unmanned shopping** The trend of unmanned shopping went beyond convenience stores and marts and continued…