Beijing Timedomain Technology Co., Ltd. is a Chinese AI company specializing in emotionally expressive singing voice synthesis. Its core offering is ACE Studio, an AI-powered vocal synthesis engine that enables users—especially non-professionals—to generate high-quality, lifelike singing vocals from text and melody inputs. The company focuses on empowering virtual human experiences through emotionally rich AI voice technologies and offers tools for music creators, including downloadable applications for Windows and macOS. Their main platforms are accessible at timedomain.cn and acestudio.ai. Despite occasional accessibility issues on their homepage, ACE Studio remains central to their product ecosystem and has garnered significant attention among digital music and virtual singer communities.
Ultrapower Software, officially known as Beijing Ultrapower Software Co., Ltd. (ultrapower.com.cn), is a Chinese IT services and software company engaged in digital human development and AI applications. The company is actively hiring for roles related to AI digital human technologies, including Java technical managers and application developers. It develops digital human systems that integrate 3D modeling and AI modules, and it promotes standardized production processes for virtual humans. Ultrapower also participates in the broader AI ecosystem through projects and partnerships involving customer service, branding, and interactive content.
Beijing Weiling Times Technology Co., Ltd. (wl-times.com), founded in 2019 by CEO Guo Jianjun, is a high-tech company specializing in real-time cloud rendering, cloud gaming, and AI-powered digital humans. It has developed a digital human development platform and released China’s first film-grade cloud-native game Chuncao Zhuan, featuring its debut digital human actor “Chuncao.” The company provides services across government, gaming, culture, and technology sectors, offering cloud rendering, virtual servers, and high-fidelity digital human solutions. Weiling Times has secured significant investment, including from Xiaomi and CDH VGC, and has been recognized among China’s top metaverse and VR enterprises. It also participates in industry standards for digital humans, holds numerous patents related to interactive virtual human technologies, and actively promotes the use of AI-driven digital humans in entertainment, cultural tourism, XR experiences, and education.
The domain pyou.com is associated with Beijing Weiling Times Technology Co., Ltd., a company specializing in cloud rendering, cloud gaming, and digital human technologies. The site and related references indicate that the company develops solutions such as the “Ark Architecture” for next-generation cloud-native games, dedicated virtual world servers, and digital human creation pipelines. It is also linked to the launch of China’s first cinematic digital human actor, “Chuncao,” and provides supporting applications like W²Face, a facial motion capture tool for driving digital humans. Contact emails listed on official business registries and platforms include guojianjun@pyou.com, tying the domain directly to the company’s founder and CEO, Guo Jianjun.
W²Face is a free iOS facial motion capture app developed by Shanghai Weili Technology, designed to drive digital humans in real time or through recorded data. It provides tools for capturing full facial movements, single-frame expressions, and custom video recordings, with options to broadcast data directly to animate virtual characters. The app includes features such as amplitude adjustment, denoising, transition smoothing, calibration, and personalized presets to ensure accurate and natural animation. Compatible with iPhone, Mac, and Apple Vision devices, W²Face emphasizes smooth, user-friendly performance for content creators working in digital human production and metaverse applications.
Beijing Wuxian Zhihui Technology Co., Ltd. was founded in 2010 with a registered capital of 10 million RMB. It is recognized as both a National High-Tech Enterprise and a Zhongguancun High-Tech Enterprise. Over the past decade, the company has specialized in areas such as system operations, cloud computing, and artificial intelligence. It has applied for a patent involving an AI agent-based digital human interaction system utilizing multimodal sensing. The company is primarily engaged in promoting and applying scientific and technological services. It has participated in various high-tech enterprise rosters, trade exhibitions, and government certification programs, and is headquartered in the Haidian District of Beijing.
BeingAI is a Hong Kong-based AI company founded in 2020 that specializes in creating emotionally intelligent virtual characters called AI beings. Their mission is to foster trust and engagement between humans and AI, aiming to co-create a positive future focused on learning, wellbeing, and creative collaboration. The company’s flagship character, Zbee, is a transmedia AI being featured across interactive platforms. BeingAI combines 3D animation, real-time interaction, and AI-driven storytelling to offer customized digital companions for education, entertainment, and wellness applications. The company also operates a Creator Studio for designing and deploying AI beings and has expanded its presence internationally with a U.S. headquarters at WKU Innovation Campus.
Bilibili, China’s leading ACG (anime, comics, games) video platform, hosts a vast collection of content related to digital humans. This includes tutorials, showcases, and demonstrations of AI-generated avatars used for livestreaming, virtual broadcasting, customer service, and entertainment. Users can explore videos about AI-generated clone voices, real-time interaction, motion capture, facial animation, and fully customizable avatars. Bilibili features both beginner-friendly guides and advanced production techniques, covering tools such as SadTalker, Heygen, Unreal Engine, and Unity, and also includes discussions on digital human monetization, virtual brand ambassadors, and ethics. The platform supports a wide range of topics including 2D/3D virtual humans, hyperrealistic avatars, and voice-driven AI assistants, highlighting the growing accessibility and popularity of digital human creation in Chinese digital culture.
BilibiliWorld is an annual large-scale offline cultural carnival organized by Chinese video platform Bilibili, launched in 2017 to merge animation, gaming, virtual idols, and emerging technologies into immersive fan experiences. Often described as “the offline version of Bilibili,” it features stage performances, game premieres, virtual-streamer zones, cosplay, merchandise markets, and VR/AR activities. The 2025 edition, held July 11–13 at Shanghai’s National Exhibition and Convention Center, expanded to all eight halls covering 240,000 m², hosting over 700 exhibitors, 1,000 global guests, and attracting 300,000–500,000 visitors. It also served as a tourism boost for Shanghai, significantly increasing hotel bookings and cultural spending.
BlueFocus has spent the past three years developing its metaverse ecosystem, Blue Universe, which now includes a portfolio of digital human IPs and immersive 3D space models. The company has entered a new phase focused on integrating digital assets with physical spaces for enhanced commercialization. It has produced digital humans for regional cultural tourism projects in locations such as Jilin, Shanghai Yuyuan, and Meishan in Sichuan. BlueFocus also participates in national and international standard-setting for digital humans, including work with academic and research institutions on ITU-T standards. Its proprietary digital human system has passed capability assessments by the China Academy of Information and Communications Technology (CAICT), and the company continues to position itself as a key player in the virtual human, AIGC, and Web3.0 sectors.
BocaLive (bocalive.ai) is an AI-powered digital human live-streaming platform developed by Shenzhen-based FlashCut Intelligent for cross-border e-commerce, offering 24/7 automated livestreaming across platforms such as TikTok, Shopee, Lazada, Tokopedia, Amazon, YouTube, Facebook, AliExpress, and Alibaba International. It provides over 100 hyper-realistic digital human avatars in diverse cultural styles, supports 29 languages, and features AI-generated scripts, multilingual voiceovers, real-time comment interaction, and scene templates. Designed to reduce labor costs by up to 80% and scale live sales without human hosts, BocaLive enables sellers to operate multiple simultaneous streams, create branded or custom avatars, and run product presentations, all managed through its AI broadcast control system.
Bola Network (bolaa.com) is a Chinese digital technology enterprise active in digital marketing, data applications, intelligent visual systems, and AI-powered “digital humans,” with operations spanning automotive, FMCG, finance, and public services. It entered the digital human sector in 2022 with the launch of its metaverse-oriented avatar “Bella Car1over,” later recognized among China’s top ten digital humans for commercial value potential. The company expanded this capability through its “Haoyi Zhiyuan” intelligent computing platform, which integrates with localized systems such as the “Jiangwen” knowledge base, enabling AI-driven, context-specific interaction. Subsidiary Bola Digital Human (Chongqing) Technology Co., Ltd., established in 2023, has delivered projects such as the AI digital human for the Chongqing Women’s Federation, combining data storytelling with public engagement.
In April 2025, BYOND ASIA (byond.asia), a Hong Kong–based digital company, announced a strategic partnership with Zhipu to bring AI-powered digital human technology into the film and entertainment industry. At a signing ceremony, the two firms unveiled Hong Kong’s first interactive celebrity digital avatar, AI Eric Tsang, marking the start of a new phase of “AI + next-generation hyper-realistic digital humans” for media and entertainment. BYOND ASIA positions itself as a leading AI company at the forefront of digital human innovation, aiming to fuse technology and human connection in multilingual, interactive entertainment experiences.