Notes:
Digital character development is the process of creating and designing digital characters, such as those used in video games, animations, and other forms of interactive media. This can involve creating the visual appearance of the character, such as its 3D model, texture, and animation, as well as defining its behavior, personality, and other characteristics.
Integrating cognitive architectures into virtual character design is the process of incorporating computational models of cognition and intelligent behavior into the design of digital characters. This can involve using artificial intelligence algorithms and techniques, such as decision making, natural language processing, and learning, to create digital characters that are able to exhibit intelligent and adaptive behavior.
By integrating cognitive architectures into virtual character design, it is possible to create digital characters that are more realistic and lifelike, and that are able to interact with their environment and with other characters in a more natural and believable way. This can help to create more immersive and engaging experiences with digital characters, and can lead to the development of more advanced and sophisticated digital character technology.
- Character engine is a software component or tool that is used to create and control the behavior of digital characters, such as those used in video games or animations. A character engine typically provides a set of tools and APIs that allow developers to define the appearance, behavior, and other characteristics of digital characters, and to control and manipulate these characters in real time.
- Character extraction is the process of identifying and extracting individual characters from a text or other input. This can involve using algorithms and heuristics to identify and extract specific characters, such as letters or numbers, from a given input, and to organize and store these characters in a structured format, such as a text file or database. Character extraction is commonly used in applications such as text processing, data mining, and information retrieval.
- Character graph is a type of graph data structure that is used to represent the relationships between characters in a story or other narrative. In a character graph, the characters are represented as nodes in the graph, and the relationships between the characters are represented as edges connecting the nodes. Character graphs can be used to visualize and analyze the structure and dynamics of a narrative, and can help to identify patterns and relationships within the story.
- Character map is a visual representation of the characters in a story or other narrative. This can include a list or table that provides information about each character, such as their name, role, and other characteristics, as well as a visual representation of the relationships between the characters. Character maps are often used to help writers and other creators to organize and track the characters in their story, and to identify potential conflicts, plot holes, and other issues.
- Character network is a type of graph data structure that is used to represent the relationships between characters in a story or other narrative. In a character network, the characters are represented as nodes in the graph, and the relationships between the characters are represented as edges connecting the nodes. Character networks can be used to visualize and analyze the structure and dynamics of a narrative, and can help to identify patterns and relationships within the story.
- Character organiser is a tool or software application that is used to manage and organize the characters in a story or other narrative. This can include features such as character profiles, character maps, and other tools that help writers and other creators to track and manage the characters in their story. Character organisers can help to improve the coherence and consistency of a story, and can make it easier to identify and resolve issues with the characters and their relationships.
- Character plan is a document or other resource that is used to plan and organize the development of the characters in a story or other narrative. A character plan typically includes information about each character, such as their name, role, appearance, personality, and other characteristics, as well as details about their relationships with other characters and their role in the story. Character plans are often used by writers and other creators to help them to develop and track the characters in their story, and to ensure that the characters are consistent and coherent.
- Non-playable character (NPC) is a character in a video game or other interactive media that is not controlled by the player. NPCs are typically controlled by the game’s AI, and are used to populate the game world and provide additional context and background for the player. NPCs can have a wide range of roles, from providing information and quests to the player, to acting as obstacles or enemies for the player to overcome.
- Non-player character (NPC) is another term for a non-playable character. It is often used interchangeably with the term NPC, and refers to a character in a video game or other interactive media that is not controlled by the player.
- NPC is an abbreviation for non-playable character. It is often used as a shorthand term for a character in a video game or other interactive media that is not controlled by the player, and is typically controlled by the game’s AI.
Wikipedia:
References:
- Digital Character Development (2016)
- Integrating Cognitive Architectures into Virtual Character Design (2016)
See also:
100 Best Character Generator Videos | 100 Best Daz3d Character Videos | 100 Best Houdini Character Videos | 100 Best Non-Player Character Videos | 100 Best Poser Character Videos | 100 Best Reallusion Character Creator Videos | 100 Best The-Sims Character Videos | 100 Best The-Sims NPC Videos | Non-Player Character & Chatbots 2018 | Non-Player Character News 2019 | NPCEditor (USC ICT) | PIAVCA (Platform Independent API for Virtual Characters and Avatars) | SecondLife NPC & Artificial Intelligence
- Character Engine
- NPC (Non-Player Character) & Social Simulation
- NPC (Non-Player Character) Bibliography
- Smart Characters