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Tag: virtual human

Cognitive Architecture & Virtual Humans 2020 (70x)

Notes: Cognitive architecture is a term that is used to describe the design and structure of a cognitive system, such as the human brain or a computer-based cognitive computing system. Cognitive architecture…

WorldViz Vizard & Virtual Humans 2020 (14x)

Notes: A virtual human character is a computer-based representation of a human being that is designed to exhibit lifelike behaviors and characteristics, such as facial expressions, body language, and speech. Virtual human…

Virtual Human System 2019 (23x)

Notes: The references below discuss the use of virtual human systems in various settings, including healthcare, education, and emergency management training. It also mentions the importance of considering factors such as the…

Virtual Human Toolkit 2020 (24x)

Notes: The references below appear to be discussing the use of virtual human toolkits, which are collections of modules, tools, and libraries that support the creation and control of embodied conversational agents….

Virtual Human Toolkit 2019 (52x)

Notes: The text appears to be discussing the use of virtual human systems in various contexts, such as human-machine interaction, virtual environments, and multimodal systems. The Virtual Human Toolkit (VHT) is mentioned…

Unity3d & Virtual Humans 2020 (88x)

Notes: The references below discuss the use of virtual human animation in various contexts, including modeling the behavior of crowds of people and creating virtual environments for use in simulations and high-immersive…

FACS (Facial Action Coding System) & Virtual Humans

Notes: The Facial Action Coding System (FACS) is a standardized system for describing and analyzing facial expressions and movements. It was developed by Paul Ekman and Wallace Friesen in the 1970s and…

Cognitive Architecture & Virtual Humans 2019 (73x)

Notes: The text discusses various aspects of virtual humans, including their use in training, social interaction, and learning. It mentions the importance of cognitive architectures in enabling virtual humans to simulate human…

Cognitive Architecture & Virtual Humans 2011 (66x)

Notes: The text discusses various aspects of the use of virtual humans in cognitive architectures and related applications, including their ability to display complex behaviors and emotions, the challenges of using them…

Cognitive Architecture & Virtual Humans 2012 (65x)

Notes: The text discusses the use of virtual humans in various applications and the importance of cognitive architectures in creating believable and realistic virtual humans. Cognitive architectures are used to model the…

Posts pagination

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  • How Ordinary People Fund, Enable, and Legitimize the AI War Machine
  • Edward Snowden Exposed Facebook and Meta as Engines of Corporate Surveillance
  • Meta Trains LLaMA Models Using Public Facebook and Instagram Data
  • Meta Researchers Complicit in the Development of AI Weapon Systems
  • Meta’s Rightward Shift Coincides with Lockout of Virtual Beings Group Administrator

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