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Tag: virtual human

Virtual Humans & Dialog Systems 2019 (171x)

Notes: This text discusses the use of virtual humans, also known as chatbots or conversational agents, in dialogue systems. These systems use computer vision, spoken dialogue, and virtual human avatars to engage…

Virtual Humans & Dialog Systems 2018 (145x)

Notes: The references below discuss the use of virtual humans or embodied conversational agents (ECAs) in dialog systems. ECAs have been developed to address issues of scalability and language independence in traditional…

Cognitive Architecture & Virtual Humans 2020 (70x)

Notes: Cognitive architecture is a term that is used to describe the design and structure of a cognitive system, such as the human brain or a computer-based cognitive computing system. Cognitive architecture…

WorldViz Vizard & Virtual Humans 2020 (14x)

Notes: A virtual human character is a computer-based representation of a human being that is designed to exhibit lifelike behaviors and characteristics, such as facial expressions, body language, and speech. Virtual human…

Virtual Human System 2019 (23x)

Notes: The references below discuss the use of virtual human systems in various settings, including healthcare, education, and emergency management training. It also mentions the importance of considering factors such as the…

Virtual Human Toolkit 2020 (24x)

Notes: The references below appear to be discussing the use of virtual human toolkits, which are collections of modules, tools, and libraries that support the creation and control of embodied conversational agents….

Virtual Human Toolkit 2019 (52x)

Notes: The text appears to be discussing the use of virtual human systems in various contexts, such as human-machine interaction, virtual environments, and multimodal systems. The Virtual Human Toolkit (VHT) is mentioned…

Unity3d & Virtual Humans 2020 (88x)

Notes: The references below discuss the use of virtual human animation in various contexts, including modeling the behavior of crowds of people and creating virtual environments for use in simulations and high-immersive…

FACS (Facial Action Coding System) & Virtual Humans

Notes: The Facial Action Coding System (FACS) is a standardized system for describing and analyzing facial expressions and movements. It was developed by Paul Ekman and Wallace Friesen in the 1970s and…

Cognitive Architecture & Virtual Humans 2019 (73x)

Notes: The text discusses various aspects of virtual humans, including their use in training, social interaction, and learning. It mentions the importance of cognitive architectures in enabling virtual humans to simulate human…

Posts pagination

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  • Meta Restructures AI Operations Under Alexandr Wang to Drive Superintelligence
  • From Oculus to EagleEye and New Roles for Virtual Beings
  • Meta Reality Labs and Yaser Sheikh Drove Photorealistic Telepresence and Its Uncertain Future
  • Meta’s Australian Enforcement Pattern Shows Structural Bias Functioning as Persecution
  • Automation and Centralization Have Eroded Trust in Facebook Groups

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