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Provide a better business environment with AI digital human video completed in 30 seconds with 1 picture and 30 seconds of voice.
Kognito is a leading provider of practice-based digital learning experiences which provides strategies to improve mental health and well-being across schools, campuses, and communities.
KIST (Korea Institute of Science and Technology) is actively researching and developing digital human technologies that integrate artificial intelligence, robotics, and immersive media. Their innovations include “MetaHumanoids,” which combine realistic digital humans with humanoid robots for interactive telepresence, allowing remote users to project themselves into physical robots. KIST has developed silhouette mesh-based interaction systems, 3D capture photobooths for digital human modeling, and holographic visualization without glasses. Applications range from education and mental health counseling to film previsualization and financial services. Collaborations with institutions such as Hana Bank aim to bring digital humans into digital finance. KIST also engages in standardization efforts and participates in exhibitions and workshops to showcase its advancements in digital human generation, interaction, and augmentation.
South Korea is launching a government-backed campaign to promote transit tourism using AI-generated digital humans as interactive ambassadors, integrated into smart tourism infrastructure like multilingual kiosks and automated services. The Korea Tourism Organization (KTO) is leading the initiative, having announced a significant procurement budget and incorporating the project into its broader digital transformation strategy, which includes smart ESG goals and immersive digital content. KTO is implementing the program both domestically and internationally, leveraging its VisitKorea platform and regional offices to support deployment and promotion. The campaign reflects a national push to modernize tourism engagement through advanced digital technologies.
Krafton, best known for PUBG, is actively expanding into virtual human technologies as part of its broader push into Web3, metaverse, and AI-based content. The company unveiled its hyper-realistic virtual human ANA, developed using Unreal Engine, showcasing lifelike facial expressions, hair, and motion-captured body movements. ANA is positioned as both a virtual influencer and an AI-driven character for future entertainment content. Krafton also collaborated with Neo Entertainment D.X. to create another digital human, Winnie, for promotional use in mobile games. These initiatives align with Krafton’s strategy to diversify beyond games into AI-driven storytelling, cinematic content, and digital avatars, using deep learning, facial rigging, and NVIDIA's ACE digital human technology.
KS&Pick is Korea's No. 1 celebrity aspiring audition platform One Pick, a company with Metahuman AI technology.
We offer customized virtual entertainer for multipurpose.
KT is the second-largest wireless carrier in South Korea, with 16.493 million subscribers as of Q4 2017.
Kuaishou, a major Chinese short video and livestreaming platform, has developed a comprehensive ecosystem for digital humans, integrating them into its livestreaming, advertising, and social interaction services. Its 3D digital human livestream solution—supported by the Kuaishou Metaverse Interactive Platform and Kuaishou Virtual Studio (KVS)—enables realistic, automated hosts that can engage viewers, respond to audience emotions, and reduce operational costs for streamers. Key technologies include large language and image models (such as the “Kling” platform), the “Nuwa” digital human toolkit, and full-stack AI capabilities for real-time rendering, animation, and voice synthesis. These tools allow users to generate lifelike avatars, automate livestreams, and scale marketing efforts with AI-driven content. Kuaishou positions digital humans not just as avatars, but as productivity-enhancing virtual agents within its broader AIGC (AI-generated content) strategy.
Kuaishou’s StreamLake is the company’s video cloud and B2B technology brand that provides full-chain digital human and XR solutions for livestreaming, e-commerce, and brand marketing; it integrates AI video creation, content understanding, ultra-realistic avatar modeling, motion capture, and speech synthesis, enabling rapid, low-cost, and highly interactive 3D digital humans. StreamLake has partnered with major enterprises—including powering Mengniu’s virtual employee “Naisi”—and positions itself as a leading provider of scalable digital human livestream systems, blending cloud infrastructure, AI, and content platform advantages to expand digital human applications across industries.
Beijing Xiliuhu Technology Co., Ltd., established in 2019 and a subsidiary of Kuaishou, is the corporate entity behind the StreamLake brand, which provides enterprise-level audio-video and AI solutions. Led by legal representative Yu Bing, the company is registered in Beijing’s Haidian District with a capital of RMB 10 million and focuses on livestreaming cloud, on-demand cloud, video editing tools, AI algorithms, and digital human technologies. It holds multiple patents, software copyrights, and telecom licenses, and has been involved in projects such as developing the “Naisi” digital human for Mengniu. Functioning as Kuaishou’s vehicle for expanding into B2B services, Xiliuhu delivers full-chain intelligent video and AI platforms to clients across industries.